Lurchin: Difference between revisions

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{{rewrite-expand|add ''4koma Gag Battle'' information}}
{{about|a species in the [[Donkey Kong (franchise)|Donkey Kong]] franchise|an enemy in the [[Wario (franchise)|Wario]] franchise|[[Lurchin (Wario: Master of Disguise)]]}}
{{about|a species in the [[Donkey Kong (franchise)|Donkey Kong]] franchise|an enemy in the [[Wario (franchise)|Wario]] franchise|[[Lurchin (Wario: Master of Disguise)]]}}
{{species infobox
{{species infobox
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|notable=[[Barbos]]
|notable=[[Barbos]]
}}
}}
'''Lurchins''' are sea urchin-like enemies that appear in the underwater [[level]]s of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]'', along with some riverside and boardwalk levels. Lurchins have two yellow-spiked, green outer shells, on the top and bottom respectively, and a thin, squishy pink segment connecting both shells. Lurchin's face is on the squishy segment, and they have large eyes with bulging, red veins.
'''Lurchins''' are sea urchin-like enemies in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. They mostly appear in underwater settings, but have sometimes also appeared in riverside and boardwalk areas. Lurchins have two yellow-spiked, green outer shells, on the top and bottom respectively, and a thin, squishy pink segment that connects both shells. Lurchin's face is on the squishy segment, and they have large eyes with bulging, red veins. In both games, [[Enguarde the Swordfish|Enguarde]] fights a large Lurchin boss known as [[Barbos]].
 
In both games, [[Enguarde the Swordfish|Enguarde]] fights a large Lurchin boss known as [[Barbos]].


==History==
==History==
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', Lurchins first appear in two [[Bonus Area]]s, but their first appearance outside a Bonus Area is in [[Fish Food Frenzy]].
In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', Lurchins do not attack [[Dixie Kong|Dixie]] or [[Kiddy Kong]] directly, but rather remain either stationary or move up and down in a set path while opening and closing their shell. Some Lurchins move more quickly than others. Touching a Lurchin hurts the [[Kong]] due to the Lurchin's spiky shell. A Lurchin can be defeated from [[Enguarde the Swordfish|Enguarde]]'s sword stab, like with various other enemies; however, Lurchins are unique in that Enguarde can only damage them while their squishy portion is exposed, because touching Lurchin's spiky shell hurts Enguarde, like with the Kongs.


Lurchins do not directly attack [[Dixie Kong|Dixie]] or [[Kiddy Kong]] directly. Instead, they remain stationary or travel up and down in a set path, opening and closing their shell. Some Lurchins move at a faster pace than others. The Kongs must avoid contact with a Lurchin, else it injures the lead [[Kong]].
Lurchins first appear in [[Tidal Trouble]], exclusively within a [[Bonus Level]]. They make their second appearance in [[Bazza's Blockade]], also exclusively within a Bonus Level. Lurchins make their third overall appearance, as well as first appearance in an actual level, in [[Fish Food Frenzy]]. Following this, Lurchins also appear in [[Floodlit Fish]], [[Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Pot Hole Panic]], the boss level [[Barbos's Barrier]], and lastly [[Poisonous Pipeline]]. Unlike the other levels, Lurchins play a unique role in Fish Food Frenzy, where they can be eaten by [[Nibbla]], along with [[Koco]]s. However, eating a Lurchin worsens Nibbla's mood, contrary to [[Koco]]s, which keep Nibbla at ease. However, Nibbla has to eat one Lurchin in particular to reveal the path to a [[Bonus Barrel]]. The only other time a Lurchin is seen is in [[Dixie Kong's Photo Album]], as a photograph within the "[[Aquatic Attackers]]" enemy class.


Like many other underwater enemies, [[Enguarde the Swordfish|Enguarde]] can defeat a Lurchin by stabbing it. However, Enguarde can only stab a Lurchin in its squishy center, because if he touches Lurchin's spiky shell, Enguarde gets injured. In Fish Food Frenzy, [[Nibbla]] is also capable of defeating Lurchins by eating them. However, doing so worsens Nibbla's mood, in contrast to [[Koco]]s, which keep Nibbla at ease. However, there is one Lurchin that Nibbla must eat to reveal the path to a [[Bonus Barrel]].
In the [[Game Boy Advance]] [[Donkey Kong Country 3 (Game Boy Advance)|version]], Lurchins appear in several [[Pacifica]] levels, including [[Dingy Drain-Pipe]], [[Stormy Seas]], [[Sunken Spruce]], and [[Ripcurl Reef]]. The Lurchins in Ripcurl Reef have a yellow shell, purple spikes and a green center, but are no different otherwise.
 
In [[Dixie Kong's Photo Album]] during the end credits, a  Lurchin photograph is categorized under the "[[Aquatic Attackers]]" enemy class.
 
In the [[Game Boy Advance]] version, during the [[Pacifica]] level [[Ripcurl Reef]], there are Lurchins with a yellow shell, purple spikes and a green center. These Lurchins act no different than their normal counterpart.


