Dreadnought's Colossal Cannons: Difference between revisions
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==Layout== | ==Layout== | ||
[[File:Chomppup.PNG|thumb|left|Mario climbing up the Mini Wanwan path.]] | [[File:Chomppup.PNG|thumb|left|Mario climbing up the Mini Wanwan path.]] | ||
The player starts on a platform next to a large bolt that will turn and move as the player stands on it. Afterward is a large hill with [[Flipswitch]] | The player starts on a platform next to a large bolt that will turn and move as the player stands on it. Afterward is a large hill with [[Flipswitch Panel]]s, and many [[Mini Wanwan]] will be rolling down the hill. While avoiding the Mini Wanwan, the player needs to activate all of the Flipwsitches to the green "on" position, and doing so will remove all the [[Electric Fence]]s and defeat the Mini Wanwans. Next, the player has to move between more large, rotating bolts and defeat two [[Octopus (Super Mario Galaxy)|Octopodes]] to lower a bridge to a [[Launch Star]], which will send the player to an area along the side of the Dreadnought. | ||
In this area, many [[cannonball]]s are being fired from the Dreadnought, and stepping onto a platform will make it start moving. Avoiding the enemies and obstacles, the player has to move from platform to platform to reach the end, with some platforms changing the flow of gravity when the player jumps at them. Above one of the [[Jump Beamer]]s at the end is the [[Power Star]]. | In this area, many [[cannonball]]s are being fired from the Dreadnought, and stepping onto a platform will make it start moving. Avoiding the enemies and obstacles, the player has to move from platform to platform to reach the end, with some platforms changing the flow of gravity when the player jumps at them. Above one of the [[Jump Beamer]]s at the end is the [[Power Star]]. | ||
{{br|left}} | {{br|left}} | ||
==Enemies== | ==Enemies== | ||
*[[Bob-omb]]s | *[[Bob-omb]]s |
Revision as of 00:10, December 16, 2018
Template:Missionbox Dreadnought's Colossal Cannons is the second mission of the Dreadnought Galaxy in Super Mario Galaxy.
Layout
The player starts on a platform next to a large bolt that will turn and move as the player stands on it. Afterward is a large hill with Flipswitch Panels, and many Mini Wanwan will be rolling down the hill. While avoiding the Mini Wanwan, the player needs to activate all of the Flipwsitches to the green "on" position, and doing so will remove all the Electric Fences and defeat the Mini Wanwans. Next, the player has to move between more large, rotating bolts and defeat two Octopodes to lower a bridge to a Launch Star, which will send the player to an area along the side of the Dreadnought.
In this area, many cannonballs are being fired from the Dreadnought, and stepping onto a platform will make it start moving. Avoiding the enemies and obstacles, the player has to move from platform to platform to reach the end, with some platforms changing the flow of gravity when the player jumps at them. Above one of the Jump Beamers at the end is the Power Star.
Enemies
Planets visited
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
German | Überlebe das Sperrfeuer[?] | - | |
Italian | Tempesta di palle di cannone[?] | Cannonballs Storm | |
Spanish (NOE) | Torbellino de cañonazos[?] | Whirlwind of cannon shots |