Flipswitch Galaxy: Difference between revisions
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|Por=Pintando o Planeta Amarelo | |||
|PorM=Painting the Planet Yellow | |||
|SpaE=¡Todos de amarillo, panelillos! | |SpaE=¡Todos de amarillo, panelillos! | ||
|SpaEM=All yellow, little panels!}} | |SpaEM=All yellow, little panels!}} |
Revision as of 17:47, December 5, 2011
Template:Galaxybox The Flipswitch Galaxy is a rather small galaxy having only one mission in the game Super Mario Galaxy. The Galaxy is composed of 18 Flipswitches which Mario must step on. After all of them have been touched, a Power Star appears. The background is a scene from Super Mario Bros., as shown in the pictures. Even though the level sounds simple, a Sentry Beam spawns out circle shaped lasers which can damage Mario. Some Flipswitches are also covered with moving spiked platforms that can hurt Mario.
Planets
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The Starting Planet is the largest planet in the Flipswitch Galaxy and the only accessible one. It is covered in Flipswitches (18 of them exactly) and several hazards such as spiked platforms and electrical barriers. The platforms and electrical barriers move around the planet creating hazards for Mario to dodge as he goes through them.
The only other resident of the planet is a Sentry Beam that releases laser shockwaves as Mario goes through the planet. Mario must flip all the flipswitches from blue to yellow and then, when they are all flipped, they will turn green. Once the flipswitches are green the laser-shooting Sentry Beam will turn into a trampoline and release a Power Star for Mario to get. The electric barriers and spiked platforms will also be deactivated.
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These breakable block planets are seen when Mario is flying to the Flipswitch Planet and can't be reached (except through hacking). They are made of bricks and look like the blocks in Super Mario Bros. and New Super Mario Bros. These blocks tie in with the scenery after Mario gets the star as the level's background becomes that of a Super Mario Bros. game.
Levels
Painting the Planet Yellow
In this level, Mario needs to step on every blue Flipswitch so that they all wind up being yellow at the same time. There are also some spiked platforms Mario has to cross. Mario will automatically turn on one Flipswitch upon landing on the planet. After turning all the Flipswitches yellow, they will turn green and the Power Star will appear. Mario then has to use the spring-necked Sentry Beam on the top of the planet to reach the Power Star. To win Mario must, from the start, go straight down until he reaches the bottom. Then he must go to the side and avoid the spiky platform. After pressing the button that the spiky platform passes over, Mario must ride the spiky platform back up until he has cleared that whole side. He must then methodically clear the top of the planet while avoiding the shock waves from the laser machine. Finally, he must clear the last side of the level which has a much larger expanse of spiky platform than the first side did therefore making it more dangerous. Once Mario has cleared that, he must travel back to the top and use the laser machine to get the Power Star.
- Enemies
- Planets Visited
- Names in Other Languages
Names in Other Languages
Trivia
- At random intervals in the galaxy, the backgrounds will change from level to level from the original Super Mario Bros.
- The Flipswitch Galaxy is the smallest galaxy in the game.