MarioWiki:Proposals: Difference between revisions

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==Writing guidelines==
==Writing guidelines==
===Encourage concise, consistent and minimalistic layouts and design for tables===
''None at the moment.''
Tables in game articles are a total playground. Overall, they often are as inconsistent and showy as they can be, and are often laid out in such a way that it makes them worse to read. Some are more extreme than others, like driver and track tables in [[Mario Kart (series)|''Mario Kart'']] articles, such as [https://www.mariowiki.com/index.php?title=Mario_Kart_64&oldid=4402277#Courses this] and [https://www.mariowiki.com/index.php?title=Mario_Kart_7&oldid=4401364#Drivers this]. Those ostentatious charts look like they belong in a promotional website rather than in an encyclopedia, and do not prioritize ease of reading and data relevancy. Some are not all that exaggerated, but still look over the top, overstyled and are more spacious than they need to be. Maybe people think it is more fun to design them like that, but they look unprofessional.
 
That being said, these are the points I judged good ones to encourage when it comes to creating tables:
 
'''1. Uniformly use plain wikitable style for regular tables.''' Pages often use several styles for tables for no reason (the [https://www.mariowiki.com/index.php?title=Paper_Mario:_Sticker_Star&oldid=4399708 article for ''Paper Mario: Sticker Star''] uses four styles throughout, [https://www.mariowiki.com/index.php?title=Paper_Mario:_Sticker_Star&oldid=4399708#Status_effects here], [https://www.mariowiki.com/index.php?title=Paper_Mario:_Sticker_Star&oldid=4399708#Characters here], [https://www.mariowiki.com/index.php?title=Paper_Mario:_Sticker_Star&oldid=4399708#Locations here] and [https://www.mariowiki.com/index.php?title=Paper_Mario:_Sticker_Star&oldid=4399708#Super_Flags here]). The wikitable style is pretty standard, so it makes sense to use it consistently.
 
'''2. Prefer to lay out table data in simple rows or columns.''' If the table data fits well in a "one entry per row or column" format, do it, rather than attempting to use more elaborate, arbitrary layouts. Some examples of such arbitrary layouts are [https://www.mariowiki.com/Mario_Kart_7#Vehicle_parts this table], which is laid out like it is a grid of infoboxes, and [https://www.mariowiki.com/index.php?title=Super_Mario_RPG:_Legend_of_the_Seven_Stars&oldid=4379392#Objects this set of tables]. If you judge it wouldn't work to make a table fit that minimal layout, try making it the closest possible to it.
 
'''3. Avoid using images of text in lieu of actual text.''' This is often done for the name of the subject, and it is purely for decoration purposes. Cases include Mario's name and stat names [https://www.mariowiki.com/index.php?title=Paper_Mario:_Sticker_Star&oldid=4399708#Mario.27s_stats here] and board names [https://www.mariowiki.com/index.php?title=Mario_Party_2&oldid=4403544#Boards here] (notice that the images in those examples are not there for mere visual reference, as they replace links; the editor likely wanted to add some flavor to the table). It makes the text less straightforward to read, in some cases duplicates it, because normal text is used alongside the image. Another common occurence is using images of stars or other icons to represent scales (such as "X out of 5 stars" scales), when you could use standard star characters (★ and ☆) instead. That does not mean to ''never'' use images instead of text, only consider whether it is worth it or not. For example, [https://www.mariowiki.com/index.php?title=Mario_Kart_8&oldid=4403601#Drivers.27_and_vehicle_parts.27_statistics_2 this] is a ''good'' use of images replacing text because writing the names for each driver and part as text would make it harder for the reader to quickly find the desired info.
 
'''4. Avoid using more images than necessary to illustrate the subject.''' This is also often used for decoration and visual effect. As an example, playable character tables in sports games articles (such as [https://www.mariowiki.com/index.php?title=Mario_Superstar_Baseball&oldid=4392117#Characters this] and [https://www.mariowiki.com/index.php?title=Super_Mario_Kart&oldid=4392250#Drivers this]), where the playable characters' table entries often include both an illustration of the character ''and'' that character's in-game icon (which is just the character's head graphic), which is redundant (if I already have an illustration as visual reference for the character, an icon showing the same thing is unnecessary, and vice versa). This is a specific example but that happens with other kinds of tables, like [https://www.mariowiki.com/index.php?title=Mario_Kart_64&oldid=4402277#Courses the ''Mario Kart 64'' track table] featuring both an image of the track ''and'' the track's thumbnail. Consider whether adding extra images actually make sense or if it's just filler.
 
'''5. Avoid decoration in general, such as coloring text and cell backgrounds.''' Take the colored table [https://www.mariowiki.com/index.php?title=Super_Mario_3D_World&oldid=4405481#Characters here] for example. As I said before, it is more about the visuals than the info, and it looks like some sort of promotional material. Instead, save coloring text and table cells for cases where it aids in reading data in some way.
 
Notice I've been proposing for these guidelines to be encouraged rather than enforced because some of them depend largely on the judgement of the editor.
 
'''Proposer''': {{User|Bro Hammer}}<br>
'''Deadline''': November 6, 2024, 23:59 GMT
 
====Support====
#{{User|Bro Hammer}} Per my proposal.
#{{User|Waluigi Time}} The only thing this proposal is missing is encouraging tables to be horizontally aligned in accordance with web design standards, but otherwise, pretty spot on. I think a little visual flair with coloration is okay, but since this is more of a guideline to be encouraged, I'm fine voting for this as-is.
#{{User|Nintendo101}} I will say, I have used colors for some of the tables I have crafted for the mainline series articles I have worked on, but it is always with illustrative intent. When all the tables in an article look indistinguishable from one another, it can sometimes be easy to lose one's place or not easily understand how some bits of information relate to others. But otherwise, I thinks these are great guidelines and they have my support.
#{{User|Camwoodstock}} Per all, especially Nintendo101; color has a time and a place, but stuff like the SM3DW character chart just kinda feels like a meld. That's not to say we should be replacing everything with the dull greys, of course, but we should probably dial it back at least a ''little'' bit. No real objections to the other parts, we should probably standardize as best we can.
#{{User|Ninelevendo}} I just don’t like what’s been done to the Mario Golf: Toadstool Tour character table so whatever it takes to fix that.
#{{User|Koopa con Carne}} per all
#{{User|Lakituthequick}} Per proposal and per WT – I have indeed commented a few times on tables and how they should be used for tabular data (more notably [[Talk:Mario_Kart_Wii#Decide_how_to_present_courses|for ''Mario Kart Wii'']]), and this proposal will start enforcing tables to do that.
#{{User|Cadrega86}} Wholeheartedly agree with all your points. These tables are over-designed and often include superfluous information (e.g. the track table in the Mario Kart 64 page, why don't we also add staff ghost times and future appearances while we're at it?)
#{{User|Shy Guy on Wheels}} Per all.
#{{User|SolemnStormcloud}} Per all.
#{{User|EvieMaybe}} per Camwoodstock and Waluigi Time
#{{User|TheFlameChomp}} Per all.
#{{User|MCD}} Per all.
#{{User|Sparks}} Per all.
#{{User|Fun With Despair}} Per all. Information should remain accessible and easy to reference, and tables utilizing images instead of easily transcribed or copied text are the opposite of that.
#{{User|PnnyCrygr}} Per all; MarioWiki is not a fansite, it's a wiki! A wiki's tables should therefore be formal and not unconventionally designed.
#{{User|Dine2017}} In the PC era I would prefer fancy tables, but now we need to consider mobile experience and dark mode.
 
====Oppose====
#{{User|Tails777}} I can agree that there should be a bit more consistency and organization on when and where to use certain elements for a table, but I also believe in making tables both informative and entertaining to look at. I see nothing wrong with using board logos to represent names for some of the earlier ''Mario Party'' boards that had them or using colored backgrounds on tables (something I've already supported). And while I can agree that some of the ''Mario Kart'' related tables are a bit all over the place, I believe we could take certain similar cases (tracks, boards, statistics, etc) and maybe make guidelines for each based on the topic. I get that this isn't outright enforcing the outage of these elements, but I don't really think we should actively enforce minimalist designs for tables, rather deciding what to do on a more case-by-case basis.
#[[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) - As the person who made many of the more "showy" ones, I'm kinda societally obligated to oppose this as a matter of course. <small>I can't let my MS in CS with a few classes on advanced web design/web app programming and an undergraduate Minor in Art go to waste</small> and I find it more engaging and explanatory as to the different aspects of whatever entity is being described to have both an in-game graphic and either an artwork or a screenshot. Stat bars and star-bubble fill-in charts with color-coding are also a lot more immediately understandable than numbers alone. To quote Bowser, [https://youtube.com/clip/UgkxjfSn6biDqu-61p6UwftFsKbsS2_1O8vX?si=0CqbG4WO7I7GE8V3 "Haven't you heard? A picture's worth a thousand words."] (People also generally seem to approve of my tables for the ''[[Golf]]'' games...) Anyways, I'm not gonna make this a big to-do, since I still can be beautiful on [[User:Doc von Schmeltwick/Projects/Fun with tables|my own page]], but I still think it looks and functions better than a schedule-looking list with inconsistent image resizings and row heights.
#{{User|OmegaRuby}} Per all. Some consistency between tables in articles would be nice, but I feel the rules this proposal would put in place are a bit too much. I mean, we did recently pass a proposal ''allowing'' [https://www.mariowiki.com/MarioWiki:Proposals/Archive/68#Allow_colorful_tables_again colorful tables] again.
 
====Comments====
{{@|Tails777}} Using images as a substitute for text is very poor for accessibility and searchability with ctrl+f, though. --{{User:Waluigi Time/sig}} 22:08, October 23, 2024 (EDT)
:True and perhaps I can agree to not substituting text with images. But I still stand by what will be my main point: tables can be presentable and professional without being a bore to look at. I still see nothing wrong with colored tables at the very least. {{User:Tails777/sig}}
 
With regards to colours and visuals as is most often used as a counterpoint: I believe those are strictly speaking less important than being informative and clear, but I do love myself tables that look good as well. I can see a future proposal to establish some generic reusable table styles and colours for specific purposes. To take one back a while, Walkazo did [[MarioWiki:Proposals/Archive/30#Navigation_Templates|just that for navigation templates]], which, [[MarioWiki:Proposals/Archive/36#The_Template_Shuffle|with updates]], resulted in [[MarioWiki:Navigation_templates#Coloration|this chart]] to be created, still in use today. ''The 'Shroom'' for instance also features [[The_%27Shroom:Issue_211/Pipe_Plaza#The_.27Shroom_Report|its own table styles]] which are pleasant to look at, and which use colours [[The_%27Shroom:Issue_211/Strategy_Wing#An_Octet_Gazette|that match the page's theme]]. {{User:Lakituthequick/sig}} 08:41, 24 October 2024 (UTC)
:I'm staunchly against using the fugly ass gray and grayer tables across all articles and I'm definitely perring LTQ's suggestion for themes. I like the red header in the Super Mario World article and the green header in the Yoshi's Island article, it's deliberately done to match the nav templates the articles use and I'd be in full support of making tables be consistent with that. {{User:Ray Trace/sig}} 15:51, October 24, 2024 (EDT)
 
