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{{course infobox
{{course infobox
|image=[[File:SMG Screenshot Gateway Galaxy (Grand Star Rescue).png|250px]]<br>Screenshot of the starting planet during "Grand Star Rescue".
|image=[[File:SMG Screenshot Gateway Galaxy (Grand Star Rescue).png|250px]]<br>Screenshot of the starting planet during "Grand Star Rescue."
|area=[[Gate (Super Mario Galaxy)|Gate]]
|area=[[Gate (Super Mario Galaxy)|Gate]]
|missions=[[Grand Star Rescue]]<br>[[Gateway's Purple Coins]]
|missions=[[Grand Star Rescue]]<br>[[Gateway's Purple Coins]]
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{{quote|There's a connection here to deep space, far from [[Mushroom Kingdom|your lands]]. We call it the gateway to the starry sky.|[[Luma]]|[[Super Mario Galaxy]]}}
{{quote|There's a connection here to deep space, far from [[Mushroom Kingdom|your lands]]. We call it the gateway to the starry sky.|[[Luma]]|[[Super Mario Galaxy]]}}
The '''Gateway Galaxy''' is the first of the many [[galaxy|galaxies]] from ''[[Super Mario Galaxy]]'' for the [[Wii]]. It serves as the opening level for the game and after [[Mario]] clears its first mission. The galaxy is one of two galaxies (the other one being the [[Buoy Base Galaxy]]) to only feature two [[Power Star]]s. It is unrevisitable until the [[Gate (Super Mario Galaxy)|Gate]] is unlocked later on in the game. It has the only [[Purple Coin]] mission in the game that can be played before beating [[Bowser]]. This galaxy is one of the two galaxies to have a purple coin mission without a [[Prankster Comet]], the other one being the [[Grand Finale Galaxy]]. The Gateway Galaxy also contains the only [[Grand Star]] not obtained by fighting a [[List of bosses|boss]], as well as the only [[red Power Star]] in the game.
The '''Gateway Galaxy''' is the first of the many [[galaxy|galaxies]] from ''[[Super Mario Galaxy]]'' for the [[Wii]]. It serves as the opening level for the game and after [[Mario]] clears its first mission. The galaxy is one of two galaxies (the other one being the [[Buoy Base Galaxy]]) to only feature two [[Power Star]]s. It is unrevisitable until the [[Gate (Super Mario Galaxy)|Gate]] is unlocked later on in the game. It has the only [[Purple Coin]] mission in the game that can be played before beating [[Bowser]]. This galaxy is one of the two galaxies to have a purple coin mission without a [[Prankster Comet]], the other one being the [[Grand Finale Galaxy]]. The Gateway Galaxy also contains the only [[Grand Star]] not obtained by fighting a [[List of bosses|boss]], as well as the only [[red Power Star]] in the game.
==History==
 
