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{{proposal notice|Talk: Lucky Space#Split Mario Party 8 into its own article}}
{{space infobox
{{space-infobox
|image=[[File:SMPJ Lucky Space.png|104px]]<br>Artwork from ''Super Mario Party Jamboree''
|image=MP10 SpaceLucky.png
|purpose=Awards the player who landed on it in some way (usually with Coins or Mini Stars).
|width=104px
|purpose=Sends the player to a lucky area of the board (a coin filled path), where they can usually receive a free star.
|first_appearance=''[[Mario Party 8]]'' ([[List of games by date#2007|2007]])
|first_appearance=''[[Mario Party 8]]'' ([[List of games by date#2007|2007]])
|latest_appearance=''[[Super Mario Party]]'' ([[List of games by date#2018|2018]])
|latest_appearance=''[[Super Mario Party Jamboree]]'' ([[List of games by date#2024|2024]])
}}
}}
{{quote|Here's a great spot to land on! The Lucky Space! It sends you down a secret path!|MC Ballyhoo|Mario Party 8}}
{{quote|Here's a great spot to land on! The Lucky Space! It sends you down a secret path!|MC Ballyhoo|Mario Party 8}}


The '''Lucky Space''' is a [[Space (Mario Party series)|space]] appearing in ''[[Mario Party 8]]'' and [[Mario Party (series)|every installment since]] aside from ''[[Mario Party DS]]''. In ''Mario Party 8'' there is usually only one on each board (with the shape of the space being different on each, including the tutorial). Each Lucky Space will transport the player to an otherwise inaccessible area (being a coin filled path) of the board, where they can usually expect to find a small area of [[Blue Space]]s (with three coins) leading to a free [[Star (Mario Party series)|Star]] (an exception made for [[Bowser's Warped Orbit]], which instead leads the player to collect [[Bullet Candy]] or [[Bowser Candy]] from [[Candy Area]]s). At the end of the path, the player will return to the main board. In most cases, there is an unlimited number of Stars that players can receive from revisiting these paths (except [[Koopa's Tycoon Town]], as that board has a fixed and limited number of attainable stars), or an unlimited number of Bullet Candy and Bowser Candy for the lucky area at Bowser's Warped Orbit.
The '''Lucky Space''' is a [[Space (Mario Party series)|space]] appearing in the [[Mario Party (series)|''Mario Party'' series]], first appearing in ''[[Mario Party 8]]''. Each Lucky Space will transport the player to an otherwise inaccessible area (being a coin filled path) of the board, where they can usually expect to find a small area of [[Blue Space]]s (with three coins) leading to a free [[Star (Mario Party series)|Star]] (an exception made for [[Bowser's Warped Orbit]], which instead leads the player to collect [[Bullet Candy]] or [[Bowser Candy]] from [[Candy Area]]s). At the end of the path, the player will return to the main board. In most cases, there is an unlimited number of Stars that players can receive from revisiting these paths (except [[Koopa's Tycoon Town]], as that board has a fixed and limited number of attainable stars), or an unlimited number of Bullet Candy and Bowser Candy for the lucky area at Bowser's Warped Orbit.


In ''[[Mario Party 9]]'' and ''[[Mario Party 10]]'', each board has several Lucky Spaces. They reward players who land on them with either [[Mini Star]]s or Special [[Dice Block]]s.
In ''[[Mario Party 9]]'' and ''[[Mario Party 10]]'', each board has several Lucky Spaces. They reward players who land on them with either [[Mini Star]]s or Special [[Dice Block]]s.


==History==
==History==
[[File:SpaceLucky.png|thumb|Lucky Space from ''Mario Party 8'']]
===''Mario Party 8''===
===''Mario Party 8''===
The Lucky Space first appears in ''[[Mario Party 8]].'' Each Lucky Space does something different depending on the board.
In ''Mario Party 8'', every board except for [[Koopa's Tycoon Town]] has only one Lucky Space, the shape of which differs between boards. Each Lucky Space does something different depending on the board. The coins on each Lucky Space path only respawn when all players on the path have exited the area. However, the free star given at the end of such paths respawns each time a player earns one. Due to the Duel Battle and Star Battle Arena modes having different win requirements from Battle Royale and Tag Battle, Lucky Spaces are the only Spaces that do not appear in those modes.


