MarioWiki:Proposals: Difference between revisions

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{| align="center" style="width: 85%; background-color: #f1f1de; border: 2px solid #996; padding: 5px; color:black"
|'''Proposals''' can be new features (such as an extension), removal of a previously added feature that has tired out, or new policies that must be approved via [[Wikipedia:Wikipedia:Consensus|consensus]] before any action(s) are done.
*Any user can support or oppose, but must have a strong reason for doing so, not, e.g., "I like this idea!"
*"Vote" periods last for one week.
*All past proposals are [[/Archive|archived]].
|}
A proposal section works like a discussion page: comments are brought up and replied to using indents (colons, such as : or ::::) and all edits are signed using the code <nowiki>{{user|</nowiki>''User name''<nowiki>}}</nowiki>.


This page observes the [[MarioWiki:No-Signature Policy|No-Signature Policy]].
==Writing guidelines==
===Change how "infinitely respawning" enemies are counted in level enemy tables===
Currently, the wiki lists enemy counts for each level in tables located in that level's article. This is all well and good, but the problem arises when infinitely respawning ones (like piped ones) are included. As seen [[World 6-B (New Super Mario Bros.)|here]], this is awkwardly written as
*"[number] (not including the infinite [enemy] spawning from [number] [method]),"
and why shouldn't it include them? That method of writing is ungainly, misleading, and bloats the table's width unnecessarily. Therefore, I propose the alternate writing of
*"[number] + (∞ x [number]),"
with the "x [number]" and parentheses being removed if there is only one case. So in the linked example, it would be "6 + ∞," which says the same thing without contradicting itself with a lengthy diatribe.
<br>(Also I had to restrain myself from using * rather than x because that's how I'm used to writing multiplication in equations. Thanks, higher-level math classes defaulting to "X" as a variable! But the asterisk could be used too, anyway.)


<h2 style="color:black">How To</h2>
'''Proposer''': {{User|Doc von Schmeltwick}}<br>
#Actions that users feel are appropriate to have community approval first can be added by anyone, but they must have a strong argument.
'''Deadline''': September 30, 2024, 23:59 GMT
#Users then vote and discuss on the issue during that week. The "deadline" for the proposal is one week from posting at:
#*Monday to Thursday: 17:00 (5pm)
#*Friday and Saturday: 20:00 (8pm)
#*Sunday: 15:00 (3pm)
#Every vote should have a reason accompanying it.
#At any time a vote may be rejected if at least '''three''' active users believe the vote truly has no merit or was cast in bad faith. However, there must be strong reasons supporting the invalidation.
#"<nowiki>#&nbsp;</nowiki>" should be added under the last vote of each support/oppose section to show another blank line.
#All proposals that end up in a tie will be extended for another week.
#If a proposal has more than ten votes, it can only pass or fail by a margin of '''three''' votes. If a proposal reaches the deadline and the total number of votes for each option differ by two or less votes, the deadline will be extended for another week.
#Any proposal that has three votes or less at deadline will automatically be listed as "[[Wikipedia:Quorum|NO QUORUM]]." The original proposer then has the option to relist said proposal to generate more discussion.
#No proposal can overturn the decision of a previous proposal that is less than '''4 weeks''' ('''28 days''') old.
#Proposals can only be rewritten or deleted by their proposer within the first three days of their creation. However, the proposer can request that their proposal be deleted by a [[MarioWiki:Administrators|Sysop]] at any time, provided they have a valid reason for it.
#All proposals are archived. The original proposer must '''''take action''''' accordingly if the outcome of the proposal dictates it. If it requires the help of a Sysop, the proposer can ask for that help.
#There shouldn't be proposals about creating articles on a underrepresented or completely absent subject, unless there is major disagreement about whether the content should be included. To organize efforts about completing articles on missing subjects, try creating a [[MarioWiki:PipeProject|PipeProject]].
#Proposals can not be made about [[MarioWiki:Administrators|System Operator]] promotions and demotions. Sysops can only be promoted and demoted by the will of [[MarioWiki:Bureaucrats|Bureaucrats]].
#If the Sysops deem a proposal unnecessary or potentially detrimental to the upkeep of the Super Mario Wiki, they have the right to remove it at any time.
#No joke proposals. Proposals are serious wiki matters, and should be handled professionally. Joke proposals will be deleted on sight.


The times are in EDT (UTC -4:00), and are set so that the user is more likely to be online at those times (after work/school, weekend nights).  If a proposal is added on Saturday night at 11:59 PM EDT, the deadline is the next Saturday night at 8:00 PM. If it is a minute later, the deadline is a day plus 15 hours (Sunday), as opposed to a day minus 4 hours.
====Support====
 
#{{User|Doc von Schmeltwick}} - Per
__TOC__
#{{User|Altendo}} - This doesn't sound like a bad idea, although I do think there should be an asterisk like "*" instead which leads to a note saying "not including the infinite [enemy] spawning from [number] [method]", as enemies can spawn in different ways, and showing how they spawn could still be useful. If we just show "∞ x [number]", it wouldn't show how Goombas are spawned in (the linked page doesn't specify how they are spawned in otherwise). But I do like the idea of shortening the "count" section of tables.
 
<s>#{{User|ThePowerPlayer}} Per Altendo. This formatting is much better, but I also think some note of where the infinite enemy spawner(s) originate from should be preserved.</s><br>
<center><span style="font-size:200%">CURRENTLY: '''{{LOCALTIME}}, {{LOCALDAY}} {{LOCALMONTHNAME}} {{LOCALYEAR}} (EDT)'''</span></center>
<s>#{{User|Super Mario RPG}} Per all.</s>
 
 
==New Features==
 
===User Game Reviews===
Ahem, this is my first proposal so please go easy on me if I do something wrongI had an idea that users could review Mario games which they had played and recommend to other people. The link for them might be eg. "Super Mario 64/Review". I know we have a review corner in The Shroom but it's a nightmare looking through the archives to find the game you're looking for. The users could also use ratings such as "out-of-five-stars" or percentages. Of course the sysops could remove pointless negative reviews such as "this game sucked and I disliked it for no apparent reason".
 
'''Proposer''': {{User|Yoshi Koshi Moshi}}<br>
'''Deadline''': October 27th, 2009 17:00 pm
 
====For User Game Reviews====
 
====No User Reviews ====
#{{User|Time Q}}: We're an encyclopedia based on objective ''Mario'' information, thus we can't put game reviews in the mainspace. However, there certainly is a way to improve The 'Shroom section if it has any flaws (I don't really read The 'Shroom, so I don't know).
#{{User|Edofenrir}} - As Time Q said, we're an encyclopedia, and as such we shall not have to endure subjective or biased material.
#{{user|Tucayo}} - Per TimeQ, you can suggest something so they can be found easier.
#{{User|Yoshario}} &ndash; Per Time Q
#{{User|Walkazo}} - Per Time Q.
#{{User|Marioguy1}} - This wiki does not allow the use of "you" in an article (there's a template for it, {{tem|Rewrite-you}}), why would we be aloud to make reviews for users? It just seems a bit unfair, baby steps. Per TQ.
#{{User|Zero777}} I am Zero! I don't really care of the pain of waitting for the next 'Shroom to see the next review, since most of them are complete opposites of actual reviews. And we are a Marioverse based encyclopedia not IGN. Zero signing out.
 
====Comments====
 
==Removals==
===Remove BJAODN===
BJADON is pointless and does not serve the wiki in any way. We are not the UnMarioWiki, we are the MarioWiki, and therefore "Bad Jokes and Other Deleted Nonsense" should not be allowed here. The only purpose it serves is the purpose it says on the page, "To have bad word documented, the most silly and dum word in the wold!". That is clearly not our goal at the MarioWiki. We are wasting server space with completely irrelevant and nonsensical.  
 
