New Super Mario Bros.: Difference between revisions
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|genre=Platformer | |genre=Platformer | ||
|modes=Single-player, Vs. multiplayer, Minigames (single-card and multi-card DS download play supported) | |modes=Single-player, Vs. multiplayer, Minigames (single-card and multi-card DS download play supported) | ||
|ratings={{ratings|esrb= | |ratings={{ratings|esrb=E10+|pegi=7|acb=PG|cero=B}} | ||
|platforms=[[Nintendo DS]] | |platforms=[[Nintendo DS]], [[Nintendo 3DS]], [[Wii]], [[Wii U]] | ||
|media=Nintendo DS cartridge | |media=Nintendo DS cartridge | ||
|requirements= | |requirements= | ||
|input={{input|nds=1}} | |input={{input|nds=1}} | ||
}} | }} | ||
'''''New Super Mario Bros.''''' is a side-scrolling platformer game | '''''New Super Mario Bros.''''' is a side-scrolling platformer game, starring [[Mario]] and [[Luigi]]. The game features a solo story mode with Mario or Luigi, a two-player wireless game Mario vs. Luigi, as well as a [[minigame]] mode for up to four players. The multiplayer games support both single-card and multi-card play. Most of the minigames are the same as those featured in ''[[Super Mario 64 DS]]'', however, they are no longer required to be unlocked. This game is so far the only one of the ''New Super Mario Bros.'' sub-series to not include the [[Koopalings]]. It is also the first game of the [[Super Mario (series)|''Super Mario'' series]] to be translated to Spanish for Latin America, but only on re-releases. | ||
==Story== | ==Story== | ||
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==Worlds== | ==Worlds== | ||
[[File:NSMB WorldOne.jpg|thumb|200px|The first world of ''New Super Mario Bros.'']] | [[File:NSMB WorldOne.jpg|thumb|200px|The first world of ''New Super Mario Bros.'']] | ||
*'''[[World 1 (New Super Mario Bros.)|World 1]]''': The basic field world. Many first worlds have a similar, grassy layout. The boss in this world is [[Bowser]]. When Mario or Luigi reach the secret exit of the tower, they unlock the cannon, so they can be warped to World 5. | *'''[[World 1 (New Super Mario Bros.)|World 1]]''': The basic field world. Many first worlds have a similar, grassy layout. The boss in this world is a [[Fake Bowser]]. When Mario or Luigi reach the secret exit of the tower, they unlock the cannon, so they can be warped to World 5. | ||
*'''[[World 2 (New Super Mario Bros.)|World 2]]''': The desert world, similar to World 2 of ''[[Super Mario Bros. 3]]''. The boss in this world is [[Mummipokey]]. If Mario or Luigi defeat Mummipokey as [[Mini Mario]] or Mini Luigi, they will be able to gain access to World 4. This world's cannon can be unlocked by clearing the secret exit of 2-3, then clearing the secret exit of 2-A. The cannon will lead them to World 5. | *'''[[World 2 (New Super Mario Bros.)|World 2]]''': The desert world, similar to World 2 of ''[[Super Mario Bros. 3]]''. The boss in this world is [[Mummipokey]]. If Mario or Luigi defeat Mummipokey as [[Mini Mario]] or Mini Luigi, they will be able to gain access to World 4. This world's cannon can be unlocked by clearing the secret exit of 2-3, then clearing the secret exit of 2-A. The cannon will lead them to World 7.This world also has the first [[Ghost House]]. It's secret exit unlocks all the way to World 2-5, skipping 2-2, 2-3, 2-A and 2-Tower . | ||
*'''[[World 3 (New Super Mario Bros.)|World 3]]''': The ocean world. It mostly has beach-like levels, but some of the levels are underwater. The boss of this world is [[Cheepskipper | *'''[[World 3 (New Super Mario Bros.)|World 3]]''': The ocean world. It mostly has beach-like levels, but some of the levels are underwater. The boss of this world is [[Cheepskipper]].This world's cannon leads to World 5, skipping world 4. | ||
*'''[[World 4 (New Super Mario Bros.)|World 4]]''': The | *'''[[World 4 (New Super Mario Bros.)|World 4]]''': The forest world of ''New Super Mario Bros.'', which can only be accessed via defeating Cheepskipper. The boss in this world is [[Mega Goomba]]. This world's cannon leads to World 7. | ||
*'''[[World 5 (New Super Mario Bros.)|World 5]]''': The ice world composed of snowy grounds and a frozen lake, with [[Petey Piranha]] as the boss. Mario or Luigi can access World | *'''[[World 5 (New Super Mario Bros.)|World 5]]''': The ice world composed of snowy grounds and a frozen lake, with [[Petey Piranha]] as the boss. Mario or Luigi can access World 8 if they defeat Petey Piranha as Mini Mario or Mini Luigi or access the cannon. This world is the last one containing one. | ||
*'''[[World 6 (New Super Mario Bros.)|World 6]]''': The mountain world, with a [[Monty Tank]] as the boss. It has two towers and is mainly the home of the [[Bullet Bill]]s and their sub-species. | *'''[[World 6 (New Super Mario Bros.)|World 6]]''': The mountain world, with a [[Monty Tank]] as the boss. It has two towers and is mainly the home of the [[Bullet Bill]]s and their sub-species. | ||