====[[DK's Treetop Temple]]====
In [[DK's Treetop Temple]], if players land on the Lucky Space, they will ride a floating platform to a large coin area platform behind the main board. On the large platform is an area of Blue Spaces, each with three [[coin]]s on them. At the end of the platform is a free Star and a [[Warp Pipe]] that will send players back to the start of the board.
[[File:MP8 DK'sTreetopTemple2.jpg|thumb|200px|left]]
If players land on the Lucky Space, they will ride a floating platform to a large coin area platform behind the main board. On the large platform is an area of Blue Spaces, each with three [[coin]]s on them. At the end of the platform is a free Star and a [[Warp Pipe]] that will send players back to the start of the board.


====[[Goomba's Booty Boardwalk]]====
In [[Goomba's Booty Boardwalk]], if players land on this board's Lucky Space, they will ride on a [[Dolphin]] and be transported to a small island west of the main path for free. On the island is a small area of Blue Spaces, each with three coins. At the end of the path is a huge [[Treasure Chest]]. Upon reaching him, players will meet the [[Goomba idols]]. They unwillingly give the character a star and then order some gulls to return the player to the main board, on top of the Lucky Space.
If players land on this board's Lucky Space, they will ride on a [[Dolphin]] and be transported to a small island west of the main path for free. On the island is a small area of Blue Spaces, each with three coins. At the end of the path is a huge [[Treasure Chest]]. Upon reaching him, players will meet the [[Goomba idols]]. They unwillingly give the character a star and then order some gulls to return the player to the main board, on top of the Lucky Space.


====[[King Boo's Haunted Hideaway]]====
In [[King Boo's Haunted Hideaway]], if players land on this board's Lucky Space, they will go upstairs to the second floor in the mansion. This Lucky Space area contains a small area of Blue Spaces, each with three coins. At the end of the area is a Warp Pipe, which leads directly to [[King Boo]]. They still have to trade 10 coins for the star from King Boo, and King Boo will still shuffle the board if the Star is earned this way. If someone happens to be on the second floor when King Boo shuffles the board, they will be sent back to the start, making their progress a complete loss. Due to the randomized layout of the board, the Lucky Space can be located in any one of the main rooms (even though this board only has one Lucky Space at a time like every other board except for [[Koopa's Tycoon Town]]).
If players land on this board's Lucky Space, they will go upstairs to the second floor in the mansion. This Lucky Space area contains a small area of Blue Spaces, each with three coins. At the end of the area is a Warp Pipe, which leads directly to [[King Boo]]. They still have to trade 10 coins for the star from King Boo, and King Boo will still shuffle the board if the Star is earned this way. If someone happens to be on the second floor when King Boo shuffles the board, they will be sent back to the start, making their progress a complete loss. Due to the randomized layout of the board, the Lucky Space can be located in any one of the main rooms (even though this board has one Lucky Space like all the other boards except [[Koopa's Tycoon Town]] which is the only board that has more than one Lucky Space).


====[[Shy Guy's Perplex Express]]====
In [[Shy Guy's Perplex Express]], landing on the Lucky Space will drop the player off at [[Shy Guy's Perplex Express#Payday Waystation|Payday Waystation]], which is a one-way path consisting of five Blue Spaces, each with three coins. At the end of the path is a [[Shy Guy]], who will give the player a free star. Two other Shy Guys will then return the player to the back of the train via a handcar.
By landing on this board's Lucky Space, the player will be dropped off at [[Payday Waystation]]. It's a one-way area consisting of five Blue Spaces, each with three coins. At the end of the area is a [[Shy Guy]], who will give the player a free star. Two other [[Shy Guy]]s will then return the player to the back of the train via a handcar.


