Horror Land: Difference between revisions

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'''Horror Land''' is a haunted forest in [[Mario Land (Mario Party 2)|Mario Land]] in ''[[Mario Party 2]]''. Players are dressed as wizards and have "Wizard" in their names. The gimmick of this board is that it alternates between night and day every two turns. There are more [[Boo]]s here than on any other board, including the difficult-to-reach [[Big Boo (character)|Big Boo]] (who steals [[coin]]s and [[Star (Mario Party series)|star]]s from all the other players for three times the normal price of the average Boo). The time of day determines which Boos are available, with an image of a Boo being displayed on their respective gravestone. [[Whomp]]s guard three separate junctions, and players who wish to take the path Whomp is blocking have to pay him 5 coins. Players that take the path Whomp is not guarding makes him move to that pathway (these Whomps are similar to the ones from [[DK's Jungle Adventure]]). At nighttime, the Whomps are under a spell that makes them unable to move. The day-and-night system would become the foundation on which ''[[Mario Party 6]]'' was built. [[Mad Piano]] makes a cameo in this course, but only at night.
'''Horror Land''' is a haunted forest in [[Mario Land (Mario Party 2)|Mario Land]] in ''[[Mario Party 2]]''. Players are dressed as wizards and have "Wizard" in their names. The gimmick of this board is that it alternates between night and day every two turns. There are more [[Boo]]s here than on any other board, including the difficult-to-reach [[Big Boo (character)|Big Boo]] (who steals [[coin]]s and [[Star (Mario Party series)|star]]s from all the other players for three times the normal price of the average Boo). The time of day determines which Boos are available, with an image of a Boo being displayed on their respective gravestone. [[Whomp]]s guard three separate junctions, and players who wish to take the path Whomp is blocking have to pay him 5 coins. Players that take the path Whomp is not guarding makes him move to that pathway (these Whomps are similar to the ones from [[DK's Jungle Adventure]]). At nighttime, the Whomps are under a spell that makes them unable to move. The day-and-night system would become the foundation on which ''[[Mario Party 6]]'' was built. [[Mad Piano]] makes a cameo in this course, but only at night.


When players come to [[Mr. I]]'s warp spot, he appears to them asking if they want to see his magic. If they accept, Mr. I takes them, and any other players in the way, to the warp spot on the other side of the board. The fee for this is 10 coins during the day and 5 at night. There are other ways of changing the time of day rather than just waiting 2 turns for day to turn to night and vice versa. Landing on a [[Event Space|Happening Space]] also changes the time. At nighttime, players that come by a dancing floor are asked by a few Boos and Mr. I's if they want to dance with them for 20 coins. Accepting this makes night become day. During the daytime, players that come by the "Mystery Mansion" at the top of the board are answered at the door by [[Kamek]] the [[Magikoopa]]. He asks players if they want him to light the "Darkness Lamp" for 10 coins. If accepted, he lights it, and day becomes night. If the player passes the mansion at night, they hear loud and festive noises, implying a party. The Item [[Minigame]] is [[Coffin Congestion]], and the Duel minigame is [[Mushroom Brew]].
When players come to [[Mr. I]]'s warp spot, he appears to them asking if they want to see his magic. If they accept, Mr. I takes them, and any other players in the way, to the warp spot on the other side of the board. The fee for this is 10 coins during the day and 5 at night. There are other ways of changing the time of day rather than just waiting 2 turns for day to turn to night and vice versa. Landing on a [[Event Space|Happening Space]] also changes the time. At nighttime, players that come by a dancing floor are asked by a few Boos and Mr. I's if they want to dance with them for 10 coins. Accepting this makes night become day. During the daytime, players that come by the "Mystery Mansion" at the top of the board are answered at the door by [[Kamek]] the [[Magikoopa]]. He asks players if they want him to light the "Darkness Lamp" for 10 coins. If accepted, he lights it, and day becomes night. If the player passes the mansion at night, they hear loud and festive noises, implying a party. The Item [[Minigame]] is [[Coffin Congestion]], and the Duel minigame is [[Mushroom Brew]].


At the end of the game when Toad is about to announce the winner, he is interrupted by a red [[Koopa Troopa]] who comes and alerts the players that the villain of the board, [[Bowser|Wizard Bowser]], is out causing havoc in the forest. A cutscene then shows a green Koopa wandering the woods at night. He gets surprised by a Boo, who quickly leaves. A cloaked figure then comes to help, but it turns out to be Wizard Bowser. He turns the Koopa into a [[frog]], but at that moment, the winner of the game comes to the rescue. They turn the Koopa back to normal (using the Magic of Truth) and then engages in a power struggle against Bowser. Bowser loses, getting turned into a frog himself, and hops away. This leaves the winner to be congratulated by the other players, [[Toad]], Koopa, and the [[Star (Mario Party series)|Star]].
At the end of the game when Toad is about to announce the winner, he is interrupted by a red [[Koopa Troopa]] who comes and alerts the players that the villain of the board, [[Bowser|Wizard Bowser]], is out causing havoc in the forest. A cutscene then shows a green Koopa wandering the woods at night. He gets surprised by a Boo, who quickly leaves. A cloaked figure then comes to help, but it turns out to be Wizard Bowser. He turns the Koopa into a [[frog]], but at that moment, the winner of the game comes to the rescue. They turn the Koopa back to normal (using the Magic of Truth) and then engages in a power struggle against Bowser. Bowser loses, getting turned into a frog himself, and hops away. This leaves the winner to be congratulated by the other players, [[Toad]], Koopa, and the [[Star (Mario Party series)|Star]].
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The following tables show how many spaces there are on the board, and how many there are of a certain type.
The following tables show how many spaces there are on the board, and how many there are of a certain type.