There are a ton of tables on here that use STRONG, EXTREME colours in attempt to look flashy but just end up being really hard to read, and I think above all else those need to go. Colour should be used very sparingly. I came across this recently looking at the MK8 Color Scheme tables for [[Standard Kart]] and [[Standard Bike]]. When you see things like '''{{color|lightcoral|Pink}}''', '''{{text outline|{{color|#E0E0E0|White}}}}''', '''{{color|#E6CC00|Medium yellow}}''', '''{{color|gold|Yellow}}''', '''{{color|lawngreen|Chartreuse}}''', '''{{color|#F2DFA6|Light-gold}}''', '''{{text outline|{{color|#F2DFA6|light-gold}}}}''' and especially '''{{color|#FF6633|In}}{{color|lawngreen|k}}{{color|deeppink|l}}{{color|blue|in}}{{color|#990099|g}}{{color|#00E6CC|s}}''', it's murder on the eyes... [[User:Shadow2|Shadow2]] ([[User talk:Shadow2|talk]]) 04:45, October 24, 2024 (EDT)
:Hmm, would it be acceptable if we kinda did {{iw|inkipedia|Template:Ink|what Inkipedia does with ink colors}}, and have a colored square show before the color terms? {{User:Arend/sig}} 12:31, October 24, 2024 (EDT)
:e.g. <span style="width: 1rem; height: 1rem; display: inline-block; vertical-align: middle; border-radius: 0.4rem; background-color:lightcoral">&nbsp;</span> Pink, <span style="width: 1rem; height: 1rem; display: inline-block; vertical-align: middle; border-radius: 0.4rem; border: 1px solid #000000; background-color:#E0E0E0">&nbsp;</span> White, <span style="width: 1rem; height: 1rem; display: inline-block; vertical-align: middle; border-radius: 0.4rem; background-color:#E6CC00">&nbsp;</span> Medium yellow, <span style="width: 1rem; height: 1rem; display: inline-block; vertical-align: middle; border-radius: 0.4rem; background-color:gold">&nbsp;</span> Yellow, <span style="width: 1rem; height: 1rem; display: inline-block; vertical-align: middle; border-radius: 0.4rem; background-color:lawngreen">&nbsp;</span> Chartreuse, <span style="width: 1rem; height: 1rem; display: inline-block; vertical-align: middle; border-radius: 0.4rem; background-color:#F2DFA6">&nbsp;</span> Light-gold. {{User:Arend/sig}} 14:55, October 24, 2024 (EDT)
 
{{@|OmegaRuby}} the guidelines stipulate to "save coloring text and table cells for cases where it aids in reading data in some way." The colors used on those tables provide quick distinction between ''New Super Mario Bros. U'' and ''New Super Luigi U'', so I don't think they would be impacted by this proposal. - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 11:32, October 24, 2024 (EDT)
 
{{@|Doc von Schmeltwick}} I question why exactly you keep bringing up the fact that you have a degree in web design and art in each of these table proposals as though it serves an argumentative point. I do not feel as though it tends to add much to the conversation, nor do I feel that anyone cares. Obviously it is good to have a level of professional training in a subject, however it comes across less as a point in your favor, and more as something you choose to flex whenever anyone disagrees with you on the matter of these tables, which hurts your arguments if anything. Personally as someone who uses a wiki, I would prefer information be conveyed in a simple manner across all the devices I use, and I would prefer that information be accessible and easy to reference in text form - which images hinder. I don't really care if someone with a degree says otherwise, because I know what I prefer - and many members seem to prefer the same thing with regards to simplified tables. Just bringing up your degree as an argument and excuse to ignore feedback does not make people impressed, just annoyed and like they're being talked down to when art is a completely subjective field to begin with. --[[User:Fun With Despair|Fun With Despair]] ([[User talk:Fun With Despair|talk]]) 15:05, October 24, 2024 (EDT)
:I say that because it illustrates why I'm this weird combination of artsy and HTML-based in what I do, not to act high-and-mighty. As well as my massive inferiority complex coupled by my inability to get a job due to the current job market, I need to have ''something'' going for me or I'm worthless - and I need to do ''something'' with that training or it was all a waste of time, and I don't want to have wasted 7 years of my life. I don't think it's important or authoritative by any means - that's the reason it's shrunk. Also I like pictures. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 15:08, October 24, 2024 (EDT)
::Doc, I say this with earnest respect for the struggle to find a job and an understanding that there are difficult times in our lives during which we may lean more heavily on external sources of validation, such as our accomplishments and creations, as founts of our self-worth. I also say this recognizing that, to some degree, there may be a bit of tongue-in-cheek exaggeration in your previous response. While I think it is commendable you have the self-awareness to recognize that some of your pointing to your degree again and again in these discussions arises from your struggles to land a job in an oversaturated market and the effect that has on your own perception of the effort you put into acquiring your degree, it would be prudent to further reflect on ''why'' it serves neither yourself nor the wiki to let those struggles color your decisions and discussions regarding wiki policy, and thus why it might rub others the wrong way to have the point repeated.
 
::There is nothing wrong with taking pride in the work you have done for the wiki. As I understand, you have done a great deal. It doesn't serve you, however, to rely upon that work - especially any single element of it - to seek validation of your major decisions in life through that work. The nature of a wiki is collaboration and change. If not in the near future, if not through the decisions in this proposal, at some point the tables you have contributed to will change, whether it be because the collective aesthetic sensibilities of the userbase have changed, or because of a technical update necessitating it, or because someone sees an opportunity to add further information, or for any number of reasons. Staking the value of your degree to tables bound to change is building an edifice of sand by the ocean and expecting it to stand for years.  Don't tie the value of your degree to transient projects; find the intrinsic value of your degree, such as the knowledge you gained in pursuing it, and use that to bolster your perception of it and yourself.
 
::Further, while perhaps useful as additional context to other wiki editors explaining why your degree is so often referenced, this response also indicates this is not something which is actionable to other wiki editors. A self-described "inferiority complex" is a personal matter which only you can address, and the general wiki editor is not equipped to help you in this respect. If this is the driving factor behind your position, you may need to reevaluate whether it is truly germane to the best interests of the wiki.
 
::So as not to stray too far off-topic, ultimately, I want to acknowledge that this is not necessarily your only reason for opposing this proposal and plainer tables, and it does not in any way invalidate or impact your other points. It is only a word of advice. You have shown the self-awareness to acknowledge what drives you to mention your degree; extend that thinking and see why, then, that is not relevant and should not be relevant to decisions and discussions on wiki policy. [[User:Hooded Pitohui|Hooded Pitohui]] ([[User talk:Hooded Pitohui|talk]]) 16:33, October 24, 2024 (EDT)
:::Thanks. Again, I used small text to display it as not-too-relevant in the grand scheme of things but part of my basis. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 16:36, October 24, 2024 (EDT)
 
As I said on the MarioWiki Discord, "i do believe practicality of a table should prevail over the aesthetics of a table. that way, the table can be easier to comprehend. the tables as of right now look more like they belong to a fansite [...] stop all these gaudy, garish tables". {{User:PnnyCrygr/sig}} 21:50, October 24, 2024 (EDT)


==New features==
==New features==
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==Changes==
==Changes==
===Remove all subpage and redirect links from all navigational templates===
===Give ''Taiko no Tatsujin'' an article===
Navigational templates are one of this wiki's best features. They're a really convenient way to get around the wiki. However, one common pitfall of the templates is bloat, in particular in the form of links to subjects that do not have dedicated articles. I have previously made [[MarioWiki:Proposals/Archive/66#Trim Super Smash_Bros. navigational templates|a proposal about this subject]] specifically in the context of the ''Super Smash Bros.'' series, but the problem extends to navigational templates across the entire wiki.
''Taiko no Tatsujin'' has had numerous crossovers with the ''Mario'' franchise throughout its history. This extends to not only the songs being playable, but actual ''Mario'' characters showing up and being animated in the accompanying videos in the earlier games.
 
In principle, navigational templates should be '''directories of articles on the wiki'''. What advantage does it give the reader for [[Template:WWMI]] to have a whole section dedicated to eighteen separate links to subsections of [[Form Stones]] on ''top'' of a link to the main article itself? Why does [[Template:Humans]] link to all seven individual members of [[List of show hosts in All Night Nippon: Super Mario Bros.|List of show hosts in ''All Night Nippon: Super Mario Bros.'']] individually? Does the already crowded [[Template:Super Mario games]] really need to use precious space on a link to [[List of unreleased media#Tesla Mario Kart game|a two-sentence section]] about a theoretical game that Elon Musk claims to have failed to have pitched to Nintendo?
 
I propose that, across the board, '''all subpage and redirect links on all navigational templates should be either removed or replaced'''. (''Red links'' are relatively fine, as long as the things they don't link to theoretically ''should'' be articles that just haven't been made yet. Edge cases like "[[Unnamed Worlds A-C Human]]" should be decided case-by-case in [[Template talk:Humans#Unnamed Worlds A-C Human|the relevant talk pages]].)


'''Proposer''': {{User|JanMisali}}<br>
*The DS version has "Super Mario Bros." as a track, [https://www.youtube.com/watch?v=870WLPGnnKs using imagery from the games].
'''Deadline''': October 31, 2024, 23:59 GMT
*The Wii version includes "New Super Mario Bros. Wii Medley." and "[https://www.youtube.com/watch?v=RkcrnhCfrtw Super Mario Bros.]" Notably, the videos include [https://www.youtube.com/watch?v=zO31iswKX84 actual characters and imagery from the game showing up]. The former has nearly every enemy from the original ''Super Mario Bros.''
*''Taiko no Tatsujin Wii U Version!'' has "[[Fever]]" from ''[[Dr. Mario]]''. There are also Mario and Luigi costumes for Don-chan and Katsu-chan.
*''Nintendo Switch Version!'' has "[[Jump Up, Super Star!]]" from ''[[Super Mario Odyssey]]''.
*The 2020 version brings back "Super Mario Bros." and "Jump Up, Super Star!", also including a "Famicom Medley" track using "Fever" from ''Dr. Mario''. These tracks are present in many of the arcade versions. Playing "Super Mario Bros." will have mushrooms and [[Super Star]]s appear [https://www.youtube.com/watch?v=8jxXo0oHzZg when notes are hit].
*''Blue Version'' has [[Cappy]] has an equippable hat.
*''Rhythm Festival'' has a medley of music from ''Super Mario Bros.'', re-used from earlier games.


====Remove the extra links from navigational templates====
''Mario'' has paid it back with the serial-numbers-filed-off ''[[Donkey Konga]]'' and [[Don-chan]] being a playable character in ''[[Mario Kart Arcade GP DX]]''. Since there's overlap between the franchises, and they've had a decent history together, I think ''Taiko'' is deserving of its own article to cover all this in one place.
#{{User|JanMisali}} As proposer.
#{{User|Hewer}} To be honest, the main reason I'm supporting this is because I hate how cluttered [[Template:Super Mario games]] is with useless links, and this would help solve that problem. We don't need to list every single game to ever have been pitched there.
#{{User|Camwoodstock}} This makes sense to us. It's much easier to just list a page link once and only once.
#{{User|OmegaRuby}} Per all.
#{{User|EvieMaybe}} per all
#{{User|ThePowerPlayer}} When I think about it, it's an extreme stretch to e.g. list [[Mario Chase]] on the [[Template:Super Mario games|list of ''Super Mario'' games]] just because it was a reworked demo, or to give real estate to ''[[List of unreleased media#Mario's Castle|Mario's Castle]]'', a concept so nebulous that it is covered by a list article in a grand total of two sentences. I feel more ambivalent about entries that are clearly their own games, such as ''[[Mario Party 4#Arcade|Dokidoki Mario Chance!]]'' or ''[[Reflex Rally#Browser game|Reflex Rally]]'', but those could be split on a case-by-case basis if necessary.
#{{User|SeanWheeler}} If we're not allowed to link redirects, how could our templates have redirect links?