====[[Koopa's Tycoon Town]]====
[[File:MP8 Koopa in Car.png|thumb|200px|A Koopa offering Luigi a ride to one of the Lucky Space paths.]]
[[File:Koopa in Car.jpg|thumb|200px|A Koopa offering Luigi a ride to one of the Lucky Space paths.]]
[[Koopa's Tycoon Town]] has two Lucky Spaces, and each result in a [[Koopa Troopa]] pulling up in a car to take the player to a place in town where the road is "paved with gold". If the player lands on the Lucky Space on the west side of the board, the Koopa Troopa will take them to an area to the west of the board, while landing on the Lucky Space on the north side of the board will have them taken to an area east of the board. Both coin paths consist of an area of either four of five Blue Spaces, each with three coins. In the middle of each Lucky Space area is a three-star hotel that can be owned for a starting investment of only one coin. When the end of one of these areas is reached, the player will cross the road back to the main board. Neither [[Bowser]] nor [[Bandit]] can steal coins from either of these two hotels, which guarantees full ownership if 100 coins are invested, and [[Donkey Kong]] is only able to deposit into these hotels if all the main hotels already have 100 coins deposited into them by the player who landed on his space. However, if another player lands on the same Lucky Space, they can invest and possibly steal the hotel.
This board has two Lucky Spaces; and each result in a [[Koopa Troopa]] pulling up in a car to take the player to a place in town where the road is "paved with gold". If the player lands on the Lucky Space on the west side of the board, the Koopa Troopa will take him or her to an area to the west of the board, while landing on the Lucky Space on the north side of the board will have them taken to an area east of the board.


Both coin paths consist of an area of either four of five Blue Spaces, each with three coins. In the middle of each Lucky Space area is a three-star hotel that can be owned for a starting investment of only one coin. When the end of one of these areas is reached, the player will cross the road back to the main board. [[Bowser]], [[Donkey Kong]], and [[Bandit]] are unable to deposit or steal coins from either of these two hotels. However, if another player lands on the same Lucky Space, they can invest and possibly steal the hotel.
In [[Bowser's Warped Orbit]], landing on the Lucky Space will cause a spaceship to land next to the player. It will open up revealing [[Captain Shy Guy (Mario Party 8)|Captain Shy Guy]], who takes the player to [[Shy Guy's Orbital Buffet]]. The buffet restaurant has a small area of Blue Spaces, each with three coins. The path does not lead to any Stars, unlike the Lucky Space on the other five boards. Instead, the player gets to collect three free pieces of either [[Bullet Candy]] or [[Bowser Candy]] by passing [[Candy Space]]s before coming back to the Lucky Space.
 
====[[Bowser's Warped Orbit]]====
Landing on the Lucky Space here will cause a spaceship to land next to the player. It will open up revealing [[Captain Shy Guy (Mario Party 8)|Captain Shy Guy]], who takes the player to [[Shy Guy's Orbital Buffet]]. The buffet restaurant has a small area of Blue Spaces, each with three coins. It does not lead to a free star, unlike the Lucky Space on the other five boards. Instead, the player gets to collect three free pieces of either [[Bullet Candy]] or [[Bowser Candy]] by passing [[Candy Space]]s before coming back to the Lucky Space.


===''Mario Party 9''===
===''Mario Party 9''===
[[File:MP9 Lucky Space.png|thumb|left|Lucky Space in ''Mario Party 9'']]
Lucky Spaces also appear in ''[[Mario Party 9]]''. In this game, they trigger different events based on where they are placed. If the Lucky Space is near a Blue Warp Pipe, then the player jumps into an area with Mini Star Spaces. The player then rolls a [[Dice Block]], with a higher number leading to a [[Mini Star Space]] which gives out more [[Mini Star]]s. If the Lucky Space is in front of a [[Toad House]], the player enters the Toad House and has a chance to get items by picking shuffling cards. [[Unlucky Space]]s also appear and serve as a negative counterpart to Lucky Spaces. When the Captain lands on an Unlucky Space near a Red Warp Pipe, they are warped to an area with [[Mini Ztar Space]]s.
Lucky Spaces also appear in ''[[Mario Party 9]]''. In this game, they trigger different events based on where they are placed. If the Lucky Space is near a Blue Warp Pipe, then the player jumps into an area with Mini Star Spaces. The player then rolls a [[Dice Block]], with a higher number leading to a [[Mini Star Space]] which gives out more [[Mini Star]]s. If the Lucky Space is in front of a [[Toad House]], the player enters the Toad House and has a chance to get items by picking shuffling cards. [[Unlucky Space]]s also appear and serve as a negative counterpart to Lucky Spaces. When the Captain lands on an Unlucky Space near a Red Warp Pipe, they are warped to an area with [[Mini Ztar Space]]s.


