Light-Wave Battle: Difference between revisions

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{{New subject}}
{{minigame infobox
{{minigame infobox
|image=[[File:SMPJ Light-Wave Battle.png|260px]]
|image=[[File:SMPJ Light-Wave Battle.png|260px]]
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|SpaE=Batalla de luz<ref>https://www.gamereactor.es/super-mario-party-jamboree-guia-para-sacar-los-5-juegos-de-jefes-ocultos-1254363/</ref>  
|Jap=ライトウェーブバトル
|JapR=Raito Wēbu Batoru
|JapM=Light-Wave Battle
|JapC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~jaJP.nx.bea</code>. File within the archive is in folder <code>message~jaJP.nx.bea/mess/bin/jaJP</code>, <code>im_mg.msbt</code>, field <code>im_mg0108_name</code>. Accessed October 17, 2024.</ref>
|ChiS=光波对战
|ChiSR=Guāngbō Duìzhàn
|ChiSM=Light-Wave Battle
|ChiSC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~zhCN.nx.bea</code>. File within the archive is in folder <code>message~zhCN.nx.bea/mess/bin/zhCN</code>, <code>im_mg.msbt</code>, field <code>im_mg0108_name</code>. Accessed October 17, 2024.</ref>
|ChiT=光波對戰
|ChiTR=Guāngbō Duìzhàn
|ChiTM=Light-Wave Battle
|ChiTC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~zhTW.nx.bea</code>. File within the archive is in folder <code>message~zhTW.nx.bea/mess/bin/zhTW</code>, <code>im_mg.msbt</code>, field <code>im_mg0108_name</code>. Accessed October 17, 2024.</ref>
|Dut=Lichtgolfgevecht
|DutM=Light-wave battle
|DutC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~nlEU.nx.bea</code>. File within the archive is in folder <code>message~nlEU.nx.bea/mess/bin/nlEU</code>, <code>im_mg.msbt</code>, field <code>im_mg0108_name</code>. Accessed October 17, 2024.</ref>
|Fre=Mauvaises ondes
|FreM=Bad vibes/waves
|FreC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~frEU.nx.bea</code>. File within the archive is in folder <code>message~frEU.nx.bea/mess/bin/frEU</code>, <code>im_mg.msbt</code>, field <code>im_mg0108_name</code>. Canadian French, found in <code>message~frCA.nx.bea</code>, is the same. Accessed October 17, 2024.</ref>
|Ger=Lichtwellen-Leuchterei
|GerM=Light-wave shining
|GerC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~deEU.nx.bea</code>. File within the archive is in folder <code>message~deEU.nx.bea/mess/bin/deEU</code>, <code>im_mg.msbt</code>, field <code>im_mg0108_name</code>. Accessed October 17, 2024.</ref>
|Ita=Battaglia di onde luminose
|ItaM=Light-wave battle
|ItaC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~itEU.nx.bea</code>. File within the archive is in folder <code>message~itEU.nx.bea/mess/bin/itEU</code>, <code>im_mg.msbt</code>, field <code>im_mg0108_name</code>. Accessed October 17, 2024.</ref>
|Kor=라이트 웨이브 배틀
|KorR=Raiteu Weibeu Baeteul
|KorM=Light-Wave Battle
|KorC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~koKR.nx.bea</code>. File within the archive is in folder <code>message~koKR.nx.bea/mess/bin/koKR</code>, <code>im_mg.msbt</code>, field <code>im_mg0108_name</code>. Accessed October 17, 2024.</ref>
|Por=Ondas luminosas
|PorM=Light waves
|PorC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~ptBR.nx.bea</code>. File within the archive is in folder <code>message~ptBR.nx.bea/mess/bin/ptBR</code>, <code>im_mg.msbt</code>, field <code>im_mg0108_name</code>. Accessed October 17, 2024.</ref>
|Rus=Cветовые волны
|RusR=Svetovyye volny
|RusM=Light waves
|RusC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~ruEU.nx.bea</code>. File within the archive is in folder <code>message~ruEU.nx.bea/mess/bin/ruEU</code>, <code>im_mg.msbt</code>, field <code>im_mg0108_name</code>. Accessed October 17, 2024.</ref>
|SpaA=Batalla de luces
|SpaAM=Battle of lights
|SpaAC=<ref>Datamine of ''Super Mario Party Jamboree'' archive found in <code>Archive/message~esUS.nx.bea</code>. File within the archive is in folder <code>message~esUS.nx.bea/mess/bin/esUS</code>, <code>im_mg.msbt</code>, field <code>im_mg0108_name</code>. Accessed October 17, 2024.</ref>
|SpaE=Batalla de luz
|SpaEM=Light Battle
|SpaEM=Light Battle
|SpaEC=<ref>{{cite|author=Caballero, David|date=October 28, 2024|url=https://www.gamereactor.es/super-mario-party-jamboree-guia-para-sacar-los-5-juegos-de-jefes-ocultos-1254363|title=Super Mario Party Jamboree - Guía para sacar los 5 juegos de jefes ocultos|publisher=Gamereactor|accessdate=October 22, 2024}}</ref>
}}
}}


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[[Category:4-player minigames]]
[[Category:4-player minigames]]
[[Category:Super Mario Party Jamboree new minigames]]
[[Category:Super Mario Party Jamboree new minigames]]
[[it:Battaglia di onde luminose]]

Latest revision as of 07:22, November 17, 2024

Light-Wave Battle
Light-Wave Battle
Appears in Super Mario Party Jamboree
Type 4-Player minigame
Time limit 60 seconds
Music track Too Dangerous

Light-Wave Battle is a 4-Player minigame appearing in Super Mario Party Jamboree.

