World 2 (New Super Mario Bros.)
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World 2 | |
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Game | New Super Mario Bros. |
Level(s) | 9 |
<< List of worlds >> >> |
- “World 2 takes Mario to an arid desert landscape crawling with prickly enemies. Like all of the worlds in New Super Mario Bros., World 2 contains secret routes to discover, including an alternate exit to World 4.”
- —Official website
World 2 is the second world in the game New Super Mario Bros. It is a large Desert-themed world, with enemies such as Pokeys and Lakitus. Bowser Jr. is fought here for the second time in the Tower, and the boss of this world is Mummipokey. This world introduces the idea of Warp Pipes - a means of transportation from one level to another. Unlocking Warp Pipes means that the player can skip some levels, and complete the world without completing all the levels. It has a total of twelve exits. If the player beats Mummipokey while in mini form, the player will gain access to World 4, instead of going to World 3.
The following enemies are introduced in World 2:
Levels[edit]
Image | Name | Description
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World 2-1 | The first level in World 2, it is a desert-based level. This level introduces the enemy Pokey and Spiny. Read more... | |
World 2-2 | The second level of World 2, featuring a pyramid in the background, This level marks the first appearance of the enemy Lakitu in the game. Read more... | |
World 2-3 | The third level of World 2, the level begins in a desert, with a pipe to the underground. This level introduces the enemy Super Piranha Plant. The level has a red-flag exit, which unlocks the way to World 2-A. Read more... | |
World 2-A | This level is the first and only bonus level in this world. Although this world is in the middle of a desert, this level is largely inhabited by water. The level has a red-flag exit, which unlocks the way to World 2-Warp Cannon. Read more... | |
World 2-Warp Cannon | This area, while not really a level, can be unlocked by using the red-flag exit in World 2-A. The area contains a Warp Cannon in the middle of the desert. If the player enters the Warp Cannon, they are launched to World 5, which can be faintly seen in the background. | |
World 2-Warp Pipe | This pipe, only unlockable by completing World 2-A and using the normal exit, allows the player to gain access to the end of World 2. If the player does so, they can skip all levels in the world between 2-4 and World 2-Castle, where the pipe leads directly to. | |
World 2-4 | The fourth level of World 2, it has a red-flag exit, which unlocks the way to World 2-6, passing a Toad House. Read more... | |
World 2-Tower | The tower of World 2, the level features many rotating platforms. The boss here, like all other towers, is Bowser Jr. Read more... | |
World 2-5 | The sixth level of World 2 after the tower, it introduces Boomerang Bros., Blockhoppers and Fire Snakes. Read more... | |
World 2-6 | The last level before the castle in World 2, this level is sky-based, filled with yellowish and milky-colored clouds. During most of the level, the player is on a levitating platform. Read more... | |
World 2-Castle | The last level of World 2, it marks the first appearance of a Spiked Ball in the game. The boss here is Mummipokey. If the player defeated the boss while in their mini form, they will be rewarded with the access to World 4 instead of World 3. Read more... |