Pyoro: Difference between revisions

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Pyoro appears in ''[[WarioWare: Get It Together!]]'' He first appears in the opening as the main character of a newly released game titled ''Super Pyoro''. Later on, as the crew re-enters the game to rescue the missing members ([[Ashley & Red|Red]], [[Young Cricket & Master Mantis|Master Mantis]], and [[Lulu]]), a large, brown monster with many eyes is briefly seen on [[WarioWare, Inc.]]'s game's screen. The crew discovers that the rest of the crew were kidnapped and imprisoned in the variety towers by the giant monster. After the crew saves each of them, the monster leaves behind a golden treasure which [[Penny]] assembles to create the [[Golden Watering Can]], which is then used to grow a [[beanstalk]] that leads to the skies. During the Showdown, the crew encounters the monster, who sends in minions resembling eyes to attack them. The crew defeats all of the eyes, leading the monster to reveal himself as a giant Pyoro. After the crew defeats Pyoro, he turns back to normal and explains to the crew (with Red translating his words) that he was interested in WarioWare, Inc.'s new game and wanted to play with them. As Wario asks Pyoro if there was any treasure, the bird reveals that he had nothing of value to offer to Wario, much to his dismay.
Pyoro appears in ''[[WarioWare: Get It Together!]]'' He first appears in the opening as the main character of a newly released game titled ''Super Pyoro''. Later on, as the crew re-enters the game to rescue the missing members ([[Ashley & Red|Red]], [[Young Cricket & Master Mantis|Master Mantis]], and [[Lulu]]), a large, brown monster with many eyes is briefly seen on [[WarioWare, Inc.]]'s game's screen. The crew discovers that the rest of the crew were kidnapped and imprisoned in the variety towers by the giant monster. After the crew saves each of them, the monster leaves behind a golden treasure which [[Penny]] assembles to create the [[Golden Watering Can]], which is then used to grow a [[beanstalk]] that leads to the skies. During the Showdown, the crew encounters the monster, who sends in minions resembling eyes to attack them. The crew defeats all of the eyes, leading the monster to reveal himself as a giant Pyoro. After the crew defeats Pyoro, he turns back to normal and explains to the crew (with Red translating his words) that he was interested in WarioWare, Inc.'s new game and wanted to play with them. As Wario asks Pyoro if there was any treasure, the bird reveals that he had nothing of value to offer to Wario, much to his dismay.


Pyoro joins the gang as the final playable character. He is controlled the same way in his home game, walking left and right with {{button|ns|leftstick}}. Pressing {{button|ns|a}} makes Pyoro launch his tongue diagonally, which ricochets off walls and can be used to interact with items and objects. Pyoro's tongue is useful in hitting and launching objects, completing microgames efficiently (e.g. [[Rock-a-Bye]], [[Spoke Too Soon]], two of 10 games considered a good fit). Some games feature targets positioned at a diagonal angle from the player, allowing them to easily reach targets without moving too much (e.g. [[Web Surfer]], [[Pop-Up Patrol]], two more good-fit games), and the ability for Pyoro's tongue to rebound off solid objects allows him to hit multiple targets quickly (e.g. [[Luigi's Mansion (microgame)|Luigi's Mansion]], another good fit). However, Pyoro's form of attack is notably among the slowest out of any character, and the requirement to adjust the character before reaching a faraway target may cost the player time (e.g. [[Don't Waste the Paste]], [[Donkey Kong Country Returns (microgame)|Donkey Kong Country Returns]], two of 4 games considered a bad fit). Because he is unable to be controlled up or down, rings are featured in microgames that prioritize vertical movement. Pyoro can use his tongue to grab onto the rings and detach at any time, and has a higher form of control than the other characters that use rings, owing to his ability to not only move (compared to 18-Volt's inability to move), but also being able to control his movement (compared to 9-Volt's inability to be controlled by the player). Pyoro has 89 microgames that deem him an average fit, and 55 and 54 games (respectively) that deem him a below-average and above-average fit.
Pyoro joins the gang as the final playable character. He is controlled the same way in his home game, walking left and right with {{button|ns|leftstick}}. Pressing amd holding {{button|ns|a}} makes Pyoro launch his tongue diagonally, which ricochets off walls and can be used to interact with items and objects. Pyoro's tongue is useful in hitting and launching objects, completing microgames efficiently (e.g. [[Rock-a-Bye]], [[Spoke Too Soon]], two of 10 games considered a good fit). Some games feature targets positioned at a diagonal angle from the player, allowing them to easily reach targets without moving too much (e.g. [[Web Surfer]], [[Pop-Up Patrol]], two more good-fit games), and the ability for Pyoro's tongue to rebound off solid objects allows him to hit multiple targets quickly (e.g. [[Luigi's Mansion (microgame)|Luigi's Mansion]], another good fit). However, Pyoro's form of attack is notably among the slowest out of any character, and the requirement to adjust the character before reaching a faraway target may cost the player time (e.g. [[Don't Waste the Paste]], [[Donkey Kong Country Returns (microgame)|Donkey Kong Country Returns]], two of 4 games considered a bad fit). Because he is unable to be controlled up or down, rings are featured in microgames that prioritize vertical movement. Pyoro can use his tongue to grab onto the rings and detach at any time, and has a higher form of control than the other characters that use rings, owing to his ability to not only move (compared to 18-Volt's inability to move), but also being able to control his movement (compared to 9-Volt's inability to be controlled by the player). Pyoro has 89 microgames that deem him an average fit, and 55 and 54 games (respectively) that deem him a below-average and above-average fit.