====Do nothing====
'''Proposer''': {{User|Scrooge200}}<br>
'''Deadline''': March 30, 2025, 23:59 GMT


====Comments====
====Support (Bring Us One Degree of Separation Closer to Jimmy Neutron)====
Wait, that ANN thing is a page? I was unaware. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 18:51, October 17, 2024 (EDT)
#{{User|Scrooge200}} Per proposal.
:A page that's linked to on nearly 900 (!!) other pages! But since those links are hidden in a big bloated alphabetical list of characters (only most of which have actual articles), it's not nearly as visible of an article as it otherwise would be. {{User:JanMisali/sig}} 19:09, October 17, 2024 (EDT)
#{{User|Camwoodstock}} Makes sense to us; with how many cross references there are both ways, it seems only fair.
::When I made that proposal not too long ago on that game, my idea was a page for each since they're all based on real people and look different despite having the same role (like the people in Mario is Missing and the NES Mario's Time Machine). [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 19:13, October 17, 2024 (EDT)
#{{User|Hewer}} This should probably be cancelled given the crossover article proposal but I'll support just in case. I previously wasn't sure whether it would get a page under that proposal because the only crossover I knew about was Don-chan being in Mario Kart (and his tiny Smash representation in one of Pac-Man's taunts), but all of this other stuff seems very comparable to what got [[Just Dance (series)]] a page. Now we just need to figure out whether [[Mametchi|Tamagotchi]] gets one...
:::That sounds perfectly reasonable. If/when those dedicated articles ''are'' created, then including links to them in Template:Humans would make sense. As it stands now, of course, linking to one list article several times is just messy and unhelpful. {{User:JanMisali/sig}} 19:20, October 17, 2024 (EDT)
#{{User|Killer Moth}} Per proposal.


===Prioritize MESEN/NEStopia palette for NES sprites and screenshots===
====Oppose (No More Megalovania, Please)====
I want to preface this by saying this proposed change will NOT be a one-person job to go back and change all instances of uploaded images. This will be more a general guideline going forward, and a thing anyone who wants to help can do without feeling like it might be unnecessary or unwanted. If this succeeds, the only immediate change needed to be considered "put into effect" is an edit to the image policy, though there will probably be a lot of quality tags for blatantly off colors.


For context of this, the NES and the Japanese FamiCom/Disk System do not have a "native" hard-coded palette. As such, different machines display different colors. However, a ''majority'' of contemporary televisions in the NTSC region (which includes both Japan and America, so where the FamiCom and the NES were initially respectively developed - sorry PAL pals) would display them with a particular muted palette. Many early computer-based emulators instead displayed an extremely bright palette with colors that tended to clash with each other, which is still present on many old images on the site. Even a few today are like that, such as FCEUX, which while great for ripping tiles, has a very odd color display.
====Comments' Perfect Math Class====
{{@|Scrooge200}}, have you considered waiting until the proposal [[#Introducing the crossover article|immediately above]] is finished? You would not need to raise proposal for ''Taiko no Tatsujin'' at all if it were to be pass. - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 15:23, March 16, 2025 (EDT)
:Oh, I noticed that, but figured it was more for just ''Zelda''. I'm glad to see we're finally making it out of the Stone Age with our crossover coverage, though. {{User:Scrooge200/sig}} 15:27, March 16, 2025 (EDT)
::''Zelda'' is just the example I worked with. The proposal itself applies to all manner of crossover. - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 15:30, March 16, 2025 (EDT)
::{{@|Scrooge200}} By "stone age" I assume you mean it's one of the last steps to becoming a wiki centered completely on ''Super Mario''. [[User:Super Mario RPG|Super Mario RPG]] ([[User talk:Super Mario RPG|talk]]) 15:38, March 16, 2025 (EDT)


MESEN and NEStopia are NES emulators that display that more "accurate" (for lack of better term) color. It is widely recommended by sources such as The Spriters Resource and The Cutting Room Floor as a good way to ensure color consistency. Even Nintendo themselves seems to prefer its colors, as official emulators like the Nintendo Switch Online use that type of palette. I think we should start prioritizing it going forward as a general rule so there's more consistency to the uploads color and quality.
===Merge moves exclusive to forms with their respective forms, leaving main article links if they are part of another article. Also replace the Fly article with a list.===
Mario’s many, many forms have granted him oh so many forms. These forms grant him many new moves, like [[Cape Mario|swinging a cape]], [[Flying Squirrel Mario|jumping in the air]], or even a slew of [[Link|Link’s moves]]! Now, how many of these have articles? (Excluding [[Tail whip]])


For an example of what I am talking about, see the upload history for {{File link|SMB Goomba Sprite.gif}}. A lot of the fixes have already been historically done; I myself worked a lot on the ''Famicom Grand Prix'' and ''Golf'' series images. Most of what's left are random images in larger platforming games as well as assorted more obscure games (looking at you, ''Wario's Woods''), as well as newer uploads from people using older sources without realizing or caring about this issue (which is the main thing this proposal hopes to address).
If you guessed zero, +/- Tail whip, you’re right. This makes sense: If I go to an article on a form, then I want to see all of that form’s nuances. What good is it to have some parts of the benefits conferred by a power-up on a separate page? Imagine if [[Builder Mario]] had an article dedicated to swinging its hammer, a core portion of the abilities Builder Mario grants. Imagine if [[Mole Yoshi]] had an entire article dedicated to its ability to dig, despite that being the sole move it can do with a button press and digging being its entire point of existing. Imagine if operating the [[Super Pickax]] had an entire article separate from the Super Pickax, even though the player doesn’t even have the choice to hold a Super Pickax without using it. (Yes, the act of using a Super Pickax has a name!)  


(As a side note, I spent yesterday evening collecting the NEStopia colors for ''Super Mario Bros. 2'' by playing through the whole game and applying them to the pre-existing level maps (which were ripped originally in one of those odd bright emulators), so assistance with applying them to the innumerable screenshots, sprites, and animations for the game would be greatly appreciated.)
But we’re already doing this, just under the veneer of putting it under existing articles. These articles, for example:


'''Proposer''': {{User|Doc von Schmeltwick}}<br>
*[[Shell dash]] ([[Shell Mario]])
'''Deadline''': November 3, 2024, 23:59 GMT
*[[Dive]] (Claw dives of [[Cat Mario]])
*[[Drill Spin]] ([[Propeller Mario]])


====Supportopia====
I think this is a flawed line of thinking. For a much as shell dashing and Drill Spinning are moves that can be used by specific forms, they are also benefits conferred by specific forms and power-ups. We should be focusing efforts to improve coverage for such moves on the page for the power-up, as someone who wants to learn everything Shell Mario can do probably shouldn’t have to also check shell dash. Shell Mario should say that shell dashing enemies doesn’t start a point chain. Shell Mario should say if how many hits it takes to defeat a boss with the shell dash. Shell Mario should mention the unique movement opportunities/restrictions of the shell dash compared two base Mario. There shouldn’t be two different articles going into technical detail on a single topic if we can help it, not least because of the potential of a correction to one article not being applied to the other. And if we can only have one super detailed article, then it ought to be the form.
#{{user|Doc von Schmeltwick}} - De vunderbar vald of color. Co''RR''ECT color.
#{{User|Nintendo101}} I think utilizing a unified palette is a smart idea. It would look nice, unified, and would mitigate potential confusion as to how colors differ between subjects.
#{{User|Camwoodstock}} The weirdly vibrant colors are a rare FCEUX L, as far as we're concerned, and it'd be nice to have some guidelines in place to encourage consistency.
#{{User|SolemnStormcloud}} Though my ''Mega Man''-brained self prefers the FCEUX palette in the context of that series due to MisterMike's sprite rips as well as it being the basis of  ''Mega Man 9'' and ''10''{{'}}s palette, this isn't a ''Mega Man'' wiki, so per all.
#{{User|ThePowerPlayer}} It's better to use the most accurate colors to the original output, to match the accuracy of the resolution of game screenshots.
#{{User|LinkTheLefty}} TCRF standards FTW.
#{{User|Killer Moth}} Per all.
#{{User|EvieMaybe}} it's worth noting that CRTs and LCDs display color differently, so a direct rip of what the nes displays to an LCD might not be properly accurate. however, if both TSR and TCRF recommend it, then i have to defer to their opinion
#{{user|wildgoosespeeder}} I have had Mesen [[User:Wildgoosespeeder/sandbox#NES/Famicom/Famicom Disk System/SNES/Satellaview|as a mention]] for years. It has the highest accuracy I have ever seen in an NES emulator. However I have always treated it as a fallback option to FCEUX. Reason being TASVideos.org availability. There is a section on TCRF about [[tcrf:Help:Contents/Taking Screenshots#NES|applying the correct color pallete when using FCEUX]].


====Opposeux====
Imagine if we extended the current situation to other named moves of forms? Would [[Mega Yoshi]] be a stronger article if there was a second article dedicated to Tail Swipe, on the basis of it having the technical detail of stalling Yoshi’s fall? Would [[Penguin Mario]] be a stronger article if there was a second article dedicated to Belly Slide? If we gave the field form of [[Luiginoid Formation#Ball|Luiginary Ball]] a page, would it be.a stronger article if there was a second article dedicated to Ball Hammer?


====Commesents====
As such, this proposal aims to just move all the technical details of moves that can only be performed by power-up forms to the form’s page. The section remains, because it’s a part of the move’s conceptual history, using a <nowiki>{{main}}</nowiki> article link to move over to the form for the nitty gritty on how everything about that specific implementation works. For reference look at how [[Dash]] handles the [[Dash (Mario & Luigi: Superstar Saga)]] ([https://www.mariowiki.com/index.php?title=Dash&diff=4431004&oldid=4421941 Relevant Edit]) and the [[Spin Dash]] ([https://www.mariowiki.com/index.php?title=Dash&diff=4435629&oldid=4431024 Relevant Edit]). Instead of restating the entire move but trying to be a little looser about the mechanics than the main article, it has a note saying “this exists and is a version of the thing this article is about”, and then sends the reader to the main article. It's a more efficient use of bits and our readers' time.
[https://tcrf.net/Help:Contents/Taking_Screenshots#NES Here's] the source on The Cutting Room Floor's preference for the MESEN/NEStopia palette, in case anyone needs it. Sorry if it's unnecessary, but I think the claim of the other websites' stances could've had links provided. [[User:SolemnStormcloud|SolemnStormcloud]] ([[User talk:SolemnStormcloud|talk]]) 15:47, October 20, 2024 (EDT)
:Thank you, now I can actually use FCEUX without needing to back-and-forth between emulators. Maybe I can get back into ''U.S. Course''{{'}}s prize card again... [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 16:01, October 20, 2024 (EDT)


{{@|SolemnStormcloud}} - Not to gossip but FR MisterMike'd be the best NES sprite ripper ever if not for exclusively using FCEUX palette. His ''Zelda'' 1 rips were... eyebrow-raising, to say the least, which is part of what inspired me to prioritize the NEStopia palette. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 15:58, October 20, 2024 (EDT)
This does not affect moves of non-powered up characters that are modified by the power-up. Flying Squirrel Mario’s high Spin Jumps stay on [[Spin Jump]], Frog Mario's and Penguin Mario’s swimming stay on [[Swim]], Tanooki Mario’s Tail Spin stays on [[Roll]], and so on. This is in addition to these modified versions of moves being written about on their form’s pages. (No, shell dash is not a modified dash. It's a new action that dashing happens to trigger, as indicated by the requirement of dashing and alternate method of crouching on a slope) This proposal does not affect projectiles whose existence is broader than their associated power-up, namely [[Fireball]], [[Ice Ball]], [[Hammer]], and [[Bubble]]. Builder Boxes are [[Crate]]s, so they fall into this bucket. (Superball would be included, but it was merged with [[Superball Mario]] years ago and is not included.) This also does not affect character/power-up hybrids. [[Yoshi]]'s [[Swallow]], [[Egg Throw]], et al, [[Baby DK]]'s [[DK Dash Attack]], [[Diddy Kong]]'s [[Diddy Attack]] and [[Barrel Jet]], and [[Rambi]]'s [[Super move|Supercharge]] and [[Charge (Donkey Kong Country series)|Charge]] are examples of these exclusions. This is because in some cases the character can use the move without being a power-up, usually because they are playable in a non-power-up capacity. While this isn’t true in every case, it makes sense to extend this grace to all character/power-up hybrids. [[SMB2 Mario]] is bizarre, but [[Crouching High Jump|charge jump]] is ultimately unaffected. It’s a move of the normal player characters in ''Super Mario Bros. 2'' proper, and the article doesn’t have a ''Super Mario Maker 2'' section to cut down anyway. I’d advocate for adding more charge jump content to the SMB2 Mario article, but that’s not part of the proposal.