===''Super Mario Galaxy''===
==Layout==
====Layout====
===Starting planet===
'''NOTE''': Most planets in ''Super Mario Galaxy'' are nameless. Unless otherwise noted, all headers are informal descriptors.
=====Starting planet=====
[[File:Gatewayplanet.png|200px|thumb|left|The starting planet]]
[[File:Gatewayplanet.png|200px|thumb|left|The starting planet]]
This is the first planet that Mario explores in the game. It is where Mario first wakes up after being blasted off [[Peach's Castle]] by [[Kamek]] in the opening cutscene. Here, he meets two yellow [[Luma]]s as well as an apricot Luma who transform into [[Star Bunny|Star Bunnies]] and asks him to play hide and seek with them. When they are all found, a large light beam goes down from the sky, and the gateway appears, and it is where Mario meets [[Rosalina]] for the first time. The planet itself has three holes in its surface (two of which connect to each other directly through the center of the planet), many small patches of flowers, two connecting [[Warp Pipe]]s, several [[rubbery bulb]]s, two small pools of water, two small cottages, a ring of vertically-positioned rock columns, and a castle-like monument on the top. The planet is also surrounded by a light blue atmosphere. Later in the game, Mario must use the power of the [[Red Star]] to collect 100 Purple Coins on this planet, enabling him to use the Red Star onboard the [[Comet Observatory]] as well. Rosalina mentions that this planet is dear to her and she looks forward to visiting it with the Lumas every one hundred years.
The starting planet is the first one that Mario explores in the game. It is where Mario first wakes up after being blasted off [[Peach's Castle]] by [[Kamek]] in the opening cutscene. Here, he meets two yellow [[Luma]]s as well as an [[Baby Luma|Apricot Luma]] who transform into [[Star Bunny|Star Bunnies]] and asks him to play hide and seek with them. When they are all found, a large light beam goes down from the sky, and the gateway appears, and it is where Mario meets [[Rosalina]] for the first time. The planet itself has three holes in its surface (two of which connect to each other directly through the center of the planet), many small patches of [[flower (environmental object)|flower]]s, two connecting [[Warp Pipe]]s, several [[rubbery bulb]]s, two small pools of water, two small cottages, a ring of vertically-positioned rock columns, and a castle-like monument on the top. The planet is also surrounded by a light blue atmosphere. Later in the game, Mario must use the power of the [[Red Star]] to collect 100 Purple Coins on this planet, enabling him to use the Red Star onboard the [[Comet Observatory]] as well. Rosalina mentions that this planet is dear to her and she looks forward to visiting it with the Lumas every one hundred years.
{{multiple image
{{multiple image
|align=right
|align=right
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|caption2=The castle structure on the Starting Planet
|caption2=The castle structure on the Starting Planet
}}
}}
[[Deep Dark Galaxy#Gateway Galaxy Planet|A planet]] found in the [[Deep Dark Galaxy]] resembles the Starting Planet of the Gateway Galaxy. It can be seen from the [[Deep Dark Galaxy#Wooden Planet|Wooden Planet]], as well as the [[Deep Dark Galaxy#Starting Planet|Starting Planet]]. The planet is accessible via a [[cannon]] on the latter, and is much smaller than the original one. There are three [[Goomba]]s here, and a yellow screw that can be unscrewed by [[Spin|spinning]] it, which will cause the planet to quickly shrink and disappear, at the same time revealing a large ring of [[coin]]s.
A planet found in the [[Deep Dark Galaxy]] resembles the starting planet of the Gateway Galaxy. It can be seen from the wooden planet, as well as its starting planet. The lookalike is accessible via a [[cannon]] on the latter, and is much smaller than the original planet. There are three [[Goomba]]s here, and a [[Screwtop|golden bolt]] that can be unscrewed by [[Spin|spinning]] it, which will cause the planet to quickly shrink and disappear, at the same time revealing a large ring of [[coin]]s.


After the credits have rolled, when the player has collected 120 [[Power Star]]s and defeated [[Bowser]] for a second time, the ending sequence that plays occurs here. In the sequence, Rosalina thanks the player and says that she will watch over them from beyond the stars. She then walks into the door of the small blue-roofed cottage on the planet and comes out of the door of the Gate, thereby revealing that the two are connected. It is also revealed that the Comet Observatory is most likely hidden somewhere on the planet (although it cannot be seen when the player actively explores it), as it emerges from behind the planet after Rosalina transforms it into a comet once again and pilots it away.
After the credits have rolled, when the player has collected 120 [[Power Star]]s and defeated [[Bowser]] for a second time, the ending sequence that plays occurs here. In the sequence, Rosalina thanks the player and says that she will watch over them from beyond the stars. She then walks into the door of the small blue-roofed cottage on the planet and comes out of the door of the Gate, thereby revealing that the two are connected. It is also revealed that the Comet Observatory is most likely hidden somewhere on the planet (although it cannot be seen when the player actively explores it), as it emerges from behind the planet after Rosalina transforms it into a comet once again and pilots it away.


