King Bill: Difference between revisions

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{{about|the super-sized Bullet Bill|the red Banzai Bill that originally had the same name|[[Bull's-Eye Banzai]]}}
{{about|the gigantic Bullet Bill variant|the red Banzai Bill that originally had the same name|[[Bull's-Eye Banzai]]}}
{{species infobox
{{species infobox
|image=[[File:NSMBW King Bill Render.png|200px]]<br>A King Bill from ''New Super Mario Bros. Wii''
|image=[[File:NSMBW King Bill Render.png|200px]]<br>Artwork from ''New Super Mario Bros. Wii''
|first_appearance=''[[New Super Mario Bros. Wii]]'' ([[List of games by date#2009|2009]])
|first_appearance=''[[New Super Mario Bros. Wii]]'' ([[List of games by date#2009|2009]])
|latest_appearance=''[[New Super Mario Bros. U Deluxe]]'' ([[List of games by date#2019|2019]])
|variant_of=[[Bullet Bill]]
|variant_of=[[Bullet Bill]]
|comparable=[[Banzai Bill]]
|comparable=[[Bomber Bill]]
|latest_appearance=''[[New Super Mario Bros. U Deluxe]]'' ([[List of games by date#2019|2019]])
}}
}}
'''King Bills''' are rare variants of [[Bullet Bill]]s that first appear in ''[[New Super Mario Bros. Wii]]''. King Bills are the largest Bullet Bills in the [[Mario (franchise)|''Mario'' franchise]], being three or four times larger than [[Banzai Bill]]s; they take up nearly the entirety of the screen's vertical space even after it has been zoomed out to accommodate them. They are gray with a large jovial grin as opposed to the menacing grin of other Bullet Bills, and are relatively short lengthwise, similar to the original sprites of both Bullet Bills and Banzai Bills; their eyes typically follow the movements of the player's character(s). Unlike the other varieties of Bullet Bills, King Bills are always fired from offscreen areas.
'''King Bills''' are a giant variant of [[Bullet Bill]] that first appears in ''[[New Super Mario Bros. Wii]]''. They take up nearly the entirety of the screen's vertical space even after it has been zoomed out to accommodate them. They are gray with a large jovial grin as opposed to the menacing look of other Bullet Bills, and are relatively short lengthwise, much like the original sprites of both Bullet Bills and [[Bomber Bill|Banzai Bill]]s. Their eyes typically follow the movements of the player's character(s). Unlike the other varieties of Bullet Bills, King Bills are always fired from offscreen areas; although the sound effect for firing them can be heard, the [[Bullet Bill Blaster|blaster]]s that launch them are never seen.
 
A {{file link|SMW KingsizedBanzaiBill.png|larger version}} of the Banzai Bill exists in [[List of Super Mario World pre-release and unused content#Sprite documents|prototypical data]] for ''[[Super Mario World]]'', and would have predated the King Bill had it been incorporated in the final game.


==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
[[File:NSMBW World 9-8 Screenshot.png|thumb|200px|left|The first appearance of a King Bill]]
[[File:NSMBW World 9-8 Screenshot.png|thumb|200px|left|A screenshot of a King Bill in its first game appearance, ''New Super Mario Bros. Wii'']]
[[File:NSMBW King Bill Model.png|thumb|75px|right|King Bill's model]]
There are a total of seven King Bills in ''[[New Super Mario Bros. Wii]]'', all of them appearing exclusively in [[World 9-8 (New Super Mario Bros. Wii)|World 9-8]]. Incoming King Bills are signaled in the form of [[coin]]s shaped like a bullet. King Bills are invincible and cannot be defeated, and touching a King Bill deals damage; they must be avoided by bouncing above them with clouds or avoiding their paths, though they can be removed from the screen by jumping on the [[Goal Pole|flagpole]]. Having a [[Super Star|Star]] prevents damage from a King Bill. King Bills destroy most other blocks in their path, such as [[Empty Block]]s, [[? Block]]s, and [[Brick Block]]s; one of the [[Star Coin]]s in the stage can only be obtained after some King Bills have run through the stone blocks surrounding them.
There are a total of seven King Bills in ''[[New Super Mario Bros. Wii]]'', all of them appearing exclusively in [[World 9-8 (New Super Mario Bros. Wii)|World 9-8]]. Incoming King Bills are signaled in the form of [[coin]]s shaped like a bullet. King Bills are invincible and cannot be defeated, and touching a King Bill deals damage; they must be avoided by bouncing above them with clouds or avoiding their paths, though they can be removed from the screen by jumping on the [[Goal Pole|flagpole]]. King Bills destroy most other blocks in their path, such as [[Empty Block]]s, [[? Block]]s, and [[Brick Block]]s; one of the [[Star Coin]]s in the stage can only be obtained after some King Bills have run through the stone blocks surrounding them.