{{@|EvieMaybe}} - Note the "closest to contemporary NTSC display" thing, so that'd be close-to-CRT. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 00:16, October 22, 2024 (EDT)
Perceptive readers probably realize that this policy would gut [[Fly]], an article entirely about a recurring skill of certain forms/capability of items. An article consisting entirely of <nowiki>{{main}}</nowiki> templates would be bad, right? Au contraire, for this is by design. Fly is trapped in a purgatory where it can’t actually say anything meaningful because all of the data for each of the forms, abilities, and items it’s trying to cover should be on the articles for those things. So it’s a listicle of every game you can fly in with cliff notes about how they work. I guess its a directory for all of the flying skills, but having it be a traditional article makes using Fly as a directory inefficient. At this point, we should embrace the list structure and use it for something lists are good for, comparisons between games. I have compiled a list version of Fly on a [[User:Salmancer/List of methods of flight|userpage]], based on the existing [[List of power-ups]]. It’s messy and incomplete but I think it’s better than the Fly article. Should this proposal pass, this list will replace the article.
:makes sense! i figured that by "contemporary" you meant an LCD or an OLED, thanks for clarifying [[User:EvieMaybe|EvieMaybe]] ([[User talk:EvieMaybe|talk]]) 11:12, October 22, 2024 (EDT)


===Prioritize sprite/tile uploads that have their original file parameters (or clean divisions of them)===
[[Tail whip]] was created after I planned this proposal but before I proposed it. If this proposal passes, it gets merged into [[Raccoon Mario]] for 2D games and [[Tanooki Mario]] for 3D games. This policy devastates Tail Whip in the same way Fly is. Tail Whip can keep its categories as a redirect.  While the move may be used by multiple forms, the most basic forms with the attack are more than capable of storing Tail whip's mechanics for the improved versions of [[White Raccoon Mario]] and [[White Tanooki Mario]] to refer to later. This matches how Penguin Mario defers to Ice Mario and Ice Ball. [[Tail]]s are also on Tail Whip, but Tail handles using Tail and has no need to be listed on another article. Even if we wanted a complete list of games with with tail attacks, Raccoon Mario already mentions Tail. (The situation is also similar to [[Cape]], which used to compile [[Cape Mario]] and [[Superstar Mario]] into a listicle before this [[Talk:Cape#Clean up this article to include only information in the Super Smash Bros. series|proposal]] reduced it to the Smash Bros. attack.
This proposal relates to the above, and like it, the only direct change it will bring is an addendum to the image policy.


Most sprites in games are coded so that their parameters are divisible by 8 (though ones that don't follow that ''exist'', particularly in later machines, they are still highly rare). This is due to the same binary-based system that gave us things like "8-bit," to make a long story short it's easier for computers to understand. In sprites, this is not always filled in; for example, you might see a Boo sprite that's only 14x15px filled in rather than 16x16, but that blank space making up the remainder of that 16x16 area is still part of the sprite as it was drawn and programmed in-game. Aside from putting it at the same resolution of the other sprites, odds are the hitbox is still 16x16 pixels, so it still effects the game.
Oh yeah and I guess [[Strike of Intuition]] is caught in the crosshairs of this since it is a move exclusive to [[Detective Peach]]. Given everything else, it gets merged too.


[[File:MKDD_DK.png|frame|left]]
'''Proposer''': {{User|Salmancer}}<br>
If anyone is still confused at what I'm talking about since I am primarily talking in a spriter-based mindset, see the blank areas to the right and top of DK? That is hard-coded in the game's graphic data so it's 64 pixels by 64 pixels, so it is absolutely meant to be there.
'''Deadline''': March 31, 2025, 23:59 GMT


Basically, I want to reflect that as much as possible. Aside from the hitbox and resolution thing, this also makes them easier to animate and is just a neat little "visual" bit of trivia that can only be seen by accurately displaying their parameters, including the small amount of blank space some may have. I don't know if it will make it easier for the wiki's storage or not, but if it does, that's an added bonus.
====Merge moves and Listify Fly: Merge moves to forms, and convert [[Fly]] into a list====
#{{User|Salmancer}} Per proposal.


Now, this is not attempting an across-the-board shift towards this; the key is feasibility for each image. An image from an NES game or a mugshot icon for a large-cast game will invariably be simple enough for this, but then there's convoluted things like [[Roger the Potted Ghost]] or [[Air Bag]] that are mishmashes of distorted sprites and models. There's no way to follow this guideline for them to the letter because of that, and those are hardly the only weird things - or even edge cases - out there. Essentially, if an image ''can'' be displayed in a manner that is true to its internal parameters while still resembling how it appears in-game, it's better that it does. If it ''can't'', then just don't worry about it, it's a non-issue. Uploading one that does not follow it is also not an issue, but if a replacement can be uploaded that follows it, then it will have priority. If an image has an utterly ridiculous amount of blank space disproportionate to its size or the size of related images, then it can be cut down to a still 8x8-numbered smaller size if it covers them all; for instance, according to the TSR rip it is sourced from, {{file link|DKP03 health Donkey Kong.png|this}} sprite was from a 64x64-sized tile that only had the graphic in the 16x16 section of the middle. Granted, it may just not have been cut down during development since it was canceled, or that may be artificial on Ragey's part, but the point is that there's a point where it's unnecessary, but there are better ways to deal with it than purely cutting down to the visible portion's size. Additionally, the course map for [[GCN Dry Dry Desert]] could be cropped by half while keeping 128px parameters and not affecting the vertical positioning on center-aligned displays (like consistent-sized galleries and table rows), so that is an example of a cropping-to-save-space that does not really lose anything - and the kind that this proposal would still consider within reason to cut down by.
====Merge moves, Fly is free: Merge moves to forms, but keep Fly as is====


TL;DR: Cutting down big images with large amounts of blank space is fine as long as the final image still has dimensions at a factor of 8x8, as that is generally how tiling and computer systems work. Weird graphics that are assemblies of distorted sprites or inconsistent tilings are not bound by this whatsoever. This is more focused on small sprites, icons, and fractalled textures.
====Clip Fly's wings: Do not merge moves to forms, change Fly from an article to a list====


'''Proposer''': {{User|Doc von Schmeltwick}}<br>
====Oppose: Status quo====
'''Deadline''': November 6, 2024, 23:59 GMT
#[[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) - Many of the moves in question are used by multiple forms, <s>so attempting to merge them to all separately would violate [[Mariowiki:Once and only once]]</s> {{color|purple|EDIT: which makes determining appearances of the move across different games more difficult to find}}. Furthermore, we do not merge ''character''-specific moves to their respective pages (other than non-''Mario'' characters in the ''Super Smash Bros.'' series) - for instance, look at [[Scuttle]] and [[Flutter Jump]] - so why should we do so with forms?
#{{User|Nintendo101}} I don't think we cover moves and other actions particularly well, and I would rather see what that looks like before proposing mergers. Moves are not strictly the same as the form itself (i.e. Flying Squirrel Mario, Power Squirrel Mario, and captured Glydon can all "glide"), and it would be nice to see detail on what the moves are in isolation. Sometimes different power-uped forms perform the same move. A quick look through the fly article indicates there are things lumped together there that really aren't the same thing.
#{{User|EvieMaybe}} per all. the current state of the wiki's move coverage just isn't good enough right now to determine whether this proposal would have any benefits. would love to see this proposal again in the future when we have more ground to stand on, but it's not the time right now.


====Support-by-sixteen====
====Comments (Merge moves of forms to forms even if they are non-unique and replace Fly with a list)====
#{{user|Doc von Schmeltwick}} - I'm tiled of the confusion
I am sorry this proposal planned for a while is going to merge an article that was just made. It kind of jumped further up my list of priorities given I don't want people to put hard work into adding to Tail whip if I'm about to try to merge it. [[User:Salmancer|Salmancer]] ([[User talk:Salmancer|talk]]) 18:17, March 17, 2025 (EDT)
#{{User|Super Mario RPG}} Per proposer.
#{{User|Hewer}} Doesn't hurt to be more accurate to what's official, per proposal.
#{{User|EvieMaybe}} supporting this primarily for smaller 8/16 bit sprites that actually stick to tile rectangles (ie, no DKC). i'm not sure if we should do this on texture-type assets
<del>#{{user|PnnyCrygr}} I'm supporting this so that we can have consistent display resolutions of sprite. Consistency always is great. Per Doc</del>


====Oppose-by-seven====
Question; would this merge [[Fireball Punch]], and would this failing result in re-instating [[Talk:Dangan Mario|Dangan Mario]]? These manga "forms" are kind of an edge case. {{User:Camwoodstock/sig}} 18:23, March 17, 2025 (EDT)
#{{User|Nintendo101}} I think sometimes the display and formatting demands of our articles entails adjusting the empty space around some assets, and I do not think that is inherently a wrong thing to do. We have animated and assembled sprites to reflect their in-game appearances in ways that do not reflect how the assets are stored in the game's files in order to reflect how they actually look to the player during gameplay, and I view narrowing the empty space around an asset as the same type of revision. If folks truly want assets displayed as the raw materials they appear in the files, without any curatorial adjustments, the Spriters-Resource is available to them. (For clarity, I am not opposed to folks wanting to hang onto the empty space around an asset, but I do not think there should be a blanket rule mandating we "must" do it.)
:Oh dear manga questions. From what I understand of things, I think nothing should happen either way. Dangan Mario was an article as a form, so unless it's getting reevaluated to be a named move it stays where it lies. Fireball Punch is tricky. The thing is that this proposal exists because of pressures from the medium of video games. Fireball Punch is from a linear narrative story, there's not really much of a benefit readers gain from merging Fireball Punch because odds are someone looking at Super Mario Wiki to read about Fireball Mario doesn't need to know what a Fireball Punch is soon after. They might not even be reading the fifth chapter of Volume 1, the only place with a Fireball Punch. You can hardly consider the Fireball Punch to be a core part of Fireball Mario like all of the moves involved in the proposal. Fireball Punch is free from this proposal, though someone else might think the lack of length means it should be merged into Fireball Mario given this proposal is merging many longer articles or sections of articles into their home forms. [[User:Salmancer|Salmancer]] ([[User talk:Salmancer|talk]]) 18:56, March 17, 2025 (EDT)
#{{User|Waluigi Time}} Per Nintendo101. As a wiki, the main reason we have sprites is to illustrate a subject, not to show the hitbox or archive a particular asset ''exactly'' as it was programed into the game. Sometimes there's a good reason to have some empty space on an image (all playable character icons being the same size is nice, for example) but other times preserving it is arbitrary or even makes them look worse when in use.
#{{user|PnnyCrygr}} Per all. Best leave the spaces filled especially when theres a great deal of space around the graphic. I have seen Mega Party Games asset dumps of character sprites from my Dolphin, and boy they look small with all that big, wasted space around Mona, Crygor, Kat, etc..
#{{User|Arend}} It's optimal at times, but I don't think it ''needs'' to be enforced, especially if there's loads and loads of empty space. Take [[:File:DryDryDesertMap-MKDD.png]] for example. When I reuploaded the file back in 2023, I decided to crop the thing in a 128 x 128 square (keeping it divisible by 8) instead of keeping the original ratio of 128 x 256, because, quite frankly, ''at least half of the image's height is empty space''. You restored the original ratio because that's how it was stored in the data, hereby recreating the bulk of unnecessary empty space again.
#{{User|OmegaRuby}} Per all. Better to be able to see the contents of an image without having to zoom in and view.
#{{User|Ray Trace}} No. Images such as [[:File:Star MSS Baby Luigi.png|this]] and [https://www.mariowiki.com/images/archive/6/6a/20140526070624%21RainbowDownhillIcon.png this] have been cropped from their original dimensions because the extra space is worthless space. The only reason textures even have blank space like this to begin with is primarily programming-related: back then, it's much easier for computers to compute image dimensions in powers of 8 hence why textures are at resolutions with 8, 16, 32, 64, etc which is not useful for image display purposes on this wiki, and modern computers don't need to abide by these restrictions any more (esp Switch titles, which can have widely varying dimensions in their textures). I do get in certain cases, consistency is key such as the Donkey Kong portrait in Double Dash having minimal amounts of empty space, but for my aforementioned examples, crop to content would serve a much better purpose, leaving this better off using individual discretion wherever to leave empty space or not.
#{{User|Sparks}} Per all.