===''Mario Party Superstars''===
===''Mario Party 2''===
{|class="wikitable"
{|class="wikitable"
|-
|-
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|}


==Shop==
==Item Shop==
===''Mario Party 2''===
===''Mario Party 2''===
{{main|Item Shop (Mario Party series)#Mario Party 2}}
{{main|Item Shop (Mario Party series)#Mario Party 2}}
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|3 coins
|3 coins
|
|
|-
![[File:Item MPS Mushroom.png|50px]]<br>[[Mushroom]]
|3 coins
|Only available before shop inventory is updated.
|-
|-
![[File:MPS Cursed Dice Block.png|50px]]<br>[[Creepy Dice Block|Cursed Dice Block]]
![[File:MPS Cursed Dice Block.png|50px]]<br>[[Creepy Dice Block|Cursed Dice Block]]
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|
|
|-
|-
![[File:Item MPS Warp Block.png|50px]]<br>[[Warp Block]]
![[File:Item MPS Chomp Call.png|50px]]<br>[[Chomp Call]]
|7 coins
|7 coins
|
|
|-
|-
![[File:Item MPS Chomp Call.png|50px]]<br>[[Chomp Call]]
![[File:Item MPS Warp Block.png|50px]]<br>[[Warp Block]]
|7 coins
|7 coins
|Only available after shop inventory is updated.
|Only available after shop inventory is updated.
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![[File:MPS Custom Dice Block.png|50px]]<br>[[Custom Dice Block]]
![[File:MPS Custom Dice Block.png|50px]]<br>[[Custom Dice Block]]
|12 coins
|12 coins
|
|Only available after shop inventory is updated.
|}
|}



Latest revision as of 22:21, December 7, 2024

Horror Land
Daytime
Daytime
Nighttime
Nighttime
Appears in Mario Party 2
Mario Party Superstars
Difficulty ★★★ (Mario Party 2)
★★★★★ (Superstars)
Availability Default
Description "Become wizards and venture through the haunted forest."
Music sample
Mario Party 2:

Mario Party Superstars (Day):

Mario Party Superstars (Night):

Mario Party Superstars (Homestretch - Day):

Mario Party Superstars (Homestretch - Night):
“When two turns pass, day turns to night or night turns to day. The time of day will also change when you land on a ? Space. The Whomps blocking the paths cannot move at night, so choose your path carefully.”
Mario Party 2 instruction booklet
“We're here, everyone! This is Horror Land!!! In this haunted forest, witches' cottages line the paths, and ghosts gather after nightfall. Wield the magic of truth and justice when venturing through the forest. Your objective this time, is to defeat the Wizard Bowser, a resident of the haunted forest. Defeat Bowser to become the Super Star of Horror Land!!!”
Toad, Mario Party 2
Horror Land
Horror Land logo

Horror Land is a haunted forest in Mario Land in Mario Party 2. Players are dressed as wizards and have "Wizard" in their names. The gimmick of this board is that it alternates between night and day every two turns. There are more Boos here than on any other board, including the difficult-to-reach Big Boo (who steals coins and stars from all the other players for three times the normal price of the average Boo). The time of day determines which Boos are available, with an image of a Boo being displayed on their respective gravestone. Whomps guard three separate junctions, and players who wish to take the path Whomp is blocking have to pay him 5 coins. Players that take the path Whomp is not guarding makes him move to that pathway (these Whomps are similar to the ones from DK's Jungle Adventure). At nighttime, the Whomps are under a spell that makes them unable to move. The day-and-night system would become the foundation on which Mario Party 6 was built. Mad Piano makes a cameo in this course, but only at night.

When players come to Mr. I's warp spot, he appears to them asking if they want to see his magic. If they accept, Mr. I takes them, and any other players in the way, to the warp spot on the other side of the board. The fee for this is 10 coins during the day and 5 at night. There are other ways of changing the time of day rather than just waiting 2 turns for day to turn to night and vice versa. Landing on a Happening Space also changes the time. At nighttime, players that come by a dancing floor are asked by a few Boos and Mr. I's if they want to dance with them for 10 coins. Accepting this makes night become day. During the daytime, players that come by the "Mystery Mansion" at the top of the board are answered at the door by Kamek the Magikoopa. He asks players if they want him to light the "Darkness Lamp" for 10 coins. If accepted, he lights it, and day becomes night. If the player passes the mansion at night, they hear loud and festive noises, implying a party. The Item Minigame is Coffin Congestion, and the Duel minigame is Mushroom Brew.

