SNES Mario Circuit 3: Difference between revisions
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The course reappears in the [[Lightning Cup]] of ''[[Mario Kart Wii]]'' with little difference from the original. There is a yellow boost arrow right before the finish line. | The course reappears in the [[Lightning Cup]] of ''[[Mario Kart Wii]]'' with little difference from the original. There is a yellow boost arrow right before the finish line. | ||
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==Competitions== | ==Competitions== | ||
[[File:TournamentSeptember2.png|thumb|200px|left|The '''SNES Mario Circuit 3''' competition.]] | [[File:TournamentSeptember2.png|thumb|200px|left|The '''SNES Mario Circuit 3''' competition.]] | ||
In ''Mario Kart Wii'', a competition took place on this track. The track was an Arena. Players had to collect every coin that was in the area. It was a karts only competition, and it was the second competition of September 2008. It was later repeated as the first competition of October 2010, with the same restrictions. | In ''Mario Kart Wii'', a competition took place on this track. The track was an Arena. Players had to collect every coin that was in the area. It was a karts only competition, and it was the second competition of September 2008. It was later repeated as the first competition of October 2010, with the same restrictions. | ||
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==Gallery== | ==Gallery== |
Revision as of 00:52, February 15, 2012
Template:Racecourse Mario Circuit 3 is the fifth and final course of the Flower Cup in Super Mario Kart. It is a long, almost symmetrical track with many twists and turns (even bearing a faint resemblance to the Sepang International Circuit, located in Malaysia), but no obstacles other than Pipes and Oil Slicks scattered throughout the track. One curve is extremely sharp and is performed best by slowing down or drifting. At the end of the track there is one zipper which can be used to take the lead or catch up at the last minute. There is also a shortcut: Soon after the sharp twist, there is a less sharp curve. The gap in the crash barrier there can be used to avoid the curve. It is best to use a mushroom or a star here, to avoid slowing down.
The course reappears in the Lightning Cup of Mario Kart Wii with little difference from the original. There is a yellow boost arrow right before the finish line.
Competitions
In Mario Kart Wii, a competition took place on this track. The track was an Arena. Players had to collect every coin that was in the area. It was a karts only competition, and it was the second competition of September 2008. It was later repeated as the first competition of October 2010, with the same restrictions.
Gallery
- SNESMarioCircuit31-MKWii.png
A large circular turn.
- SNESMarioCircuit32-MKWii.png
A sharp u-turn.
- SNESMarioCircuit33-MKWii.png
A boost arrow appears near the goal.