Kracka: Difference between revisions

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'''Krackas''' are a variant of [[Knocka]]s wearing a [[TNT Barrel]] appearing only in the level [[Stormy Seas]] exclusively in the [[Game Boy Advance]] version of ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]''. They are the on-land counterpart to the rope-clinging [[Klasp]]s, and are the game's equivalent of [[Kaboom]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. Krackas share an attack pattern with Knockas by chasing after [[Dixie Kong|Dixie]] and [[Kiddy Kong]] to try and knock into them. A difference is that Krackas explode upon contact with a [[Kong]], causing them to be hurt, rather than knocking them back. If the Kongs jump on a Kracka, it temporarily retreats into its TNT Barrel. After a few seconds, it re-emerges from its TNT Barrel and continues chasing the Kongs. Once a Kracka has retreated in its TNT Barrel, the Kongs can pick the Kracka up and throw it. In doing so, the Kracka continues to roll until it hits an enemy or a wall. This gives it more range than a normal TNT Barrel, which explodes upon hitting the ground.
'''Krackas''' are [[List of enemies|enemies]] in the [[Game Boy Advance]] version of ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]''. They are the on-land counterpart to the rope-clinging [[Klasp]]s, the game's equivalent [[Kaboom]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. They act like [[Knocka]]s by chasing after [[Dixie Kong|Dixie]] and [[Kiddy Kong]] and trying and knocking. Because Krackas wear [[TNT Barrel]]s, contact with a [[Kong]] damages them instead of knocking them back. A Kracka retreats into its TNT Barrel temporarily if jumped on, then resumes a few seconds later to continue chasing the player characters. An inactive Kracka can be picked up and thrown, causing it to roll continuously until hitting an enemy or surface, unlike TNT Barrels.


An [[list of Donkey Kong Country 3: Dixie Kong's Double Trouble! pre-release and unused content|unused sprite]] for Kracka appears in the original version of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' Krackas were not named in the game itself or its supplementary material. Instead, it originates from an unused text string in the end credits, near [[Knocka]]'s name.
An [[list of Donkey Kong Country 3: Dixie Kong's Double Trouble! pre-release and unused content|unused sprite]] for Kracka appears in the original version of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' Krackas were not named in the game itself or its supplementary material. Instead, it originates from an unused text string in the end credits, near [[Knocka]]'s name.

Revision as of 10:49, July 23, 2024

The title of this article is from an official source, but is based on development data such as an internal filename. If an acceptable public name is found, then the article should be moved to the new title.

Kracka
Render of a Kracka from Donkey Kong Country 3 (GBA)
First appearance Donkey Kong Country 3 (GBA) (2005)
Variant of Knocka
Relatives
Comparable

Krackas are enemies in the Game Boy Advance version of Donkey Kong Country 3. They are the on-land counterpart to the rope-clinging Klasps, the game's equivalent Kabooms from Donkey Kong Country 2: Diddy's Kong Quest. They act like Knockas by chasing after Dixie and Kiddy Kong and trying and knocking. Because Krackas wear TNT Barrels, contact with a Kong damages them instead of knocking them back. A Kracka retreats into its TNT Barrel temporarily if jumped on, then resumes a few seconds later to continue chasing the player characters. An inactive Kracka can be picked up and thrown, causing it to roll continuously until hitting an enemy or surface, unlike TNT Barrels.

An unused sprite for Kracka appears in the original version of Donkey Kong Country 3: Dixie Kong's Double Trouble! Krackas were not named in the game itself or its supplementary material. Instead, it originates from an unused text string in the end credits, near Knocka's name.

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