Shell (flashing): Difference between revisions
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|latest_appearance=''[[Super Mario World: Super Mario Advance 2]]'' ([[List of games by date#2001|2001]]) | |latest_appearance=''[[Super Mario World: Super Mario Advance 2]]'' ([[List of games by date#2001|2001]]) | ||
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A '''flashing shell'''<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 42.</ref> (or '''flashing Shell'''),<ref>''Nintendo Power'' Volume 28, page 15.</ref> also described as a '''flashing kamikaze Koopa shell''',<ref name=NPA36>''Nintendo Power Advance'' V.4, page 36.</ref> '''flashing Koopa shell''',<ref name=NPA36/> '''crazy Koopa''',<ref name=NPA36/> or '''flashing Koopa Troopa shell''',<ref>''Nintendo Power Advance'' V.4, page 92.</ref> is a type of [[Shell|Koopa Shell]] found only in ''[[Super Mario World]]'' and its GBA port, ''[[Super Mario World: Super Mario Advance 2]]''. It is created when a yellow [[Beach Koopa|Koopa without a Shell]] climbs into an empty shell of any color (including its own, after being ejected from it), thus creating a flashing shell. After its transformation, the shell attempts to hit [[Mario | A '''flashing shell'''<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 42.</ref> (or '''flashing Shell'''),<ref>''Nintendo Power'' Volume 28, page 15.</ref> also described as a '''flashing kamikaze Koopa shell''',<ref name=NPA36>''Nintendo Power Advance'' V.4, page 36.</ref> '''flashing Koopa shell''',<ref name=NPA36/> '''crazy Koopa''',<ref name=NPA36/> or '''flashing Koopa Troopa shell''',<ref>''Nintendo Power Advance'' V.4, page 92.</ref> is a type of [[Shell|Koopa Shell]] found only in ''[[Super Mario World]]'' and its GBA port, ''[[Super Mario World: Super Mario Advance 2]]''. It is created when a yellow [[Beach Koopa|Koopa without a Shell]] climbs into an empty shell of any color (including its own, after being ejected from it), thus creating a flashing shell. After its transformation, the shell attempts to hit [[Mario]] or [[Luigi]] by spinning around and dashing towards him. It becomes impossible to separate the Koopa from it. While chasing the player, the flashing shell defeats enemies in its path; the player earns [[extra life|extra lives]] when eight or more enemies are defeated by a single flashing shell. It is possible to respawn the yellow Koopa without a Shell that climbed into the shell, possibly leading to it dodging its own shell. | ||
Flashing shells first appear in [[Donut Plains 4]]. [[Jump]]ing on a flashing shell causes the Mario Bros. to bounce upwards, but it does not damage it. Flashing shells can be defeated only with a [[Yoshi (species)|Yoshi]], a [[Spin Jump]], or a [[Super Star]]. If any Yoshi eats one, the Yoshi is granted all three shell abilities (causing [[ | Flashing shells first appear in [[Donut Plains 4]]. [[Jump]]ing on a flashing shell causes the Mario Bros. to bounce upwards, but it does not damage it. Flashing shells can be defeated only with a [[Yoshi (species)|Yoshi]], a [[Spin Jump]], or a [[Super Star]]. If any Yoshi eats one, the Yoshi is granted all three shell abilities (causing [[sand cloud]]s, [[fly]]ing, and breathing fire), as long as the shell stays in the Yoshi's mouth. | ||
If a yellow Koopa without a Shell finds a nearby shell, a flashing shell can appear in [[3 Lemmy's Castle|#3 Lemmy's Castle]], the [[Red Switch Palace]], the [[Sunken Ghost Ship]], [[Valley of Bowser 2]], [[7 Larry's Castle|#7 Larry's Castle]], [[Star World 1]], [[Awesome]], [[Groovy]], and [[Funky]]. | If a yellow Koopa without a Shell finds a nearby shell, a flashing shell can appear in [[3 Lemmy's Castle|#3 Lemmy's Castle]], the [[Red Switch Palace]], the [[Sunken Ghost Ship]], [[Valley of Bowser 2]], [[7 Larry's Castle|#7 Larry's Castle]], [[Star World 1]], [[Awesome]], [[Groovy]], and [[Funky]]. |
Revision as of 23:04, September 15, 2022
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Shell | |
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![]() A sprite animation of a flashing Shell in Super Mario World | |
First appearance | Super Mario World (1990) |
Latest appearance | Super Mario World: Super Mario Advance 2 (2001) |
A flashing shell[1] (or flashing Shell),[2] also described as a flashing kamikaze Koopa shell,[3] flashing Koopa shell,[3] crazy Koopa,[3] or flashing Koopa Troopa shell,[4] is a type of Koopa Shell found only in Super Mario World and its GBA port, Super Mario World: Super Mario Advance 2. It is created when a yellow Koopa without a Shell climbs into an empty shell of any color (including its own, after being ejected from it), thus creating a flashing shell. After its transformation, the shell attempts to hit Mario or Luigi by spinning around and dashing towards him. It becomes impossible to separate the Koopa from it. While chasing the player, the flashing shell defeats enemies in its path; the player earns extra lives when eight or more enemies are defeated by a single flashing shell. It is possible to respawn the yellow Koopa without a Shell that climbed into the shell, possibly leading to it dodging its own shell.
Flashing shells first appear in Donut Plains 4. Jumping on a flashing shell causes the Mario Bros. to bounce upwards, but it does not damage it. Flashing shells can be defeated only with a Yoshi, a Spin Jump, or a Super Star. If any Yoshi eats one, the Yoshi is granted all three shell abilities (causing sand clouds, flying, and breathing fire), as long as the shell stays in the Yoshi's mouth.
If a yellow Koopa without a Shell finds a nearby shell, a flashing shell can appear in #3 Lemmy's Castle, the Red Switch Palace, the Sunken Ghost Ship, Valley of Bowser 2, #7 Larry's Castle, Star World 1, Awesome, Groovy, and Funky.
After the player beats the Special Zone (or completes all 96 exits in Super Mario Advance 2), all Koopa Troopa and Koopa Paratroopa shells become Mario masks, including flashing shells.
Names in other languages
Language | Name | Meaning | Notes |
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Trivia
- According to the Japanese Shogakukan guide for the game Yoshi, these "gold" shells combine all ingredients of the Green, Red, Yellow, and Blue Shells from Super Mario World, resulting in awful taste but incredible benefits.[5]