Sliding haymaker: Difference between revisions

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(→‎Names in other languages: I could find no evidence of the previously listed name being used, but the one I've replaced it with is used by Starlow, Toadbert, Bowser, and the Sliding Fit sign, so even if it does appear, this name seems more appropriate to list anyway.)
 
Line 17: Line 17:
|JapR=Arukinagara panchi
|JapR=Arukinagara panchi
|JapM=Punch while walking
|JapM=Punch while walking
|FreE=Poing glissé
|FreE=Coup de poing en marchant
|FreEM=Sliding fist
|FreEM=Punch while walking
|Ger=Schlitterschlag
|Ger=Schlitterschlag
|GerM=Slide Punch
|GerM=Slide Punch

Latest revision as of 09:30, July 11, 2024

The sliding haymaker in Mario & Luigi: Bowser's Inside Story and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.
The sliding haymaker in Mario & Luigi: Bowser's Inside Story and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.
The sliding haymaker in Mario & Luigi: Bowser's Inside Story and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.
“It's just a theory, but I think if he punches while moving, he'll punch much harder than before!”
Toadbert, Mario & Luigi: Bowser's Inside Story

The sliding haymaker, also called the sliding punch,[1] is one of Bowser's moves in Mario & Luigi: Bowser's Inside Story and its 3DS remake, Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Bowser learns this move after Mario and Luigi defeat Durmite in Bowser's Nerve Cluster. They head further in the area when a lot of Biffiduses drill down the ice the brothers are currently on, dropping them onto a small area. In this place, they find Toadbert, who is studying a nubbin, which Luigi hits, dropping a wall and giving Bowser a tingling feeling in his arm. Toadbert tells them what he believed happened. With this move, Bowser is able to continue his journey.

To perform the move, the player must punch normally using the X Button button, and hold down the +Control Pad in the direction they want Bowser to move. This move can be used to cross ledges that Bowser would normally be unable to cross on his own (called "Slide Fit" by a sign in Bumpsy Plains), move across treadmills in the opposite direction (called "Treadmill Fit" by a sign in Bowser Path), and break bigger rocks than possible with a normal punch.

Names in other languages[edit]

Language Name Meaning Notes
Japanese 歩きながらパンチ[?]
Arukinagara panchi
Punch while walking
French (NOE) Coup de poing en marchant[?] Punch while walking
German Schlitterschlag[?] Slide Punch
Italian Super pugno[?] Super punch

References[edit]

  1. ^ Mario & Luigi: Bowser's Inside Story instruction booklets, page 21 (American) and page 22 (European)