====Comments-by-64====
{{@|Doc von Schmeltwick}} for your own sake, you should know "once and only once" as a strict policy has been [https://www.mariowiki.com/index.php?title=MarioWiki:Once_and_only_once&diff=4723954&oldid=4372233 retired]. - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 19:18, March 17, 2025 (EDT)
{{@|Nintendo101}} - TSR doesn't always have that either, though, and I don't think it's really our place to wholesale rely on other websites for this sort of thing. Besides, this ''also'' looks better and makes things easier when using the multiframe and multiple-image templates since the boxes are at a consistent size and both match each other and don't need to have their sizes checked individually when adding the template in. Also, I'd like you to read the last paragraph of the proposal and tell me where that "must" came from. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 17:30, October 23, 2024 (EDT)
:Thanks, wish I'd known that before. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 19:30, March 17, 2025 (EDT)
:Again, if folks ''choose'' to do that for individual assets or articles, that's fine. But I would not support a blanket rule. Speaking for myself, I have put a lot of careful thought into how sprites and models are displayed on things like [[:Template:Icon|Template:Icon]] or the tables for the mainline games. The removal or presence of space around an asset is largely deliberate, and is part of the curatorial craft of presenting information. I know I would find contributing to the site a lot less enjoyable if I had to undo much of that work for something like this. - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 17:37, October 23, 2024 (EDT)
::Again, where are you getting the idea of a "blanket rule?" The proposal says that this is done case-by-case, doesn't need enforced, and involves no punitive measures. It's more of a general suggestion. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 17:41, October 23, 2024 (EDT)
:::I guess I just don't understand why this proposal was enacted, or how it would be substantively realized if it passes, if it does not necessitate any actual changes. From your perspective, how would things be different if the proposal were to pass? What would actually happen that is different from how things are handled now? If I uploaded a sprite that was narrowed to the visible parts of a sprite with deliberate intent, and it was replaced with a version that retained the empty space around it with this proposal cited, would I have the freedom to change it back? Because if that is the case, then it does not really seem like this proposal is very necessary unless we had a rule that insists we "must" crop to content. To the best of my knowledge, a rule like that isn't on the books. - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 17:50, October 23, 2024 (EDT)
::::Again, they would be prioritized so they'd be reverted to the non-narrowed version, but this isn't a call to enact a sweeping change. This is more to clarify if that should be done. As a sprite-ripper, I think it absolutely should. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 18:02, October 23, 2024 (EDT)
:::::So for clarification, I would not have the freedom to change it back if this proposal were to pass? - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 18:04, October 23, 2024 (EDT)
::::::Why would you want to? What benefit does 14x14 have over 16x16? [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 01:03, October 24, 2024 (EDT)
:::::::Because sometimes retaining the empty space around a sprite knocks it out of alignment with other assets when displayed in a table, gallery, or template (or renders it completely unusable for something like a template), and because the visual material we have is meant to be illustrative it seems needless to retain that when there is nothing visual informing the reader. I value the freedom to exercise discretion, and I suspect I am not alone in that. - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 13:04, October 24, 2024 (EDT)
::::::::That empty space ''is'' the alignment, though. And I have yet to see a 16x16 image become less useful for a template or table than an artificially shrunk 14x14 one - if anything, consistent image sizes make that easier because they don't cause table cells to become inconsistently sized (AKA OCD's biggest nightmare). [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 13:50, October 24, 2024 (EDT)
:::::::::In your view, it is alignment. For others, it may not be and that is not inherently invalid. If you want examples, I can point out that [[:Template:Icon|Template:Icon]] was developed to integrate icons alongside text, similar to [[:Template:Button|Template:Button]] and [[:Template:World|Template:World]], and so it is important that those icons match the same scale as text. That is not always possible if the surrounding space is retained, rendering icons smaller next to text than they should be. There are sprites displayed alongside artwork and models for subjects in the ''[[Super Mario 64]]'' and ''[[Super Mario Odyssey]]'' articles, and they are all unified to be displayed at 100x100px resolution for unified display. If some of those assets were amended to retain the empty space around them, they would needlessly be display at smaller size than the subjects around them. But fundamentally, I do not think I needed to have provided any examples of why. My point is that users should have the freedom to exercise discretion, and I don't think that should by taken away.
:::::::::You may say this is not a "sweeping change." To you, it may not be. But if I (or anyone else) cannot retain an asset displayed at specific dimensions, regardless of the reason, because of this proposal (which is the impression imparted from our exchange here), then I think it has bigger ramifications than you say and I don't think it is something I could support. I would feel similarly of a proposal that mandates we "must" crop to content, because I don't think users should be hamstrung to things like that. - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 14:26, October 24, 2024 (EDT)
::::::::::If you look at my conversation with Arend below, I explain some more examples of "good" types of discretion, like with maps where they're still in 8x8 multiples and the vertical positioning is kept. Meanwhile, platformer sprites in a grid-based game (so basically any ''Super Mario Bros.'' or ''Super Mario Land'' game) do not need to be cropped down to below their smallest raw amount unless there is a literal fully blank tile involved. For instance, {{file link|SML2 Sprite Cannonball (Space Zone).png|I cannot see any benefit provided by this change}}. It may be your discretion that it made sense to do, but it's my discretion that it helped nothing and should be changed back. As such "discretion" is not really a good argument to say that the current system (or lack thereof) is better. I wouldn't use this to enforce anything involving the DKC or DKL games (like Evie said), because their sprite tiling is all over the place and inconsistent even within the same animations, but those are the exceptions, not the rule. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 14:48, October 24, 2024 (EDT)
:::::::::::I noticed the SML2 cannonball sprites looked smaller than their neighbors in [[Gallery:Cannonball]] when I included them on the page, and I thought the size uniformity would look nicer. That was the only reason I cropped to visual content, and I think that was substantive and harmless because it did not compromise the asset. If you did not like that, there was nothing stopping you from reaching out to me.
:::::::::::I don't think you have really said anything yet that has made me feel more comfortable with this proposed policy revision. This is a communal craft and space. I still do not think users should be hamstrung and should have freedom to exercise discretion. - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 15:59, October 24, 2024 (EDT)
::::::::::::And again, ''my'' discretion is the opposite of yours, so that's another issue with just saying "keep it as available to discretion," because that could lead to its own endless series of debates. In regards to this, though, remember the "rawsize" proposal. That combined with this should solve both issues that gallery might have. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 16:31, October 24, 2024 (EDT)


{{@|PnnyCrygr}} - "If an image has an utterly ridiculous amount of blank space disproportionate to its size or the size of related images, then it can be cut down to a still 8x8-numbered smaller size if it covers them all" [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 18:32, October 23, 2024 (EDT)
Characters aren't forms, so their moves are unaffected by this proposal, which means Scuttle isn't involved, Character/power-ups are unaffected, so Flutter Jump also isn't affected and you can't loophole abuse your way to merging Scuttle through the [[Luigi Cap]]. Forms that are improved versions of other forms already defer to the base form for unchanged abilities they inherit. Ice Mario has two paragraphs dedicated to using Ice Balls See example text of everything Penguin Mario has to say about Ice Balls..
<blockquote>After Mario has become this form, he can throw Ice Balls at enemies and freeze them. Mario can then use the frozen enemies as platforms or pick them up and throw them against the wall or other enemies. </blockquote> - [[Penguin Mario]]
The system works! It's repeated for [[White Raccoon Mario]] in relation to Raccoon Mario, as per the line, "It gives the player Raccoon Mario's abilities, causes the P-Meter to charge more quickly, allows the player to run and stand on water (like Mini Mario), and grants invincibility for the stage". It's also done for [[Power Squirrel Mario]] to [[Flying Squirrel Mario]], with "As Power Squirrel Mario, Mario has all of the abilities of Flying Squirrel Mario, though he never loses the ability to glide and can perform Flying Squirrel Jumps continuously without landing". [[User:Salmancer|Salmancer]] ([[User talk:Salmancer|talk]]) 19:35, March 17, 2025 (EDT)


{{@|Arend}} - The issue there is that for the gallery to work right the images - all the same ratio in the data - need to be at the same size. If they were all different anyway (like MK64's maps), that edit wouldn't have been an issue, but since they are all equivalent in size, the gallery ought to reflect that. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 12:20, October 24, 2024 (EDT)
"List of methods of flight" as a name for the userpage was designed to be aware that not everything on Fly is the same kind of move. (and also it managed to morph into a list of all ways to get from point A to point B if point B is higher than point A... and then an extra addendum for hovering over hazards.) Would it be better if it were placed in mainspace as "List of methods of flight"? [[User:Salmancer|Salmancer]] ([[User talk:Salmancer|talk]]) 19:47, March 17, 2025 (EDT)
:The MKDD map sprite galleries all seem to be preset with <code>widths=128px heights=256px</code> anyway, meaning that the galleries wouldn't suddenly change size or look all wonky: the worst that could happen is if the original image was off-center and that being no longer reflected, but I don't recall that being the case with Dry Dry Desert's map (even then, the maps being off-center ''was'' something I tried keeping in mind when cropping them). And in my upload, the width was unchanged anyway, too. {{User:Arend/sig}} 13:25, October 24, 2024 (EDT)
::Well I mean, I guess as long as the height's not off-center, there's no harm, no foul, as long as it doesn't screw up the course tables on the main page. I've gone ahead and reverted it and the similar ones; that's an example of a "good" crop, akin to the Diddy Kong Pilot icons or the Count Down background. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 13:42, October 24, 2024 (EDT)
Abstaining for now, but we wonder if there should be like, an option for a more case-by-case approach; NES and SNES games get the full aspect ratios, but N64 onwards are fine to crop. Or, alternatively, NES, SNES, and N64 get the aspect ratios, and the GameCube is the cutoff point. {{User:Camwoodstock/sig}} 13:16, October 24, 2024 (EDT)
:The current one is intended to be case-by-case; see the discussion I had with Arend above. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 13:45, October 24, 2024 (EDT)