=====Black Hole Planet=====
===Other planets===
[[File:Black Hole Planet.png|200px|thumb|left|[[Mario]] collecting [[Star Chip]]s on the {{conjectural|Black Hole Planet|planet}}.]]
[[File:Black Hole Planet.png|200px|thumb|left|[[Mario]] collecting [[Star Chip]]s on the hollow planet.]]
The '''Black Hole Planet'''<ref>Name confirmed by files found on noclip. [https://noclip.website/#smg/HeavensDoorGalaxy].</ref> is a planet made of nothing more than dirt, grass and stone. There is a [[black hole]] at its center, and it is also under constant bombardment by a [[meteor]] shower. There are five yellow [[Star Chip]]s on this planet that Mario must collect in order to proceed, as well as a rock with a [[1-Up Mushroom]] on top of it.
There are several other planets visited only during "[[Grand Star Rescue]]." They are inaccessible in subsequent visits to the Gateway Galaxy. The first of these is a another grassy planet, this one hollow and covered in holes. A [[black hole]] is at its center, and it is also being bombarded by [[meteor]]s. There are five [[Star Chip|Yellow Star Chip]]s on this planet that Mario must collect in order to proceed, as well as a stone pedestal with a [[1-Up Mushroom]] on top of it.
{{br}}
 
[[File:SMG Grand Goomba.png|thumb|200px|Mario on one of the metal planets.]]
The assembled Launch Star brings Mario to one of two '''metal planets'''. Both are brown in color, and have what appears to be metallic green power cables embedded in their surfaces which snake around the planets. In addition, both planets have [[Shock Wave Generator]]s that, when spun, will send vibrations across their surfaces, stunning all enemies within range. There are many [[Goomba]]s on both of these planets, as well as several [[Crystal (Super Mario Galaxy)|crystal]]s. A [[Big Goomba|Grand Goomba]] occurs on the second metal planet, the only one in the entire game.


=====Metallic planets=====
When Mario enters the [[Warp Pipe]] on the bottom of the second metallic planet, he will be taken to an inverted, spherical metal chamber with many [[Goomba]]s and [[Flipswitch Panel]]s inside. The goal is to shut down the machine and save the first of seven [[Grand Star]]s in the game by activating every Flipswitch Panel found on the inside of the planet to change all of them from yellow to blue, while simultaneously avoiding the many Goombas and electric platforms. There are several coins floating in the air as well. This is the only location in the game where Flipswitch Panels have circles on them instead of question marks or exclamation marks. It is also the only location where they must be turned off rather than on.
[[File:SMG Grand Goomba.png|thumb|left|200px|Mario on the planet]]
[[File:Metal Planets.png|200px|thumb|The two metallic planets in the Gateway Galaxy.]]
These are two metallic planets which look very similar to one another. Both planets are brown in color, and have what appears to be metallic green power cables embedded in their surfaces which snake around the planets. In addition, both planets have [[Shock Wave Generator]]s that, when spun, will send vibrations across them, stunning all enemies within range. There are many [[Goomba]]s on both of these planets, as well as several [[Crystal (Super Mario Galaxy)|crystal]]s. Also, on the second of the two is a [[Big Goomba|Grand Goomba]], the only one in the entire game. The Flipswitch Area is located inside the second metal planet, and is accessed via a [[Warp Pipe]].
{{br}}


=====Flipswitch area=====
[[Airship]]s fly in the background during "Grand Star Rescue," but they cannot be visited. It is revealed by using a flight hack that the airships are solid, but they have no [[gravity]]. The camera is very glitchy when Mario stands on them.<ref>https://tcrf.net/Super_Mario_Galaxy/Unused_Zones</ref>
[[File:Flipswitch Area.png|200px|thumb|left|The Flipswitch area, located inside the second of the two Metal Planets.]]  
[[File:SMG Gateway Metal Planet Interior.png|200px|thumb|The draining device]]
When the player enters the Warp Pipe on the bottom of the second metallic planet, he will be taken to an inverted, spherical metal chamber with many [[Goomba]]s and [[Flipswitch Panel]]s inside. The goal is to shut down the machine and save the first of seven [[Grand Star]]s in the game by activating every Flipswitch Panel found on the inside of the planet to change all of them from yellow to blue, while simultaneously avoiding the many Goombas and electric platforms. There are several coins floating in the air as well.
{{br}}