===''Donkey Kong Land III''===
===''Donkey Kong Land III''===
In ''Donkey Kong Land III'', Lurchins retain their behavior from ''Donkey Kong Country 3: Dixie Kong's Double Trouble!''. Lurchins act different in the boss level, [[Barbos Bastion]], than in other parts of the game. In the boss level, [[Barbos]]'s battle strategy involves it sending a few Lurchins after Enguarde; one of the Lurchins moves slowly before stopping, and once the Lurchin opens its shell, Enguarde must stab the Lurchin back into Barbos. The Lurchin can even bounce off the walls.
In ''Donkey Kong Land III'', Lurchins retain their behavior from ''Donkey Kong Country 3: Dixie Kong's Double Trouble!''. Lurchins act differently in Barbos' boss stage, [[Barbos Bastion]], where a few Lurchins are sent after Enguarde, one of the Lurchins moves slowly before stopping and opening its shell. When the Lurchin is exposed, Enguarde has to stab it back into Barbos. The Lurchin can even bounce off the walls.


==Levels==
Lurchins appear in eight levels: [[Seabed Shanty]], their first level appearance; [[Coral Quarrel]]; [[Jetty Jitters]]; [[Riverbank Riot]]; [[Surface Tension]]; [[Deep Reef Grief]]; [[Ugly Ducting]]; and [[Haunted Hollows]].
===''Donkey Kong Country 3''===
*[[Tidal Trouble]] (Bonus Level only)
*[[Bazza's Blockade]] (Bonus Level only)
*[[Fish Food Frenzy]]
*[[Floodlit Fish]]
*[[Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Pot Hole Panic]]
*[[Poisonous Pipeline]]
*[[Dingy Drain-Pipe]] (Game Boy Advance version only)
*[[Stormy Seas]] (Game Boy Advance version only)
*[[Sunken Spruce]] (Game Boy Advance version only)
*[[Ripcurl Reef]] (Game Boy Advance version only)
 
===''Donkey Kong Land III''===
*[[Seabed Shanty]]
*[[Coral Quarrel]]
*[[Jetty Jitters]]
*[[Riverbank Riot]]
*[[Surface Tension]]
*[[Deep Reef Grief]]
*[[Ugly Ducting]]
*[[Haunted Hollows]]


==Gallery==
==Gallery==

Revision as of 13:05, November 3, 2023

It has been requested that this article be rewritten and expanded to include more information. Reason: add 4koma Gag Battle information

This article is about a species in the Donkey Kong franchise. For an enemy in the Wario franchise, see Lurchin (Wario: Master of Disguise).
Lurchin
Artwork of a Lurchin from Donkey Kong Country 3: Dixie Kong's Double Trouble!.
Artwork of a Lurchin from Donkey Kong Country 3: Dixie Kong's Double Trouble!
First appearance Donkey Kong Country 3: Dixie Kong's Double Trouble! (1996)
Latest appearance Donkey Kong Country 3 (GBA) (2005)
Notable members

Lurchins are sea urchin-like enemies in Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III. They mostly appear in underwater settings, but have sometimes also appeared in riverside and boardwalk areas. Lurchins have two yellow-spiked, green outer shells, on the top and bottom respectively, and a thin, squishy pink segment that connects both shells. Lurchin's face is on the squishy segment, and they have large eyes with bulging, red veins. In both games, Enguarde fights a large Lurchin boss known as Barbos.

History

Donkey Kong Country 3: Dixie Kong's Double Trouble!

In Donkey Kong Country 3: Dixie Kong's Double Trouble!, Lurchins do not attack Dixie or Kiddy Kong directly, but rather remain either stationary or move up and down in a set path while opening and closing their shell. Some Lurchins move more quickly than others. Touching a Lurchin hurts the Kong due to the Lurchin's spiky shell. A Lurchin can be defeated from Enguarde's sword stab, like with various other enemies; however, Lurchins are unique in that Enguarde can only damage them while their squishy portion is exposed, because touching Lurchin's spiky shell hurts Enguarde, like with the Kongs.

Lurchins first appear in Tidal Trouble, exclusively within a Bonus Level. They make their second appearance in Bazza's Blockade, also exclusively within a Bonus Level. Lurchins make their third overall appearance, as well as first appearance in an actual level, in Fish Food Frenzy. Following this, Lurchins also appear in Floodlit Fish, Pot Hole Panic, the boss level Barbos's Barrier, and lastly Poisonous Pipeline. Unlike the other levels, Lurchins play a unique role in Fish Food Frenzy, where they can be eaten by Nibbla, along with Kocos. However, eating a Lurchin worsens Nibbla's mood, contrary to Kocos, which keep Nibbla at ease. However, Nibbla has to eat one Lurchin in particular to reveal the path to a Bonus Barrel. The only other time a Lurchin is seen is in Dixie Kong's Photo Album, as a photograph within the "Aquatic Attackers" enemy class.

In the Game Boy Advance version, Lurchins appear in several Pacifica levels, including Dingy Drain-Pipe, Stormy Seas, Sunken Spruce, and Ripcurl Reef. The Lurchins in Ripcurl Reef have a yellow shell, purple spikes and a green center, but are no different otherwise.

Donkey Kong Land III

In Donkey Kong Land III, Lurchins retain their behavior from Donkey Kong Country 3: Dixie Kong's Double Trouble!. Lurchins act differently in Barbos' boss stage, Barbos Bastion, where a few Lurchins are sent after Enguarde, one of the Lurchins moves slowly before stopping and opening its shell. When the Lurchin is exposed, Enguarde has to stab it back into Barbos. The Lurchin can even bounce off the walls.

Lurchins appear in eight levels: Seabed Shanty, their first level appearance; Coral Quarrel; Jetty Jitters; Riverbank Riot; Surface Tension; Deep Reef Grief; Ugly Ducting; and Haunted Hollows.

Gallery

Names in other languages

Language Name Meaning Notes
Japanese リラーチ[?]
Rirāchi
Relurch