Invincibility!: Difference between revisions
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==Enemies== | ==Enemies== | ||
{ | {|class="wikitable sortable" style="text-align:center;border-collapse:separate" | ||
| | !class=unsortable|Image | ||
| | !Name | ||
| | !Count | ||
| | |- | ||
| | |[[File:Bopping_Toady.png]] | ||
| | |[[Bopping Toady]] | ||
| | |13 | ||
| | |- | ||
| | |[[File:Kyotonbo.png]] | ||
| | |[[Kyotonbo]] | ||
| | |4 (not present in easy mode) | ||
| | |- | ||
|[[File:Ragumo.png]] | |||
|[[Ragumo]] | |||
|4 | |||
|- | |||
|[[File:SML2 Spikey.png]] | |||
|[[Spikey (Super Mario Land 2: 6 Golden Coins)|Spikey]] | |||
|3 (not present in easy mode) | |||
|} | |||
==Level map== | ==Level map== |
Latest revision as of 16:11, March 1, 2025
- "Invincibility" redirects here. For items that grant the invincibility state, see Category:Invincibility power-ups.
Level | |||
---|---|---|---|
Invincibility! | |||
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World | Tree Zone | ||
Game | Super Mario Land 2: 6 Golden Coins | ||
Time limit | 500 seconds | ||
| |||
** Directory of levels >> |
Invincibility![1] is the first level of the Tree Zone in Super Mario Land 2: 6 Golden Coins.
Layout[edit]
The player starts at a stretch of flat land, leading to what is presumably the roots of a tree. On these roots there are several gaps in the roots which contain several Bopping Toadies and Ragumo, that also appear on top of the roots. Later in the level several Kyotonbo and Spikeys appear to block the player. On the roots there is several Hidden Blocks which lead to a 1-Up Heart, and inside the roots lays a ? Block which contains a either a Fire Flower or a Mushroom. After the ? Block is the level's Mid-Point Bell. After the bell the roots form a tree. Inside the tree is a Ragumo, several coins and twelve ? Blocks eleven of which have coins with the one other containing either a Mushroom or a Fire Flower. On the top of the tree (which must be climbed in order to complete the level) there is a Kyotonbo. After the tree there is several other sets of enemies, and three blocks which lead to the end of the level.
Enemies[edit]
Image | Name | Count |
---|---|---|
![]() |
Bopping Toady | 13 |
![]() |
Kyotonbo | 4 (not present in easy mode) |
![]() |
Ragumo | 4 |
![]() |
Spikey | 3 (not present in easy mode) |
Level map[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 根っこコース[2] Nekko Kōsu |
Roots Course | |
German | Baumstamm-Level[?] | Tree Trunk Level (mistake; should be the next level) | |
Italian | Tronco d'albero[3] | Tree Trunk (mistake; should be the next level) |
Notes[edit]
- It is possible to get several Bopping Toadies stuck in midair by luring them into a small tunnel.[4]
References[edit]
- ^ Hamm & Rudolf GmbH, Frankfurt (1994). Super Game Boy Player's Guide. Nintendo of America (American English). Page 22.
- ^ 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins). Shogakukan (Japanese). Page 30.
- ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 77.
- ^ A+Start (December 23, 2016). Super Mario Land 2 Glitches - Son of a Glitch - Episode 69. YouTube. Retrieved June 4, 2024.