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'''Mario the Circus Star!'''<ref>Hamm & Rudolf GmbH, Frankfurt. ''Super Game Boy'' Player's Guide. Page 24.</ref> is the second level of the [[Mario Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. | '''Mario the Circus Star!'''<ref>Hamm & Rudolf GmbH, Frankfurt. ''Super Game Boy'' Player's Guide. Page 24.</ref> is the second level of the [[Mario Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. |
Revision as of 17:25, November 1, 2023
Level | |
---|---|
Mario the Circus Star! | |
World | Mario Zone |
Game | Super Mario Land 2: 6 Golden Coins |
Time limit | 400 seconds |
Music track | |
<< Directory of levels >> |
Mario the Circus Star![1] is the second level of the Mario Zone in Super Mario Land 2: 6 Golden Coins.
Layout
The level starts off with a small section featuring two "stomach bubble" Semisolid Platforms along with a few ? Blocks and a few Bomubomu. All of these ? Blocks contain coins. Following this is a section with some bubbles floating mid-air along with some spiked bubbles and Para-Goombas. After this section is a ? Block containing a Mushroom or Fire Flower, along with an inaccessible 1-Up Heart under a Semisolid Platform. Past this are two Warp Pipes, both leading to a little section under the level. The leftmost Warp Pipe will lead to two Hidden Blocks, each containing a Star and Carrot separately, while the rightmost Warp Pipe will challenge the player with a few Goombas. Past these Goombas is the path to the previously inaccessible 1-Up Heart. After these Warp Pipes is a single Bear over a field of spiky bubbles. A few coins can be found afloat over these bubbles. Following this is the Mid-Point Bell along with a section filled with bubble platforms, Coins and Bomubomu. Past this is a small section is a small fork in the road featuring four paths. The player can only choose one path, and cannot return back down due to Semisolid Platforms. The leftmost path will lead to a Mushroom, the second-to-left path will lead to a single Goomba, the second-to-right path will lead to a Fire Flower, and the rightmost path will lead to a Carrot. All of the paths then meet again, and they are followed by a small downward section featuring some Bomubomu. After this is a section where the whole floor is covered in spikes, and the main way of transportation is by utilizing some of the Bear's balls as platforms. Immediately following this is the ending bell, allowing the player to finish the level.
Enemies
Sprite | Name | Count |
---|---|---|
Bomubomu | 8 | |
Para-Goomba | 5 | |
Goomba | 4 | |
Bear | 3 |
Level map
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ゴムボールコース[2] Gomubōru Kōsu |
Rubber Ball Course | |
German | Gummiball-Level[?] | Rubber Ball Level | |
Italian | Palla di gomma[3] | Rubber ball |
References
- ^ Hamm & Rudolf GmbH, Frankfurt. Super Game Boy Player's Guide. Page 24.
- ^ 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins), page 72.
- ^ Super Mario Bros. Enciclopedia; pag. 77