On [[Blooper Beach]], three of the Lucky Spaces towards the end of the board will trigger another event that causes Dolphins to appear taking the vehicle to Star Island (and the captain gets three Mini Stars on the way). The island, shaped as a star as its name implies, consists of a circular path made up of a [[Dash Space]], three [[Special Dice Block Space|Dice Block Space]]s and another Lucky Space. There are also two sets of three Mini Stars in between some of the spaces. The center of the island consists of ten Mini Stars. Players take turns attempting to land on the Lucky Space which allows the captain to obtain the ten Mini Stars in the center and return to the main path. The Dice Spaces here will never trigger an event (such as free Mini Stars) or a minigame. The island can be revisited as many times as the captain lands on the Lucky Spaces on the main path, which is infinite due to the placement of the [[Back Space]] just before the Bowser Gate.
On [[Blooper Beach]], three of the Lucky Spaces towards the end of the board will trigger another event that causes Dolphins to appear taking the vehicle to Star Island (and the captain gets three Mini Stars on the way). The island, shaped as a star as its name implies, consists of a circular path made up of a [[Dash Space]], three [[Special Dice Block Space|Dice Block Space]]s and another Lucky Space. There are also two sets of three Mini Stars in between some of the spaces. The center of the island consists of ten Mini Stars. Players take turns attempting to land on the Lucky Space which allows the captain to obtain the ten Mini Stars in the center and return to the main path. The Dice Spaces here will never trigger an event (such as free Mini Stars) or a minigame. The island can be revisited as many times as the captain lands on the Lucky Spaces on the main path, which is infinite due to the placement of the [[Back Space (random)|Back Space]] just before the Bowser Gate.
{{br|left}}


===''Mario Party: Island Tour''===
===''Mario Party: Island Tour''===
Lucky Spaces (called '''Event Space (blue)''' in PAL versions) return in ''[[Mario Party: Island Tour]]'', only in the boards [[Perilous Palace Path]] and [[Bowser's Peculiar Peak]]. They perform the following events:
[[File:MPIT SpaceEventBlue.png|thumb|Lucky Space in ''Mario Party: Island Tour'']]
 
Lucky Spaces (called '''Event Space (blue)''' in the British English version) return in ''[[Mario Party: Island Tour]]''. On [[Perilous Palace Path]], two Lucky Spaces appear, four and five spaces ahead of the [[Thwomp]] challenge. If the player lands on one of the two spaces, they will take the cannon and skip nine to ten spaces ahead. There are also two Lucky Spaces on [[Bowser's Peculiar Peak]]. Upon landing on one, the player can take the [[Warp Pipe]] and move a random number of spaces further away from [[Bowser]], with numbers ranging from 1 to 6. When a player is 16 spaces or less from Bowser, the first one is changed to a [[Bowser Space]].
====[[Perilous Palace Path]]====
Two Lucky Spaces appear, three and four spaces ahead of the [[Thwomp]] challenge. If the player lands on one of the two spaces, he/she will take the cannon and skip nine to ten spaces ahead.
 
====[[Bowser's Peculiar Peak]]====
There are two Lucky Spaces on this board. Upon landing on one, the player can take the [[Warp Pipe]] and move a random number of spaces further away from [[Bowser]]. In this case, it's the exact opposite of a [[Piranha Plant Space]]. However, at the end of the third round, one is changed to a [[Bowser Space]].


