Shark: Difference between revisions

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|first_appearance=''[[Super Mario Land 2: 6 Golden Coins]]'' ([[List of games by date#1992|1992]])
|first_appearance=''[[Super Mario Land 2: 6 Golden Coins]]'' ([[List of games by date#1992|1992]])
}}
}}
[[File:Sharky.png|frame|left]]
[[File:SML2 Shark.png|frame|left]]
[[File:Jo SuperMarioKun 9.jpg|thumb|left|''[[Super Mario-Kun]]'']]
[[File:Jo SuperMarioKun 9.jpg|thumb|left|''[[Super Mario-Kun]]'']]
'''Sharks'''<ref>"''Sharks cannot be stopped. Swim around them . . . carefully.'''" - ''Nintendo Power'' Volume 43, page 49.</ref> are enemies found in the [[Turtle Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. Normally, they swim slowly, but when [[Mario]] gets close to them, they start swimming faster, charging at him. Since they are underwater enemies, Mario can not stomp on them, and unlike many other enemies [[Fireball]]s do not affect them. The only way to defeat them is with a [[Super Star|Star]], or, in rare cases, a [[Koopa Shell]] from the surface. They wear boxing gloves, but they don't seem to use them against Mario.
'''Sharks'''<ref>"''Sharks cannot be stopped. Swim around them . . . carefully.'''" - ''Nintendo Power'' Volume 43, page 49.</ref> are enemies found in the [[Turtle Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. Normally, they swim slowly, but when [[Mario]] gets close to them, they start swimming faster, charging at him. Since they are underwater enemies, Mario can not stomp on them, and unlike many other enemies [[Fireball]]s do not affect them. The only way to defeat them is with a [[Super Star|Star]], or, in rare cases, a [[Koopa Shell]] from the surface. They wear boxing gloves, but they don't seem to use them against Mario.

Revision as of 15:37, February 28, 2020

This article is about the enemies from Super Mario Land 2: 6 Golden Coins. For the enemies from Mario's Time Machine, see Shark (Mario's Time Machine).

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SML2 Shark.png

Sharks[1] are enemies found in the Turtle Zone in Super Mario Land 2: 6 Golden Coins. Normally, they swim slowly, but when Mario gets close to them, they start swimming faster, charging at him. Since they are underwater enemies, Mario can not stomp on them, and unlike many other enemies Fireballs do not affect them. The only way to defeat them is with a Star, or, in rare cases, a Koopa Shell from the surface. They wear boxing gloves, but they don't seem to use them against Mario.

In volume 9 of the Super Mario-Kun, Mario, Luigi, and Yoshi encounter a Shark during their boat trip. The Shark attacks them, but Mario throws Yoshi to the Shark to defeat it, although Yoshi gets injured.

Names in other languages

Language Name Meaning Notes
Japanese ジョー[2]
A pun on Jou Yabuki, the boxer protagonist of the manga Ashita no Joe, and ジョーズ Jōzu, meaning Jaws

References

  1. '^ "Sharks cannot be stopped. Swim around them . . . carefully." - Nintendo Power Volume 43, page 49.
  2. ^ http://www.nintendo.co.jp/n02/dmg/l6j/enemy/index.html