'''Proposer:''' {{User|Yoshario}}<br>
'''Deadline:''' Wednesday, 27 October 2009, 17:00


====Support====
#{{User|Yoshario}} &ndash; Per above.
====Oppose====
====Oppose====
#{{user|Tucayo}} - Well, this ill be clearly polemical. I say no. After all the effort I put into it? And it is just like a way of diversion. I find it really funny.
#{{User|Hewer}} I don't see the benefit of changing this. The current wording is straightforward and succinct, I'd expect the reader to understand "6 (not including the infinite Goombas spawning from one Warp Pipe)" easily. Changing it to "6 + ∞" just makes it less clear for no reason, I'd definitely be confused if I saw that and didn't know this specific context. The fact that the other support votes have also brought up how doing this risks losing the specific information completely (and suggested a more long-winded solution that seems to contradict the proposal) compels me to oppose this more.
#{{User|FunkyK38}} I think you are being a bit harsh there, Yoshario. Many users contribute there, and many users would be upset to see it go. BJAODN is kind of like the 'Shroom, it provides some comic relief to the members of the wiki (I'm not saying that the 'Shroom is a joke, which it IS NOT.), and getting rid of it would get rid of a lot of good stuff on the wiki.
#{{User|Waluigi Time}} Per Hewer.
#{{user|TehDman}} It keeps users entertained. And when it doesn't, it teaches new users how not to be humiliated.
#{{User|FanOfYoshi}} Per all.
#{{user|Master Lucario}} Per FunkyK38. And BJAODN also shows new users what not to do.
#{{User|Axii}} Per Hewer
#{{user|Totodile3456}} - removing it would be a bad idea, since a lot of users like to add the dumb stuff that noobs make, it would be kind of like deleting the Mario article. even if it has some content that is irrelevant to the mario series, it still has some stuff related to it, so no
#{{User|SolemnStormcloud}} Per all.
#{{user|MC Hammer Bro.}} Well I see that Yoshario has a great and persistent argument I think we could meet a compromise using SMB's comment below...
#{{User|EvieMaybe}} we don't need to throw a mathematical equation at people
#{{User|Super-Yoshi}} While the BJAODN may include alot of funny and weird BS, I don't support removing it. Did you know Wikipedia has a BJAODN? So you think theyre uninformative and unorganized? Seems like it. Your going '''way too''' overboard. We have unlimited server space, don't we? Well not unlimited, but '''alot'''. MarioWiki is a community, not a place where everyone just edits and thats it. Removing BJAODN is like removing User Talk, because oh, most of the time people just say "hay sup" and archive like 20 headers in 10 archives. I'm not saying User Talk is just a place to talk with your friends and what not, because people can give warnings and reminders and what not and help the user out.
#{{User|Sparks}} Per all.
#{{User|T.c.w7468}} Per all. I also think we can come to a compromise using SMB's comment below.
#{{User|ThePowerPlayer}} I realized that this only makes sense if you have it explained to you like in the proposal description, which defeats the purpose.
#{{User|Glowsquid}} - I should only have to say "I'm the creator duh", but I'll also add there's some legetimate, obvious bad writing archived in there. If it's "useless", then so is the 'Shroom because it's also irreverent and nonsensical lol.
#{{User|Arend}} I feel that "[number] (+ [number] infinite spawn points)" would be less awkward to write than what we currently do ''and'' more understandable fir most people than what is proposed here
#{{User|Grapes}} - Per all.
#{{user|Toadbert101}} - Yoshario is just mad cause he hates us all now, and is trying to remove part of the community. Besides, BJAODN doesnt harm us, waste space, or put us backward from our goal of haivng the most mario stuff, even if it doesnt get us any closer.
#{{User|Marioguy1}} - BJAODN is a fun way for people to express themselves and show creativity. Many users may not stick around after there is nothing left for them to do. Users have put so much effort into it, it would be a shame to delete it now.
#{{User|Stooben Rooben}} - Per my comment below.
#{{user|Jdrowlands}} - I remember ages ago when I created a proposal for the deletion of LOLcats from user space, because "it's just wasting server resources". That phailed miserably, just like this is going to. You just got pwnd, Yoshario.


====Comments====
====Comments====
I do neither support the removal of BJAODN, nor do I think that we have to keep it by all means. I think I will abstain from voting here. - {{User|Edofenrir}}
{{@|Hewer}} - "succinct" would generally imply "short, sweet, and to-the-point," of which the current method is the exact opposite. I'm fine with including an asterisk-note next to the infinity, but the current one is much too bloated, outright admits to stating false information, and since the tables are center-aligned with that horizontal-bloat, it makes it look incredibly awkward. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 12:41, September 17, 2024 (EDT)
:@Tucayo: Despite some people finding it "really funny", that's not our goal here. An how is it a way of "distressing us"? {{User|Yoshario}}
:I guess we just have totally opposing opinions on this one, because I don't personally find ten words of explanation to be "much too bloated", would rather "state false information" (not really what's happening because it's immediately clarified and the only way not to state any "false" info would be to just put "" which helps no one) than obscure the meaning of what we're trying to say, and I don't at all think the somewhat wider tables look "incredibly awkward". This is a case where I feel giving more explanation than "6 + ∞" is necessary for the sake of conveying clear information, so I'd rather prioritise that over having a thin table (which I still don't really see why that's so desirable). {{User:Hewer/sig}} 03:19, September 18, 2024 (EDT)
::@FunkyK38: How am I being harsh? Many users contributed to their userspace, yet we removed it because it was a distraction from the mainspace. ''This'' is worse, as it's completely nonsensical and doesn't help the wiki reach it's goal. If members want comic relief, they can visit the many joke wikis out there. {{User|Yoshario}}
We have new rules that prevent adding comments, which was the m ain distraction {{User|Tucayo}}
:We still waste server space with BJAODN. By keeping this, you're saying that a page which purpose is "To have bad word documented, the most silly and dum word in the wold!" fits our scope. {{user|Yoshario}}
::Well, we have things that waste more space. And I dont consider it to be a waste of space. Have you read it? {{User|Tucayo}}
:::What other things waste more space? And yes, I have read it. Most of it seems to be inane and ridiculous. (e.g. "Madden is a game not in the mario sieries that is football made by EA sports.") {{user|Yoshario}}
:::::@TehDman: The wiki isn't meant to be fun, it is supposed to be informative. If you don't find this wiki's goal "fun", then it's your own issue. We should not amend our scope so users can have "fun". {{User|Yoshario}}
::::::Then let's remove the Forums, Chatroom, 'Shroom, and even our skin. Because we're informative, right? {{User|Crypt Raider}} 18:19, 20 October 2009 (EDT)
:::::::The Forums and Chatroom were made so people could discuss non-wiki things. {{user|Yoshario}}
I don't get it. What is BJAODN? Bad Junk And Other Deleted Nonsense... how are we to get rid of something that's already gone? And where is the BJAODN? {{User|Dry Paratroopa}}
: The [[MarioWiki:BJAODN]] is an archive of deleted content that was removed because it was ridiculous in some way, but was too amusing to delete it completely. - {{User|Edofenrir}}
::<s>I feel we should remove TehDman's and Master Lucario's comments, as they do not help the situation in any way</s>. Also, perhaps we could just go through the completely pointless crap (like the "Madden is a game not in the mario sieries that is football made by EA sports.") and remove it? we could keep the jokes and other things, but not those stupid one line and poorly written articles that have triggered this proposal. And, a joke wiki... That gives me an idea. Let's see how my first idea goes though. {{User|Super Mario Bros.}}
::: I agree to an extent with SMB. I think the page should be filtered removing things like the Madden articles and such that are one liners and completely not that funny. I've also noticed that the latest additions to the pages were very minor. I think the way it has been updated is a much better system. {{User|MC Hammer Bro.}}
<s>Super-Yoshi: Actually, that "unlimited" serverspace is moaning and cracking under the weight of unnecessary material, to such extents that we have server slowdowns and such. A certain dager of overload is present. I am not saying that removing BJAODN is an appropriate measurement to solve that problem (that's why I don't vote), but it is not like we have unlimited server space.</s> UPDATE: It seems like I have been misinformed, so this comment isn't of validation anymore. - {{User|Edofenrir}}