Pyoro's appearance when defeated by a hazard is from his "death" sprite from his games. In the staff credits, the music that plays during Pyoro's portion is an arrangement of the music heard in Pyoro, Pyoro 2, PYORO R, and Pyoro S. Another variation closely resembling that of the first Pyoro game is also slightly audible when ''Super Pyoro'' is shown in the game's opening.
Pyoro's appearance when defeated by a hazard is from his "death" sprite from his games. In the staff credits, the music that plays during Pyoro's portion is an arrangement of the music heard in Pyoro, Pyoro 2, PYORO R, and Pyoro S. Another variation closely resembling that of the first Pyoro game is also slightly audible when ''Super Pyoro'' is shown in the game's opening.

Revision as of 11:32, March 1, 2022

This article is about the recurring character in the WarioWare series. For the minigame from WarioWare, Inc.: Mega Microgame$! and WarioWare Gold, see Pyoro (minigame).

Template:Character-infobox Template:Quote2 Pyoro is a recurring bird character in the WarioWare series. Pyoro stars in a series of successful video games and is the inspiration for Wario getting into game development, as the intro to WarioWare, Inc.: Mega Microgame$! shows Wario starting up WarioWare, Inc. after seeing a news report on the success of Pyoro's game. His name and design are a parody of Kyorochan, the mascot of the Japanese chocolate brand Choco-Ball.

He is playable in his own minigames in nearly every WarioWare game, most of which can be unlocked by playing every microgame at least once. He has quite a few abilities, including being able to extend his tongue (similar to Yoshi), shoot seeds at fast speeds, and stretch his beak. Although Pyoro was originally considered flightless, it is shown in WarioWare: Smooth Moves that he can fly. Pyoro must dispose of various falling beans either by eating them or shooting seeds at them or fend off evil insects that want to destroy Pyoro's flowers, home, etc.

Pyoro's color is primarily red in all WarioWare games, with the exception of Pyoro 2, where he is yellow. He also appears in yellow and green in the "Change Hands" and "Erase Data" options, respectively, in the Options menu in WarioWare Touched! In WarioWare: Get It Together!, Pyoro can be customized to change into different colors in the Break Room.

There appears to be more than one of Pyoro's species, as a power-up in WarioWare: Smooth Moves adds smaller "Pyoros" as backup.

History

WarioWare series

A bird, maybe a kiwi, which resembles Pyoro, in Jumpin' Rope.
A bird, which resembles Pyoro, from the microgame Jumpin' Rope

Pyoro's games take advantage of the system on which they are played. For example, Pyoro S on WarioWare: Smooth Moves is used with the Wii Remote, and Pyoro T on WarioWare: Touched! is used with the touch screen. Besides being a game producer, Pyoro is also in charge of the Prize Machine in WarioWare: Twisted! Pyoro also has his own game for the Nintendo DSi's DSiWare channel, Bird & Beans. On the town bulletin board in WarioWare: Smooth Moves, he is referred to as "P".

In the WarioWare, Inc.: Mega Microgame$! and WarioWare Gold microgame Jumpin' Rope, one of the characters who jumps resembles Pyoro.

WarioWare: Get It Together!

