Hippo (level): Difference between revisions
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{{ | {{level | ||
| | |title=Hippo | ||
|image=Hippo_zone.PNG | |image=[[File:Hippo_zone.PNG]] | ||
|game=''[[Super Mario Land 2: 6 Golden Coins ]]'' | |||
|limit=700 seconds | |||
| | |before=<< | ||
|after=[[Space Zone Area 1|>>]] | |||
}} | }} | ||
"'''Hippo (Entrance to the [[Space Zone]].)'''"<ref>''Super Mario Land 2: 6 Golden Coins'' English instruction booklet, page 17.</ref>, alternatively the '''Space Zone Entrance'''<ref>[[Nintendo Power]] Volume 43, page 45.</ref> or the '''Hippo Stage'''<ref>[[Nintendo Power]] Volume 43, page 51.</ref>, is a small stage in | "'''Hippo (Entrance to the [[Space Zone]].)'''"<ref>''Super Mario Land 2: 6 Golden Coins'' English instruction booklet, page 17.</ref>, alternatively the '''Space Zone Entrance'''<ref>[[Nintendo Power]] Volume 43, page 45.</ref> or the '''Hippo Stage'''<ref>[[Nintendo Power]] Volume 43, page 51.</ref>, is a small stage in ''[[Super Mario Land 2: 6 Golden Coins]]''. It isn't a full [[world]], but it is an important stage nonetheless. It is found on top of a hill on the overworld map. [[Mario]] must complete the Hippo stage via the upper stage exit to reach the Space Zone. | ||
The Hippo stage consists of a [[Hippo]] that blows [[Bubble|Soap Bubble]]s which Mario can hop into and fly with. The Soap Bubbles allow Mario to float as high as he wants and will only pop if touched by an enemy. As no enemies cross the very top of the stage, it is possible to fly through the whole stage, touching the bonus bell at the very end and proceeding onward to the [[Space Zone]]. Without the use of the soap bubble, it is only possible to reach the upper exit through skillful use of [[Bunny Mario]] by jumping off a set of coin blocks near the end of the stage, then fluttering across and over the block ridge in front of the exit. If Mario completes the stage via the lower stage exit, he will return to the overworld map, just to the right of the [[Macro Zone]], directly under the Space Zone. | The Hippo stage consists of a [[Hippo]] that blows [[Bubble|Soap Bubble]]s which Mario can hop into and fly with. The Soap Bubbles allow Mario to float as high as he wants and will only pop if touched by an enemy. As no enemies cross the very top of the stage, it is possible to fly through the whole stage, touching the bonus bell at the very end and proceeding onward to the [[Space Zone]]. Without the use of the soap bubble, it is only possible to reach the upper exit through skillful use of [[Bunny Mario]] by jumping off a set of coin blocks near the end of the stage, then fluttering across and over the block ridge in front of the exit. If Mario completes the stage via the lower stage exit, he will return to the overworld map, just to the right of the [[Macro Zone]], directly under the Space Zone. | ||
==Enemies== | |||
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse" style="text-align: center" | |||
!Sprite | |||
!Name | |||
!Count | |||
|- | |||
|[[File:Blurp.PNG]] | |||
|[[Blurp]] | |||
|5 | |||
|- | |||
|[[File:Sparrow.PNG]] | |||
|[[Dondon]] | |||
|5 | |||
|- | |||
|[[File:Flyfish.PNG]] | |||
|[[Toriuo]] | |||
|10 | |||
|- | |||
|[[File:Unibo.png]] | |||
|[[Unibō]] | |||
|7 | |||
|} | |||
==Level map== | ==Level map== | ||
{{wide image|Hippo SML2.png|1000}} | |||
{{br}} | {{br}} | ||
Revision as of 22:30, November 11, 2018
Template:Level "Hippo (Entrance to the Space Zone.)"[1], alternatively the Space Zone Entrance[2] or the Hippo Stage[3], is a small stage in Super Mario Land 2: 6 Golden Coins. It isn't a full world, but it is an important stage nonetheless. It is found on top of a hill on the overworld map. Mario must complete the Hippo stage via the upper stage exit to reach the Space Zone.
The Hippo stage consists of a Hippo that blows Soap Bubbles which Mario can hop into and fly with. The Soap Bubbles allow Mario to float as high as he wants and will only pop if touched by an enemy. As no enemies cross the very top of the stage, it is possible to fly through the whole stage, touching the bonus bell at the very end and proceeding onward to the Space Zone. Without the use of the soap bubble, it is only possible to reach the upper exit through skillful use of Bunny Mario by jumping off a set of coin blocks near the end of the stage, then fluttering across and over the block ridge in front of the exit. If Mario completes the stage via the lower stage exit, he will return to the overworld map, just to the right of the Macro Zone, directly under the Space Zone.
Enemies
Sprite | Name | Count |
---|---|---|
File:Blurp.PNG | Blurp | 5 |
File:Sparrow.PNG | Dondon | 5 |
File:Flyfish.PNG | Toriuo | 10 |
Unibō | 7 |
Level map
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | カバ (スペースゾーンの入口)[4] Kaba (Supēsuzōn no Iriguchi) |
Hippo (Space Zone Entrance) |
References
- ^ Super Mario Land 2: 6 Golden Coins English instruction booklet, page 17.
- ^ Nintendo Power Volume 43, page 45.
- ^ Nintendo Power Volume 43, page 51.
- ^ Super Mario Land 2: 6-tsu no Kinka Japanese instruction booklet, page 12.