*'''[[World 7 (New Super Mario Bros.)|World 7]]''': The sky world, with [[Lakithunder]] as the boss. It can only be accessed via defeating Petey Piranha as Mini Mario or Mini Luigi, or jumping in the cannon in World 4. | *'''[[World 7 (New Super Mario Bros.)|World 7]]''': The sky world, with [[Lakithunder]] as the boss. It can only be accessed via defeating Petey Piranha as Mini Mario or Mini Luigi, or jumping in the cannon in World 4 or that one from W2. | ||
*'''[[World 8 (New Super Mario Bros.)|World 8]]''': The volcanic world, with two towers, a castle, and [[Bowser's Castle]]. The bosses for this world are Dry Bowser (the penultimate boss) and a masked Bowser Jr. and his giant-sized father (final bosses). | *'''[[World 8 (New Super Mario Bros.)|World 8]]''': The volcanic world ( mainly Ghost House world), with two towers, a castle, and [[Bowser's Castle]]. The bosses for this world are a Fake Dry Bowser (the penultimate boss) and a masked Bowser Jr. and his giant-sized father (final bosses). | ||
==Characters== | ==Characters== | ||
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!Enemies !! World They First Appeared In !! Description | !Enemies !! World They First Appeared In !! Description | ||
|- | |- | ||
|[[Amp]] || [[World 3 (New Super Mario Bros.)|World 3]] || An electric enemy. Can be destroyed with a | |[[Amp]] || [[World 3 (New Super Mario Bros.)|World 3]] || An electric enemy. Can be destroyed with a Star. | ||
|- | |- | ||
|[[Baby Blooper]]* || World 3 || Baby versions of Bloopers always found swimming with a Blooper Nanny. | |[[Baby Blooper]]* || World 3 || Baby versions of Bloopers always found swimming with a Blooper Nanny. | ||
|- | |- | ||
|[[Ball 'n' Chain]] | |[[Ball 'n' Chain]] || [[World 4 (New Super Mario Bros.)|World 7]] || Spiked Ball attached to a chain on a block. It spins around and is indestructible. | ||
|- | |- | ||
|[[Balloon Boo]] | |[[Balloon Boo]] || [[World 4 (New Super Mario Bros.)|World 4]] || Approaches Mario if his back is turned. When looked at, it stops to inhale oxygen to grow. Shrinks to the normal size of a Boo when it attacks. A [[Starman]], [[Blue Shell]] or [[Mega Mushroom]] can defeat Balloon Boos. | ||
|- | |- | ||
| [[Banzai Bill]] || [[World 7 (New Super Mario Bros.)|World 7]] || An enormous [[Bullet Bill]]. The player can jump on a Banzai Bill to defeat it, just like Bullet Bills. | | [[Banzai Bill]] || [[World 7 (New Super Mario Bros.)|World 7]] || An enormous [[Bullet Bill]]. The player can jump on a Banzai Bill to defeat it, just like Bullet Bills. | ||
|- | |- | ||
|[[Blockhopper]] | |[[Blockhopper]] || [[World 2 (New Super Mario Bros.)|World 2]] || Imitates 1-3 Brick Blocks and a ? Block, stacked on each other. When Mario approaches, it comes to life and hops around. Easily distinguished by the fact that the ? doesn't move. Mario can defeat it by ground pounding all the blocks down to the ? Block. | ||
|- | |- | ||
|[[Blooper]]* || World 3 || Swims in an irregular manner. Can be defeated by fireballs or invincibility. | |[[Blooper]]* || World 3 || Swims in an irregular manner. Can be defeated by fireballs or invincibility. | ||
|- | |- | ||
|[[Blooper Nanny]] | |[[Blooper Nanny]] || World 3 || Swims in an irregular manner, as Baby Bloopers swim after it. Can be beat with a fireball or invincibility. | ||
|- | |- | ||
|[[Bob-omb]] || World 4 || Legged bombs with eyes. Stomp on a Bob-omb makes it explode after a certain time. | |[[Bob-omb]] || World 4 || Legged bombs with eyes. Stomp on a Bob-omb makes it explode after a certain time. | ||
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|[[Boomerang Bro.]] || [[World 2 (New Super Mario Bros.)|World 2]] || A Hammer Bro. that throws boomerangs. Stomp, fireball or invincibility defeats it. | |[[Boomerang Bro.]] || [[World 2 (New Super Mario Bros.)|World 2]] || A Hammer Bro. that throws boomerangs. Stomp, fireball or invincibility defeats it. | ||
|- | |- | ||
|[[Boo]] || [[World 3 (New Super Mario Bros.)|World 3]] || Facing it will stop it. Looking away from it will cause it to pursue Mario. It is vulnerable to [[Starman|Starmen]] and [[Blue Shell|Blue Shells]]. | |[[Boo]]* || [[World 3 (New Super Mario Bros.)|World 3]] || Facing it will stop it. Looking away from it will cause it to pursue Mario. It is vulnerable to [[Starman|Starmen]] and [[Blue Shell|Blue Shells]]. | ||
|- | |- | ||
|[[Broozer]] || World 5 || Boxing ghoul-like monster. Can break [[Brick Block]]s and other blocks normally indestructible. Mario can defeat it by jumping on it three times, or hitting him with a few fireballs. | |[[Broozer]] || World 5 || Boxing ghoul-like monster. Can break [[Brick Block]]s and other blocks normally indestructible. Mario can defeat it by jumping on it three times, or hitting him with a few fireballs. | ||
|- | |- | ||
|[[Bullet Bill]] || [[World | |[[Bullet Bill]]* || [[World 6 (New Super Mario Bros.)|World 2]] || It's launched by [[Bill Blaster]]s. The player must stomp on it to defeat it. | ||
|- | |- | ||
|[[Buzzy Beetle]] || World 5 || Just like the Koopa Troopa, stomp it and it'll retreat into his shell. One difference is that it's not affected by [[Fireballs]]. | |[[Buzzy Beetle]] || World 5 || Just like the Koopa Troopa, stomp it and it'll retreat into his shell. One difference is that it's not affected by [[Fireballs]]. | ||
|- | |- | ||
