Magma Mine: Difference between revisions
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==Layout== | ==Layout== | ||
The players start out at the bottom of the mine, in front of a circle of [[lava]]. The players ride around the circle to a large ramp leading up. About midway is the boss fort where the mid-boss [[Spike]] in solo mode is fought. After the battle, the players keep following the track, which goes in different directions (like right and left) to eventually reach the top where the [[Guard Door]] and a stage boss (Chain Chomp in solo mode) is located. After the mid-boss, the magma shown earlier will rise about to where the players are; it will then rise two vertical spaces each turn after that. At this point, there are spaces that are exclusive to this board called [[Magma Space]]s. This particular space increases the amount of spaces the lava will raise by the number of vertical spaces shown when landed on. The player who is captain when the lava catches up to the cart will lose half of | The players start out at the bottom of the mine, in front of a circle of [[lava]]. The players ride around the circle to a large ramp leading up. About midway is the boss fort where the mid-boss [[Spike]] in solo mode is fought. After the battle, the players keep following the track, which goes in different directions (like right and left) to eventually reach the top where the [[Guard Door]] and a stage boss (Chain Chomp in solo mode) is located. After the mid-boss, the magma shown earlier will rise about to where the players are; it will then rise two vertical spaces each turn after that. At this point, there are spaces that are exclusive to this board called [[Magma Space]]s. This particular space increases the amount of spaces the lava will raise by the number of vertical spaces shown when landed on. The player who is captain when the lava catches up to the cart will lose half of their [[Mini Star]]s. If the captain hits the magma while he/she has an odd number of Mini Stars, the bigger portion will be taken. Once the players reach the top of the volcano, the magma will stop chasing them. | ||
==Which Way Wheel== | ==Which Way Wheel== |
Revision as of 20:42, December 11, 2023
Magma Mine | |||
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Appears in | Mario Party 9 | ||
Availability | Default | ||
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- “The one that keeps ruining our mine carts with all the molten-lava explosions? That's Magma Mine!”
- —Bowser, Mario Party 9
Magma Mine is one of the seven boards in Mario Party 9. The starting vehicle is the Shaky Mine Cart. The Bone Barrow and the Chain Chomp Coupe are the unlockable vehicles. The mid-boss is a giant Spike, while the main boss which is fought at the end is a Chain Chomp. In solo mode, the player will have to face both Magikoopa and Shy Guy at the same time in this board (as well as the following board).
Layout
The players start out at the bottom of the mine, in front of a circle of lava. The players ride around the circle to a large ramp leading up. About midway is the boss fort where the mid-boss Spike in solo mode is fought. After the battle, the players keep following the track, which goes in different directions (like right and left) to eventually reach the top where the Guard Door and a stage boss (Chain Chomp in solo mode) is located. After the mid-boss, the magma shown earlier will rise about to where the players are; it will then rise two vertical spaces each turn after that. At this point, there are spaces that are exclusive to this board called Magma Spaces. This particular space increases the amount of spaces the lava will raise by the number of vertical spaces shown when landed on. The player who is captain when the lava catches up to the cart will lose half of their Mini Stars. If the captain hits the magma while he/she has an odd number of Mini Stars, the bigger portion will be taken. Once the players reach the top of the volcano, the magma will stop chasing them.
Which Way Wheel
Another known gimmick occurs when the players reach a fork in the path (one spot is the circle of lava). Each player chooses which way they want to go (left or right). Each player may choose a direction, and once each player has decided one of the players is randomly selected. If the wheel stops on a player who chose left, the cart will go left. If it stops on a character who wants to go right, the cart would go right. If all players choose the same direction, the vehicle simply moves in that direction without having to spin the wheel to select a character.
Vehicle
The characters ride a special mine cart, capable of both moving along a track on the ground and climbing vertical tracks, on this board. The vehicle available from the start is the Shaky Mine Cart. The Bone Barrow and the Chain Chomp Coupe can be purchased from the Museum for 200 Party Points each.
Dice Block Chicken
In this Captain Event, the players leave their vehicle and board separate mine carts on identical paths. Each path includes several sets of Mini Stars and a cliff at the end. Each player rolls a Dice Block and moves forward that many spaces, although all move simultaneously. The captain can choose to stop before a round of Dice Block rolling begins, and the event ends when the captain decides to stop, falls off the cliff, or collects all available Mini Stars. Any players who fall off earn no Mini Stars, and all other players earn however many they collected.
Spike Strike
The players are in the volcano. Spike throws spiked balls to the players, and they have to point to the screen and select an item to throw back the spiked ball to Spike and win points. The possible items are a Golden Hammer (3 pts.), a Normal Hammer (1 pt.), and a stick (-1 pt.). Players will also lose one point if they do not select an item at all.
Chain Chomp Romp
The battle takes place at the peak of the mine. The players start out behind mine carts on tracks leading to cannons. The Chain Chomp appears in front of the cannons. The players must choose a cart whose path leads to a cannon. Once they reach a cannon, it shoots the Chain Chomp and gives the player points, one for a normal cannon and three for a golden one. If the player's path leads to the Chain Chomp, the Chain Chomp hurts the player and takes away one point.
Spaces
The spaces listed here are prior to the Almost There! event.
Type | Number |
---|---|
Green Spaces |
9 |
Special Dice Block Spaces |
44 |
Event Spaces |
5 |
Dash Spaces |
8 |
Back Spaces |
4 |
Shuffle Spaces |
10 |
Spin Spaces |
8 |
Lucky Spaces |
5 |
Bowser Spaces |
1 |
Magma Spaces (+2) |
16 |
Magma Spaces (+3) |
11 |
Magma Spaces (+4) |
5 |
Free-for-All Spaces |
4 |
Battle Spaces |
9 |
1-Vs-3 Spaces |
3 |
Bowser Jr. Spaces |
3 |
Captain Event Spaces |
2 |
Boss Battle Spaces |
2 |
Total | 149 |
The following are the changes after the Almost There! event.
Type | Response | |
---|---|---|
Yes | No | |
Bowser Spaces | +5 | +3 |
Green Spaces | −3 | −2 |
Shuffle Spaces | −1 | −1 |
Battle Spaces | −1 | 0 |
Profiles
- Mario Party 9 Website bios:
- "A volatile volcano burns mighty hot in this stage. Watch out for the rising lava!"
- "Beware of the lava rising behind you as you ride through Magma Mine, and try to make sure you’re not behind the wheel when it finally catches up! Everyone gets a say in which path you should take to progress, but will the whole party be in agreement?"
Gallery
Screenshot of Spike's battle, Spike Strike
Screenshot of Chain Chomp's battle, Chain Chomp Romp
Names in other languages
Magma Mine
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | パニックボルケーノ[?] Panikku Borukēno |
Panic Volcano | |
Chinese | 恐慌火山[?] Kǒnghuāng huǒshān |
Panic Volcano | |
German | Magma Mine[?] | - | |
Italian | La magmaminiera[?] | The Magma-Mine | |
Korean | 패닉 볼케이노[?] Paenik Bolkeino |
Panic Volcano | |
Spanish | Mina Volcánica[?] | Volcanic Mine |
Shaky Mine Cart
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | のろのろトロッコ[?] Noronoro Torokko |
Slow Minecart |
Bone Barrow
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ほねほねトロッコ[?] Hone Hone Torokko |
Bone Bone Minecart |
Chain Chomp Coupe
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ワンワントロッコ[?] Wanwan Torokko |
Chain Chomp Minecart |