World 6 (Super Mario 3D Land): Difference between revisions
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|after=[[World 7 (Super Mario 3D Land)|>>]] | |after=[[World 7 (Super Mario 3D Land)|>>]] | ||
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'''World 6''' is the sixth world traveled to in ''[[Super Mario 3D Land]]''. The setting of this world is a cloudy portion of the sky. There are many mountains located in the background, as well as a rainbow. World 6 contains six levels and a [[Mystery Box]]. [[Prongo]]s are the only enemies that are first encountered in World 6. | |||
'''World 6''' is the sixth world traveled to in ''[[Super Mario 3D Land]]''. The setting of this world is a cloudy portion of the sky. There are many | |||
==Levels== | ==Levels== | ||
{ | {{content description | ||
|name1=[[World 6-1 (Super Mario 3D Land)|World 6-1]] | |||
|image1=[[File:3DS SuperMario 7 scrn07 E3.png|200px]] | |||
|description1=A level taking place on a seaside boardwalk with [[Cheep Cheep]]s leaping over it. | |||
|name2=[[World 6-2 (Super Mario 3D Land)|World 6-2]] | |||
|image2=[[File:SM3DL6-2.png|200px]] | |||
|description2=A level that takes place in a desert pyramid. | |||
|[[File:3DS SuperMario 7 scrn07 E3.png|200px]] | |name3=[[World 6-3 (Super Mario 3D Land)|World 6-3]] | ||
|A level taking place on a seaside boardwalk with [[Cheep Cheep]]s leaping over it. | |image3=[[File:SM3DL6-3.png|200px]] | ||
| | |description3=The second ghost house in this game. The first area branches off into three areas, with only the left path leading to the end of the stage. | ||
|name4=[[World 6-4 (Super Mario 3D Land)|World 6-4]] | |||
|[[File:SM3DL6-2.png|200px]] | |image4=[[File:SM3DL6-4.png|200px]] | ||
|A | |description4=A sky level which features trios of [[Blinking Block|Beep Block]]s that appear and sub-sequentially disappear to the music. | ||
| | |name5=[[World 6-5 (Super Mario 3D Land)|World 6-5]] | ||
|image5=[[File:SM3DL6-5.png|200px]] | |||
|[[File:SM3DL6-3.png|200px]] | |description5=An ice level with a lot of bounce pads. Requires 60 [[Star Medal]]s to be unlocked. | ||
|The second ghost house in this game. The first area branches off into three areas, with only the left path leading to the end of the stage. | |name6={{world link|6|airship3D|World 6-Airship (Super Mario 3D Land)}} | ||
| | |image6=[[File:AS6 SuperMario3D.png|200px]] | ||
|description6=The fourth airship in the game. [[Skewer|Spike Pillar]]s are a prominent threat. The boss is Pom Pom. | |||
|[[File:SM3DL6-4.png|200px]] | }} | ||
|A sky level which features trios of [[Blinking Block|Beep Block]]s that appear and sub-sequentially disappear to the music. | |||
| | |||
|[[File:SM3DL6-5.png|200px]] | |||
|An ice level with a lot of bounce pads. Requires 60 [[Star Medal]]s to be unlocked. | |||
| | |||
|[[File:AS6 SuperMario3D.png|200px]] | |||
|The fourth airship in the game. [[Skewer|Spike Pillar]]s are a prominent threat. The boss is Pom Pom. | |||
== | ==Media== | ||
{{media table | {{media table | ||
|file1=SM3DL-World 6.oga | |file1=SM3DL-World 6.oga | ||
|title1=[[Super Mario 3D Land]] | |title1=[[Super Mario 3D Land]] | ||
|description1=World 6 Theme | |description1=World 6 Theme | ||
|length1=0: | |length1=0:30 | ||
}} | }} | ||
{{SM3DL levels}} | {{SM3DL levels}} | ||
{{SM3DL}} | {{SM3DL}} | ||
[[Category:Sky areas]] | |||
[[Category:Super Mario 3D Land worlds]] | [[Category:Super Mario 3D Land worlds]] | ||
[[de:Welt 6 (Super Mario 3D Land)]] | [[de:Welt 6 (Super Mario 3D Land)]] | ||
[[it:Mondo 6 (Super Mario 3D Land)]] | [[it:Mondo 6 (Super Mario 3D Land)]] |
Latest revision as of 01:17, January 7, 2025
World 6 | |
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![]() | |
Game | Super Mario 3D Land |
Level(s) | 6 |
<< List of worlds >> |
World 6 is the sixth world traveled to in Super Mario 3D Land. The setting of this world is a cloudy portion of the sky. There are many mountains located in the background, as well as a rainbow. World 6 contains six levels and a Mystery Box. Prongos are the only enemies that are first encountered in World 6.
Levels[edit]
Image | Name | Description
|
---|---|---|
![]() |
World 6-1 | A level taking place on a seaside boardwalk with Cheep Cheeps leaping over it. |
![]() |
World 6-2 | A level that takes place in a desert pyramid. |
![]() |
World 6-3 | The second ghost house in this game. The first area branches off into three areas, with only the left path leading to the end of the stage. |
![]() |
World 6-4 | A sky level which features trios of Beep Blocks that appear and sub-sequentially disappear to the music. |
![]() |
World 6-5 | An ice level with a lot of bounce pads. Requires 60 Star Medals to be unlocked. |
![]() |
World 6-![]() |
The fourth airship in the game. Spike Pillars are a prominent threat. The boss is Pom Pom. |
Media[edit]
File info 0:30 |