====Enemies====
==Enemies and obstacles==
<gallery>
<gallery>
SMG Goomba Model.png|[[Goomba]]s
SMG Goomba Model.png|[[Goomba]]s
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</gallery>
</gallery>


====Missions====
==Missions==
{{SMG missions table|sortable=yes
{{SMG missions table|sortable=yes
|mission1=[[Grand Star Rescue]]
|mission1=[[Grand Star Rescue]]
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}}
}}


==Other appearances==
===''Mario Kart'' series===
===''Mario Kart'' series===
The Starting Planet can be seen in [[3DS Rosalina's Ice World|Rosalina's Ice World]] in ''[[Mario Kart 7]]'', ''[[Mario Kart Tour]]'', and the {{a|BCP|l}}.
The Starting Planet can be seen in [[3DS Rosalina's Ice World|Rosalina's Ice World]] in ''[[Mario Kart 7]]'', ''[[Mario Kart Tour]]'', and the {{a|MK8DBCP|l}}.


===''Mario Tennis Open''===
===''Mario Tennis Open''===
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LuigiGalaxy.png|''Super Mario Galaxy''
LuigiGalaxy.png|''Super Mario Galaxy''
SMG Rosalina Intro Screenshot.png|''Super Mario Galaxy''
SMG Rosalina Intro Screenshot.png|''Super Mario Galaxy''
Metal Planets.png|''Super Mario Galaxy''
SMG Gateway Metal Planet Interior.png|''Super Mario Galaxy''
Flipswitch Area.png|''Super Mario Galaxy''
RosalinaIceWorld.png|''[[Mario Kart 7]]''
RosalinaIceWorld.png|''[[Mario Kart 7]]''
Galaxy Arena.jpg|''[[Mario Tennis Open]]''
Galaxy Arena.jpg|''[[Mario Tennis Open]]''
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==Trivia==
==Trivia==
*This is the only galaxy in the game where [[Flipswitch Panel]]s have circles in the middle instead of a "?" or "!" and must be turned off rather than on.
*This is the only galaxy in the game where the normal music does not play when chasing the bunnies. Instead, the music from this galaxy is remixed.
*This is the only galaxy in the game where the normal music does not play when chasing the bunnies. Instead, the music from this galaxy is remixed.
*In the background (like Bowser's Star Reactor later on in the game), there are inaccessible Airships. They are revealed by using a flight hack that the Airships are solid, but have no gravity. However, the camera is very glitchy when Mario or Luigi stands on them.<ref>https://tcrf.net/Super_Mario_Galaxy/Unused_Zones</ref>


==References==
==References==

Latest revision as of 23:41, January 20, 2025

Gateway Galaxy
A screenshot of Gateway Galaxy during the "Grand Star Rescue" mission from Super Mario Galaxy.
Screenshot of the starting planet during "Grand Star Rescue."
Area Gate
How to unlock Complete King Kaliente's Spicy Return
Comet(s) Purple Comet
Mission(s) Grand Star Rescue
Gateway's Purple Coins
Stars Grand StarRed Power Star
Galaxy icon None
“There's a connection here to deep space, far from your lands. We call it the gateway to the starry sky.”
Luma, Super Mario Galaxy

The Gateway Galaxy is the first of the many galaxies from Super Mario Galaxy for the Wii. It serves as the opening level for the game and after Mario clears its first mission. The galaxy is one of two galaxies (the other one being the Buoy Base Galaxy) to only feature two Power Stars. It is unrevisitable until the Gate is unlocked later on in the game. It has the only Purple Coin mission in the game that can be played before beating Bowser. This galaxy is one of the two galaxies to have a purple coin mission without a Prankster Comet, the other one being the Grand Finale Galaxy. The Gateway Galaxy also contains the only Grand Star not obtained by fighting a boss, as well as the only red Power Star in the game.