{{@|Ray Trace}} - Again, note the thing about the MKDD maps. As long as the result is accurate to the 8x8 tiling, it's a non-issue to remove that amount of empty space. This focuses on ''small'' amounts of empty space. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 16:32, October 24, 2024 (EDT)
Regarding your saying that tail whip's info would be moved to Raccoon Mario for 2D games and Tanooki Mario for 3D games, would that not mean that Tanooki Mario's page would not discuss the tail whip until ''Super Mario 3D Land'', despite it being usable by that form in ''Super Mario Bros. 3''? [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 19:53, March 17, 2025 (EDT)
:Tanooki Mario is already doing exactly that. I don't see anything that makes the article hard to follow, short of it going "there is mandatory reading before reading this article." Which White Raccoon Mario and White Tanooki Mario have been doing as well. It's fine. <blockquote>In this form, he can turn into an invulnerable statue by holding +Control Pad down and pressing B Button at the same time, '''in addition to using Raccoon Mario's moves''', making it an improved version of Raccoon Mario. </blockquote> - [[Tanooki Mario]], ''Super Mario Bros. 3'' section.
:<blockquote>However, the form's mechanics are different from ''Super Mario Bros. 3'', as while Mario can still tail whip (by pressing {{button|3ds|X}} or {{button|3ds|Y}}) and glide (now done by holding {{button|3ds|A}} or {{button|3ds|B}}, as with [[Cape Mario|Caped Mario]], rather than tapping the buttons), he cannot fly during gameplay. </blockquote> - [[Tanooki Mario]], ''Super Mario 3D Land'' section.
:Uh, filler text for sig. I guess I'm advocating for building the ''3D Land'' text up more, since that game shouldn't be deferring to Raccoon Mario as it sort of does now. [[User:Salmancer|Salmancer]] ([[User talk:Salmancer|talk]]) 20:05, March 17, 2025 (EDT)
::But how is it superior to do so compared to just having an article for the move? [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 20:17, March 17, 2025 (EDT)
:::Hypothetical: "Wow! Tanooki Mario is so cool! What does he do?/I just beat ''3D Land'', is there any nuance to it I missed?/Are there any bugs in 3D Land I can exploit with it? I know, I'll go to the [[Tanooki Mario]] page on Super Mario Wiki!"
:::In the current wiki, the three hypothetical people with varying interest in Super Mario read both an article on Tanooki Mario and an article on [[Tail whip]] to find everything they want to know. This proposal wants to make all of them only read one article, Tanooki Mario. I think this is better because it saves them the additional click and additional loading time and appeals to lower attention spans. I value these hypothetical readers over the hypothetical reader who is a Mario historian who wants to see the evolution of Tail whip across every game of the franchise. Keep in mind, redirects exist so the earlier three hypotheticals can mostly get to the right page if they zig where I think they'd zag and search for a move name. Okay except for Tail whip in specific because of the 2D/3D split, oof moment. I guess disambiguation pages still let my example work since while there would still be two pages to look at the first of them would be short and quick to load because its a disambig and therefore still superior to having Tail whip as full article alongside Raccoon Mario and Tanooki Mario. [[User:Salmancer|Salmancer]] ([[User talk:Salmancer|talk]]) 20:59, March 17, 2025 (EDT)
::::"Gee, I wonder if that cool thing Tanooki Mario does appears in any other games for any other forms?" This is the more likely question that would be asked. Which is why the move page makes more sense. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 21:01, March 17, 2025 (EDT)
:::::I think my system still lets that person get to the answers reasonably intuitively. Tanooki Mario says it's super duper Raccoon Mario, so navigating to that page seems reasonable if one wants more tail whipping action. From Raccoon Mario they'll hit Tail. The only odd one out is ''Mario Kart'' Super Leaf, which is exclusively covered on Super Leaf, except thanks to Tanooki Mario being playable in ''Mario Kart Tour'' with the Super Leaf as his special skill that hypothetical person should still hit Super Leaf. We could just add a ''Mario Kart'' series "sentence long section with a <nowiki>{{main}}</nowiki> link" to Raccoon Mario to patch that hole up, and maybe note that giving Tanooki Mario the Super Leaf as a special skill closely reflects the platforming video games, meaning we have all the links the Tail whip article would have without needing to make a Tail whip article.[[User:Salmancer|Salmancer]] ([[User talk:Salmancer|talk]]) 21:22, March 17, 2025 (EDT)
::::::IMO this just sounds like a lot of confounding mental gymnastics to me and just having a page for the move removes most of the leaps of logic and assumptions on what people will and will not know. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 22:02, March 17, 2025 (EDT)


==Miscellaneous==
==Miscellaneous==
''None at the moment.''
''None at the moment.''

Latest revision as of 07:06, March 19, 2025

Image used as a banner for the Proposals page

Current time:
Wednesday, March 19th, 16:53 GMT

Proposals can be new features, the removal of previously-added features that have tired out, or new policies that must be approved via consensus before any action is taken.
  • Voting periods last for two weeks, but can close early or be extended (see below).
  • Any autoconfirmed user can support or oppose, but must have a strong reason for doing so.
  • All proposals must be approved by a majority of voters, including proposals with more than two options.
  • For past proposals, see the proposal archive and the talk page proposal archive.

If you would like to get feedback on an idea before formally proposing it here, you may do so on the proposals talk. For talk page proposals, you can discuss the changes on the talk page itself before creating the TPP there.

How to

If someone has an idea about improving the wiki or managing its community, but feel that they need community approval before acting upon that idea, they may make a proposal about it. They must have a strong argument supporting their idea and be willing to discuss it in detail with other users, who will then vote on whether or not they think the idea should be implemented. Proposals should include links to all relevant pages and writing guidelines. Proposals must include a link to the draft page. Any pages that would be largely affected by the proposal should be marked with {{proposal notice}}.

Rules

  1. Only autoconfirmed users may create or vote on proposals. Proposals can be created by one user or co-authored by two users.
  2. Anyone is free to comment on proposals (provided that the page's protection level allows them to edit).
  3. Proposals conclude at the end of the day (23:59) two weeks after voting starts (all times GMT).
    • For example, if a proposal is added at any time on Monday, August 1, 2011, the voting starts immediately and the deadline is two weeks later on Monday, August 15, at 23:59 GMT.
  4. Users may vote for more than one option, but they may not vote for every option available.
  5. Every vote should have a strong, sensible reason accompanying it. Agreeing with a previously mentioned reason given by another user is acceptable (including "per" votes), but tangential comments, heavy sarcasm, and other misleading or irrelevant quips are just as invalid as providing no reason at all.
  6. Users who feel that certain votes were cast in bad faith or which truly have no merit can address the votes in the comments section. Users can ask a voter to clarify their position, point out mistakes or flaws in their arguments, or call for the outright removal of the vote if it lacks sufficient reasoning. Users may not remove or alter the content of anyone else's votes. Voters can remove or rewrite their own vote(s) at any time, but the final decision to remove another user's vote lies solely with the wiki staff.
    • Users can also use the comments section to bring up any concerns or mistakes in regards to the proposal itself. In such cases, it's important the proposer addresses any concerns raised as soon as possible. Even if the supporting side might be winning by a wide margin, that should be no reason for such questions to be left unanswered. They may point out any missing details that might have been overlooked by the proposer, so it's a good idea as the proposer to check them frequently to achieve the most accurate outcome possible.
  7. If a user makes a vote and is subsequently blocked for any amount of time, their vote is removed. However, if the block ends before the proposal ends, then the user in question holds the right to re-cast their vote. If a proposer is blocked, their vote is removed and "(blocked)" is added next to their name in the "Proposer:" line of the proposal, which runs until its deadline as normal. If the proposal passes, it falls to the supporters of the idea to enact any changes in a timely manner.
  8. Proposals cannot contradict an already ongoing proposal or overturn the decision of a previous proposal that concluded less than four weeks (28 days) ago.
  9. If one week before a proposal's initial deadline, the first place option is ahead of the second place option by eight or more votes and the first place option has at least 80% approval, then the proposal concludes early. Wiki staff may tag a proposal with "Do not close early" at any time to prevent an early close, if needed.
    • Tag the proposal with {{early notice}} if it is on track for an early close. Use {{proposal check|early=yes}} to perform the check.
  10. Any proposal where none of the options have at least four votes will be extended for another week. If after three extensions, no options have at least four votes, the proposal will be listed as "NO QUORUM." The original proposer then has the option to relist said proposal to generate more discussion.
  11. If a proposal reaches its deadline and there is a tie for first place, then the proposal is extended for another week.
  12. If a proposal reaches its deadline and the first place option is ahead of the second place option by three or more votes, then the first place option must have over 50% approval to win. If the margin is only one or two votes, then the first place option must have at least 60% approval to win. If the required approval threshold is not met, then the proposal is extended for another week.
    • Use {{proposal check}} to automate this calculation; see the template page for usage instructions and examples.
  13. Proposals can be extended a maximum of three times. If a consensus has not been reached by the fourth deadline, then the proposal fails and cannot be re-proposed until at least four weeks after the last deadline.
  14. All proposals are archived. The original proposer must take action accordingly if the outcome of the proposal dictates it. If it requires the help of an administrator, the proposer can ask for that help.
  15. After a proposal passes, it is added to the appropriate list of "unimplemented proposals" below and is removed once it has been sufficiently implemented.
  16. If the wiki staff deem a proposal unnecessary or potentially detrimental to the upkeep of the Super Mario Wiki, they have the right to cancel it at any time.
  17. Proposals can only be rewritten or canceled by their proposer within the first four days of their creation. However, proposers can request that their proposal be canceled by a staff member at any time, provided they have a valid reason for it. Please note that canceled proposals must also be archived.
  18. Unless there is major disagreement about whether certain content should be included, there should not be proposals about creating, expanding, rewriting, or otherwise fixing up pages. To organize efforts about improving articles on neglected or completely missing subjects, try setting up a collaboration thread on the forums.
  19. Proposals cannot be made about promotions and demotions. Staff changes are discussed internally and handled by the bureaucrats.
  20. No joke proposals. Proposals are serious wiki matters and should be handled professionally. Joke proposals will be deleted on sight.
  21. Proposals must have a status quo option (e.g. Oppose, Do nothing) unless the status quo itself violates policy.

Basic proposal formatting

Copy and paste the formatting below to get started; your username and the proposal deadline will automatically be substituted when you save the page. Update the bracketed variables with actual information, and be sure to replace the whole variable including the square brackets, so "[insert info here]" becomes "This is the inserted information" and not "[This is the inserted information]". Proposals presenting multiple alternative courses of action can have more than two voting options, but the objective(s) of each voting option must be clearly defined. Such options should also be kept to a minimum, and if something comes up in the comments, the proposal can be amended as necessary.

===[insert a title for your proposal here]===
[describe what issue this proposal is about and what changes you think should be made to improve how the wiki handles that issue]

'''Proposer''': {{User|{{subst:REVISIONUSER}}}}<br>
'''Deadline''': {{subst:#time:F j, Y|+2 weeks}}, 23:59 GMT

====[option title (e.g. Support, Option 1)]: [brief summary of option]====
#{{User|{{subst:REVISIONUSER}}}} Per proposal.

====[option title (e.g. Oppose, Option 2)]: [brief summary of option]====

====Comments ([brief proposal title])====

Autoconfirmed users will now be able to vote on your proposal. Remember that you can vote on your own proposal just like the others.

To vote for an option, just insert #{{User|[your username here]}} at the bottom of the section of your choice. Just don't forget to add a valid reason for your vote behind that tag if you are voting on another user's proposal. If you are voting on your own proposal, you can simply say "Per proposal."

Poll proposal formatting

As an alternative to the basic proposal format, users may choose to create a poll proposal when one larger issue can be broken down into multiple sub-issues that can be resolved independently of each other. In a poll proposal, each option is essentially its own mini-proposal with a deadline and Support/Oppose subheadings. The rules above apply to each option as if it were a its a two-option proposal: users may vote Support or Oppose on any number of options they wish, and individual options may close early or be extended separately from the rest. If an option fails to achieve quorum or reach a consensus after three extensions, then the status quo wins for that option by default. If all options fail, then nothing will be done.