|[[Chain Chomp]] | |[[Chain Chomp]] || [[World 6 (New Super Mario Bros.)|World 6]] || It attacks the player by moving its head. The player must ground pound the post it's tied to three times. | ||
|- | |- | ||
|[[Cheep-Cheep]] || [[World 1 (New Super Mario Bros.)|World 1]] || Just a swimming fish. It sometimes hops on land. On land it is defeated with a stomp, but underwater it must be hit with a fireball. | |[[Cheep-Cheep]]* || [[World 1 (New Super Mario Bros.)|World 1]] || Just a swimming fish. It sometimes hops on land. On land it is defeated with a stomp, but underwater it must be hit with a fireball. | ||
|- | |- | ||
|[[Cheep-Chomp]] | |[[Cheep-Chomp]] || World 3 || A big, purple Cheep-Cheep. Approaches [[Mario]] to chow him down. Very similar to [[Boss Bass]]. | ||
|- | |- | ||
|[[Crowber]] | |[[Crowber]] || [[World 8 (New Super Mario Bros.)|World 8]] || Swoops at high speeds at [[Mario]]. It is defeated with a stomp. | ||
|- | |- | ||
|[[Deep-Cheep]]* || World 6|| A green Cheep-Cheep that follows Mario. Use a fireball to defeat it. | |[[Deep-Cheep]]* || World 6|| A green Cheep-Cheep that follows Mario. Use a fireball to defeat it. | ||
|- | |- | ||
|[[Dry Bones]] || [[World 1 (New Super Mario Bros.)|World 1]] || One stomp, and it falls apart. It can reassemble, however. Invincible to Fireballs. | |[[Dry Bones]]* || [[World 1 (New Super Mario Bros.)|World 1]] || One stomp, and it falls apart. It can reassemble, however. Invincible to Fireballs. | ||
|- | |- | ||
|[[Fire Bro.]] | |[[Fire Bro.]] || World 8 || Hammer Bros. that spit Fireballs. A fireball or stomp will defeat it. | ||
|- | |- | ||
|[[Fire Chomp]] | |[[Fire Chomp]] || World 7 || Spits a fireball that follows Mario, causing its tail, made of fireballs, to decrease in length. It self-destructs when it does not have any fireballs left, which can hurt Mario. | ||
|- | |- | ||
|[[Fire Snake]] | |[[Fire Snake]] || World 2 || [[Podoboo]] with a tail of flames. | ||
|- | |- | ||
|[[Goomba]] || [[World 1 (New Super Mario Bros.)|World 1]] || Brown mushroom-like creature with feet. Defeat it with a stomp or a fireball, shell, mini stomp, etc. | |[[Goomba]]* || [[World 1 (New Super Mario Bros.)|World 1]] || Brown mushroom-like creature with feet. Defeat it with a stomp or a fireball, shell, mini stomp, etc. | ||
|- | |- | ||
|[[Hammer Bro.]] | |[[Hammer Bro.]] || World 2 || Koopa with headgear that throws hammers. It can be defeated by a stomp or fireball. | ||
|- | |- | ||
|[[Kab-omb]] | |[[Kab-omb]] || [[World 8 (New Super Mario Bros.)|World 8]] || A Bob-omb that lights and explodes when touched by [[Raining Debris]] or one of [[Mario]]'s fireballs. | ||
|- | |- | ||
|[[Koopa Troopa]] || [[World 1 (New Super Mario Bros.)|World 1]] || A form of Koopa with shoes. By stomping on it, it'll retreat into its shell. The shell can slide when kicked, and can also be used to defeat enemies or destroy bricks. It can even be picked up. However, it can hurt Mario when sliding, and a Koopa Troopa can come back out of its shell. If enough enemies are killed by a sliding Koopa Shell, [[Extra Life]]s are earned. | |[[Koopa Troopa]]* || [[World 1 (New Super Mario Bros.)|World 1]] || A form of Koopa with shoes. By stomping on it, it'll retreat into its shell. The shell can slide when kicked, and can also be used to defeat enemies or destroy bricks. It can even be picked up. However, it can hurt Mario when sliding, and a Koopa Troopa can come back out of its shell. If enough enemies are killed by a sliding Koopa Shell, [[Extra Life]]s are earned. | ||
|- | |- | ||
|[[Lakitu]] || World 2 || Throws [[Spiny Egg]]s and has his own cloud. One stomp and it's defeated, and the cloud disappears. If defeated with a shell or fireball, the cloud stays, so Mario can take to the skies in it for a while. | |[[Lakitu]]* || World 2 || Throws [[Spiny Egg]]s and has his own cloud. One stomp and it's defeated, and the cloud disappears. If defeated with a shell or fireball, the cloud stays, so Mario can take to the skies in it for a while. | ||
|- | |- | ||
|[[Mega Cheep-Cheep]] | |[[Mega Cheep-Cheep]] || World 3 || A big Cheep-Cheep. Defeated by a fireball. | ||
|- | |- | ||
|[[Mega Deep-Cheep]] | |[[Mega Deep-Cheep]] || World 6 || A big Deep-Cheep. Defeated by a fireball. | ||
|- | |- | ||
|[[Mega Unagi]] || World 4 || A bigger Unagi. Cannot be defeated, but can be ''gone through'' with a [[Mega Mushroom]] or [[Star]]. | |[[Mega Unagi]]* || World 4 || A bigger Unagi. Cannot be defeated, but can be ''gone through'' with a [[Mega Mushroom]] or [[Star]]. | ||
|- | |- | ||
|[[Micro Goomba]] || World 3 || This small Goomba works the same as its bigger cousins. Only appears in Mini Pipes, and is the only enemy Mini Mario can kill with one stomp. Other versions of Mario kill it by just touching it. | |[[Micro Goomba]] || World 3 || This small Goomba works the same as its bigger cousins. Only appears in Mini Pipes, and is the only enemy Mini Mario can kill with one stomp. Other versions of Mario kill it by just touching it. | ||