===''Mario Party 10''===
===''Mario Party 10''===
Lucky Spaces return in ''[[Mario Party 10]]''. In the Mario Party mode, they allow the player to hit three [[Brick Block]]s containing either two, four, or six Mini Stars; in the Bowser Party mode, they allow the player to hit three Brick Blocks containing either zero, two, or four [[Heart (item)|Heart]]s.
{{multiframe
|[[File:MP10 SpaceLucky.png|104px]][[File:MP10 SpaceLuckyHeart.png|104px]]
|align=left
|size=208
|Lucky Spaces in Mario Party (left) and Bowser Party (right) in ''Mario Party 10''
}}
Lucky Spaces return in ''[[Mario Party 10]]''. In Mario Party mode, they usually allow the player to hit one of three [[Brick Block]]s containing two, four, or six Mini Stars, but the events can vary depending on the board, though they will always allow the player to obtain Mini Stars. In Bowser Party mode, they allow the player to hit one of three Brick Blocks containing zero, one, or two [[Heart (item)|Heart]]s for each player.
{{br|left}}


===''Super Mario Party''===
===''Super Mario Party''===
[[File:Lucky Space 11.png|thumb|Lucky Space in ''Super Mario Party'']]
Lucky Spaces return in ''[[Super Mario Party]]'', and appear as green spaces with an image of a four-leafed clover. In this game, when a player lands on a Lucky Space, a list of five possible events appears that are spun through and the player stops the spinning to choose an event. If the player is in 3rd or 4th place (or on the losing team in the case of Partner Party), then the player is more likely to have the more beneficial events, such as receiving 5 coins instead of 3. The following is a list of possible options a player can get upon spinning the wheel:  
Lucky Spaces return in ''[[Super Mario Party]]'', and appear as green spaces with an image of a four-leafed clover. In this game, when a player lands on a Lucky Space, a list of five possible events appears that are spun through and the player stops the spinning to choose an event. If the player is in 3rd or 4th place (or on the losing team in the case of Partner Party), then the player is more likely to have the more beneficial events, such as receiving 5 coins instead of 3. The following is a list of possible options a player can get upon spinning the wheel:  
* '''Receive (3 or 5) coins.'''
* '''Receive (3 or 5) coins.'''
Line 67: Line 60:
* '''Receive a [[Golden Dash Mushroom]]'''
* '''Receive a [[Golden Dash Mushroom]]'''
* '''Receive several Golden Dash Mushrooms''': This fills the player's inventory with up to 3 Golden Dash Mushrooms.
* '''Receive several Golden Dash Mushrooms''': This fills the player's inventory with up to 3 Golden Dash Mushrooms.
* '''Gain 1 ally'''
* '''Steal one ally from a rival''': This event is exclusive to Mario Party.
* '''Make coins rain around you.''': This event is exclusive to Partner Party.
* '''Make coins rain around you.''': This event is exclusive to Partner Party.
* '''Steal an ally from the rival team'''
* '''Steal an ally from the rival team''': This event is exclusive to Partner Party.
 
===''Mario Party Superstars''===
Lucky Spaces appear in ''[[Mario Party Superstars]]'', retaining the image of the four-leafed clover from ''Super Mario Party'' but being blue instead of green. They are much more common in this game, replacing approximately a quarter of Blue Spaces from the original versions of the boards. The following is a list of possible options a player can get upon spinning the wheel:<ref>Nintendo. (June 15, 2021). [https://www.youtube.com/watch?v=ECpO8LaxeIo Mario Party Superstars - Nintendo Treehouse: Live | E3 2021] ''YouTube''. Retrieved August 30, 2021.</ref>
* '''Receive (5/7/10/12/15/17/20) coins.'''
* '''Receive a Mushroom.'''
* '''Receive [[Double Dice]].'''
* '''Receive [[Triple Dice]].'''
*'''Receive a [[Dueling Glove]].'''
* '''Receive a [[Custom Dice Block]].'''
* '''Receive a [[Cursed Dice Block]].'''
* '''Receive a [[Skeleton Key]].''' (does not appear in [[Yoshi's Tropical Island]] or [[Peach's Birthday Cake]])
* '''Receive a [[Chomp Call]].'''
* '''Receive an Item Bag.'''
* '''Receive a [[Warp Block]].'''
* '''The cost of your next Star is cut in half!''' (does not appear in Yoshi's Tropical Island)
* '''The Thwomp's toll is halved.''' (only in Yoshi's Tropical Island)
Lucky Spaces will not give items in the final turn.
 