Yoshario, what's your stance on the 'Shroom. Most of it isn't exactly NEEDED and PURPOSEFUL either (lol faek news).
If this proposal passes, I think that a dedicated template should be made; something like <code><nowiki>{{infinite respawn|5|3}}</nowiki></code> that would produce "{{hover|5 + (∞ × 3)|5 (not including the 3 infinite spawning points)}}". Or at the very least, use an actual "×" symbol rather than "x". {{User:Jdtendo/sig}} 12:08, September 19, 2024 (EDT)
:I dislike the idea of hiding details in easily missable hover text and don't really see the benefit of using it. It just makes it more convoluted. {{User:Hewer/sig}} 11:12, September 20, 2024 (EDT)


Also, no removing of ANYTHING. Humour is in the eye of the beholder.
I'll refrain from voting because I have a visceral reaction to anything that resembles a math formula, and I want as little as possible for personal preference to seep into my vote. That's not to say I don't understand what's being proposed, in fact it makes perfect sense if you're aiming strictly for concision, but you'd need to take into account how accessibly that information is communicated--you'd need to establish that "infinity symbol" stands for infinite enemy spawning point, which is not immediately clear. At that point, you'd go for a relatively lengthy explanation nonetheless. Though, I agree that the phrasing in that page you linked doesn't sound inclusive. I think something like "5 individual, 3 infinite spawning points" works better if we're going down this path.<br>If the proposal passes, I'd like to see it implemented in the manner Jdtendo suggests above.<br>EDIT: I'm aware there's [[Mario Kart Tour race points system#Bonus-points boost|already plenty of math on this wiki that has potential to confound people]], but in that case, not only is its succinctness a better way to explain how the game's scoring system works (as opposed to paragraphs-long descriptions), but it's taken straight out of the game as well. I'd say, use math formulas only when you're sure prose would be of less service to its intended audience: people looking up how many enemies are in a level aren't necessarily interested in complex gameplay dynamics. {{User:Koopa con Carne/Sig}} 13:12, September 19, 2024 (EDT), edited 14:55, September 19, 2024 (EDT)


The argument about sever space is '''ridiculous'''. A few text files and some images take, like, 2 MB at most? Purging BJAODN would do to the server what drinking a glass of water do to the ocean. --[[User:Glowsquid|Glowsquid]] 20:05, 20 October 2009 (EDT)
I'd personally prefer if this was notated with ω instead of ∞, something like "{{hover|3ω+5|3 infinite spawn points and 5 others}}", but that would probably be too confusing to anyone not already familiar with transfinite ordinal notation. {{User:JanMisali/sig}} 10:01, September 21, 2024 (EDT)
:This should be written "ω⋅3+5" because 3⋅ω = ω; {{wp|Ordinal arithmetic#Multiplication|multiplication on transfinite ordinal numbers}} is not commutative. {{User:Jdtendo/sig}} 12:40, September 21, 2024 (EDT)


People, this is just an OPINION! Stop overdramatizising it and come down to a constructive level again! And ditch the personal attacks. They poison our community! - {{User|Edofenrir}}
Maybe just have a table for finite enemies and a table for infinite enemies? There's horizontal space for both. [[User:Salmancer|Salmancer]] ([[User talk:Salmancer|talk]]) 11:33, September 21, 2024 (EDT)
:That just needlessly splits information, which I again don't see the benefit of (and I still don't really see how there's a problem here that needs fixing anyway). {{User:Hewer/sig}} 21:26, September 21, 2024 (EDT)


...are you serious
==New features==
''None at the moment.''


This whole "server space" thing is becoming a rather invalid reason for a lot of issues. '''One page''' is not going to cause enough of a dent in the server space to justify getting rid of it. Hundreds of non-beneficial user sub-pages does cause a fairly minimal negative effect on the server, but one page? Come on. [[MarioWiki:The 'Shroom|If]] [[MarioWiki:Anniversary|you]] [[MarioWiki:PipeProjects|want]] [[MarioWiki:Administrators|to]] [[MarioWiki:Patrollers|delete]] [[MarioWiki:Bureaucrat|that]] [[Special Moves|page]], [[Characters|you]] [[Enemies|might]] [[Allies|as]] [[Items|well]] [[Places|delete]] [[Games|all]] [[Donkey Kong Games|of]] [[Wario Games|these]] [[Yoshi Games|pages]] [[Games by Date|too]]. (The first three are community projects, just like BJAODN; the next three explain stuff that users can ask an experienced member -- and is common sense, on some level; the rest of them are pages that act as a category.) I could find many more, but I think I've made my point there. All of those pages cause about as much damage to the server as BJAODN, which isn't much. And for that matter, the comments added to BJAODN don't cause enough of a difference in server space to justify disabling users' rights to add their two cents to that page. You might as well outlaw casual conversations on user talk pages if you're going to go that far. (Unlike BJAODN, that actually creates a dent in server space that's "not beneficial to the wiki". If users want to talk to each other, they should just use the forum or chat, right? And for that matter, we may as well ask Steve to get rid of 95% of the forum and the chatroom because they're not beneficial to the wiki either.) I never liked the idea of disabling comments on BJAODN to begin with; this is taking that insane motion a step further. Besides, BJAODN isn't just for laughs; it's also a 'what not to do' guide. The bottom line here is that server space is ''not'' the issue here. -- {{User|Stooben Rooben}}
==Removals==
''None at the moment.''


:Edo: yea we always have slowdowns and stuff lol. I was just saying what st00by basically just said. {{User|Super-Yoshi}}
==Changes==
 
===Decide how to handle the "latest portrayal" section in infoboxes===
Concerning the "IT DOESN'T ADVANCE US" argument, how does [http://en.wikipedia.org/wiki/Wikipedia:Don%27t_give_the_developers_ideas this] page advance the goal of the mother of all wiki, or [http://en.wikipedia.org/wiki/Wikipedia:FLAMEBOX this] and [http://en.wikipedia.org/wiki/Wikipedia:Facial_hair_is_required_for_administratorship this]? If the sticklers at Wikpedia have dozen of pages on the most ridiculous things, I don't see why we can't have one page.
Currently, in infoboxes, the "latest portrayal" section of it is inconsistent across characters. When ''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' came out, for example, it listed both [[Kevin Afghani]] (Mario's current voice actor) and [[Charles Martinet]] (who voices Mario in ''The Thousand-Year Door'' from original archival voicing) as Mario's latest portrayals, yet [[Jen Taylor]] (whose voice clips were also reused) wasn't added to Peach's latest portrayal. Therefore, to make these infoboxes consistent for characters with multiple voice actors, I am proposing several options:
 
*Option 1: Only add in the current voice actor for the character (reissues with archival voices from retired voice actors will not be added).
I also like how you imply opposer to your proposal "don't give a damn about the community," and that it's "common sense" to vote for your side. Mature, real mature. --[[User:Glowsquid|Glowsquid]] 06:49, 21 October 2009 (EDT)
*Option 2: Only add in the voice actor for the character in the most recent game (reissues with archival voices will overtake the "current" voice actor if the latest one did not record voice lines for the character, the current voice actor will be re-added to the infobox following the release of a game with voices from the current voice actor).
 