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|[[Moneybags]] || [[World 5 (New Super Mario Bros.)|World 5]] || A hopping pest that at first looks like a coin. Stomp on it or hit it with a [[Fire Ball]] to get coins, and if it is jumped on or hit enough times, the player will get a [[1-Up Mushroom]]. | |[[Moneybags]] || [[World 5 (New Super Mario Bros.)|World 5]] || A hopping pest that at first looks like a coin. Stomp on it or hit it with a [[Fire Ball]] to get coins, and if it is jumped on or hit enough times, the player will get a [[1-Up Mushroom]]. | ||
|- | |- | ||
|[[Paragoomba]]* || World 2 || This [[Goomba]] has wings. One stomp makes it lose its wings, and turns it into a Goomba. It can also be defeated with a fireball. | |[[Paragoomba]]*|| World 2 || This [[Goomba]] has wings. One stomp makes it lose its wings, and turns it into a Goomba. It can also be defeated with a fireball. | ||
|- | |- | ||
|[[Paratroopa]] || [[World 1 (New Super Mario Bros.)|World 1]] || This [[Koopa Troopa]] has wings. One stomp makes it lose its wings, and turns it into a Koopa Troopa. It can also be defeated by a fireball. | |[[Paratroopa]]* || [[World 1 (New Super Mario Bros.)|World 1]] || This [[Koopa Troopa]] has wings. One stomp makes it lose its wings, and turns it into a Koopa Troopa. It can also be defeated by a fireball. | ||
|- | |- | ||
|[[Piranha Plant]] || [[World 1 (New Super Mario Bros.)|World 1]] || This plant comes out of pipes, but is also found on the ground trying to bite the player. Throw fireballs or avoid it. | |[[Piranha Plant]]* || [[World 1 (New Super Mario Bros.)|World 1]] || This plant comes out of pipes, but is also found on the ground trying to bite the player. Throw fireballs or avoid it. | ||
|- | |- | ||
|[[Podoboo]] || [[World 1]] || Flames with eyes. Most jump out of lava. | |[[Podoboo]] || [[World 1]] || Flames with eyes. Most jump out of lava. | ||
|- | |- | ||
|[[Pokey]] | |[[Pokey]] || [[World 2 (New Super Mario Bros.)|World 2]] || A cactus with a flower and face. Its segments will grow back when destroyed with fireballs; hit its face. | ||
|- | |- | ||
|[[Raining Debris]] | |[[Raining Debris]] || [[World 8 (New Super Mario Bros.)|World 8]] || Lava shot from a volcano. Can be defeated with a Starman or Mega Mushroom. | ||
|- | |- | ||
|[[Scuttle Bug]] || World 4 || This spider will appear from upwards via its web. One stomp or fireball will drop it off its string and defeat it. Also, some can detach from their strings and walk along the ground. | |[[Scuttle Bug]] || World 4 || This spider will appear from upwards via its web. One stomp or fireball will drop it off its string and defeat it. Also, some can detach from their strings and walk along the ground. | ||
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|[[Snailicorn]] || World 5 || Creature with a snail's shell, a horn, and feet. Invincible to stomps, but can be pushed off cliffs. | |[[Snailicorn]] || World 5 || Creature with a snail's shell, a horn, and feet. Invincible to stomps, but can be pushed off cliffs. | ||
|- | |- | ||
|[[Snow Spike]] | |[[Snow Spike]] || World 5 || The normal [[Spike]] doesn't appear, but this one does. Instead of Spike Balls, it throws Snowballs. Defeated by a stomp or fireballs. | ||
|- | |- | ||
|[[Spike Bass]] || World 2 || A brown giant fish, with spikes all over. It can be defeated with a fireball, a Koopa Shell, a Starman, and a Mega Mushroom, but returns after a few seconds. | |[[Spike Bass]] || World 2 || A brown giant fish, with spikes all over. It can be defeated with a fireball, a Koopa Shell, a Starman, and a Mega Mushroom, but returns after a few seconds. | ||
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|[[Spiny]] || World 2 || These hatch from Spiny Eggs. Any stomp, even the Ground Pound, will hurt Mario. When they touch water, they turn into Spiny Eggs, only to return to their original form, once the water recedes. Also found on ceilings, and comes down when Mario passes. A good way to kill the ceiling versions is that they are usually found in pairs, and can easily collide with each other. Fireball will also defeat them. | |[[Spiny]] || World 2 || These hatch from Spiny Eggs. Any stomp, even the Ground Pound, will hurt Mario. When they touch water, they turn into Spiny Eggs, only to return to their original form, once the water recedes. Also found on ceilings, and comes down when Mario passes. A good way to kill the ceiling versions is that they are usually found in pairs, and can easily collide with each other. Fireball will also defeat them. | ||
|- | |- | ||
|[[Splunkin]] || World | |[[Splunkin]]* || World 7 || Walking jack-o-lantern enemies. One stomp will cause it to become angry and speed up; a second stomp will destroy it. A fireball will also defeat it. | ||
|- | |- | ||
|[[Squiggler]] | |[[Squiggler]] || [[World 7 (New Super Mario Bros.)|World 7]] || A tiny Wiggler that comes out of Pipes, and will crawl on walls. A stomp on the head defeats it, but only a ground pound gives up points. | ||
|- | |- | ||
|[[Super Dry Bones]] || [[World 1 (New Super Mario Bros.)|World 1]] (starts being enemy in [[World 5 (New Super Mario Bros.)|World 5]]) || A big Dry Bones. Requires a Ground Pound to cause it to fall apart. | |[[Super Dry Bones]] || [[World 1 (New Super Mario Bros.)|World 1]] (starts being enemy in [[World 5 (New Super Mario Bros.)|World 5]]) || A big Dry Bones. Requires a Ground Pound to cause it to fall apart. | ||
