Donut Plains: Difference between revisions
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*[[Donut Secret House]]* | *[[Donut Secret House]]* | ||
*[[Donut Secret 2]] | *[[Donut Secret 2]] | ||
==Names in Other Languages== | |||
{{foreignname | |||
|Jap=ドーナツへいや<br/>''Dōnatsuheiya'' | |||
|JapM=Donut plain(s) | |||
|Ger=Donut Ebene | |||
|GerM=Donut plain | |||
}} | |||
<br clear=all> | <br clear=all> | ||
{{SMW Levels}} | {{SMW Levels}} |
Revision as of 15:20, December 13, 2009
Template:Location-infobox Donut Plains is the second world of Dinosaur Land in the game Super Mario World. The first Ghost House of the game, as well as the first course with multiple exits, is located in this world. The Cape Feather is also introduced and used often in this world. The Top Secret area located here was the most useful level in the game, as it could be visited often for various powerups, including Yoshis. The name of this world hints at the strange shape of the island (which looks indeed like a donut, when seen from above). The Donut Plains are ruled by Morton Koopa Jr., in Castle #2. The world has a grassy plains theme.
The Donut Plains later reappears as a series of courses in Super Mario Kart. The courses are later reused in Mario Kart: Super Circuit, and the second course of the series was again brought back in Mario Kart DS.
Super Mario World Levels
Levels with an asterick [*] have multiple exits.
- Donut Plains 1*
- Donut Plains 2*
- Donut Ghost House*
- Donut Plains 3
- Donut Plains 4
- #2 Morton's Castle
- Green Switch Palace
- Top Secret Area
- Donut Secret 1*
- Donut Secret House*
- Donut Secret 2
Names in Other Languages
Template:Foreignname
Template:SMW Levels