*Option 3: Add both the current voice actor and the voice actor for the latest release (this puts two voice actors in the "latest portrayal" section if the character is voiced via archival footage from a retired voice actor, but the current voice actor also gets to remain. When a new game comes out with new voice lines from the current voice actor, the voice actor from the previous release will be removed).
==Splits & Merges==
*Option 4: Do nothing (infoboxes with both actors will not change, and same with infoboxes with the current actor even if a game featuring archival voicing from a retired voice actor is the latest one).
===Platformer levels articles===
Some platforming levels (like [[Super Mario World]] articles) has whole article. Some has section in world (like SMB3). These in articles aren't short, but they sound like walkthroughs ([[Donut Ghost House]]). Also they contain basic errors (for example in [[Iggy's Castle]] we hear "Hitting the Yellow P-Switch will cover up some of the holes in the ground."). Where is yellow P-Switch? SMW has only Blue and Gray P-Switches.
 
'''Propeser''': {{User|era64}} <br>
'''Deadline''': October 14th, 2009 17:00PM
'''Extended''': October 21st, 2009 17:00PM
 
====Each world article contains all levels in world====
#{{User|Walkazo}} - Merging the levels into the worlds would streamline navigation and cut back on stubs and red links. Yes, there are many good level articles, and yes, with enough effort they can ''all'' be good, but that's a long way away, and in the meantime, the case-by-case policy isn't cutting it: it just looks sloppy. Merging would '''not''' remove any information from the Wiki or undo what hard work has been done - it would simply move the level pages in their entirety (templates and all) to sections of the world articles. There shouldn't be a stigma about whether or not something gets a page: the important thing is the information, not the presentation. Also, I personally disagree with the name-vs-number rationale: just because a level (or anything else, for that matter) has a name shouldn't mean it is any more pageworthy than one which happens to be identified with numbers instead of words: that merely reflects the arbitrary style the designers decided to go with for that particular title. In a perfect world everything (both named and numbered) would have an article, but we're not there yet, and merging would make that less apparent.
#{{User|Super Paper Mario Bros.}} Walkazo's sounds more reasonable. If we expand these sections, they can end up being split later.
#{{User|Phoenix Rider}} As Walkazo said it is about the information. If the levels have little information on them it's much easier to read a comprehensive list than to have to click on each one individually.
#{{User|Knife}} - I'm going to have to agree that we are getting biased about articles with names vs. numbers.
 
====Every level has article about it====
#
 
====Continue like is actually====
#{{User|Time Q}}: Probably this isn't the best solution actually, but IMO it's the best we can do now. Even if I'd love to see in-depth articles on ''Mario'' levels, I guess it's okay to merge some of them in world articles (as we do with the ''Super Mario Bros.'' games and probably more). But levels in more recent games are often complex enough to give them separate articles (especially if they are named, not just "World 1-2", but actual names. Those in ''Super Mario World'' are actual names for me as well). To sum it up: I think "case by case" is the solution here, rather than a general decision.
#{{User|Marioguy1}} - Sorry but as [[User:Lu-igi board|another user]] said before me: ''If something 'aint broken, don't fix it''! These articles just need some help.
#{{User|Edofenrir}} - Aside from the fact that I created about 60 articles for Wario Land 2 levels and worlds, and I would be really annoyed if they were all merged: I concur with Marioguy1. I am currently at it to revamp the articles for SMB3, and once I'm finished with that, I will take a look at SMW. These articles just need some maintenance/rewrites. Perhaps making a PipeProject would be meaningful, but don't make the situation more complicated with rashly decided merges/splits/etc.
#{{User|Gamefreak75}}Per all.
#{{User|Stooben Rooben}} &mdash; I think the original reason we kept things this way is because those levels didn't have a 'name' per se, like ''Super Mario World'''s levels did. Either way, per all.
#{{User|Yoshario}} &ndash; Per all.
#{{User|Ralphfan}} &ndash; It would be way too much work. Plus, the system we currently have appears to be working.
#{{user|Bloc Partier}} - Per Time Q. Also, I'd like the Yoshi's Island levels kept separate.
#{{User|Super-Yoshi}} - Per all.
 
====Comments====
<s>I abstain from voting on this proposal.</s> I feel that we need a uniform way to have these articles, but we would end up with many more stubs, which would take up space on our server as well as make us look unorganized. <s>I feel before any action is taken, we need to expand these little stub sections. After that, we can reconsider making it with each article.</s> {{User|Super Paper Mario Bros.}}
:I change my mind. I think Walkazo has a point. {{User|Super Paper Mario Bros.}}
 
Walkazo: "Merging would not remove any information from the Wiki" - Yes, it would. For example, we could not categorize the levels separately. {{User|Time Q}}
:I concur here. I can tell that I constructed my Wario Land 2 level articles as independant articles. If they are simply tacked together, they will get stupid and repetative. And if they are rewritten to be less stupid and repetative, then it can no longer be said that my work wasn't reverted in any way. I can also see that parts of my articles get ripped apart and re-combined with other parts, and... I just don't think that's necessary :/ - {{User|Edofenrir}}
::'''Time Q''': Good point. The only solution I can think of is to include raw lists of applicable levels in the category summaries themselves; it might not be conventional categorization, but in the end, the readers will be presented with all the pages/sections that they're looking for, so it'll still get the job done - and it could even do it better than the straight categories, as we'll have more control on the organization of the data. Instead of having the levels all mixed up, as they are now, we could subdivide the list of levels into their parent games. See [[User:Walkazo/Essays#Categorizing_Merged_Levels|here]] for an example of what I mean and some more justification.
::'''Edofenrir''': it's more like it would be forcing you (or someone else) to ''rewrite'' all your hard work - but infoboxes and much of the text will stay, as will the information itself - which is the biggest part of anyone's contributions. Rewrites are a way of life on any database, as is trimming back on repetition; it's painful, but it's necessary if it'll present the info in an clearer, more concise way.
::I also thought of two more arguments for merging. The first is minor: in plot-driven games, the story would flow much better if it were all on one page, whereas there has to be short recaps on the individual level pages (at times). The second is also about continuity between articles: none of the missions or episodes ("levels" by any other name) of the 3D titles (''[[Super Mario 64]]'' etc.) have individual pages - a point always seems to be ignored when these debates comes up. The only difference is that the 3D episodes take place in exactly the same area of a world (give or take enemies and interchangeably reachable/unreachable obstacle courses, platforms, planets - and other things like that), whereas the 2D games are spread out in different areas of a world. Is that enough of a difference to continue splitting one genre while merging the other? - {{User|Walkazo}}
:::I actually think that 2D platformers and 3D platformaers are hard to compare. I disagree with the comparison "Course = World" and "Mission = Level" for different reasons.
 
:::The first one is the one you mentioned already: The setting in a course is always the same, while only the objectives differ. A level is an independant instance. You can f.e. not play two levels at once. In ''[[Super Mario 64]]'' however, you enter a course and have access to the objectives of every mission from the start. If you compare missions with levels, that would mean you play six levels at once in that game.
 