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|[[Super Thwomp]] || World 4 || A big [[Thwomp]]. The only other difference is that Super Thwomp can crush through bricks. | |[[Super Thwomp]] || World 4 || A big [[Thwomp]]. The only other difference is that Super Thwomp can crush through bricks. | ||
|- | |- | ||
|[[Sushi]] | |[[Sushi]] || [[World 1 (New Super Mario Bros.)|World 1]] || Long sharks that are defeated by fireballs. | ||
|- | |- | ||
|[[Swooper]] || World 2 || This bat hangs on ceilings. Flies at Mario when he approaches. Fireballs or a stomp will defeat it. | |[[Swooper]]* || World 2 || This bat hangs on ceilings. Flies at Mario when he approaches. Fireballs or a stomp will defeat it. | ||
|- | |- | ||
|[[Thwomp]] || World 4 || Tries to crush Mario when he gets close. A shell can kill it, or you can ground pound it while it's on the ground. | |[[Thwomp]]* || World 4 || Tries to crush Mario when he gets close. A shell can kill it, or you can ground pound it while it's on the ground. | ||
|- | |- | ||
|[[Unagi]] || World 4 || An eel that lives in gaps, and tries to bite Mario. Invincible to all attacks. Occasionally, they can be found swimming back and forth. These ones can be defeated with a [[Mega Mushroom]] or [[Star]]. | |[[Unagi]] || World 4 || An eel that lives in gaps, and tries to bite Mario. Invincible to all attacks. Occasionally, they can be found swimming back and forth. These ones can be defeated with a [[Mega Mushroom]] or [[Star]]. | ||
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|[[Venus Fire Trap]] || World 2 || A Piranha Plant that spits fireballs. Defeated with fireballs. | |[[Venus Fire Trap]] || World 2 || A Piranha Plant that spits fireballs. Defeated with fireballs. | ||
|- | |- | ||
|[[Whomp]] | |[[Whomp]] || [[World 3 (New Super Mario Bros.)|World 3]] || Jumps and falls to the ground when Mario comes close. Before it gets up, players should execute a Ground Pound on it. | ||
|- | |- | ||
|[[Wiggler]] || [[World 4 (New Super Mario Bros.)|World 4]] || Normally just walk slowly, but become angry when jumped on. | |[[Wiggler]] || [[World 4 (New Super Mario Bros.)|World 4]] || Normally just walk slowly, but become angry when jumped on. | ||
| | |- | ||
|[[Monty Mole]]* || [[World 6 (New Super Mario Bros.) || Pops outta ground on a unknown time to flung Mario off-screen . | |||
|- | |||
|[[Heave Ho]] || [[World 7 (New Super Mario Bros.) || Flungs Mario in to air when he apparoaches . Cannot be defeated unless the player has a Blue Shell . First appears in 7-5 . He also appeared in 7-A, 8-5 and 8-7 . | |||
<small>*This enemy appears in only one level</small> | <small>*This enemy appears in only one level</small> | ||
*''Note: [[Blue Shell|Blue Shells]] can defeat almost any land enemy.'' | *''Note: [[Blue Shell|Blue Shells]] can defeat almost any land enemy.'' |
Revision as of 08:02, December 19, 2012
Template:Articleabout Template:Infobox New Super Mario Bros. is a side-scrolling platformer game, starring Mario and Luigi. The game features a solo story mode with Mario or Luigi, a two-player wireless game Mario vs. Luigi, as well as a minigame mode for up to four players. The multiplayer games support both single-card and multi-card play. Most of the minigames are the same as those featured in Super Mario 64 DS, however, they are no longer required to be unlocked. This game is so far the only one of the New Super Mario Bros. sub-series to not include the Koopalings. It is also the first game of the Super Mario series to be translated to Spanish for Latin America, but only on re-releases.
Story
Mario (or Luigi, depending on who the player is playing as) and Princess Peach are walking together around Peach's Castle, when a mysterious thundercloud appears and strikes the castle with lightning. Mario/Luigi goes to investigate, but while he is there, Bowser Jr. sneaks behind a bush and kidnaps Peach. Mario follows, and Bowser Jr. drags her behind him through eight worlds.
The end of the first world has Bowser as its boss, unusually. Even more surprising, after Mario presses a switch that destroys the floor and Bowser falls into the pit of lava, Bowser's skin is burned off and he becomes a Dry Bones-like version of himself (known as Dry Bowser). Later, at World 8, Mario has to face this undead version of Bowser as the penultimate boss. Dry Bowser falls into a pit, but Bowser Jr. somehow finds his father's bones, and he revives him by tossing his remains into a cauldron, which results in not only Bowser resurrected, but him roughly three times in size. Mario, Bowser, and Bowser Jr. then proceed to battle. Princess Peach is watching with fear from a platform above, hoping Mario will prevail.
In the end, Mario bested them, sending the two into yet another pit. The platform breaks, and a grateful Peach gives Mario a kiss (which the plumber responds to with a nervous chuckle). Then they return to the castle together, and the credits roll. After the ending sequence, Bowser Jr. is shown dragging his unconscious father across the castle floor. When he notices the player watching him, he growls at the player and then continues on with his task.
