Army

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 02:05, September 3, 2018 by Doc von Schmeltwick (talk | contribs) (→‎Gallery: 90% chance that's an Army, and those are good enough odds for me.)
Jump to navigationJump to search

Template:Quote2 Template:Species-infobox

Armies[1] are little armadillo enemies that are found in Donkey Kong Country and Donkey Kong Land. They attack by rolling into a ball and careening toward the Kongs. When an Army is rolled up, Diddy Kong must jump on it twice to defeat it, while Donkey Kong can get rid of it with a single jump. Army Dillo from Donkey Kong 64 is a giant Army, although the enemy species did not appear in the game.

An Army, purple in color, appears in the Club Nintendo comic "Donkey Kong Country". It is the first enemy in this comic to attack Donkey Kong and Diddy Kong. Diddy defeats it by simply jumping on it. Like every enemy in the comic, the Army is able to speak.

An individual Army appears as an antagonist in the Donkey Kong Country novel. While the Kongs are exploring the abandoned mines, Army and Slippa ambush the group. Donkey Kong throws a barrel at Army and the force of the impact knocks him down the tunnel.

Armies also make several small cameo appearances as enemies in the Game Boy Color game Conker's Pocket Tales.

An unused (and unnamed) armadillo model can be found within the game files for Donkey Kong 64, meaning Army, or an enemy inspired by Army, was originally planned to be in the game. Instead, a singular Army boss appears in the game called Army Dillo. An Army can be seen near the end of the trailer for the canceled game, Donkey Kong Racing. It is possible that an Army could have been one of the game's rideable creatures as other enemy species[citation needed], such as Zingers were seen to be rideable.

Levels

Donkey Kong Country

Donkey Kong Land

Gallery

Artwork

Sprites and models

Screenshots

Names in other languages

Language Name Meaning Notes
Japanese アーミー[?]
Āmī
Army

References

  1. ^ Donkey Kong Country Nintendo Player's Guide, Page 16.