Unused animation files found within ''New Super Mario Bros. Wii'' suggest King Bills were [[List of New Super Mario Bros. Wii pre-release and unused content#Enemies|originally]] going to be able to be defeated by another method, though it was later reused in ''[[New Super Mario Bros. U]]''.
Unused animation files found within ''New Super Mario Bros. Wii'' suggest King Bills were [[List of New Super Mario Bros. Wii pre-release and unused content#Enemies|originally]] going to be able to be defeated by another method, though it was later reused in ''[[New Super Mario Bros. U]]'' and ''[[New Super Luigi U]]'', but only in the original iterations.


====''New Super Mario Bros. U'' / ''New Super Mario Bros. U Deluxe''====
The [[Prima Games]] guide for this game uses the term "King Bill" as a catch-all for any large Bullet Bill variations, as in addition to this specific enemy,<ref>{{cite|author=Bueno, Fernando|title=''New Super Mario Bros. Wii'' PRIMA Official Game Guide|date=2009|publisher=[[Prima Games]]|language=en-us|isbn=978-0-307-46592-4|page=189}}</ref>  it was also applied to [[Bomber Bill|Banzai Bill]]<ref>{{cite|author=Bueno|title=''New Super Mario Bros. Wii'' PRIMA Official Game Guide|page=16, 138, 142}}</ref> and its [[Bull's-Eye Banzai|homing variant]].<ref>{{cite|author=Bueno|title=''New Super Mario Bros. Wii'' PRIMA Official Game Guide|page=179}}</ref> This is not the case in later appearances.
[[File:NSMBU Flight of the Para-Beetles Screenshot.jpg|thumb|right|A King Bill in ''[[New Super Mario Bros. U]]'']]
King Bills reappear in ''[[New Super Mario Bros. U]]'' and its [[New Super Mario Bros. U Deluxe|port]], with five of them appearing solely in the level [[Flight of the Para-Beetles]]. They retain most of their behavior from ''New Super Mario Bros. Wii'', including the bullet-shaped groups of coins that signal them. However, King Bills are also enveloped in yellow flames similar to that of [[Mad Banzai Bill]]s; they also move at a slower speed, and can be defeated using the [[Boost Star]] in [[Boost Mode]].


====''New Super Luigi U''====
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
King Bills appear in two levels in ''[[New Super Luigi U]]''. They first appear at [[Larry's Trigger-Happy Castle]], chasing after the player(s) as they head to the boss door; they are also seen in [[Para-Beetle Parade]]. Compared to ''New Super Mario Bros. U'', the King Bills in ''New Super Luigi U'' move at a faster speed.
King Bills reappear in ''[[New Super Mario Bros. U]]'', with five of them appearing solely in the level [[Flight of the Para-Beetles]]. They retain most of their behavior from ''New Super Mario Bros. Wii'', including the bullet-shaped groups of coins that signal them. However, King Bills are also enveloped in yellow flames similar to that of [[Mad Banzai Bill]]s; they also move at a slower speed, and exclusively in the original iteration, can be defeated using the [[Boost Star]] in [[Boost Mode]]. In ''[[New Super Luigi U]]'', King Bills first appear at [[Larry's Trigger-Happy Castle]], chasing after the player(s) as they head to the boss door; they are also seen in [[Para-Beetle Parade]]. Compared to ''New Super Mario Bros. U'', the King Bills in ''New Super Luigi U'' move at a faster speed. In ''[[New Super Mario Bros. U Deluxe]]'', King Bills retain their role from both games.
{{br}}
{{br}}


===''Puzzle & Dragons: Super Mario Bros. Edition''===
===''Puzzle & Dragons: Super Mario Bros. Edition''===
[[File:PDSMBE-KingBill-TeamImage.png|thumb||150px|left|A King Bill in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'']]
[[File:PDSMBE-KingBill-TeamImage.png|thumb|A King Bill in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'']]
King Bills are one of the various enemies that the player can come across in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''. Its main attribute is Dark, while its sub-attribute is Fire.
King Bills are one of the various enemies that the player can come across in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''. Its main attribute is Dark, while its sub-attribute is Fire. When fought as an enemy, the King Bill always starts off by delivering a first strike attack. It then attacks every two turns. When the King Bill does make a move, it might increase its ATK before attacking the player. The King Bill's Active Skill can lower the defense of all enemies to 0 for one turn, while its Awoken Skill raises the ATK of the player's team members. King Bill's greatest stat is its ATK, while it has average HP, and an abysmal RCV.
 
When fought as an enemy, the King Bill always starts off by delivering a first strike attack. It then attacks every two turns. When the King Bill does make a move, it might increase its ATK before attacking the player.
 