Introduction[edit]

The player on the top left ground-pounds the button below them, sending a ring of light over which the other players jump.

Gameplay[edit]

Each of the four players is placed on a circular device at the minigame's start. When a player performs a Ground Pound on a button, a ring of light is emitted in the direction of the other players, in a similar fashion to Pulse Beams. Getting hit by a ring of light stuns the player for a few seconds; getting hit three times eliminates them. Ground-pounding closer to the ground makes the rings go slower, while ground-pounding at the maximum height of the character's jump makes the rings go faster. Rings can be evaded by jumping over them, either with a regular jump or with a Ground Pound. The minigame ends either when one or no players remain (possible through double elimination) or when the time limit is depleted. Depending on the minigame's end, the winning players are, respectively, the last surviving players, the players who where last eliminated, or the surviving player(s) with the least damage taken upon the time running out.

Ending[edit]

The players stand in front of the arena, celebrating or pouting their victory or loss.

Controls[edit]

  • Single Joy-Con Right Button – Jump
  • Single Joy-Con Right Button Single Joy-Con Right Button – Ground Pound

In-game text[edit]

Jump to dodge light waves. Attack your opponents by doing a Ground Pound to send out light waves of your own!

Names in other languages[edit]

Language Name Meaning Notes
Japanese ライトウェーブバトル[1]
Raito Wēbu Batoru
Light-Wave Battle
Chinese (simplified) 光波对战[2]
Guāngbō Duìzhàn
Light-Wave Battle
Chinese (traditional) 光波對戰[3]
Guāngbō Duìzhàn
Light-Wave Battle
Dutch Lichtgolfgevecht[4] Light-wave battle
French Mauvaises ondes[5] Bad vibes/waves
German Lichtwellen-Leuchterei[6] Light-wave shining
Italian Battaglia di onde luminose[7] Light-wave battle
Korean 라이트 웨이브 배틀[8]
Raiteu Weibeu Baeteul
Light-Wave Battle
Portuguese Ondas luminosas[9] Light waves
Russian Cветовые волны[10]
Svetovyye volny
Light waves
Spanish (NOA) Batalla de luces[11] Battle of lights
Spanish (NOE) Batalla de luz[12] Light Battle

References[edit]

  1. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~jaJP.nx.bea. File within the archive is in folder message~jaJP.nx.bea/mess/bin/jaJP, im_mg.msbt, field im_mg0108_name. Accessed October 17, 2024.
  2. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~zhCN.nx.bea. File within the archive is in folder message~zhCN.nx.bea/mess/bin/zhCN, im_mg.msbt, field im_mg0108_name. Accessed October 17, 2024.
  3. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~zhTW.nx.bea. File within the archive is in folder message~zhTW.nx.bea/mess/bin/zhTW, im_mg.msbt, field im_mg0108_name. Accessed October 17, 2024.
  4. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~nlEU.nx.bea. File within the archive is in folder message~nlEU.nx.bea/mess/bin/nlEU, im_mg.msbt, field im_mg0108_name. Accessed October 17, 2024.
  5. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~frEU.nx.bea. File within the archive is in folder message~frEU.nx.bea/mess/bin/frEU, im_mg.msbt, field im_mg0108_name. Canadian French, found in message~frCA.nx.bea, is the same. Accessed October 17, 2024.
  6. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~deEU.nx.bea. File within the archive is in folder message~deEU.nx.bea/mess/bin/deEU, im_mg.msbt, field im_mg0108_name. Accessed October 17, 2024.
  7. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~itEU.nx.bea. File within the archive is in folder message~itEU.nx.bea/mess/bin/itEU, im_mg.msbt, field im_mg0108_name. Accessed October 17, 2024.
  8. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~koKR.nx.bea. File within the archive is in folder message~koKR.nx.bea/mess/bin/koKR, im_mg.msbt, field im_mg0108_name. Accessed October 17, 2024.
  9. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~ptBR.nx.bea. File within the archive is in folder message~ptBR.nx.bea/mess/bin/ptBR, im_mg.msbt, field im_mg0108_name. Accessed October 17, 2024.
  10. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~ruEU.nx.bea. File within the archive is in folder message~ruEU.nx.bea/mess/bin/ruEU, im_mg.msbt, field im_mg0108_name. Accessed October 17, 2024.
  11. ^ Datamine of Super Mario Party Jamboree archive found in Archive/message~esUS.nx.bea. File within the archive is in folder message~esUS.nx.bea/mess/bin/esUS, im_mg.msbt, field im_mg0108_name. Accessed October 17, 2024.
  12. ^ Caballero, David (October 28, 2024). Super Mario Party Jamboree - Guía para sacar los 5 juegos de jefes ocultos. Gamereactor. Retrieved October 22, 2024.