To create a poll proposal, copy and paste the formatting below to get started; your username and the option deadlines will automatically be substituted when you save the page. Update the bracketed variables with actual information, and be sure to replace the whole variable including the square brackets, so "[insert info here]" becomes "This is the inserted information" and not "[This is the inserted information]".

===[insert a title for your proposal here]===
[describe what issue this proposal is about and what changes you think should be made to improve how the wiki handles that issue]

'''Proposer''': {{User|{{subst:REVISIONUSER}}}}

====[option title (e.g. Option 1)]: [brief summary of option]====
'''Deadline''': {{subst:#time:F j, Y|+2 weeks}}, 23:59 GMT

;Support
#{{User|{{subst:REVISIONUSER}}}} Per proposal.

;Oppose

====[option title (e.g. Option 2)]: [brief summary of option]====
'''Deadline''': {{subst:#time:F j, Y|+2 weeks}}, 23:59 GMT

;Support
#{{User|{{subst:REVISIONUSER}}}} Per proposal.

;Oppose

====[option title (e.g. Option 3)]: [brief summary of option]====
'''Deadline''': {{subst:#time:F j, Y|+2 weeks}}, 23:59 GMT

;Support
#{{User|{{subst:REVISIONUSER}}}} Per proposal.

;Oppose

====Comments ([brief proposal title])====

For the purposes of the ongoing proposals list, a poll proposal's deadline is the latest deadline of any ongoing option(s). A poll proposal is archived after all of its options have settled, and it is listed as one single proposal in the archive. It is considered to have "passed" if one or more options were approved by voters (resulting in a change from the status quo), and it is considered to have "failed" if all options were rejected by voters and no change in the status quo was made.

Talk page proposals

Proposals concerning a single page or a limited group of pages are held on the most relevant talk page regarding the matter. All of the above proposal rules also apply to talk page proposals. Place {{TPP}} under the section's heading, and once the proposal is over, replace the template with {{settled TPP}}. Proposals dealing with a large amount of splits, merges, or deletions across the wiki should still be held on this page.

All active talk page proposals must be listed below in chronological order (new proposals go at the bottom) using {{ongoing TPP}}. Include a brief description of the proposal while also mentioning any pages affected by it, a link to the talk page housing the discussion, and the deadline. If the proposal involves a page that is not yet made, use {{fake link}} to communicate its title in the description. Linking to pages not directly involved in the talk page proposal is not recommended, as it clutters the list with unnecessary links.

List of ongoing talk page proposals

Unimplemented proposals

Proposals

Break alphabetical order in enemy lists to list enemy variants below their base form, EvieMaybe (ended May 21, 2024)
Standardize sectioning for Super Mario series game articles, Nintendo101 (ended July 3, 2024)
^ NOTE: Not yet integrated for the Super Mario Maker titles and Super Mario Run.
Create new sections for gallery pages to cover "unused/pre-release/prototype/etc." graphics separate from the ones that appear in the finalized games, Doc von Schmeltwick (ended September 2, 2024)
Use the classic and classic link templates when discussing classic courses in Mario Kart Tour, YoYo (ended October 2, 2024)
Split off the Mario Kart Tour template(s), MightyMario (ended November 24, 2024)
Split major RPG appearances of recurring locations, EvieMaybe (ended December 16, 2024)
Split Mario & Luigi badges and remaining accessories, Camwoodstock (ended February 1, 2025)
Merge Chef Torte and Apprentice (Torte), Camwoodstock (ended February 3, 2025)
Merge intro/outro sections, rename Gameplay section to "Overview" for Mario Party minigame articles, ToxBoxity64 (ended March 1, 2025)
Implement crossover articles, Nintendo101 (ended March 17, 2025)
Add headings for first topics of talk pages that lack one, Jdtendo (ended March 17, 2025)

Talk page proposals

Split all the clothing, Doc von Schmeltwick (ended September 12, 2021)
Split machine parts, Robo-Rabbit, and flag from Super Duel Mode, Doc von Schmeltwick (ended September 30, 2022)
Make bestiary list pages for the Minion Quest and Bowser Jr.'s Journey modes, Doc von Schmeltwick (ended January 11, 2024)
Allow separate articles for Diddy Kong Pilot (2003)'s subjects, Doc von Schmeltwick (ended August 3, 2024)
Create articles for specified special buildings in Super Mario Run, Salmancer (ended November 15, 2024)
Merge False Character and Fighting Polygon/Wireframe/Alloy/Mii Teams into List of Super Smash Bros. series bosses, Doc von Schmeltwick (ended December 2, 2024)
Merge Wiggler Family to Dimble Wood, Camwoodstock (ended January 11, 2025)
Create a catch-all Poltergust article, Blinker (ended January 21, 2025)
Give the Cluck-A-Pop Prizes articles, Camwoodstock (ended January 31, 2025)
Reverse the proposal to trim White Shy Guy, Waluigi Time (ended February 8, 2025)
Split Animal Crossing (game), Kaptain Skurvy (ended February 12, 2025)
Split the modes in the Battles page, Mario (ended February 15, 2025)
Count ongoing serialized comics for latest appearances, Rykitu (ended March 2, 2025)
Split Toad wearing headphones off from Jammin' Toad, PrincessPeachFan (ended March 7, 2025)
Split Super Mario Maker helmets from Buzzy Shell and Spiny Shell (red), PopitTart (ended March 12, 2025)

Writing guidelines

None at the moment.

New features

None at the moment.

Removals

None at the moment.

Changes

Give Taiko no Tatsujin an article

Taiko no Tatsujin has had numerous crossovers with the Mario franchise throughout its history. This extends to not only the songs being playable, but actual Mario characters showing up and being animated in the accompanying videos in the earlier games.

  • The DS version has "Super Mario Bros." as a track, using imagery from the games.
  • The Wii version includes "New Super Mario Bros. Wii Medley." and "Super Mario Bros." Notably, the videos include actual characters and imagery from the game showing up. The former has nearly every enemy from the original Super Mario Bros.
  • Taiko no Tatsujin Wii U Version! has "Fever" from Dr. Mario. There are also Mario and Luigi costumes for Don-chan and Katsu-chan.
  • Nintendo Switch Version! has "Jump Up, Super Star!" from Super Mario Odyssey.
  • The 2020 version brings back "Super Mario Bros." and "Jump Up, Super Star!", also including a "Famicom Medley" track using "Fever" from Dr. Mario. These tracks are present in many of the arcade versions. Playing "Super Mario Bros." will have mushrooms and Super Stars appear when notes are hit.
  • Blue Version has Cappy has an equippable hat.
  • Rhythm Festival has a medley of music from Super Mario Bros., re-used from earlier games.

Mario has paid it back with the serial-numbers-filed-off Donkey Konga and Don-chan being a playable character in Mario Kart Arcade GP DX. Since there's overlap between the franchises, and they've had a decent history together, I think Taiko is deserving of its own article to cover all this in one place.

Proposer: Scrooge200 (talk)
Deadline: March 30, 2025, 23:59 GMT

Support (Bring Us One Degree of Separation Closer to Jimmy Neutron)

  1. Scrooge200 (talk) Per proposal.
  2. Camwoodstock (talk) Makes sense to us; with how many cross references there are both ways, it seems only fair.
  3. Hewer (talk) This should probably be cancelled given the crossover article proposal but I'll support just in case. I previously wasn't sure whether it would get a page under that proposal because the only crossover I knew about was Don-chan being in Mario Kart (and his tiny Smash representation in one of Pac-Man's taunts), but all of this other stuff seems very comparable to what got Just Dance (series) a page. Now we just need to figure out whether Tamagotchi gets one...
  4. Killer Moth (talk) Per proposal.

Oppose (No More Megalovania, Please)

Comments' Perfect Math Class

@Scrooge200, have you considered waiting until the proposal immediately above is finished? You would not need to raise proposal for Taiko no Tatsujin at all if it were to be pass. - Nintendo101 (talk) 15:23, March 16, 2025 (EDT)

Oh, I noticed that, but figured it was more for just Zelda. I'm glad to see we're finally making it out of the Stone Age with our crossover coverage, though. Scrooge200 (talk) PMCS Mustard Cafe Sign.png 15:27, March 16, 2025 (EDT)
Zelda is just the example I worked with. The proposal itself applies to all manner of crossover. - Nintendo101 (talk) 15:30, March 16, 2025 (EDT)
@Scrooge200 By "stone age" I assume you mean it's one of the last steps to becoming a wiki centered completely on Super Mario. Super Mario RPG (talk) 15:38, March 16, 2025 (EDT)

Merge moves exclusive to forms with their respective forms, leaving main article links if they are part of another article. Also replace the Fly article with a list.

Mario’s many, many forms have granted him oh so many forms. These forms grant him many new moves, like swinging a cape, jumping in the air, or even a slew of Link’s moves! Now, how many of these have articles? (Excluding Tail whip)

If you guessed zero, +/- Tail whip, you’re right. This makes sense: If I go to an article on a form, then I want to see all of that form’s nuances. What good is it to have some parts of the benefits conferred by a power-up on a separate page? Imagine if Builder Mario had an article dedicated to swinging its hammer, a core portion of the abilities Builder Mario grants. Imagine if Mole Yoshi had an entire article dedicated to its ability to dig, despite that being the sole move it can do with a button press and digging being its entire point of existing. Imagine if operating the Super Pickax had an entire article separate from the Super Pickax, even though the player doesn’t even have the choice to hold a Super Pickax without using it. (Yes, the act of using a Super Pickax has a name!)

But we’re already doing this, just under the veneer of putting it under existing articles. These articles, for example:

I think this is a flawed line of thinking. For a much as shell dashing and Drill Spinning are moves that can be used by specific forms, they are also benefits conferred by specific forms and power-ups. We should be focusing efforts to improve coverage for such moves on the page for the power-up, as someone who wants to learn everything Shell Mario can do probably shouldn’t have to also check shell dash. Shell Mario should say that shell dashing enemies doesn’t start a point chain. Shell Mario should say if how many hits it takes to defeat a boss with the shell dash. Shell Mario should mention the unique movement opportunities/restrictions of the shell dash compared two base Mario. There shouldn’t be two different articles going into technical detail on a single topic if we can help it, not least because of the potential of a correction to one article not being applied to the other. And if we can only have one super detailed article, then it ought to be the form.

Imagine if we extended the current situation to other named moves of forms? Would Mega Yoshi be a stronger article if there was a second article dedicated to Tail Swipe, on the basis of it having the technical detail of stalling Yoshi’s fall? Would Penguin Mario be a stronger article if there was a second article dedicated to Belly Slide? If we gave the field form of Luiginary Ball a page, would it be.a stronger article if there was a second article dedicated to Ball Hammer?

As such, this proposal aims to just move all the technical details of moves that can only be performed by power-up forms to the form’s page. The section remains, because it’s a part of the move’s conceptual history, using a {{main}} article link to move over to the form for the nitty gritty on how everything about that specific implementation works. For reference look at how Dash handles the Dash (Mario & Luigi: Superstar Saga) (Relevant Edit) and the Spin Dash (Relevant Edit). Instead of restating the entire move but trying to be a little looser about the mechanics than the main article, it has a note saying “this exists and is a version of the thing this article is about”, and then sends the reader to the main article. It's a more efficient use of bits and our readers' time.