:::The second reason is: Take a look at ''[[Super Mario World]]''. The game is notable for it's branching level system, and many levels have more than one exit, hence you can complete them in more than one way, which gains you different results. If we regard your objection here (different missions throughout an instance equals different levels), that would mean we have to split many of the SMW level articles, just because you can complete them in two ways. I think that would not be meaningful. - {{User|Edofenrir}}


Bloc Partier: If you vote for the third option, all ''Wario Land'' world articles would be kept as well. May I ask why you prefer the first option? {{User|Time Q}}
With regards to mixed use of voices, if multiple voice actors voice a single character in a single game, the latest person who voiced the character as of the game's release takes priority, meaning that archival voices from retired actors will not appear in the infobox if the character in that game is also (and especially mostly) voiced by the current actor for that character. As for other media (like ''[[The Super Mario Bros. Movie]]''), whether or not the game/other media actor takes priority or if both should be listed is also of question, but I will likely wait until the [[Untitled The Super Mario Bros. Movie follow-up|follow-up]] to create that proposal.
:Hmmm true. I just now thought about the Yoshi's Island levels. I would definitely like those separate. Thanks for the clearing up there. -- {{user|Bloc Partier}}
Ah, something that popped into my mind just now. Merging levels into the world article isn't always a warrant for good, non-gameguidish articles. Look at [[Pipe Land|this one]] for example. It shows us the same flaws the proposal tries to attach with single articles. One of the main reasons for merging this articles, the improvement of quality, seems to be forfeit with this. Please take this into account before giving a final vote. - {{User|Edofenrir}}
:That ''is'' a pretty heinous world article... While it's true that bad writing can crop up at every level, at least on world articles, the re-writers won't be as pressured to keep the sections as long as if an entire article depended on it (no matter how you justify it, halving an page is still halving a page, and a lot of people balk at that prospect). Like Bloc Partier, I'm basing my opinions mostly on what I've seen with ''Yoshi's Island'': half five-page walkthroughs, half five-line stubs, both of which require hours of work to fix-up. Rewriting each and every ''YI'' page is even more daunting a task than fixing Pipe Land; the difference is, Pipe Land can be trimmed at first to make it less of an eyesore and re-expanded/expanded at a later date whereas the individual pages will not stand up on their own if they're stripped down to stubs and left for a few days. The obvious solution is to do your research before even trying to tackle the pages, but unfortunately, only the ''really'' dedicated writers will do that sort of thing (plus, doing things in steps is simply easier, no matter how good an editor you are). As for your earlier point about the ''SMW'' levels, you do have a point - I was just saying how, ''superficially'', someone might think "mission = level" and wonder why only one gets pages; from ''that'' perspective, merging would seem more consistent. The question is, which way of thinking will be more prevalent. Our goal should be to make navigation as easy as possible for the largest number of people, and I feel that means merging certain groups of pages. - {{User|Walkazo}}


==Changes==
'''EDIT:''' With regards to [[User:Tails777|Tails777]]'s vote, I don't know exactly how it will play out if Option 3 passes, although I will say if a game (like a compilation) does have a single character voiced by more than one voice actor who isn't the current one, the latest voice actor whose voice clips are used in the game as of the game's release will be the second option added to the infobox (like Peach in ''3D All-Stars'', who would've listes Samantha Kelly as her current and ''Galaxy'' voice actress, as well as Jen Taylor as her ''Sunshine'' voice actress, although I don't think it would be that consistent because it would exclude Leslie Swan, her ''64'' voice actress, but since Jen Taylor was the more recent of the two, she is the one who is listed).
===FA Vote Margin and Requirements===
Some of the FA rules seem like they need work.  I think an article needs at least 25 total votes, and at least 60% of those votes need to be to feature the article.  This way, not only does an article need a large number of votes to feature it, it also needs a large number of voters altogether.


'''Proposer:''' {{User|Ralphfan}}<br>
'''Proposer''': {{User|Altendo}}<br>
'''Deadline:''' Wednesday, 21 October 2009, 17:00
'''Deadline''': September 21, 2024, 23:59 GMT


====Add vote rules====
====Only add in the current voice actor====
#{{User|Ralphfan}} &ndash; Per above.
#{{User|Altendo}} Primary choice. "Latest portrayal", to me, means the person who last voiced the character, and I don't think archival voices should count as this, especially since those voices were recorded before the current voice actor. This also avoids the issues of multiple voice actors voicing a single character in compilations and switching/adding or removing voice actors when reissues and original games come out (as described below).
#{{User|Shadow2}} Re-using old sound clips has no bearing on a character's "Latest portrayal". Charles does not voice Mario anymore, and to list him as such just because of older re-used sound clips is misrepresentative.
#{{User|Hewer}} Per both, this is the less misleading option (the infobox doesn't specify whether the "latest" voice actor was just re-usage of old voice clips, so  listing both Charles and Kevin gives the impression that they're both actively voicing Mario, which is wrong).
#{{User|Scrooge200}} The ''Mario'' franchise re-uses voice clips all the time. Having Charles listed there under a new game could give the false impression that he returned to voice Mario for that.
#{{User|Tails777}} The main supporting vote here has a better point, now leaning more to this one.
#{{User|ThePowerPlayer}} After considering it, this makes the most sense to me; it's the most straightforward option and avoids possible misrepresentation.
<s>#{{User|Super Mario RPG}} Per all.</s>


====Keep as is====
====Only add in the the voice actor for the "latest" game====
#{{User|Edofenrir}} - The system we have may have some flaws, but it is fine the way it is now. I think that new rule would invoke more chaos than it would get rid of. Also: Please change the oppose sections header; It is heavily biased!
<s>#{{User|Altendo}} Tertiary choice. If "Latest portrayal" really means the person who voiced the character in the latest game, regardless of said actor's as-of-game-release status, then maybe archival voices can count because it is the voice of the character in the "latest" game. I do not recommend this option as this will cause a lot of infobox editing and switching voice actors when reissues (particularly ports and remasters) do inevitably come out, and if a compilation game (like ''[[Super Mario 3D All-Stars]]'') comes out, multiple voice actors who voice the same character in a single compilation (like [[Princess Peach]], who had [[Leslie Swan|three]] [[Jen Taylor|voice]] [[Samantha Kelly|actresses]] in a single compilation) will stack up in the infoboxes. And when a new game comes out, all of that is thrown out the window, reverting to their current voice actor. [[MarioWiki:Proposals/Archive/63#Rename "Latest portrayal" section in character infobox to "Notable portrayals"|This is why some were against enforcing the absolute "latest" portrayals in a previous proposal]]. The only reason why I am for this is consistency.</s>
#{{User|Time Q}}: Per Edo. The FA system works perfectly. If it ain't broke...
====Add both current and latest voice actor====
#{{user|Tucayo}} - ...don't fix it. Per Edo
#{{User|Tails777}} Leaning to a secondary vote; it's best to keep it up to date when it comes to VAs, but it isn't uncommon for various games to recycle voice clips (TTYD once again being a good example). I feel it is best to at least acknowledge if voice clips get recycled in this respect, though I also feel this should be limited to one at a time, in case there are examples where someone had more than even two voice actors.
#{{User|T.c.w7468}} Per Edo.
#{{User|FanOfYoshi}} Per all.
#{{User|Stooben Rooben}} - Per Edo.
<s>#{{User|Altendo}} Secondary choice. It feels nice to respect both the voice actor who is currently voicing the character and the person whose voices, even in archival, are the sole ones used in the latest game. However, my point about voice actor switching, while not as big as an issue because archival voice actors will only be added rather than replace the current one, still kind of stands because reissues will add the archival voice actor for one game, only to remove it when a new game comes out. Additionally, if compilations ''only'' contain voices from retired voice actors, this will stack it up even more (although for ''3D All-Stars'', it still wouldn't change much due to Peach's ''[[Super Mario Galaxy]]'' voice actress still being her current one). Still, this does make the infoboxes consistent.</s>
#{{User|Marioguy1}} - Well, it seems we're keeping a trend here so...per Edo
====Do nothing====
#{{User|Yoshario}} &ndash; Per all.


====Comments====
====Comments====
Uhm, there's no rule that says how many votes are required for an article to become FA? Sorry but... AFAIK yes, there is. An article becomes featured when five people give their support and noone opposes. - {{User|Edofenrir}}
I'm conflicted between simply listing only whoever is currently voicing the character vs. potentially opening a can of worms by listing multiple actors from archival clips, even though that would respect the portrayals from the most recent game whether it used newly recorded or archived voices. No matter how this proposal ends up, I think that a future proposal should consider standardizing the "Portrayals" header in the character articles themselves. For Mario, the list of portrayals does a great job at comprehensively documenting everyone who has officially voiced Mario, but falters in conveying the inconceivable magnitude of media in which Martinet has voiced Mario, and how much he has contributed to the character's brand recognition to the point where many people will continue to see him as ''the'' voice of Mario, even moving forward as Kevin Afghani takes on that role. {{User:ThePowerPlayer/sig}} 23:57, September 16, 2024 (EDT)
 
I changed the oppose header to a non-biased one. {{User|Time Q}}
:Good, thank you. - {{User|Edofenrir}}


==Miscellaneous==
==Miscellaneous==
''None at the moment
''None at the moment.''
 
