Donut Plains: Difference between revisions
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'''Donut Plains''' is the second world of [[Dinosaur Land]] in the game ''[[Super Mario World]]''. It has a grassy plains theme. The first [[Ghost House]] of the game, as well as the first course with multiple exits, is located in this world, and the [[Cape Feather]] is also introduced. The Top Secret area located here was the most useful level in the game, as it could be visited often for various powerups, including [[Yoshi]]s. The name of this world hints at the strange shape of the island (which looks indeed like a donut, when seen from above), although it's also part of the overall theme of Dinosaur Land areas being named after foods. The Donut Plains are ruled by [[Morton Koopa Jr.]], in Castle #2, and is only reached after defeating [[Iggy Koopa]] in Castle #1. Interestingly, in the text that follows the cutscene pertaining to Iggy's defeat, Donut Plains is erroneously called "Donut Land". | '''Donut Plains''' is the second world of [[Dinosaur Land]] in the game ''[[Super Mario World]]''. It has a grassy plains theme. The first [[Ghost House]] of the game, as well as the first course with multiple exits, is located in this world, and the [[Cape Feather]] is also introduced. The Top Secret area located here was the most useful level in the game, as it could be visited often for various powerups, including [[Yoshi]]s. The name of this world hints at the strange shape of the island (which looks indeed like a donut, when seen from above), although it's also part of the overall theme of Dinosaur Land areas being named after foods. The Donut Plains are ruled by [[Morton Koopa Jr.]], in Castle #2, and is only reached after defeating [[Iggy Koopa]] in Castle #1. Interestingly, in the text that follows the cutscene pertaining to Iggy's defeat, Donut Plains is erroneously called "Donut Land". | ||
The Donut Plains later reappears as a series of courses in ''[[Super Mario Kart]]'' | The Donut Plains later reappears as a series of courses in ''[[Super Mario Kart]]'', which are later reused in ''[[Mario Kart: Super Circuit]]'', and the first course of the series was again brought back in ''[[Mario Kart DS]]''. | ||
==Levels== | ==Levels== |
Revision as of 07:39, February 14, 2012
Template:Worldbox Donut Plains is the second world of Dinosaur Land in the game Super Mario World. It has a grassy plains theme. The first Ghost House of the game, as well as the first course with multiple exits, is located in this world, and the Cape Feather is also introduced. The Top Secret area located here was the most useful level in the game, as it could be visited often for various powerups, including Yoshis. The name of this world hints at the strange shape of the island (which looks indeed like a donut, when seen from above), although it's also part of the overall theme of Dinosaur Land areas being named after foods. The Donut Plains are ruled by Morton Koopa Jr., in Castle #2, and is only reached after defeating Iggy Koopa in Castle #1. Interestingly, in the text that follows the cutscene pertaining to Iggy's defeat, Donut Plains is erroneously called "Donut Land".
The Donut Plains later reappears as a series of courses in Super Mario Kart, which are later reused in Mario Kart: Super Circuit, and the first course of the series was again brought back in Mario Kart DS.
Levels
- Donut Plains 1
- Donut Plains 2
- Donut Ghost House
- Donut Plains 3
- Donut Plains 4
- #2 Morton's Castle
- Green Switch Palace
- Top Secret Area
- Donut Secret 1
- Donut Secret House
- Donut Secret 2
Enemies
- Beach Koopa
- Goomba (Kuribon)
- Koopa Troopa
- Jumping Piranha Plant
- Koopa Paratroopa
- Amazing Flyin' Hammer Bro.
- Winged Goomba
- Paragoomba
Race Tracks
Names in Other Languages
Template:Foreignname
Template:SMW Levels