The King Bill's Active Skill can lower the defense of all enemies to 0 for one turn, while its Awoken Skill raises the ATK of the player's team members. King Bill's greatest stat is its ATK, while it has average HP, and an abysmal RCV.


The player can transform a Banzai Bill into a King Bill by giving it 6 [[Fire Flower]]s.
The player can transform a Banzai Bill into a King Bill by giving it 6 [[Fire Flower]]s.
{{br}}


==Profiles and statistics==
==Profiles and statistics==
===''New Super Mario Bros. Wii''===
===''New Super Mario Bros. Wii''===
*'''Trading Card description:''' "''Here comes king-sized destruction. King Bills are gigantic bullets that come flying across the screen destroying everything in their paths. They are totally invincible to any weapons or maneuvers used against them. The best plan is to stay out of their path. Star power will help keep Mario protected in case of a run in but it won't hurt King Bill.''"<br>
*'''Trading card description:''' ''Here comes king-sized destruction. King Bills are gigantic bullets that come flying across the screen destroying everything in their paths. They are totally invincible to any weapons or maneuvers used against them. The best plan is to stay out of their path. Star power will help keep Mario protected in case of a run in but it won't hurt King Bill.''<br>
'''Card Number: 39 (Normal), F21 (Silver)'''
'''Card number: 39 (Normal), F21 (Silver)'''
 
==Gallery==
<gallery>
NSMBW King Bill Model.png|Model from ''New Super Mario Bros. Wii''
NSMBU Asset Model King Bill.png|Model from ''[[New Super Mario Bros. U]]''
NSMBU Flight of the Para-Beetles Screenshot.jpg|Screenshot from ''New Super Mario Bros. U''
</gallery>


==Names in other languages==
==Names in other languages==
Line 47: Line 48:
|JapR=Kingu Kirā
|JapR=Kingu Kirā
|JapM=King Bullet Bill
|JapM=King Bullet Bill
|Fra=Bill Burin/Roi Bill Balle
|Fre=Roi Bill Balle
|FraM=From ''Bill Balle'' ("Bullet Bill") and maybe ''burin'' ("chisel").
|FreM=King Bullet Bill
|FreC=<ref>{{cite|url=www.supersoluce.com/sites/default/files/node/65329/monstre-puzzle-and-dragons-super-mario-bros-048.jpg|title=Screenshot|format=JPG|publisher=SuperSoluce|language=fr}}</ref>
|Ger=König Kugelwilli
|Ger=König Kugelwilli
|GerM=King Bullet Bill
|GerM=King Bullet Bill
|Ita=Re Pallottolo Bill
|Ita=King Bill
|ItaM=King Bullet Bill
|ItaC=<ref>{{cite|title=[[List of New Super Mario Bros. Wii trading cards|''New Super Mario Bros. Wii'' - Album ufficiale]]|page=16}}</ref>
|Ita2=Re Pallottolo Bill
|Ita2M=King Bullet Bill
|Spa=Rey Bill Bala
|SpaM=King Bullet Bill
}}
}}
==Trivia==
*The [[Prima Games]] guide for ''New Super Mario Bros. Wii'' uses the term "King Bill" as a catch-all for any large Bullet Bill variations, as in addition to this specific enemy<ref>Bueno, Fernando. ''New Super Mario Bros. Wii'' PRIMA Official Game Guide. Page 189.</ref>, it was also applied to [[Banzai Bill]]<ref>Bueno, Fernando. ''New Super Mario Bros. Wii'' PRIMA Official Game Guide. Pages 16, 138, 142.</ref> and its [[Bull's-Eye Banzai|homing variant]]<ref>Bueno, Fernando. ''New Super Mario Bros. Wii'' PRIMA Official Game Guide. Page 179.</ref>. This is not the case in later appearances.
*A [[:File:SMW KingsizedBanzaiBill.png|larger version]] of the [[Banzai Bill]] was found in [[List of Super Mario World pre-release and unused content|leaked data]] for ''[[Super Mario World]]'' on July 24, 2020, and would have predated the King Bill had it been incorporated in the final game.


==References==
==References==

Latest revision as of 08:23, December 16, 2024

This article is about the gigantic Bullet Bill variant. For the red Banzai Bill that originally had the same name, see Bull's-Eye Banzai.
King Bill
Artwork of King Bill.
Artwork from New Super Mario Bros. Wii
First appearance New Super Mario Bros. Wii (2009)
Latest appearance New Super Mario Bros. U Deluxe (2019)
Variant of Bullet Bill
Comparable

King Bills are a giant variant of Bullet Bill that first appears in New Super Mario Bros. Wii. They take up nearly the entirety of the screen's vertical space even after it has been zoomed out to accommodate them. They are gray with a large jovial grin as opposed to the menacing look of other Bullet Bills, and are relatively short lengthwise, much like the original sprites of both Bullet Bills and Banzai Bills. Their eyes typically follow the movements of the player's character(s). Unlike the other varieties of Bullet Bills, King Bills are always fired from offscreen areas; although the sound effect for firing them can be heard, the blasters that launch them are never seen.

