Kuff 'n' Klout: Difference between revisions
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'''Kuff 'n' Klout''' (also known as the '''Kremling Twins'''<ref>{{cite|author=Owsen, Dan; Munson, Terry; Shinoda, Paul|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide|page=112|date=1996|publisher=Nintendo of America|language=American English}}</ref> | '''Kuff 'n' Klout''' (also known as the '''Kremling Twins''')<ref>{{cite|author=Owsen, Dan; Munson, Terry; Shinoda, Paul|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' Player's Guide|page=112|date=1996|publisher=Nintendo of America|language=American English}}</ref> are two large, beefy, and light brown [[Kremling]]s in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', and are one of the few enemies to not reappear in ''[[Donkey Kong Land III]]''. Kuff 'n' Klout share a nearly identical appearance, but as shown in their artwork, both have different eye colors: one of them has purple eyes, and the other has green eyes. However, both of them have green eyes in the game, therefore making them indistinguishable. Kuff 'n' Klouts attack by making movements reminiscent to a game of leapfrog, or racing about the screen, shoulder to shoulder. Some Kuff 'n' Klouts perform the former then the latter in succession to each other. Kuff 'n' Klouts are the strongest Kremling enemies, as they can only be defeated from either a [[barrel]] or one of [[Squitter the Spider|Squitter]]'s [[Spider Web|webs]]. If [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] try any direct attack on a Kuff 'n' Klout, they get hurt. Kuff 'n' Klouts appear only in the first three [[Krematoa]] levels: [[Stampede Sprint]], [[Criss Kross Cliffs]], and [[Tyrant Twin Tussle]], the latter including them as the main obstacle. In [[Dixie's Photo Album]], Kuff 'n' Klout are classified as part of the "[[Kremling Kreeps]]" enemy class. | ||
In the [[Donkey Kong Country 3 (Game Boy Advance)|Game Boy Advance version]], if one of the Kremling Twins is defeated, the other continues to charge, but it disappears suddenly after a few seconds, while in the original game, the other charges the Kongs and disappears when the [[Kong]]s move offscreen. | In the [[Donkey Kong Country 3 (Game Boy Advance)|Game Boy Advance version]], if one of the Kremling Twins is defeated, the other continues to charge, but it disappears suddenly after a few seconds, while in the original game, the other charges the Kongs and disappears when the [[Kong]]s move offscreen. | ||
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<gallery> | <gallery> | ||
Tyranttwins.jpg|''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' | Tyranttwins.jpg|''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' | ||
Kremling Twin Purple.png| | |||
Kremling Twin Green.png| | |||
Kuff Klout DKC3.png|Sprite (shared, SNES) | Kuff Klout DKC3.png|Sprite (shared, SNES) | ||
DKC3 Kuff 'n' Klout stand.png|Sprites (standing, SNES) | DKC3 Kuff 'n' Klout stand.png|Sprites (standing, SNES) |
Latest revision as of 08:28, December 4, 2024
Kuff 'n' Klout | |||
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Artwork of Kuff 'n' Klout from Donkey Kong Country 3: Dixie Kong's Double Trouble! | |||
First appearance | Donkey Kong Country 3: Dixie Kong's Double Trouble! (1996) | ||
Latest appearance | Donkey Kong Country 3 (Game Boy Advance) (2005) | ||
Variant of | Kremling | ||
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Kuff 'n' Klout (also known as the Kremling Twins)[1] are two large, beefy, and light brown Kremlings in Donkey Kong Country 3: Dixie Kong's Double Trouble!, and are one of the few enemies to not reappear in Donkey Kong Land III. Kuff 'n' Klout share a nearly identical appearance, but as shown in their artwork, both have different eye colors: one of them has purple eyes, and the other has green eyes. However, both of them have green eyes in the game, therefore making them indistinguishable. Kuff 'n' Klouts attack by making movements reminiscent to a game of leapfrog, or racing about the screen, shoulder to shoulder. Some Kuff 'n' Klouts perform the former then the latter in succession to each other. Kuff 'n' Klouts are the strongest Kremling enemies, as they can only be defeated from either a barrel or one of Squitter's webs. If Dixie and Kiddy try any direct attack on a Kuff 'n' Klout, they get hurt. Kuff 'n' Klouts appear only in the first three Krematoa levels: Stampede Sprint, Criss Kross Cliffs, and Tyrant Twin Tussle, the latter including them as the main obstacle. In Dixie's Photo Album, Kuff 'n' Klout are classified as part of the "Kremling Kreeps" enemy class.
In the Game Boy Advance version, if one of the Kremling Twins is defeated, the other continues to charge, but it disappears suddenly after a few seconds, while in the original game, the other charges the Kongs and disappears when the Kongs move offscreen.
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
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Japanese | カフ アンド クラウト[?] Kafu ando Kurauto |
Kuff and Klout | |
Italian | Siamesi[?] | Siamese |
References[edit]
- ^ Owsen, Dan; Munson, Terry; Shinoda, Paul (1996). Donkey Kong Country 3: Dixie Kong's Double Trouble! Player's Guide. Nintendo of America (American English). Page 112.
Kremlings | |
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Characters | Congazuma • Cranky K. Rool • Draglinger • General Klump • Giant Viking Kremling • Green Kroc • Jr. Klap Trap • Junklomp • K. Lumsy • Kalypso • Kaptain Skurvy • Kass • Kerozene • King K. Rool • King Kut Out • Kip • Klubba • Kleever • Kludge • Krunch • Krunch's mother • Krusha • Krushy • Kudgel • Kutlass • Mega Amp • Okusan • Quint Skurvy • Resident demon |
Species | Bazuka • Ghost • Kaboing • Kaboom • Kackle • Kannon • Kasplat • Klampon • Klank • Klaptrap • Klasp • Klinger • Kloak • Klobber • Klomp • Klump • Knocka • Kobble • Koin • Koindozer • Kopter • Kosha • Kracka • Krash • Kremling (boater) • Kremling cop • Krimp • Kritter • Kroc • Krockhead • Krook • Krumple • Kruncha • Krusha • Kuchuka • Kuff 'n' Klout • Kutlass • Re-Koil • Robokremling • Rock Kroc • Shroom • Skeleton Kremling • Skidda • Super Team goalie |