This does not affect moves of non-powered up characters that are modified by the power-up. Flying Squirrel Mario’s high Spin Jumps stay on Spin Jump, Frog Mario's and Penguin Mario’s swimming stay on Swim, Tanooki Mario’s Tail Spin stays on Roll, and so on. This is in addition to these modified versions of moves being written about on their form’s pages. (No, shell dash is not a modified dash. It's a new action that dashing happens to trigger, as indicated by the requirement of dashing and alternate method of crouching on a slope) This proposal does not affect projectiles whose existence is broader than their associated power-up, namely Fireball, Ice Ball, Hammer, and Bubble. Builder Boxes are Crates, so they fall into this bucket. (Superball would be included, but it was merged with Superball Mario years ago and is not included.) This also does not affect character/power-up hybrids. Yoshi's Swallow, Egg Throw, et al, Baby DK's DK Dash Attack, Diddy Kong's Diddy Attack and Barrel Jet, and Rambi's Supercharge and Charge are examples of these exclusions. This is because in some cases the character can use the move without being a power-up, usually because they are playable in a non-power-up capacity. While this isn’t true in every case, it makes sense to extend this grace to all character/power-up hybrids. SMB2 Mario is bizarre, but charge jump is ultimately unaffected. It’s a move of the normal player characters in Super Mario Bros. 2 proper, and the article doesn’t have a Super Mario Maker 2 section to cut down anyway. I’d advocate for adding more charge jump content to the SMB2 Mario article, but that’s not part of the proposal.

Perceptive readers probably realize that this policy would gut Fly, an article entirely about a recurring skill of certain forms/capability of items. An article consisting entirely of {{main}} templates would be bad, right? Au contraire, for this is by design. Fly is trapped in a purgatory where it can’t actually say anything meaningful because all of the data for each of the forms, abilities, and items it’s trying to cover should be on the articles for those things. So it’s a listicle of every game you can fly in with cliff notes about how they work. I guess its a directory for all of the flying skills, but having it be a traditional article makes using Fly as a directory inefficient. At this point, we should embrace the list structure and use it for something lists are good for, comparisons between games. I have compiled a list version of Fly on a userpage, based on the existing List of power-ups. It’s messy and incomplete but I think it’s better than the Fly article. Should this proposal pass, this list will replace the article.

Tail whip was created after I planned this proposal but before I proposed it. If this proposal passes, it gets merged into Raccoon Mario for 2D games and Tanooki Mario for 3D games. This policy devastates Tail Whip in the same way Fly is. Tail Whip can keep its categories as a redirect. While the move may be used by multiple forms, the most basic forms with the attack are more than capable of storing Tail whip's mechanics for the improved versions of White Raccoon Mario and White Tanooki Mario to refer to later. This matches how Penguin Mario defers to Ice Mario and Ice Ball. Tails are also on Tail Whip, but Tail handles using Tail and has no need to be listed on another article. Even if we wanted a complete list of games with with tail attacks, Raccoon Mario already mentions Tail. (The situation is also similar to Cape, which used to compile Cape Mario and Superstar Mario into a listicle before this proposal reduced it to the Smash Bros. attack.

Oh yeah and I guess Strike of Intuition is caught in the crosshairs of this since it is a move exclusive to Detective Peach. Given everything else, it gets merged too.

Proposer: Salmancer (talk)
Deadline: March 31, 2025, 23:59 GMT

Merge moves and Listify Fly: Merge moves to forms, and convert Fly into a list

  1. Salmancer (talk) Per proposal.

Merge moves, Fly is free: Merge moves to forms, but keep Fly as is

Clip Fly's wings: Do not merge moves to forms, change Fly from an article to a list

Oppose: Status quo

  1. Doc von Schmeltwick (talk) - Many of the moves in question are used by multiple forms, so attempting to merge them to all separately would violate Mariowiki:Once and only once EDIT: which makes determining appearances of the move across different games more difficult to find. Furthermore, we do not merge character-specific moves to their respective pages (other than non-Mario characters in the Super Smash Bros. series) - for instance, look at Scuttle and Flutter Jump - so why should we do so with forms?
  2. Nintendo101 (talk) I don't think we cover moves and other actions particularly well, and I would rather see what that looks like before proposing mergers. Moves are not strictly the same as the form itself (i.e. Flying Squirrel Mario, Power Squirrel Mario, and captured Glydon can all "glide"), and it would be nice to see detail on what the moves are in isolation. Sometimes different power-uped forms perform the same move. A quick look through the fly article indicates there are things lumped together there that really aren't the same thing.
  3. EvieMaybe (talk) per all. the current state of the wiki's move coverage just isn't good enough right now to determine whether this proposal would have any benefits. would love to see this proposal again in the future when we have more ground to stand on, but it's not the time right now.

Comments (Merge moves of forms to forms even if they are non-unique and replace Fly with a list)

I am sorry this proposal planned for a while is going to merge an article that was just made. It kind of jumped further up my list of priorities given I don't want people to put hard work into adding to Tail whip if I'm about to try to merge it. Salmancer (talk) 18:17, March 17, 2025 (EDT)

Question; would this merge Fireball Punch, and would this failing result in re-instating Dangan Mario? These manga "forms" are kind of an edge case. Camwoodstock-sigicon.png~Camwoodstock (talk) 18:23, March 17, 2025 (EDT)

Oh dear manga questions. From what I understand of things, I think nothing should happen either way. Dangan Mario was an article as a form, so unless it's getting reevaluated to be a named move it stays where it lies. Fireball Punch is tricky. The thing is that this proposal exists because of pressures from the medium of video games. Fireball Punch is from a linear narrative story, there's not really much of a benefit readers gain from merging Fireball Punch because odds are someone looking at Super Mario Wiki to read about Fireball Mario doesn't need to know what a Fireball Punch is soon after. They might not even be reading the fifth chapter of Volume 1, the only place with a Fireball Punch. You can hardly consider the Fireball Punch to be a core part of Fireball Mario like all of the moves involved in the proposal. Fireball Punch is free from this proposal, though someone else might think the lack of length means it should be merged into Fireball Mario given this proposal is merging many longer articles or sections of articles into their home forms. Salmancer (talk) 18:56, March 17, 2025 (EDT)

@Doc von Schmeltwick for your own sake, you should know "once and only once" as a strict policy has been retired. - Nintendo101 (talk) 19:18, March 17, 2025 (EDT)

Thanks, wish I'd known that before. Doc von Schmeltwick (talk) 19:30, March 17, 2025 (EDT)

Characters aren't forms, so their moves are unaffected by this proposal, which means Scuttle isn't involved, Character/power-ups are unaffected, so Flutter Jump also isn't affected and you can't loophole abuse your way to merging Scuttle through the Luigi Cap. Forms that are improved versions of other forms already defer to the base form for unchanged abilities they inherit. Ice Mario has two paragraphs dedicated to using Ice Balls See example text of everything Penguin Mario has to say about Ice Balls..

After Mario has become this form, he can throw Ice Balls at enemies and freeze them. Mario can then use the frozen enemies as platforms or pick them up and throw them against the wall or other enemies.

- Penguin Mario

The system works! It's repeated for White Raccoon Mario in relation to Raccoon Mario, as per the line, "It gives the player Raccoon Mario's abilities, causes the P-Meter to charge more quickly, allows the player to run and stand on water (like Mini Mario), and grants invincibility for the stage". It's also done for Power Squirrel Mario to Flying Squirrel Mario, with "As Power Squirrel Mario, Mario has all of the abilities of Flying Squirrel Mario, though he never loses the ability to glide and can perform Flying Squirrel Jumps continuously without landing". Salmancer (talk) 19:35, March 17, 2025 (EDT)

"List of methods of flight" as a name for the userpage was designed to be aware that not everything on Fly is the same kind of move. (and also it managed to morph into a list of all ways to get from point A to point B if point B is higher than point A... and then an extra addendum for hovering over hazards.) Would it be better if it were placed in mainspace as "List of methods of flight"? Salmancer (talk) 19:47, March 17, 2025 (EDT)

Regarding your saying that tail whip's info would be moved to Raccoon Mario for 2D games and Tanooki Mario for 3D games, would that not mean that Tanooki Mario's page would not discuss the tail whip until Super Mario 3D Land, despite it being usable by that form in Super Mario Bros. 3? Doc von Schmeltwick (talk) 19:53, March 17, 2025 (EDT)

Tanooki Mario is already doing exactly that. I don't see anything that makes the article hard to follow, short of it going "there is mandatory reading before reading this article." Which White Raccoon Mario and White Tanooki Mario have been doing as well. It's fine.

In this form, he can turn into an invulnerable statue by holding +Control Pad down and pressing B Button at the same time, in addition to using Raccoon Mario's moves, making it an improved version of Raccoon Mario.

- Tanooki Mario, Super Mario Bros. 3 section.

However, the form's mechanics are different from Super Mario Bros. 3, as while Mario can still tail whip (by pressing X Button or Y Button) and glide (now done by holding A Button or B Button, as with Caped Mario, rather than tapping the buttons), he cannot fly during gameplay.

- Tanooki Mario, Super Mario 3D Land section.
Uh, filler text for sig. I guess I'm advocating for building the 3D Land text up more, since that game shouldn't be deferring to Raccoon Mario as it sort of does now. Salmancer (talk) 20:05, March 17, 2025 (EDT)
But how is it superior to do so compared to just having an article for the move? Doc von Schmeltwick (talk) 20:17, March 17, 2025 (EDT)
Hypothetical: "Wow! Tanooki Mario is so cool! What does he do?/I just beat 3D Land, is there any nuance to it I missed?/Are there any bugs in 3D Land I can exploit with it? I know, I'll go to the Tanooki Mario page on Super Mario Wiki!"
In the current wiki, the three hypothetical people with varying interest in Super Mario read both an article on Tanooki Mario and an article on Tail whip to find everything they want to know. This proposal wants to make all of them only read one article, Tanooki Mario. I think this is better because it saves them the additional click and additional loading time and appeals to lower attention spans. I value these hypothetical readers over the hypothetical reader who is a Mario historian who wants to see the evolution of Tail whip across every game of the franchise. Keep in mind, redirects exist so the earlier three hypotheticals can mostly get to the right page if they zig where I think they'd zag and search for a move name. Okay except for Tail whip in specific because of the 2D/3D split, oof moment. I guess disambiguation pages still let my example work since while there would still be two pages to look at the first of them would be short and quick to load because its a disambig and therefore still superior to having Tail whip as full article alongside Raccoon Mario and Tanooki Mario. Salmancer (talk) 20:59, March 17, 2025 (EDT)
"Gee, I wonder if that cool thing Tanooki Mario does appears in any other games for any other forms?" This is the more likely question that would be asked. Which is why the move page makes more sense. Doc von Schmeltwick (talk) 21:01, March 17, 2025 (EDT)
I think my system still lets that person get to the answers reasonably intuitively. Tanooki Mario says it's super duper Raccoon Mario, so navigating to that page seems reasonable if one wants more tail whipping action. From Raccoon Mario they'll hit Tail. The only odd one out is Mario Kart Super Leaf, which is exclusively covered on Super Leaf, except thanks to Tanooki Mario being playable in Mario Kart Tour with the Super Leaf as his special skill that hypothetical person should still hit Super Leaf. We could just add a Mario Kart series "sentence long section with a {{main}} link" to Raccoon Mario to patch that hole up, and maybe note that giving Tanooki Mario the Super Leaf as a special skill closely reflects the platforming video games, meaning we have all the links the Tail whip article would have without needing to make a Tail whip article.Salmancer (talk) 21:22, March 17, 2025 (EDT)
IMO this just sounds like a lot of confounding mental gymnastics to me and just having a page for the move removes most of the leaps of logic and assumptions on what people will and will not know. Doc von Schmeltwick (talk) 22:02, March 17, 2025 (EDT)

Miscellaneous

None at the moment.