<!-- Please do not remove, archive or place comments below this message. -->
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Latest revision as of 21:26, September 21, 2024

Image used as a banner for the Proposals page

Current time:
Sunday, September 22nd, 15:11 GMT

Proposals can be new features, the removal of previously-added features that have tired out, or new policies that must be approved via consensus before any action is taken.
  • "Vote" periods last for one week.
  • Any user can support or oppose, but must have a strong reason for doing so (not, e.g., "I like this idea!").
  • All proposals must be approved by a majority of voters, including proposals with more than two options.
  • For past proposals, see the proposal archive and the talk page proposal archive.

A proposal section works like a discussion page: comments are brought up and replied to using indents (colons, such as : or ::::) and all edits are signed using the code {{User|User name}}.

How to

Rules

  1. If users have an idea about improving the wiki or managing its community, but feel that they need community approval before acting upon that idea, they may make a proposal about it. They must have a strong argument supporting their idea and be willing to discuss it in detail with the other users, who will then vote about whether or not they think the idea should be used. Proposals should include links to all relevant pages and writing guidelines. Proposals must include a link to the draft page. Any pages that would be largely affected by the proposal should be marked with {{proposal notice}}.
  2. Only registered, autoconfirmed users can create, comment in, or vote on proposals and talk page proposals. Users may vote for more than one option, but they may not vote for every option available.
  3. Proposals end at the end of the day (23:59) one week after voting starts, except for writing guidelines and talk page proposals, which run for two weeks (all times GMT).
    • For example, if a proposal is added at any time on Monday, August 1, 2011, the voting starts immediately and the deadline is one week later on Monday, August 8, at 23:59 GMT.
  4. Every vote should have a strong, sensible reason accompanying it. Agreeing with a previously mentioned reason given by another user is accepted (including "per" votes), but tangential comments, heavy sarcasm, and other misleading or irrelevant quips are just as invalid as providing no reason at all.
  5. Users who feel that certain votes were cast in bad faith or which truly have no merit can address the votes in the comments section. Users can ask a voter to clarify their position, point out mistakes or flaws in their arguments, or call for the outright removal of the vote if it lacks sufficient reasoning. Users may not remove or alter the content of anyone else's votes. Voters can remove or rewrite their own vote(s) at any time, but the final decision to remove another user's vote lies solely with the administrators.
    • Users can also use the comments section to bring up any concerns or mistakes in regards to the proposal itself. In such cases, it's important the proposer addresses any concerns raised as soon as possible. Even if the supporting side might be winning by a wide margin, that should be no reason for such questions to be left unanswered. They may point out any missing details that might have been overlooked by the proposer, so it's a good idea as the proposer to check them frequently to achieve the most accurate outcome possible.
  6. If a user makes a vote and is subsequently blocked for any amount of time, their vote is removed. However, if the block ends before the proposal ends, then the user in question holds the right to re-cast their vote. If a proposer is blocked, their vote is removed and "(banned)" is added next to their name in the "Proposer:" line of the proposal, which runs until its deadline as normal. If the proposal passes, it falls to the supporters of the idea to enact any changes in a timely manner.
  7. No proposal can overturn the decision of a previous proposal that is less than 4 weeks (28 days) old.
  8. Any proposal where none of the options have at least four votes will be extended for another week. If after three extensions, no options have at least four votes, the proposal will be listed as "NO QUORUM." The original proposer then has the option to relist said proposal to generate more discussion.
  9. If a proposal reaches its deadline and there is a tie for first place, then the proposal is extended for another week.
  10. If a proposal reaches its deadline and the first place option is ahead of the second place option by three or more votes, then the first place option must have over 50% support to win. If the margin is only one or two votes, then the first place option must have at least 60% support to win. If the required support threshold is not met, then the proposal is extended for another week.
    • Use the {{proposal check}} tool to automate this calculation; see the template page for usage instructions and examples.
  11. Proposals can only be extended up to three times. If a consensus has not been reached by the fourth deadline, then the proposal fails and can only be re-proposed after four weeks (at the earliest).
  12. All proposals are archived. The original proposer must take action accordingly if the outcome of the proposal dictates it. If it requires the help of an administrator, the proposer can ask for that help.
  13. If the administrators deem a proposal unnecessary or potentially detrimental to the upkeep of the Super Mario Wiki, they have the right to remove it at any time.
  14. Proposals can only be rewritten or canceled by their proposer within the first three days of their creation (six days for writing guidelines and talk page proposals). However, proposers can request that their proposal be canceled by an administrator at any time, provided they have a valid reason for it. Please note that canceled proposals must also be archived.
  15. Unless there is major disagreement about whether certain content should be included, there should not be proposals about creating, expanding, rewriting, or otherwise fixing up pages. To organize efforts about improving articles on neglected or completely missing subjects, try setting up a collaboration thread on the forums.
  16. Proposals cannot be made about promotions and demotions. Users can only be promoted and demoted by the will of the administration.
  17. No joke proposals. Proposals are serious wiki matters and should be handled professionally. Joke proposals will be deleted on sight.
  18. Proposals must have a status quo option (e.g. Oppose, Do nothing) unless the status quo itself violates policy.

Basic proposal and support/oppose format

This is an example of what your proposal must look like, if you want it to be acknowledged. If you are inexperienced or unsure how to set up this format, simply copy the following and paste it into the fitting section. Then replace the [subject] - variables with information to customize your proposal, so it says what you wish. If you insert the information, be sure to replace the whole variable including the squared brackets, so "[insert info here]" becomes "This is the inserted information", not "[This is the inserted information]". Proposals presenting multiple alternative courses of action can have more than two voting options, but what each voting section is supporting must be clearly defined. Such options should also be kept to a minimum, and if something comes up in the comments, the proposal can be amended as necessary.


===[insert a title for your proposal here]===
[describe what issue this proposal is about and what changes you think should be made to improve how the wiki handles that issue]

'''Proposer''': {{User|[enter your username here]}}<br>
'''Deadline''': [insert a deadline here, 7 days after the proposal was created (14 for writing guidelines and talk page proposals), at 23:59 GMT, in the format: "September 22, 2024, 23:59 GMT"]

====Support====
#{{User|[enter your username here]}} [make a statement indicating that you support your proposal]

====Oppose====

====Comments====


Users will now be able to vote on your proposal, until the set deadline is reached. Remember, you are a user as well, so you can vote on your own proposal just like the others.

To support, or oppose, just insert "#{{User|[add your username here]}}" at the bottom of the section of your choice. Just don't forget to add a valid reason for your vote behind that tag if you are voting on another user's proposal. If you are voting on your own proposal, you can just say "Per my proposal".

Talk page proposals

Proposals concerning a single page or a limited group of pages are held on the most relevant talk page regarding the matter. Proposals dealing with a large amount of splits, merges, or deletions across the wiki should still be held on this page.

For a list of all settled talk page proposals, see MarioWiki:Proposals/TPP archive and Category:Settled talk page proposals.

