Regen (Mario + Rabbids Sparks of Hope): Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary Tag: Mobile edit |
m (Text replacement - "(\| *)Jap([RMCN\d]* *=)" to "$1Jpn$2") |
||
Line 35: | Line 35: | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jpn=リジェネヒーリング | ||
| | |JpnR=Rijenehīringu | ||
| | |JpnM=Regenehealing; portmanteau of "regenesis" and "healing" | ||
|Ita=Recupero | |Ita=Recupero | ||
|ItaM=Recovery | |ItaM=Recovery |
Latest revision as of 15:43, January 7, 2025
Regen is a Spark Power ability in Mario + Rabbids Sparks of Hope, used in battle by the Spark Regenesis. It heals the Hero by a portion of their maximum HP. Initially, Regen heals the Hero for 20% of their maximum HP for two turns but its healing power and duration increases when Regenesis reaches LVLs 2, 3, and 5. Likewise, the cooldown initially lasts for five turns but is decreased by one turn when Regenesis reaches LVL 4—to a minimum of four turns.
Statistics[edit]
Regen Duration: 2/2/2/3/3 turns - Cooldown: 5/4/4/4/4 turns | ||
---|---|---|
Spark LVL | Description | +LVL upgrade bonus |
1 | Once activated, a Hero regenerates 20% of their max HP at the start of the next 2 turns. (5 turns) | — |
2 | Once activated, a Hero regenerates 20% of their max HP at the start of the next 2 turns. (4 turns) | -1 Turn (Cooldown) (5 ▶ 4) |
3 | Once activated, a Hero regenerates 30% of their max HP at the start of the next 2 turns. (4 turns) | Regen +10% HP |
4 | Once activated, a Hero regenerates 30% of their max HP at the start of the next 3 turns. (4 turns) | +1 turn (Duration) (2 ▶ 3) |
5 | Once activated, a Hero regenerates 40% of their max HP at the start of the next 3 turns. (4 turns) | Regen +10% HP |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | リジェネヒーリング[?] Rijenehīringu |
Regenehealing; portmanteau of "regenesis" and "healing" | |
Italian | Recupero[?] | Recovery |