Gameplay
Controls
New Super Mario Bros. is very much like Super Mario Bros. and Super Mario Bros. 3 in terms of gameplay, but new features have been added. One of two control options can be selected in the Options menu: Jumping with / and Dashing with / , or Jumping with / and Dashing with / . Mario is controlled with the , and the Touch Screen is only required to activate the stored item, which is used in the same style as in Super Mario World. When Mario enters a pipe to a secret area, the top screen and the touch screen are switched, and gameplay continues on the touch screen as long as Mario is in that area. In that case, the stored item cannot be activated.
Moves and Items
The Wall Jump makes its first appearance in a 2D game since being introduced to 3D Mario games with Super Mario 64. In contrast to the 3D games, Mario has to slide down a wall for a small amount of time before being able to jump. This technique lets Mario or Luigi reach new areas by bouncing off the side of any wall or vertical object, and is useful for escaping from a fall down a pit. Mario has the ability to Ground Pound by pressing down when he is in the air, allowing him to crush blocks under him. There are many new power-ups, like the Blue Koopa Shell that lets Mario travel like a kicked Koopa shell, the Mega Mushroom that makes the player grow about three to five times Mario's size (similarly to the mushroom seen in Super Mario 64 DS), and the Mini Mushroom which causes Mario to shrink to about half of Small Mario's size. However, some items remain unchanged, such as the Super Mushroom, the Starman, and the Fire Flower.
Levels
The game features a world map, with alternative and secret paths (like Super Mario World). Alternate paths can be unlocked with Star Coins. There are three in each level, usually adding an extra challenge for the player apart from simply reaching the Goal Pole. Some Goal Poles are in clear sight while others are hidden in Warp Pipes, up Beanstalks, or other inconspicuous places. On the world map, signs block paths that require five Star Coins to open. After a player defeats Bowser and Bowser Jr. in Bowser's Castle, a new, mysterious blue Toad House will appear just above World 1. It is a market, and for 20 Star Coins, the player can buy a wallpaper for the bottom screen. The fifth and final background is only available after all of the 40 Star Coin Signs have been opened.
Mario or Luigi only has to go through six of the eight worlds — after World 2, the player gets to either of World 3 or World 4, and the world following both of those is World 5. After World 5, the player can get to either World 6 or 7 in the same fashion. Mario or Luigi must defeat the World 2 or World 5 bosses in Mini Mario form to instead reach World 4 and World 7, respectively.
Another secret is Challenge Mode. This means the player cannot scroll the screen to the left or downward. To unlock it, the player should go to the map screen (any world) and press , , , , , , , , . It will also show an arrow pointing right on the world maps and levels touch screen. This means that the player cannot turn back in all the courses (including towers), which adds the feeling of the original game even more.
It is also possible to play as Luigi in single player mode by holding down + when selecting a file. There are no gameplay differences between the brothers. The character does not get locked as default - players can choose a different character every time they load the game. After the final boss has been beaten, a star appears next to the Save Game function. When the player has completed all levels, there are two stars next to it. When the player collects/spends all the Star Coins in the game, there will be three stars on the save file.
Within the levels, whenever the music plays a vocal riff "bah" (or in the case of the underwater levels, bell trees), some enemies and power-ups move to the beat. This includes the Overworld, Athletic, Underground, Desert, Beach and Volcano themes. Examples of enemy/object movements inlude Goombas hopping, Koopa Troopas turn to face the player, Spinies switch direction and power-ups hop. Goombas can actually dodge a Koopa Shell with the hop. This also happens in every other game in the New Super Mario Bros. line.
Interstingly, if the player finishes a level with the last 2 numbers of the time limit the same, the player gets the level complete music from the original Super Mario Bros.. Fireworks also occur, appearing the amount the numbers specify (e.g. 2 blasts for x22, 7 blasts for x77, etc.).
During the ending, if the player taps the letters in the credits, they will make sounds from the game, with each letter of the alphabet making a different sound (except for D and E, which share a sound).
Worlds
- World 1: The basic field world. Many first worlds have a similar, grassy layout. The boss in this world is a Fake Bowser. When Mario or Luigi reach the secret exit of the tower, they unlock the cannon, so they can be warped to World 5.
- World 2: The desert world, similar to World 2 of Super Mario Bros. 3. The boss in this world is Mummipokey. If Mario or Luigi defeat Mummipokey as Mini Mario or Mini Luigi, they will be able to gain access to World 4. This world's cannon can be unlocked by clearing the secret exit of 2-3, then clearing the secret exit of 2-A. The cannon will lead them to World 7.This world also has the first Ghost House. It's secret exit unlocks all the way to World 2-5, skipping 2-2, 2-3, 2-A and 2-Tower .
- World 3: The ocean world. It mostly has beach-like levels, but some of the levels are underwater. The boss of this world is Cheepskipper.This world's cannon leads to World 5, skipping world 4.
- World 4: The forest world of New Super Mario Bros., which can only be accessed via defeating Cheepskipper. The boss in this world is Mega Goomba. This world's cannon leads to World 7.
- World 5: The ice world composed of snowy grounds and a frozen lake, with Petey Piranha as the boss. Mario or Luigi can access World 8 if they defeat Petey Piranha as Mini Mario or Mini Luigi or access the cannon. This world is the last one containing one.
- World 6: The mountain world, with a Monty Tank as the boss. It has two towers and is mainly the home of the Bullet Bills and their sub-species.
- World 7: The sky world, with Lakithunder as the boss. It can only be accessed via defeating Petey Piranha as Mini Mario or Mini Luigi, or jumping in the cannon in World 4 or that one from W2.
