Krook: Difference between revisions

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{{quote2|Krook rockets his hooked hands at anything that comes near.|''Donkey Kong Country 2: Diddy's Kong Quest'' SNES instruction booklet, page 30}}
{{quote2|Krook rockets his hooked hands at anything that comes near.|''Donkey Kong Country 2: Diddy's Kong Quest'' SNES instruction booklet, page 30}}


'''Krooks'''<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, [[Media:DKC2 Manual 30-31.jpg|page 30]].</ref> are [[Kremling]]s encountered in several levels of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. Krooks wear large red, button-up trench coats, and possess hooks for hands. They belong in the [[Kremling Kuthroats]] class. Krook's name is a pun on the word "crook", as well as a portmanteau of "[[Kremling]]" or "[[Kritter]]" and "hook."
'''Krooks'''<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, [[Media:DKC2 Manual 30-31.jpg|page 30]].</ref> are [[Kremling]]s encountered in several levels of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. Krooks wear large red, button-up trench coats, and possess hooks for hands. They belong in the [[Kremling Kuthroats]] class. Krook's name is a pun on the word "crook", as well as a portmanteau of "[[Kremling]]" or "[[Kritter]]" and "hook"; this naming convention may also stem from the expression "by hook or crook", i.e. by any means necessary.


Krooks attack by hurling their dangerous appendages at any nearby monkeys, although they only use one hand for throwing hooks. If the hooks miss, they will boomerang back. Krooks can be defeated with a simple jump on the head or by hitting them with any kind of projectile. They are usually found in caves and castles, but will occasionally appear in other levels. Most Krooks usually stay in one place, but a few do move around at a set path.
Krooks attack by hurling their dangerous appendages at any nearby monkeys, although they only use one hand for throwing hooks. If the hooks miss, they will boomerang back. Krooks can be defeated with a simple jump on the head or by hitting them with any kind of projectile. They are usually found in caves and castles, but will occasionally appear in other levels. Most Krooks usually stay in one place, but a few do move around at a set path.

Revision as of 23:17, April 7, 2022

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Not to be confused with Crook.

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Krooks[1] are Kremlings encountered in several levels of Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. Krooks wear large red, button-up trench coats, and possess hooks for hands. They belong in the Kremling Kuthroats class. Krook's name is a pun on the word "crook", as well as a portmanteau of "Kremling" or "Kritter" and "hook"; this naming convention may also stem from the expression "by hook or crook", i.e. by any means necessary.

Krooks attack by hurling their dangerous appendages at any nearby monkeys, although they only use one hand for throwing hooks. If the hooks miss, they will boomerang back. Krooks can be defeated with a simple jump on the head or by hitting them with any kind of projectile. They are usually found in caves and castles, but will occasionally appear in other levels. Most Krooks usually stay in one place, but a few do move around at a set path.

Krooks resemble a normal Kritter, but they are more scaly, have bigger feet, and rounder eyes without the cats-eye slits that Kritters have.

Instruction booklet descriptions

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Gallery

Names in other languages

Language Name Meaning Notes
Japanese クルーク[?]
Kurūku
Krook
Italian Uncione[?] Big Hook
Spanish Krook[?] -

References

  1. ^ Donkey Kong Country 2: Diddy's Kong Quest instruction booklet, page 30.