Rules

  1. All active talk page proposals must be listed below in chronological order (new proposals go at the bottom) using {{TPP discuss}}. Include a brief description of the proposal while also mentioning any pages affected by it, a link to the talk page housing the discussion, and the deadline. If the proposal involves a page that is not yet made, use {{fake link}} to communicate its title in the description. Linking to pages not directly involved in the talk page proposal is not recommended, as it clutters the list with unnecessary links. Place {{TPP}} under the section's header, and once the proposal is over, replace the template with {{settled TPP}}.
  2. All rules for talk page proposals are the same as mainspace proposals (see the "How to" section above), with the exceptions made by Rules 3 and 4 as follows:
  3. Voting in talk page proposals will be open for two weeks, not one (all times GMT).
    • For example, if a proposal is added at any time on Monday, August 1, 2011, it ends two weeks later on Monday, August 15, 2011, at 23:59 GMT.
  4. The talk page proposal must pertain to the subject page of the talk page it is posted on.
  5. When a talk page proposal passes, it should be removed from this list and included in the list under the "Unimplemented proposals" section until the proposed changes have been enacted.

List of ongoing talk page proposals

Unimplemented proposals

Proposals

Establish a standard for long course listings in articles for characters/enemies/items/etc., Koopa con Carne (ended June 8, 2023)
Break alphabetical order in enemy lists to list enemy variants below their base form, EvieMaybe (ended May 21, 2024)
Standardize sectioning for Super Mario series game articles, Nintendo101 (ended July 3, 2024)
^ NOTE: Not yet integrated for the New Super Mario Bros. games, the Super Mario Maker games, Super Mario Run, or Super Mario Bros. Wonder
Expand use of "rawsize" gallery class, Doc von Schmeltwick (ended July 19, 2024)
Do not use t-posing models as infobox images, Nightwicked Bowser (ended September 1, 2024)
Create new sections for gallery pages to cover "unused/pre-release/prototype/etc." graphics separate from the ones that appear in the finalized games, Doc von Schmeltwick (ended September 2, 2024)
Tag sections regarding the unofficially named planets/area in Super Mario Galaxy games with "Conjecture" and "Dev data" templates, GuntherBayBeee (ended September 10, 2024)
Rename the remaining baseball teams to their current titles, GuntherBayBeee (ended September 19, 2024)
Add WikiLove extension, Super Mario RPG (ended September 20, 2024)

Talk page proposals

Split all the clothing, Doc von Schmeltwick (ended September 12, 2021)
Split machine parts, Robo-Rabbit, and flag from Super Duel Mode, Doc von Schmeltwick (ended September 30, 2022)
Make bestiary list pages for the Minion Quest and Bowser Jr.'s Journey modes, Doc von Schmeltwick (ended January 11, 2024)
Allow separate articles for Diddy Kong Pilot (2003)'s subjects, Doc von Schmeltwick (ended August 3, 2024)
Split Bowser's Flame from Fire Breath, Doc von Schmeltwick (ended September 18, 2024)
Split Banana Peel from Banana, Doc von Schmeltwick (ended September 18, 2024)
Split truck article into cargo truck and pickup truck articles, Doc von Schmeltwick (ended September 21, 2024)
Split Donkey Kong template into separate arcade and Game Boy templates, Doc von Schmeltwick (ended September 21, 2024)
Merge Crocodile Isle (Donkey Kong 64) with Crocodile Isle, Doc von Schmeltwick (ended September 21, 2024)

Writing guidelines

Change how "infinitely respawning" enemies are counted in level enemy tables

Currently, the wiki lists enemy counts for each level in tables located in that level's article. This is all well and good, but the problem arises when infinitely respawning ones (like piped ones) are included. As seen here, this is awkwardly written as

  • "[number] (not including the infinite [enemy] spawning from [number] [method]),"

and why shouldn't it include them? That method of writing is ungainly, misleading, and bloats the table's width unnecessarily. Therefore, I propose the alternate writing of

  • "[number] + (∞ x [number]),"

with the "x [number]" and parentheses being removed if there is only one case. So in the linked example, it would be "6 + ∞," which says the same thing without contradicting itself with a lengthy diatribe.
(Also I had to restrain myself from using * rather than x because that's how I'm used to writing multiplication in equations. Thanks, higher-level math classes defaulting to "X" as a variable! But the asterisk could be used too, anyway.)

Proposer: Doc von Schmeltwick (talk)
Deadline: September 30, 2024, 23:59 GMT

Support

  1. Doc von Schmeltwick (talk) - Per
  2. Altendo (talk) - This doesn't sound like a bad idea, although I do think there should be an asterisk like "*" instead which leads to a note saying "not including the infinite [enemy] spawning from [number] [method]", as enemies can spawn in different ways, and showing how they spawn could still be useful. If we just show "∞ x [number]", it wouldn't show how Goombas are spawned in (the linked page doesn't specify how they are spawned in otherwise). But I do like the idea of shortening the "count" section of tables.

#ThePowerPlayer (talk) Per Altendo. This formatting is much better, but I also think some note of where the infinite enemy spawner(s) originate from should be preserved.
#Super Mario RPG (talk) Per all.

Oppose

  1. Hewer (talk) I don't see the benefit of changing this. The current wording is straightforward and succinct, I'd expect the reader to understand "6 (not including the infinite Goombas spawning from one Warp Pipe)" easily. Changing it to "6 + ∞" just makes it less clear for no reason, I'd definitely be confused if I saw that and didn't know this specific context. The fact that the other support votes have also brought up how doing this risks losing the specific information completely (and suggested a more long-winded solution that seems to contradict the proposal) compels me to oppose this more.
  2. Waluigi Time (talk) Per Hewer.
  3. FanOfYoshi (talk) Per all.
  4. Axii (talk) Per Hewer
  5. SolemnStormcloud (talk) Per all.
  6. EvieMaybe (talk) we don't need to throw a mathematical equation at people
  7. Sparks (talk) Per all.
  8. ThePowerPlayer (talk) I realized that this only makes sense if you have it explained to you like in the proposal description, which defeats the purpose.
  9. Arend (talk) I feel that "[number] (+ [number] infinite spawn points)" would be less awkward to write than what we currently do and more understandable fir most people than what is proposed here

Comments

@Hewer - "succinct" would generally imply "short, sweet, and to-the-point," of which the current method is the exact opposite. I'm fine with including an asterisk-note next to the infinity, but the current one is much too bloated, outright admits to stating false information, and since the tables are center-aligned with that horizontal-bloat, it makes it look incredibly awkward. Doc von Schmeltwick (talk) 12:41, September 17, 2024 (EDT)

I guess we just have totally opposing opinions on this one, because I don't personally find ten words of explanation to be "much too bloated", would rather "state false information" (not really what's happening because it's immediately clarified and the only way not to state any "false" info would be to just put "∞" which helps no one) than obscure the meaning of what we're trying to say, and I don't at all think the somewhat wider tables look "incredibly awkward". This is a case where I feel giving more explanation than "6 + ∞" is necessary for the sake of conveying clear information, so I'd rather prioritise that over having a thin table (which I still don't really see why that's so desirable). Hewer (talk · contributions · edit count) 03:19, September 18, 2024 (EDT)

If this proposal passes, I think that a dedicated template should be made; something like {{infinite respawn|5|3}} that would produce "5 + (∞ × 3)". Or at the very least, use an actual "×" symbol rather than "x". Jdtendo(T|C) 12:08, September 19, 2024 (EDT)

I dislike the idea of hiding details in easily missable hover text and don't really see the benefit of using it. It just makes it more convoluted. Hewer (talk · contributions · edit count) 11:12, September 20, 2024 (EDT)