- World 8: The volcanic world ( mainly Ghost House world), with two towers, a castle, and Bowser's Castle. The bosses for this world are a Fake Dry Bowser (the penultimate boss) and a masked Bowser Jr. and his giant-sized father (final bosses).
Characters
Story Mode Characters
- Mario - The main playable character.
- Luigi - Luigi can be unlocked by pressing and holding in + on the file selection screen. He also appears in multiplayer.
- Peach - The damsel in distress.
- Bowser Jr. - The "main" antagonist.
- Toadsworth - An ally who appears in Toad Houses.
- Bowser/Dry Bowser - The true main antagonist and final boss.
Story Mode Bosses
- Bowser - Boss of World 1
- Mummipokey - Boss of World 2
- Cheepskipper - Boss of World 3
- Mega Goomba - Boss of World 4
- Petey Piranha - Boss of World 5
- Monty Tank - Boss of World 6
- Lakithunder - Boss of World 7
- Dry Bowser - Boss of World 8
Minigame Characters
- Yoshi - Yoshi appears in some Minigames.
- Wario - Wario also appears in some Minigames.
- Several Toads - Toads appear in the background in some Minigames.
- Bob-omb Buddy - Bob-omb Buddy appears in some Minigames.
- Bowser Jr. - Bowser Jr appears in the Two player mode.
Enemies
Enemies | World They First Appeared In | Description | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Amp | World 3 | An electric enemy. Can be destroyed with a Star. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Baby Blooper* | World 3 | Baby versions of Bloopers always found swimming with a Blooper Nanny. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ball 'n' Chain | World 7 | Spiked Ball attached to a chain on a block. It spins around and is indestructible. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Balloon Boo | World 4 | Approaches Mario if his back is turned. When looked at, it stops to inhale oxygen to grow. Shrinks to the normal size of a Boo when it attacks. A Starman, Blue Shell or Mega Mushroom can defeat Balloon Boos. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Banzai Bill | World 7 | An enormous Bullet Bill. The player can jump on a Banzai Bill to defeat it, just like Bullet Bills. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Blockhopper | World 2 | Imitates 1-3 Brick Blocks and a ? Block, stacked on each other. When Mario approaches, it comes to life and hops around. Easily distinguished by the fact that the ? doesn't move. Mario can defeat it by ground pounding all the blocks down to the ? Block. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Blooper* | World 3 | Swims in an irregular manner. Can be defeated by fireballs or invincibility. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Blooper Nanny | World 3 | Swims in an irregular manner, as Baby Bloopers swim after it. Can be beat with a fireball or invincibility. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bob-omb | World 4 | Legged bombs with eyes. Stomp on a Bob-omb makes it explode after a certain time. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Boomerang Bro. | World 2 | A Hammer Bro. that throws boomerangs. Stomp, fireball or invincibility defeats it. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Boo* | World 3 | Facing it will stop it. Looking away from it will cause it to pursue Mario. It is vulnerable to Starmen and Blue Shells. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Broozer | World 5 | Boxing ghoul-like monster. Can break Brick Blocks and other blocks normally indestructible. Mario can defeat it by jumping on it three times, or hitting him with a few fireballs. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bullet Bill* | World 2 | It's launched by Bill Blasters. The player must stomp on it to defeat it. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Buzzy Beetle | World 5 | Just like the Koopa Troopa, stomp it and it'll retreat into his shell. One difference is that it's not affected by Fireballs. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Chain Chomp | World 6 | It attacks the player by moving its head. The player must ground pound the post it's tied to three times. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Cheep-Cheep* | World 1 | Just a swimming fish. It sometimes hops on land. On land it is defeated with a stomp, but underwater it must be hit with a fireball. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Cheep-Chomp | World 3 | A big, purple Cheep-Cheep. Approaches Mario to chow him down. Very similar to Boss Bass. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Crowber | World 8 | Swoops at high speeds at Mario. It is defeated with a stomp. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Deep-Cheep* | World 6 | A green Cheep-Cheep that follows Mario. Use a fireball to defeat it. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Dry Bones* | World 1 | One stomp, and it falls apart. It can reassemble, however. Invincible to Fireballs. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Fire Bro. | World 8 | Hammer Bros. that spit Fireballs. A fireball or stomp will defeat it. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Fire Chomp | World 7 | Spits a fireball that follows Mario, causing its tail, made of fireballs, to decrease in length. It self-destructs when it does not have any fireballs left, which can hurt Mario. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Fire Snake | World 2 | Podoboo with a tail of flames. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Goomba* | World 1 | Brown mushroom-like creature with feet. Defeat it with a stomp or a fireball, shell, mini stomp, etc. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hammer Bro. | World 2 | Koopa with headgear that throws hammers. It can be defeated by a stomp or fireball. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Kab-omb | World 8 | A Bob-omb that lights and explodes when touched by Raining Debris or one of Mario's fireballs. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Koopa Troopa* | World 1 | A form of Koopa with shoes. By stomping on it, it'll retreat into its shell. The shell can slide when kicked, and can also be used to defeat enemies or destroy bricks. It can even be picked up. However, it can hurt Mario when sliding, and a Koopa Troopa can come back out of its shell. If enough enemies are killed by a sliding Koopa Shell, Extra Lifes are earned. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lakitu* | World 2 | Throws Spiny Eggs and has his own cloud. One stomp and it's defeated, and the cloud disappears. If defeated with a shell or fireball, the cloud stays, so Mario can take to the skies in it for a while. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mega Cheep-Cheep | World 3 | A big Cheep-Cheep. Defeated by a fireball. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mega Deep-Cheep | World 6 | A big Deep-Cheep. Defeated by a fireball. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mega Unagi* | World 4 | A bigger Unagi. Cannot be defeated, but can be gone through with a Mega Mushroom or Star. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Micro Goomba | World 3 | This small Goomba works the same as its bigger cousins. Only appears in Mini Pipes, and is the only enemy Mini Mario can kill with one stomp. Other versions of Mario kill it by just touching it. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Moneybags | World 5 | A hopping pest that at first looks like a coin. Stomp on it or hit it with a Fire Ball to get coins, and if it is jumped on or hit enough times, the player will get a 1-Up Mushroom. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Paragoomba* | World 2 | This Goomba has wings. One stomp makes it lose its wings, and turns it into a Goomba. It can also be defeated with a fireball. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Paratroopa* | World 1 | This Koopa Troopa has wings. One stomp makes it lose its wings, and turns it into a Koopa Troopa. It can also be defeated by a fireball. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Piranha Plant* | World 1 | This plant comes out of pipes, but is also found on the ground trying to bite the player. Throw fireballs or avoid it. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Podoboo | World 1 | Flames with eyes. Most jump out of lava. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Pokey | World 2 | A cactus with a flower and face. Its segments will grow back when destroyed with fireballs; hit its face. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Raining Debris | World 8 | Lava shot from a volcano. Can be defeated with a Starman or Mega Mushroom. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Scuttle Bug | World 4 | This spider will appear from upwards via its web. One stomp or fireball will drop it off its string and defeat it. Also, some can detach from their strings and walk along the ground. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skeeter | World 3 | This bug skates on water and deploys bombs. One stomp or fireball defeats it, and its bombs can be obliterated with fireballs. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sledge Bro.* | World 8 | An overweight Hammer Bro. that carries sledgehammers. It can be defeated with a stomp. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Snailicorn | World 5 | Creature with a snail's shell, a horn, and feet. Invincible to stomps, but can be pushed off cliffs. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Snow Spike | World 5 | The normal Spike doesn't appear, but this one does. Instead of Spike Balls, it throws Snowballs. Defeated by a stomp or fireballs. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Spike Bass | World 2 | A brown giant fish, with spikes all over. It can be defeated with a fireball, a Koopa Shell, a Starman, and a Mega Mushroom, but returns after a few seconds. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Spike Top | World 5 | Buzzy Beetles with spikes on their shells which walk on walls. Hitting the block they're on will defeat them. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Spiny | World 2 | These hatch from Spiny Eggs. Any stomp, even the Ground Pound, will hurt Mario. When they touch water, they turn into Spiny Eggs, only to return to their original form, once the water recedes. Also found on ceilings, and comes down when Mario passes. A good way to kill the ceiling versions is that they are usually found in pairs, and can easily collide with each other. Fireball will also defeat them. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Splunkin* | World 7 | Walking jack-o-lantern enemies. One stomp will cause it to become angry and speed up; a second stomp will destroy it. A fireball will also defeat it. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Squiggler | World 7 | A tiny Wiggler that comes out of Pipes, and will crawl on walls. A stomp on the head defeats it, but only a ground pound gives up points. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Super Dry Bones | World 1 (starts being enemy in World 5) | A big Dry Bones. Requires a Ground Pound to cause it to fall apart. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Super Piranha Plant | World 2 | A big Piranha Plant. Will require 3 fireballs to defeat, but will give up a whopping eight Coins if killed with fireballs. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Super Thwomp | World 4 | A big Thwomp. The only other difference is that Super Thwomp can crush through bricks. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sushi | World 1 | Long sharks that are defeated by fireballs. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Swooper* | World 2 | This bat hangs on ceilings. Flies at Mario when he approaches. Fireballs or a stomp will defeat it. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Thwomp* | World 4 | Tries to crush Mario when he gets close. A shell can kill it, or you can ground pound it while it's on the ground. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Unagi | World 4 | An eel that lives in gaps, and tries to bite Mario. Invincible to all attacks. Occasionally, they can be found swimming back and forth. These ones can be defeated with a Mega Mushroom or Star. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Venus Fire Trap | World 2 | A Piranha Plant that spits fireballs. Defeated with fireballs. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Whomp | World 3 | Jumps and falls to the ground when Mario comes close. Before it gets up, players should execute a Ground Pound on it. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Wiggler | World 4 | Normally just walk slowly, but become angry when jumped on. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Monty Mole* | [[World 6 (New Super Mario Bros.) | Pops outta ground on a unknown time to flung Mario off-screen . | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Heave Ho | [[World 7 (New Super Mario Bros.) | Flungs Mario in to air when he apparoaches . Cannot be defeated unless the player has a Blue Shell . First appears in 7-5 . He also appeared in 7-A, 8-5 and 8-7 .
*This enemy appears in only one level
BossesThere are nine different bosses found in New Super Mario Bros., with Bowser and Bowser Jr. encountered multiple times. With the exception of Bowser, Bowser Jr. and Petey Piranha, all the other bosses in the game made their first appearance. To an even greater extent, none of them have appeared in any other games except for Dry Bowser.
Items
Mario vs. LuigiIn this two-player mode, Mario and Luigi compete for a number of stars. Those stars will appear at random in the side-scrolling stages. The end of each of those stages is their beginning (basically, the stages are never-ending). When Mario or Luigi are hit by enemies, fall down or hit each other, they lose a star, which can then be again collected by any of the brothers. The first brother to reach the previously set amount of stars wins the game. When a brother has a certain amount of victories, he wins the match. The following stages can be played:
MapsMinigamesVs. BattleAction
PuzzleTable1 on 1
1 PlayerActionPuzzleTableVarietyReferences to Other Games
References in Later Games
MediaGalleryBeta Elements
Glitches
Staff
Trivia
References |