At the end of the game when Toad is about to announce the winner, he is interrupted by a red Koopa Troopa who comes and alerts the players that the villain of the board, Wizard Bowser, is out causing havoc in the forest. A cutscene then shows a green Koopa wandering the woods at night. He gets surprised by a Boo, who quickly leaves. A cloaked figure then comes to help, but it turns out to be Wizard Bowser. He turns the Koopa into a frog, but at that moment, the winner of the game comes to the rescue. They turn the Koopa back to normal (using the Magic of Truth) and then engages in a power struggle against Bowser. Bowser loses, getting turned into a frog himself, and hops away. This leaves the winner to be congratulated by the other players, Toad, Koopa, and the Star.

This board returns in Mario Party Superstars. In this version of the board, Big Boo is replaced by King Boo and players no longer wear costumes. Additionally, the Whomps only move if players take the path they are guarding. The theming of the board has been retooled to better match the typical horror theming in the Super Mario franchise, with details like the road, crashed taxi, and pumpkin patch being removed. The ending from the original game does not appear, but when the Super Star is announced, Mr. I attacks the losing players from fourth to second place.

Spaces[edit]

The following tables show how many spaces there are on the board, and how many there are of a certain type.

Mario Party 2[edit]

Type of Space Number of Spaces
Blue Space
Blue Spaces
60
Red Space
Red Spaces
8
Happening Space
Happening Spaces
8
Battle Space
Battle Spaces
5
Chance Time Space
Chance Spaces
2
Item Space
Item Spaces
6
Bank Space
Bank Spaces
2
Bowser Space
Bowser Spaces
5
Total of Spaces 96

Mario Party Superstars[edit]

Type of Space Number of Spaces
A Blue Space in Mario Party Superstars
Blue Spaces
34
A Red Space in Mario Party Superstars
Red Spaces
8
The Event Space from Mario Party Superstars
Event Spaces
7
The VS Space in Mario Party Superstars
VS Spaces
4
The Chance Time Space from Mario Party Superstars
Chance Time Spaces
2
An Item Space in Mario Party Superstars
Item Spaces
7
The Bank Space from Mario Party Superstars
Bank Spaces
3
A Lucky Space in Mario Party Superstars
Lucky Spaces
24
A Bowser Space in Mario Party Superstars
Bowser Spaces
4
Total of Spaces 93

Item Shop[edit]

Mario Party 2[edit]

Main article: Item Shop (Mario Party series) § Mario Party 2

All shops in Mario Party 2 use the same shop, except Bowser Land.

Mario Party Superstars[edit]

Item Cost Notes
Skeleton Key from Mario Party Superstars
Skeleton Key
3 coins
Mushroom from Mario Party Superstars
Mushroom
3 coins Only available before shop inventory is updated.
Artwork of a Cursed Dice Block in Mario Party Superstars
Cursed Dice Block
3 coins Only available before shop inventory is updated.
Artwork of Double Dice in Mario Party Superstars
Double Dice
5 coins
Chomp Call from Mario Party Superstars
Chomp Call
7 coins
Warp Block from Mario Party Superstars
Warp Block
7 coins Only available after shop inventory is updated.
Artwork of Triple Dice in Mario Party Superstars
Triple Dice
10 coins Only available after shop inventory is updated.
Artwork of a Custom Dice Block in Mario Party Superstars
Custom Dice Block
12 coins Only available after shop inventory is updated.

Gallery[edit]

Mario Party 2[edit]

Mario Party Superstars[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ホラーランド[?]
Horā Rando
Horror Land
Chinese (simplified) 恐怖乐园[?]
Kǒngbù Lèyuán
Scary Park
Chinese (traditional) 恐怖樂園[?]
Kǒngbù Lèyuán
Scary Park
Dutch Griezelland[?] Creepy Land
French Pays Horreur[?] Horror Country Mario Party 2
Pays de l'horreur[?] Mario Party Superstars
German Horror-Land[?] -
Italian Horror Land[?] - Mario Party 2
Terra del terrore[?] Land of terror Mario Party Superstars
Korean 호러 랜드[?]
Horeo Raendeu
Horror Land
Portuguese Medolândia[?] Fear land
Russian Страна страха[?]
Strana strakha
Horror Land
Spanish (NOA) La tierra del terror[?] The Horror Land
Spanish (NOE) Mundo del Terror[?] World of Terror Mario Party 2
La tierra del terror[?] The Horror Land Mario Party Superstars

Trivia[edit]

  • If the player looks closely at Mr. I's path, they can see that there is a pumpkin that was rolled over, presumably by Mr. I himself.