A larger versionMedia:SMW KingsizedBanzaiBill.png of the Banzai Bill exists in prototypical data for Super Mario World, and would have predated the King Bill had it been incorporated in the final game.

History[edit]

Super Mario series[edit]

New Super Mario Bros. Wii[edit]

World 9-8
A screenshot of a King Bill in its first game appearance, New Super Mario Bros. Wii

There are a total of seven King Bills in New Super Mario Bros. Wii, all of them appearing exclusively in World 9-8. Incoming King Bills are signaled in the form of coins shaped like a bullet. King Bills are invincible and cannot be defeated, and touching a King Bill deals damage; they must be avoided by bouncing above them with clouds or avoiding their paths, though they can be removed from the screen by jumping on the flagpole. Having a Star prevents damage from a King Bill. King Bills destroy most other blocks in their path, such as Empty Blocks, ? Blocks, and Brick Blocks; one of the Star Coins in the stage can only be obtained after some King Bills have run through the stone blocks surrounding them.

Unused animation files found within New Super Mario Bros. Wii suggest King Bills were originally going to be able to be defeated by another method, though it was later reused in New Super Mario Bros. U and New Super Luigi U, but only in the original iterations.

The Prima Games guide for this game uses the term "King Bill" as a catch-all for any large Bullet Bill variations, as in addition to this specific enemy,[1] it was also applied to Banzai Bill[2] and its homing variant.[3] This is not the case in later appearances.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe[edit]

King Bills reappear in New Super Mario Bros. U, with five of them appearing solely in the level Flight of the Para-Beetles. They retain most of their behavior from New Super Mario Bros. Wii, including the bullet-shaped groups of coins that signal them. However, King Bills are also enveloped in yellow flames similar to that of Mad Banzai Bills; they also move at a slower speed, and exclusively in the original iteration, can be defeated using the Boost Star in Boost Mode. In New Super Luigi U, King Bills first appear at Larry's Trigger-Happy Castle, chasing after the player(s) as they head to the boss door; they are also seen in Para-Beetle Parade. Compared to New Super Mario Bros. U, the King Bills in New Super Luigi U move at a faster speed. In New Super Mario Bros. U Deluxe, King Bills retain their role from both games.

Puzzle & Dragons: Super Mario Bros. Edition[edit]

King Bills are one of the various enemies that the player can come across in Puzzle & Dragons: Super Mario Bros. Edition. Its main attribute is Dark, while its sub-attribute is Fire. When fought as an enemy, the King Bill always starts off by delivering a first strike attack. It then attacks every two turns. When the King Bill does make a move, it might increase its ATK before attacking the player. The King Bill's Active Skill can lower the defense of all enemies to 0 for one turn, while its Awoken Skill raises the ATK of the player's team members. King Bill's greatest stat is its ATK, while it has average HP, and an abysmal RCV.

The player can transform a Banzai Bill into a King Bill by giving it 6 Fire Flowers.

Profiles and statistics[edit]

New Super Mario Bros. Wii[edit]

  • Trading card description: Here comes king-sized destruction. King Bills are gigantic bullets that come flying across the screen destroying everything in their paths. They are totally invincible to any weapons or maneuvers used against them. The best plan is to stay out of their path. Star power will help keep Mario protected in case of a run in but it won't hurt King Bill.

Card number: 39 (Normal), F21 (Silver)

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese キングキラー[?]
Kingu Kirā
King Bullet Bill
French Roi Bill Balle[4] King Bullet Bill
German König Kugelwilli[?] King Bullet Bill
Italian King Bill[5] -
Re Pallottolo Bill[?] King Bullet Bill
Spanish Rey Bill Bala[?] King Bullet Bill

References[edit]

  1. ^ Bueno, Fernando (2009). New Super Mario Bros. Wii PRIMA Official Game Guide. Prima Games (American English). ISBN 978-0-307-46592-4. Page 189.
  2. ^ Bueno. New Super Mario Bros. Wii PRIMA Official Game Guide. Page 16, 138, 142.
  3. ^ Bueno. New Super Mario Bros. Wii PRIMA Official Game Guide. Page 179.
  4. ^ Screenshot (JPG). SuperSoluce (French).
  5. ^ New Super Mario Bros. Wii - Album ufficiale. Page 16.