Cholesteroad: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Robot: Changing template: MLBIS)
mNo edit summary
Line 1: Line 1:
[[File:Cholesteroad.PNG|thumb|The '''Cholesteroad'''.]]
[[File:Cholesteroad.PNG|thumb|The Cholesteroad]]
The '''Cholesteroad''' is an event in [[Challenge Node]] from the game, ''[[Mario & Luigi: Bowser's Inside Story]].'' Here, the player partakes in using [[Mario]] and [[Luigi]]'s [[Bros. Attack|Special Attack]]s in a manner that progressively become more difficult to use until the player makes a mistake. The Cholesteroad features two categories, Endless Mode and Juuuuump Mode.
The '''Cholesteroad''' is an event in [[Challenge Node]] from the game, ''[[Mario & Luigi: Bowser's Inside Story]].'' Here, the player partakes in using [[Mario]] and [[Luigi]]'s [[Bros. Attack|Special Attack]]s in a manner that progressively become more difficult to use until the player makes a mistake. The Cholesteroad features two categories, Endless Mode and Juuuuump Mode.


Line 64: Line 64:


{{M&LBIS}}
{{M&LBIS}}
[[Category:Bowser's Body]]
[[Category:Mario & Luigi: Bowser's Inside Story Places]]
[[Category:Mario & Luigi: Bowser's Inside Story Places]]
[[Category:Bowser's Body]]

Revision as of 16:23, February 25, 2018

The Cholesteroad

The Cholesteroad is an event in Challenge Node from the game, Mario & Luigi: Bowser's Inside Story. Here, the player partakes in using Mario and Luigi's Special Attacks in a manner that progressively become more difficult to use until the player makes a mistake. The Cholesteroad features two categories, Endless Mode and Juuuuump Mode.

The Cholesteroad is Mario and Luigi's counterpart to Bowser's sessions with Broque Madame, where the player's agility with Bowser's enemy attacks is tested.

Modes

Endless Mode

If the player chooses Endless Mode, the player can use five of the Special Attacks which slowly increase in complexity and speed, against an endless swarm of Cholesterons; the player is scored based on how long he can keep up the progressive difficulty before failing once. In this mode, the player can do all the Special Attacks except for the Fire Flower, the Mighty Meteor, the Snack Basket and the Falling Star.

Juuuuump Mode

In Juuuuump Mode, the players use the Jump Helmet to move as far a distance as possible within a limited time frame, which can be replenished by grabbing the extra time clocks. Points are allotted based on the distance traveled before making a mistake or running out of time. 25 and 50 points are required to obtain the B Rank and A Rank, respectively. The European and American versions have a tougher goal: 30 and 60 points are required for the two ranks.

Rewards

Item B Rank B Rank reward A Rank A Rank reward Grand Reward
Green Shell 100 Points 50 Coins 150 Points 300 Coins, Challenge Medal Master Wear
Yoo Who Cannon 80 Points 100 Coins 120 Points 600 Coins, Bro Socks
Super Bouncer 20 Points 200 Coins 30 Points 1200 Coins, Dizzy Boots
Spin Pipe 20 Points 480 Coins 30 Points 2400 Coins, Advice Patch
Magic Window 70 Points 600 Coins 120 Points 3000 Coins, Siphon Gloves
Juuuuump Mode 25/30 Points 120 Coins 50/60 Points 600 Coins, Daredevil Boots

Trivia

  • Unlike The Gauntlet, which is unlocked after beating Durmite, the first boss remade into an X boss, the Cholesteroad is not unlocked after getting the Green Shell. Instead, the player must first beat the Scutlet boss.
  • Cholesteroad is a pun on 'cholesterol' and 'road'.