Wario Dance Company (WarioWare Gold): Difference between revisions
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==Gameplay== | ==Gameplay== | ||
There is a Wario-like purple man on the Touch Screen and two people on the upper screen. The objective of the game is similar to [[Wario Mambo]] from ''[[WarioWare: Twisted!]]'', where the player must memorize the moves of the two people on the top screen and then match the moves when it is their turn, making sure to follow the rhythm as well. If the player messes up or does not follow the rhythm while matching the moves, the player loses. After the microgame is initially beaten, Wario Deluxe falls while [[Lulu]] | There is a Wario-like purple man on the Touch Screen and two people on the upper screen. The objective of the game is similar to [[Wario Mambo]] from ''[[WarioWare: Twisted!]]'', where the player must memorize the moves of the two people on the top screen and then match the moves when it is their turn, making sure to follow the rhythm as well. If the player messes up or does not follow the rhythm while matching the moves, the player loses. After the microgame is initially beaten, Wario Deluxe falls while [[Lulu]] floats down in a balloon. The dance sequence for each difficulty level is as follows: | ||
{|class=wikitable | |||
{{button|3ds|Padright}} {{button|3ds|Padleft}} {{button|3ds|Padright}} {{button|3ds|Padleft}} | |- | ||
{{button|3ds|Padup}} {{button|3ds|Paddown}} {{button|3ds|Padup}} {{button|3ds|Paddown}} | !Level 1 | ||
{{button|3ds|A}} {{button|3ds|A}} {{button|3ds|A}} {{button|3ds|A}} | | | ||
{{button|3ds|Tilt}} {{button|3ds|Tilt}} {{button|3ds|Tilt}} {{button|3ds|Tilt}} | {{button|3ds|Padright}} {{button|3ds|Padleft}} {{button|3ds|Padright}} {{button|3ds|Padleft}}<br> | ||
{{button|3ds|stylus}} {{button|3ds|stylus}} | {{button|3ds|Padup}} {{button|3ds|Paddown}} {{button|3ds|Padup}} {{button|3ds|Paddown}}<br> | ||
{{button|3ds|A}} {{button|3ds|A}} {{button|3ds|A}} {{button|3ds|A}}<br> | |||
{{button|3ds|Tilt}} {{button|3ds|Tilt}} {{button|3ds|Tilt}} {{button|3ds|Tilt}}<br> | |||
{{button|3ds|stylus}} {{button|3ds|stylus}}<br> | |||
{{button|ds|mic}} {{button|ds|mic}} | {{button|ds|mic}} {{button|ds|mic}} | ||
|- | |||
!Level 2 | |||
{{button|3ds|Padright}} {{button|3ds|Padleft}} {{button|3ds|A}} {{button|3ds|A}} | | | ||
{{button|3ds|Tilt}} {{button|3ds|Tilt}} {{button|3ds|A}} {{button|3ds|A}} | {{button|3ds|Padright}} {{button|3ds|Padleft}} {{button|3ds|A}} {{button|3ds|A}}<br> | ||
{{button|3ds|stylus}} {{button|3ds|stylus}} {{button|3ds|stylus}} {{button|3ds|stylus}} | {{button|3ds|Tilt}} {{button|3ds|Tilt}} {{button|3ds|A}} {{button|3ds|A}}<br> | ||
{{button|3ds|Padright}} {{button|3ds|Padup}} {{button|3ds|Padleft}} {{button|3ds|Paddown}} | {{button|3ds|stylus}} {{button|3ds|stylus}} {{button|3ds|stylus}} {{button|3ds|stylus}}<br> | ||
{{button|3ds|Tilt}} {{button|3ds|A}} {{button|3ds|Tilt}} {{button|3ds|A}} | {{button|3ds|Padright}} {{button|3ds|Padup}} {{button|3ds|Padleft}} {{button|3ds|Paddown}}<br> | ||
{{button|3ds|Tilt}} {{button|3ds|A}} {{button|3ds|Tilt}} {{button|3ds|A}}<br> | |||
{{button|ds|mic}} {{button|ds|mic}} | {{button|ds|mic}} {{button|ds|mic}} | ||
|- | |||
!Level 3 | |||
{{button|3ds|Padright}} {{button|3ds|Padleft}} {{button|3ds|Padleft}} {{button|3ds|Padright}} | | | ||
{{button|3ds|A}} {{button|3ds|A}} | {{button|3ds|Padright}} {{button|3ds|Padleft}} {{button|3ds|Padleft}} {{button|3ds|Padright}}<br> | ||
{{button|3ds|stylus}} {{button|3ds|stylus}} {{button|3ds|stylus}} {{button|3ds|stylus}} | {{button|3ds|A}} {{button|3ds|A}}<br> | ||
{{button|3ds|Tilt}} {{button|3ds|Tilt}} {{button|3ds|Tilt}} {{button|3ds|Tilt}} {{button|3ds|Padright}} {{button|3ds|Padleft}} {{button|3ds|Padright}} {{button|3ds|Padleft}} | {{button|3ds|stylus}} {{button|3ds|stylus}} {{button|3ds|stylus}} {{button|3ds|stylus}}<br> | ||
{{button|3ds|Tilt}} {{button|3ds|Padup}} {{button|3ds|Tilt}} {{button|3ds|Paddown}} | {{button|3ds|Tilt}} {{button|3ds|Tilt}} {{button|3ds|Tilt}} {{button|3ds|Tilt}} {{button|3ds|Padright}} {{button|3ds|Padleft}} {{button|3ds|Padright}} {{button|3ds|Padleft}}<br> | ||
{{button|3ds|Tilt}} {{button|3ds|Padup}} {{button|3ds|Tilt}} {{button|3ds|Paddown}}<br> | |||
{{button|ds|mic}} {{button|ds|mic}} {{button|ds|mic}} {{button|ds|mic}} | {{button|ds|mic}} {{button|ds|mic}} {{button|ds|mic}} {{button|ds|mic}} | ||
|} | |||
==Names in other languages== | ==Names in other languages== |
Revision as of 05:41, August 4, 2023
Wario Dance Company | |
---|---|
Appears in | WarioWare Gold |
Type | Wario Deluxe |
Command(s) | Raise the volume! / Remember! |
Info | "Time to dance! Watch the dancers' movements, and then do the same thing. You're gonna use all the inputs: Mash, Twist, Touch, Blow...all of 'em! Stick to the beat!" |
Controls | / / / / – Dance |
Points to clear | 8 |
Wario Dance Company is Wario Deluxe's boss microgame and the final boss game of WarioWare Gold.
Gameplay
There is a Wario-like purple man on the Touch Screen and two people on the upper screen. The objective of the game is similar to Wario Mambo from WarioWare: Twisted!, where the player must memorize the moves of the two people on the top screen and then match the moves when it is their turn, making sure to follow the rhythm as well. If the player messes up or does not follow the rhythm while matching the moves, the player loses. After the microgame is initially beaten, Wario Deluxe falls while Lulu floats down in a balloon. The dance sequence for each difficulty level is as follows:
Level 1 |
|
---|---|
Level 2 |
|
Level 3 |
|
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ワリオダンサーズ[?] Wario Dansāzu |
Wario Dancers | |
French | École de danse Wario[?] | Wario dance school | |
Italian | Compagna di balletto di Wario[?] | Wario ballet partner | |
Spanish | Coreografía[?] | Choreography |