Frog: Difference between revisions
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===''Mario Party 2''=== | ===''Mario Party 2''=== | ||
In the ending cutscene played after finishing a game on [[Horror Land]], [[Bowser|Wizard Bowser]] turns a green [[Koopa Troopa]] into a frog. However, the winner of the game then appears to turn the Koopa back to normal and engages in a duel against Wizard Bowser. Bowser loses and gets turned into a frog himself before hopping away. | In ''[[Mario Party 2]]'', in the ending cutscene played after finishing a game on [[Horror Land]], [[Bowser|Wizard Bowser]] turns a green [[Koopa Troopa]] into a frog. However, the winner of the game then appears to turn the Koopa back to normal and engages in a duel against Wizard Bowser. Bowser loses and gets turned into a frog himself before hopping away. | ||
===''Super Mario RPG: Legend of the Seven Stars''=== | ===''Super Mario RPG: Legend of the Seven Stars''=== |
Revision as of 05:52, July 4, 2024
- This article is about the real-world species. For the enemy from Yoshi's Story, see Frog (Yoshi's Story).
Frog | |||
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![]() Artwork from Super Mario Odyssey | |||
First appearance | Super Mario World 2: Yoshi's Island (1995) | ||
Latest appearance | Luigi's Mansion 2 HD (2024) | ||
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Frogs are real-world amphibians that have appeared in various roles throughout the Super Mario franchise and other related franchises. While the first appearance of an anuran creature in a Super Mario game was Super Mario Bros. 2, which marked the debut of Wart, non-sapient generic frogs started appearing in Super Mario World 2: Yoshi's Island as minor interactive elements.
History
Yoshi franchise
Super Mario World 2: Yoshi's Island / Yoshi's Island: Super Mario Advance 3
In Super Mario World 2: Yoshi's Island and Yoshi's Island: Super Mario Advance 3, green and brown frogs appear as ambient species. They mainly inhabit wet climates, such as World 3. They are seen hopping continuously in one direction, switching directions whenever Yoshi approaches them. They can disappear by jumping into a body of water. However, they will respawn in their initial spot after Yoshi leaves and returns in their area. Additionally, Frog Pirates are a larger variety of frogs that grab Baby Mario using their tongues if a Yoshi approaches. The mid-boss of this world is known as Froggy. Unlike the other bosses, this one does not get altered by Kamek's magic.
Yoshi's Crafted World
Origami frogs appear in Yoshi's Crafted World in the level Hoppin' Higher. In this game, they constantly jump in one spot. If Yoshi ground pounds them, they hop higher.
Mario Party 2
In Mario Party 2, in the ending cutscene played after finishing a game on Horror Land, Wizard Bowser turns a green Koopa Troopa into a frog. However, the winner of the game then appears to turn the Koopa back to normal and engages in a duel against Wizard Bowser. Bowser loses and gets turned into a frog himself before hopping away.
Super Mario RPG: Legend of the Seven Stars
In Super Mario RPG: Legend of the Seven Stars, two friendly non-playable characters, the Frog Sage and his student, and two enemies, Frogog and Ribbite, are sentient frogs. The Frog Sage resides at Tadpole Pond, watching over the Tadpoles that also live there, and provides Mario's party with information, while his student can be found at the elder's house in Seaside Town and exchanges items for Frog Coins.
Frogs begin their lives as Tadpoles, just as in the real world.
Paper Mario: The Thousand-Year Door
In an E3 demo of Paper Mario: The Thousand-Year Door, Hooktail had a strong dislike toward frogs. In the final release, while Hooktail is still afraid of frogs in other translated versions of the game, the English version was changed and she was given a hatred of crickets instead. In the Nintendo Switch remake, Hooktail now has a weakness to frogs in all versions of the game.
Diddy Kong Racing / Diddy Kong Racing DS
In Diddy Kong Racing and its Nintendo DS remake, several frogs live in the pond in the hub. One of these frogs, who has a tell-tale red crest upon its head, is actually Drumstick, who has been put into frog form by Wizpig. He can be freed if the player runs over him with a car.