I'll refrain from voting because I have a visceral reaction to anything that resembles a math formula, and I want as little as possible for personal preference to seep into my vote. That's not to say I don't understand what's being proposed, in fact it makes perfect sense if you're aiming strictly for concision, but you'd need to take into account how accessibly that information is communicated--you'd need to establish that "infinity symbol" stands for infinite enemy spawning point, which is not immediately clear. At that point, you'd go for a relatively lengthy explanation nonetheless. Though, I agree that the phrasing in that page you linked doesn't sound inclusive. I think something like "5 individual, 3 infinite spawning points" works better if we're going down this path.
If the proposal passes, I'd like to see it implemented in the manner Jdtendo suggests above.
EDIT: I'm aware there's already plenty of math on this wiki that has potential to confound people, but in that case, not only is its succinctness a better way to explain how the game's scoring system works (as opposed to paragraphs-long descriptions), but it's taken straight out of the game as well. I'd say, use math formulas only when you're sure prose would be of less service to its intended audience: people looking up how many enemies are in a level aren't necessarily interested in complex gameplay dynamics. -- KOOPA CON CARNE 13:12, September 19, 2024 (EDT), edited 14:55, September 19, 2024 (EDT)

I'd personally prefer if this was notated with ω instead of ∞, something like "3ω+5", but that would probably be too confusing to anyone not already familiar with transfinite ordinal notation. jan Misali (talk · contributions) 10:01, September 21, 2024 (EDT)

This should be written "ω⋅3+5" because 3⋅ω = ω; multiplication on transfinite ordinal numbers is not commutative. Jdtendo(T|C) 12:40, September 21, 2024 (EDT)

Maybe just have a table for finite enemies and a table for infinite enemies? There's horizontal space for both. Salmancer (talk) 11:33, September 21, 2024 (EDT)

That just needlessly splits information, which I again don't see the benefit of (and I still don't really see how there's a problem here that needs fixing anyway). Hewer (talk · contributions · edit count) 21:26, September 21, 2024 (EDT)

New features

None at the moment.

Removals

None at the moment.

Changes

Decide how to handle the "latest portrayal" section in infoboxes

Currently, in infoboxes, the "latest portrayal" section of it is inconsistent across characters. When Paper Mario: The Thousand-Year Door came out, for example, it listed both Kevin Afghani (Mario's current voice actor) and Charles Martinet (who voices Mario in The Thousand-Year Door from original archival voicing) as Mario's latest portrayals, yet Jen Taylor (whose voice clips were also reused) wasn't added to Peach's latest portrayal. Therefore, to make these infoboxes consistent for characters with multiple voice actors, I am proposing several options:

  • Option 1: Only add in the current voice actor for the character (reissues with archival voices from retired voice actors will not be added).
  • Option 2: Only add in the voice actor for the character in the most recent game (reissues with archival voices will overtake the "current" voice actor if the latest one did not record voice lines for the character, the current voice actor will be re-added to the infobox following the release of a game with voices from the current voice actor).
  • Option 3: Add both the current voice actor and the voice actor for the latest release (this puts two voice actors in the "latest portrayal" section if the character is voiced via archival footage from a retired voice actor, but the current voice actor also gets to remain. When a new game comes out with new voice lines from the current voice actor, the voice actor from the previous release will be removed).
  • Option 4: Do nothing (infoboxes with both actors will not change, and same with infoboxes with the current actor even if a game featuring archival voicing from a retired voice actor is the latest one).

With regards to mixed use of voices, if multiple voice actors voice a single character in a single game, the latest person who voiced the character as of the game's release takes priority, meaning that archival voices from retired actors will not appear in the infobox if the character in that game is also (and especially mostly) voiced by the current actor for that character. As for other media (like The Super Mario Bros. Movie), whether or not the game/other media actor takes priority or if both should be listed is also of question, but I will likely wait until the follow-up to create that proposal.

EDIT: With regards to Tails777's vote, I don't know exactly how it will play out if Option 3 passes, although I will say if a game (like a compilation) does have a single character voiced by more than one voice actor who isn't the current one, the latest voice actor whose voice clips are used in the game as of the game's release will be the second option added to the infobox (like Peach in 3D All-Stars, who would've listes Samantha Kelly as her current and Galaxy voice actress, as well as Jen Taylor as her Sunshine voice actress, although I don't think it would be that consistent because it would exclude Leslie Swan, her 64 voice actress, but since Jen Taylor was the more recent of the two, she is the one who is listed).

Proposer: Altendo (talk)
Deadline: September 21, 2024, 23:59 GMT

Only add in the current voice actor

  1. Altendo (talk) Primary choice. "Latest portrayal", to me, means the person who last voiced the character, and I don't think archival voices should count as this, especially since those voices were recorded before the current voice actor. This also avoids the issues of multiple voice actors voicing a single character in compilations and switching/adding or removing voice actors when reissues and original games come out (as described below).
  2. Shadow2 (talk) Re-using old sound clips has no bearing on a character's "Latest portrayal". Charles does not voice Mario anymore, and to list him as such just because of older re-used sound clips is misrepresentative.
  3. Hewer (talk) Per both, this is the less misleading option (the infobox doesn't specify whether the "latest" voice actor was just re-usage of old voice clips, so listing both Charles and Kevin gives the impression that they're both actively voicing Mario, which is wrong).
  4. Scrooge200 (talk) The Mario franchise re-uses voice clips all the time. Having Charles listed there under a new game could give the false impression that he returned to voice Mario for that.
  5. Tails777 (talk) The main supporting vote here has a better point, now leaning more to this one.
  6. ThePowerPlayer (talk) After considering it, this makes the most sense to me; it's the most straightforward option and avoids possible misrepresentation.

#Super Mario RPG (talk) Per all.

Only add in the the voice actor for the "latest" game

#Altendo (talk) Tertiary choice. If "Latest portrayal" really means the person who voiced the character in the latest game, regardless of said actor's as-of-game-release status, then maybe archival voices can count because it is the voice of the character in the "latest" game. I do not recommend this option as this will cause a lot of infobox editing and switching voice actors when reissues (particularly ports and remasters) do inevitably come out, and if a compilation game (like Super Mario 3D All-Stars) comes out, multiple voice actors who voice the same character in a single compilation (like Princess Peach, who had three voice actresses in a single compilation) will stack up in the infoboxes. And when a new game comes out, all of that is thrown out the window, reverting to their current voice actor. This is why some were against enforcing the absolute "latest" portrayals in a previous proposal. The only reason why I am for this is consistency.

Add both current and latest voice actor

  1. Tails777 (talk) Leaning to a secondary vote; it's best to keep it up to date when it comes to VAs, but it isn't uncommon for various games to recycle voice clips (TTYD once again being a good example). I feel it is best to at least acknowledge if voice clips get recycled in this respect, though I also feel this should be limited to one at a time, in case there are examples where someone had more than even two voice actors.
  2. FanOfYoshi (talk) Per all.

#Altendo (talk) Secondary choice. It feels nice to respect both the voice actor who is currently voicing the character and the person whose voices, even in archival, are the sole ones used in the latest game. However, my point about voice actor switching, while not as big as an issue because archival voice actors will only be added rather than replace the current one, still kind of stands because reissues will add the archival voice actor for one game, only to remove it when a new game comes out. Additionally, if compilations only contain voices from retired voice actors, this will stack it up even more (although for 3D All-Stars, it still wouldn't change much due to Peach's Super Mario Galaxy voice actress still being her current one). Still, this does make the infoboxes consistent.

Do nothing

Comments

I'm conflicted between simply listing only whoever is currently voicing the character vs. potentially opening a can of worms by listing multiple actors from archival clips, even though that would respect the portrayals from the most recent game whether it used newly recorded or archived voices. No matter how this proposal ends up, I think that a future proposal should consider standardizing the "Portrayals" header in the character articles themselves. For Mario, the list of portrayals does a great job at comprehensively documenting everyone who has officially voiced Mario, but falters in conveying the inconceivable magnitude of media in which Martinet has voiced Mario, and how much he has contributed to the character's brand recognition to the point where many people will continue to see him as the voice of Mario, even moving forward as Kevin Afghani takes on that role. ThePowerPlayer Slug.png ThePowerPlayer 23:57, September 16, 2024 (EDT)

Miscellaneous

None at the moment.