Layout[edit]

Starting planet[edit]

Mario in the Gateway Galaxy on the only planet
The starting planet

The starting planet is the first one that Mario explores in the game. It is where Mario first wakes up after being blasted off Peach's Castle by Kamek in the opening cutscene. Here, he meets two yellow Lumas as well as an Apricot Luma who transform into Star Bunnies and asks him to play hide and seek with them. When they are all found, a large light beam goes down from the sky, and the gateway appears, and it is where Mario meets Rosalina for the first time. The planet itself has three holes in its surface (two of which connect to each other directly through the center of the planet), many small patches of flowers, two connecting Warp Pipes, several rubbery bulbs, two small pools of water, two small cottages, a ring of vertically-positioned rock columns, and a castle-like monument on the top. The planet is also surrounded by a light blue atmosphere. Later in the game, Mario must use the power of the Red Star to collect 100 Purple Coins on this planet, enabling him to use the Red Star onboard the Comet Observatory as well. Rosalina mentions that this planet is dear to her and she looks forward to visiting it with the Lumas every one hundred years.

The Garden Planet in the Gateway Galaxy
The Starting Planet's garden area
The Castle in the Gateway Galaxy
The castle structure on the Starting Planet

A planet found in the Deep Dark Galaxy resembles the starting planet of the Gateway Galaxy. It can be seen from the wooden planet, as well as its starting planet. The lookalike is accessible via a cannon on the latter, and is much smaller than the original planet. There are three Goombas here, and a golden bolt that can be unscrewed by spinning it, which will cause the planet to quickly shrink and disappear, at the same time revealing a large ring of coins.

After the credits have rolled, when the player has collected 120 Power Stars and defeated Bowser for a second time, the ending sequence that plays occurs here. In the sequence, Rosalina thanks the player and says that she will watch over them from beyond the stars. She then walks into the door of the small blue-roofed cottage on the planet and comes out of the door of the Gate, thereby revealing that the two are connected. It is also revealed that the Comet Observatory is most likely hidden somewhere on the planet (although it cannot be seen when the player actively explores it), as it emerges from behind the planet after Rosalina transforms it into a comet once again and pilots it away.

Other planets[edit]

Mario collecting Star Chips on the hollow planet.

There are several other planets visited only during "Grand Star Rescue." They are inaccessible in subsequent visits to the Gateway Galaxy. The first of these is a another grassy planet, this one hollow and covered in holes. A black hole is at its center, and it is also being bombarded by meteors. There are five Yellow Star Chips on this planet that Mario must collect in order to proceed, as well as a stone pedestal with a 1-Up Mushroom on top of it.

Shock Wave Generators and a Big Goomba in the Gateway Galaxy
Mario on one of the metal planets.

The assembled Launch Star brings Mario to one of two metal planets. Both are brown in color, and have what appears to be metallic green power cables embedded in their surfaces which snake around the planets. In addition, both planets have Shock Wave Generators that, when spun, will send vibrations across their surfaces, stunning all enemies within range. There are many Goombas on both of these planets, as well as several crystals. A Grand Goomba occurs on the second metal planet, the only one in the entire game.

When Mario enters the Warp Pipe on the bottom of the second metallic planet, he will be taken to an inverted, spherical metal chamber with many Goombas and Flipswitch Panels inside. The goal is to shut down the machine and save the first of seven Grand Stars in the game by activating every Flipswitch Panel found on the inside of the planet to change all of them from yellow to blue, while simultaneously avoiding the many Goombas and electric platforms. There are several coins floating in the air as well. This is the only location in the game where Flipswitch Panels have circles on them instead of question marks or exclamation marks. It is also the only location where they must be turned off rather than on.