Luigi's Mansion: Dark Moon
Frogs[1] appear in Luigi's Mansion: Dark Moon, which features them pigmented with warm colors, with most of their body being red. They croak when discovered and act as ambiance creatures. They do not actively try to injure Luigi, but can drain five heart points from his health meter if they run into him. They can be defeated with the Strobulb, dropping a coin once they disappear.
The frogs are mainly found in the Haunted Towers. They also show up in the final King Boo battle, with special giant versions of the regular frogs appearing as well, which may spawn from spiked balls after King Boo slams the ground. These giant frogs, however, do not grant any treasure upon getting flashed with the Strobulb.
The game also features gold frogs,[2] which reward Luigi with multiple Gold Bars if he uses the Strobulb on them. Gold frogs can be primarily found on the East Balcony of the Treacherous Mansion.
Super Mario Odyssey
Small, harmless frogs appear in Super Mario Odyssey, where they can be found in Bonneton, Lake Lamode, Honeylune Ridge, and the Darker Side. They can be controlled by Mario and Cappy, and are also the first captureable beings found in Super Mario Odyssey. When captured, frogs give Mario the ability to jump higher and shaking the controller causes Mario to perform a High Jump, allowing him to reach even higher placed platforms. Mario can also jump on the frogs to receive a coin. Mario can also defeat Mini Goombas by simply running into them while capturing a frog, since they hop along the ground as they move instead of walking. Like most enemies, they disappear after a while when Mario stops capturing them. Sometimes before being captured, they wear small top hats. A plush frog is also a souvenir for the Cap Kingdom. According to the Moon Kingdom brochure, the frogs there were brought by the Moon's first pioneers; seeing a "Moon Frog" is said to be a good omen. Like all captures, frogs will wear a Mario hat and a little mustache when captured.
In this game, the frogs resemble Japanese tree frogs.
Gallery
Puzzle from Mario's Picross
Model from Diddy Kong Racing
Artwork from Luigi's Mansion: Dark Moon
Artwork from Super Mario Odyssey (captured frog)
Crazy Cap icon from Super Mario Odyssey (Plush Frog)
Names in other languages
Frog
Language | Name | Meaning | Notes |
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Japanese | カエル Kaeru |
Frog | |
ゲーコ[3] (Luigi's Mansion: Dark Moon) Gēko |
Comes from「ゲコゲコ」(gekogeko, "ribbit"); shared with the frogs in Yoshi's Story | ||
Chinese | 青蛙 Qīngwā |
Frog | |
Dutch | Kikker | Frog | |
French | Grenouille | Frog | |
German | Frosch | Frog | |
Italian | Rana | Frog | |
Korean | 개굴이 Gaeguri |
Frog | |
Portuguese | Sapo | Frog | |
Russian | Лягушка Lyagushka |
Frog | |
Spanish | Rana | Frog |
Gold frog
Language | Name | Meaning | Notes |
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Japanese | ゴルゲーコ[3] Goru Gēko |
Gold Gēko |
References
- ^ "Before you leave the Tower Lobby, drop down and flash the frogs in the trench, then move to the foreground and vacuum the coins to the left." – von Esmarch, Nick (March 24, 2013). Luigi's Mansion: Dark Moon PRIMA Official Game Guide. Prima Games (American English). Page 62.
- ^ "Search the nearby tree to coax a gold frog out of hiding. Flash the frog, then head out through the gate and enter the Courtyard." – von Esmarch, Nick (March 24, 2013). Luigi's Mansion: Dark Moon PRIMA Official Game Guide. Prima Games (American English). Page 94.
- ^ a b Shogakukan staff (25 Apr. 2013). 『ルイージマンション 2: 任天堂公式ガイドブック』. Tokyo: Shogakukan. ISBN 978-4-09-106520-9.[page number needed]