Maude Church: Difference between revisions
m (Text replacement - "<references/> {{" to "<references/> {{") |
m (Text replacement - "{{[Pp]erson-infobox" to "{{person infobox") |
||
Line 1: | Line 1: | ||
{{person | {{person infobox | ||
|image=[[File:Maude Church.jpg]] | |image=[[File:Maude Church.jpg]] | ||
|role=An artist and a developer of ''[[Mario's Time Machine|Mario's Time Machine Deluxe]]'' | |role=An artist and a developer of ''[[Mario's Time Machine|Mario's Time Machine Deluxe]]'' |
Revision as of 15:04, April 20, 2022
Maude Church | |
---|---|
![]() | |
Super Mario–related role(s) | An artist and a developer of Mario's Time Machine Deluxe |
Maude Church is an artist and a former employee of The Software Toolworks. She worked as a lead artist on the 1994 Deluxe re-release of Mario's Time Machine.
History
![Group shot of some of The Software Toolworks' developers (notably Jeff Griffeath and Maude Church) in Mario's Time Machine (PC)](https://mario.wiki.gallery/images/thumb/e/e0/Mario%27s_Time_Machine_Staff_3.png/200px-Mario%27s_Time_Machine_Staff_3.png)
Church was hired at Software Toolworks as a tempoary staff members, but was hired permanently after working there for six months.[1] She then worked on several other projects there before being given a role on Mario's Time Machine.[1] She worked on the game as an art lead, taking a specific role in adding animations to sprites that previously did not have them, which meant that there were a lot of limitations.[1] By the end of the project, she received a bonus for there was only one out-of-place pixel and for finishing on time.[1] She later worked on the company's games based on The Tale of Peter Rabbit, including The Adventures of Peter Rabbit & Benjamin Bunny.[1]
She currently works as a freelance artist, occasionally exhibiting her art in shows and teaching classes based on art.