Airships fly in the background during "Grand Star Rescue," but they cannot be visited. It is revealed by using a flight hack that the airships are solid, but they have no gravity. The camera is very glitchy when Mario stands on them.[1]

Enemies and obstacles[edit]

Missions[edit]

Mission Image Summary

Grand Star Rescue Mario finally catches the rabbit Mario has to recover the first Grand Star.
Gateway's Purple Coins Gateway's Purple Coins Mario has to collect Purple Coins using the Red Star power-up.

Other appearances[edit]

Mario Kart series[edit]

The Starting Planet can be seen in Rosalina's Ice World in Mario Kart 7, Mario Kart Tour, and the Mario Kart 8 Deluxe – Booster Course Pass.

Mario Tennis Open[edit]

The Starting Planet can be seen below Galaxy Arena in Mario Tennis Open.

Super Smash Bros. series[edit]

Mario Galaxy, a stage in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate, is based on the Starting Planet.

Super Nintendo World[edit]

The Starting Planet appears in the Yoshi's Adventure ride at Super Nintendo World.

Profiles[edit]

Super Mario Galaxy trading cards[edit]

Image Name Type Description
FirstJourneyTradingCard.png Mario's First Journey Location On his first stop in the galaxy, Mario learns how to navigate the gravity field and avoid the life-threatening black hole, which is in the center of this little planet. Mario can also use his newfound ability to Star Spin to shatter crystals that have encased Star Chips. Once Mario collects all five, he can assemble the Launch Star and rocket to the next galaxy.
PrologueTradingCard.png A Prologue to the Comet Observatory Location This metal planet is plagued by Goombas, so Mario needs a quick way to get rid of these baddies. Star-Spin next to the planet's tall spire and send a shock wave that stuns all the enemies. Grab the key from the Luma, and launch to the next metal planet, where an even bigger Goomba awaits. Here, Mario must free a Grand Star and launch to the Comet Observatory where the real challenges begin.
MarioInTrainingTradingCard.png Mario in Training Location After Bowser's attack and blast that sent Mario drifting out into space, our hero wakes up on this planet. He's greeted by a Luma that wants to teach him important planet-hopping tricks. This is where he meets Rosalina, who grants him a critical power — the Star Spin. Mario will stop here again toward the end of his journey to acquire the power of flight from a Red Luma.

Music[edit]

Icon of an audio speaker. Gateway Galaxy - Music playing in Gateway Galaxy
File infoMedia:Gateway Galaxy Super Mario Galaxy.oga
0:30
Help:MediaHaving trouble playing?

Gallery[edit]

Artwork[edit]

Textures[edit]

Screenshots[edit]

Photographs[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ヘブンズドアギャラクシー[?]
Hebunzu Doa Gyarakushī
Heaven's Door Galaxy. The phrase ヘブンズドア "Heaven's Door" is sometimes written as "天の扉", but still read as ヘブンズドア.[2]
Chinese 天之门银河[3]
Tiān zhī mén yínhé
Heaven's Door Galaxy
French Portail céleste[?] Celestial gate
German Sternentor-Galaxie[?] Star Gate Galaxy
Italian Galassia Varco Celestiale[?] Celestial Passage Galaxy
Korean 헤븐스 도어 갤럭시[?]
Hebeunseu Do'eo Gaelleoksi
Heaven's Door Galaxy
Spanish (NOA) Galaxia de la Puerta Celestial[?] Heavenly Gate Galaxy
Spanish (NOE) Galaxia Puerta Celestial[?] Heavenly Gate Galaxy

Trivia[edit]

  • This is the only galaxy in the game where the normal music does not play when chasing the bunnies. Instead, the music from this galaxy is remixed.

References[edit]