Pyoro appears in WarioWare: Get It Together! He first appears in the opening as the main character of a newly released game titled Super Pyoro. Later on, as the crew re-enters the game to rescue the missing members (Red, Master Mantis, and Lulu), a large, brown monster with many eyes is briefly seen on WarioWare, Inc.'s game's screen. The crew discovers that the rest of the crew were kidnapped and imprisoned in the variety towers by the giant monster. After the crew saves each of them, the monster leaves behind a golden treasure which Penny assembles to create the Golden Watering Can, which is then used to grow a beanstalk that leads to the skies. During the Showdown, the crew encounters the monster, who sends in minions resembling eyes to attack them. The crew defeats all of the eyes, leading the monster to reveal himself as a giant Pyoro. After the crew defeats Pyoro, he turns back to normal and explains to the crew (with Red translating his words) that he was interested in WarioWare, Inc.'s new game and wanted to play with them. As Wario asks Pyoro if there was any treasure, the bird reveals that he had nothing of value to offer to Wario, much to his dismay.

Pyoro joins the gang as the final playable character. He is controlled the same way in his home game, walking left and right with leftstick. Pressing amd holding A Button makes Pyoro launch his tongue diagonally, which ricochets off walls and can be used to interact with items and objects. Pyoro's tongue is useful in hitting and launching objects, completing microgames efficiently (e.g. Rock-a-Bye, Spoke Too Soon, two of 10 games considered a good fit). Some games feature targets positioned at a diagonal angle from the player, allowing them to easily reach targets without moving too much (e.g. Web Surfer, Pop-Up Patrol, two more good-fit games), and the ability for Pyoro's tongue to rebound off solid objects allows him to hit multiple targets quickly (e.g. Luigi's Mansion, another good fit). However, Pyoro's form of attack is notably among the slowest out of any character, and the requirement to adjust the character before reaching a faraway target may cost the player time (e.g. Don't Waste the Paste, Donkey Kong Country Returns, two of 4 games considered a bad fit). Because he is unable to be controlled up or down, rings are featured in microgames that prioritize vertical movement. Pyoro can use his tongue to grab onto the rings and detach at any time, and has a higher form of control than the other characters that use rings, owing to his ability to not only move (compared to 18-Volt's inability to move), but also being able to control his movement (compared to 9-Volt's inability to be controlled by the player). Pyoro has 89 microgames that deem him an average fit, and 55 and 54 games (respectively) that deem him a below-average and above-average fit.

Pyoro's appearance when defeated by a hazard is from his "death" sprite from his games. In the staff credits, the music that plays during Pyoro's portion is an arrangement of the music heard in Pyoro, Pyoro 2, PYORO R, and Pyoro S. Another variation closely resembling that of the first Pyoro game is also slightly audible when Super Pyoro is shown in the game's opening.

Super Smash Bros. series

Super Smash Bros. for Wii U

Pyoro makes a cameo appearance in the background of the Gamer stage in Super Smash Bros. for Wii U, where there is a chance he appears as part of the stage in his "claymation" form from Game & Wario walking back and forth. He can be used to hide from 5-Volt.

Super Smash Bros. Ultimate

Pyoro appears in Super Smash Bros. Ultimate as an Advanced-type support spirit that takes up one support slot when used. It provides the player with a Mr. Saturn at the start of a battle. In World of Light, the spirit is located in the northern region of the Dark Realm. The spirit's battle has a red Yoshi as an opponent on the Battlefield form of the Balloon Fight stage.

Pyoro's games

Profiles and statistics

WarioWare: Get It Together! character description

  • Intro description: "The beak! The tongue! The legend! The star of Diamond City's hottest game couldn't resist Wario's game, it seems."
  • Break Room description: "The beak! The tongue! The legend! The star of the hottest game in Diamond City — "Super Pyoro" — couldn't resist making an appearance in Wario's game too."

Super Smash Bros. Ultimate spirit

Name Image Series / game Type Class Strength / effect(s) How to obtain Spirit battle
Opponent(s) Battle conditions Stage Song
Pyoro Pyoro, eating fruit WarioWare Series Support (1) Advanced Mr. Saturn Equipped World of Light (Dark Realm); Spirit Board Yoshi Rule: Item: Deku Nut
  • The enemy is easily distracted by items
Balloon Fight (Battlefield) WarioWare Inc.

Gallery

Names in other languages

Language Name Meaning Notes
Japanese ピョロ[?]
Pyoro
Pyoro
PYORO (prior to WarioWare: Get It Together!)[?] -
Chinese 飘落
Piāoluò
蹦罗 (WarioWare: Get It Together!)
Bèngluó
[?]
Transliteration of "Pyoro"; literally means "drift down".

Transliteration of Pyoro
Korean PYORO[?] Pyoro
Russian Пиоро[?]
Pioro
-