Witch's Mansion Course: Difference between revisions
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{{ | {{another language}} | ||
{{levelbox | {{levelbox | ||
|image=[[File:Pumpkin Zone Area 4 SML2.png]] | |image=[[File:Pumpkin Zone Area 4 SML2.png]] | ||
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|game=''[[Super Mario Land 2: 6 Golden Coins]]'' | |game=''[[Super Mario Land 2: 6 Golden Coins]]'' | ||
|limit=500 seconds | |limit=500 seconds | ||
|before=[[ | |before=[[Obake Yashiki Course|<<]] | ||
|after=[[ | |after=[[Mario's castle|**]] | ||
}} | }} | ||
''' | '''Majo no Ie Course''' is the fourth and final level in the [[Pumpkin Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. The [[Witch (Super Mario Land 2: 6 Golden Coins)|Witch]] is fought at the end of this level. | ||
==Layout== | ==Layout== | ||
The level starts out with four [[? Block]]s, a [[Pikku]], and a [[Piranha Plant]] in a [[Pipe]]. Next is an open area with two [[Boo]]s and a hanging cauldron. After that is another Boo and a few [[Tōsanbōru]], then another Pikku and a pipe [[Mario]] can go down to get to an area with cauldrons, a Boo, [[coin]]s, and two ? Blocks, which contain a [[Fire Flower]] and a [[1 UP Heart]], respectively. Mario must then go up the pipe and right to reach another open area with more cauldrons hanging over fire and six ? Blocks, one of which contains a [[ | The level starts out with four [[? Block]]s, a [[Pikku]], and a [[Piranha Plant]] in a [[Warp Pipe|pipe]]. Next is an open area with two [[Boo]]s and a hanging cauldron. After that is another Boo and a few [[Tōsanbōru]], then another Pikku and a pipe [[Mario]] can go down to get to an area with cauldrons, a Boo, [[coin]]s, and two ? Blocks, which contain a [[Fire Flower]] and a [[1 UP Heart]], respectively. Mario must then go up the pipe and right to reach another open area with more cauldrons hanging over fire and six ? Blocks, one of which contains a [[Carrot]]. At the end of this section is the [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]]. | ||
The next section contains some Tōsanbōru and two [[Rerere]]. There is then a room filled with potions, some [[J-son]]s, and coins. After that are five pipes Mario can go down to get to J-sons and coins. There are [[Hidden Block]]s over the second pipe, as well as the fourth and fifth pipes, where a Fire Flower and a [[Moneybag (item)|Moneybag]] can be found, respectively. After this is one last Boo, followed by the pipe which takes Mario to the battle with the [[Witch (Super Mario Land 2: 6 Golden Coins)|Witch]]. | The next section contains some Tōsanbōru and two [[Rerere]]. There is then a room filled with potions, some [[J-son]]s, and coins. After that are five pipes Mario can go down to get to J-sons and coins. There are [[Hidden Block]]s over the second pipe, as well as the fourth and fifth pipes, where a Fire Flower and a [[Moneybag (item)|Moneybag]] can be found, respectively. After this is one last Boo, followed by the pipe which takes Mario to the battle with the [[Witch (Super Mario Land 2: 6 Golden Coins)|Witch]]. | ||
==Enemies== | ==Enemies== | ||
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse" style="text-align: center" | {|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center" | ||
!Sprite | !Sprite | ||
!Name | !Name | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=魔女の家コース<ref>'' | |Jap=魔女の家コース<ref>「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins''), page 66.</ref> | ||
|JapR=Majo no Ie Kōsu | |JapR=Majo no Ie Kōsu | ||
|JapM= | |JapM=Witch’s Mansion Course | ||
|Ger=Hexenhaus-Level | |Ger=Hexenhaus-Level | ||
|GerM=Witch House Level | |GerM=Witch House Level |
Revision as of 14:20, January 18, 2022
The title of this article is official, but it comes from a non-English source.
If an acceptable English name is found, then the article should be moved to the new title.
Template:Levelbox Majo no Ie Course is the fourth and final level in the Pumpkin Zone in Super Mario Land 2: 6 Golden Coins. The Witch is fought at the end of this level.
Layout
The level starts out with four ? Blocks, a Pikku, and a Piranha Plant in a pipe. Next is an open area with two Boos and a hanging cauldron. After that is another Boo and a few Tōsanbōru, then another Pikku and a pipe Mario can go down to get to an area with cauldrons, a Boo, coins, and two ? Blocks, which contain a Fire Flower and a 1 UP Heart, respectively. Mario must then go up the pipe and right to reach another open area with more cauldrons hanging over fire and six ? Blocks, one of which contains a Carrot. At the end of this section is the Mid-Point Bell.
The next section contains some Tōsanbōru and two Rerere. There is then a room filled with potions, some J-sons, and coins. After that are five pipes Mario can go down to get to J-sons and coins. There are Hidden Blocks over the second pipe, as well as the fourth and fifth pipes, where a Fire Flower and a Moneybag can be found, respectively. After this is one last Boo, followed by the pipe which takes Mario to the battle with the Witch.
Enemies
Sprite | Name | Count |
---|---|---|
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Pikku | 2 |
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Piranha Plant | 1 |
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Boo | 5 |
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Tōsanbōru | 7 |
![]() |
Rerere | 2 |
![]() |
J-son | 8 |
![]() |
Witch | 1 (Boss) |
Level map
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
German | Hexenhaus-Level[?] | Witch House Level | |
Italian | Casa della Strega[2] | Witch House |
References
- ^ 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins), page 66.
- ^ Super Mario Bros. Enciclopedia; pag. 77