===''Super Mario Party Jamboree''===
{{new subject|section=y}}
Lucky Spaces return in ''[[Super Mario Party Jamboree]]'' with identical functionality to ''[[Mario Party Superstars]]''. A minor visual change was made to the clover, changing the color from white to green. They are less common on the returning board [[Mario's Rainbow Castle]], making up closer to one seventh of the total number of spaces than to one fifth like other boards. Lucky Spaces will only give coins in the final turn. One of the following events will occur when landing on a Lucky Space during Party Rules:<ref>Mario Party Legacy. (September 9, 2024). [https://youtu.be/Nnv5j5d8_Ho?si=-cTnqhs1J2OtpnRZ&t=173 10 Minutes of Super Mario Party Jamboree - Gameplay Preview] ''YouTube''. Retrieved on October 10, 2024. </ref><ref> GaplekBehemoth. [https://www.youtube.com/watch?v=yGtms-CqBiY&t=561s Over 45 Minutes of New Super Mario Party Jamboree Footage & Screenshots!]. ''YouTube''. Retrieved on October 11, 2024.</ref>
* '''Receive (7/10/12/15/20) coins.'''
* '''Receive a [[Custom Dice Block]].'''
* '''Receive a [[Creepy Dice Block]].'''
* '''Receive [[Double Dice]].'''
* '''Receive a [[Item Bag]].'''
* '''Receive a [[Pipe]].'''
<!-- This list needs to be updated, since other videos show a wider array of items (don't think most of these appear on Mega Wiggler's Tree Party, but please verify):
* '''Receive a [[10-Coin Steal Trap]].'''
* '''Receive [[Mushroom Tickets]].'''
* '''Receive a [[Warp Box]].'''
* '''Receive a [[Swap Mirror]].'''
* '''Receive a [[Chomp Call]].'''
* '''Receive [[Triple Dice]].''' (only in Roll'em Raceway? not sure)
* '''Receive [[Turbo Dice]].''' (only in Roll'em Raceway)
-->
 
If the game is set to Pro Rules, the player will instead receive either a [[Double Dice]] or 10 coins according to the player's choice.<ref> Nintendo Life (October 2, 2024). [https://youtu.be/O1anMVTIwpo?si=pLBL_9NWa-DAV8s2 10+ New Details in Mario Party Jamboree]. ''YouTube''. Retrieved on October 11, 2024.</ref> If it is the final turn, the player automatically receives 10 coins.


==Gallery==
==Gallery==
<gallery>
<gallery>
Lucky Space Tutorial MP8.png|''[[Mario Party 8]]''
Lucky Space DK's Treetop Temple.png|''Mario Party 8''
Lucky Space Goomba's Booty Boardwalk.png|''Mario Party 8''
Lucky Space King Boo's Haunted Hideaway.png|''Mario Party 8''
SpaceLucky.png|''Mario Party 8''
SpaceLucky.png|''Mario Party 8''
MP9 Lucky Space.png|''Mario Party 9''
Lucky Space Koopa's Tycoon Town.png|''Mario Party 8''
MPIT SpaceEventBlue.png|''Mario Party: Island Tour''
Lucky Space Bowser's Warped Orbit.png|''Mario Party 8''
MP10 SpaceLucky.png|''Mario Party 10'' (Mario Party mode)
Lucky Space Superstars.png|''[[Mario Party Superstars]]''
MP10 SpaceLuckyHeart.png|''Mario Party 10'' (Bowser Party mode)
Lucky Space 11.png|''Super Mario Party''
</gallery>
</gallery>


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|Jap=ラッキースペース
|Jap=ラッキースペース
|JapR=Rakkī supēsu
|JapR=Rakkī supēsu
|Jap2=ラッキーマス
|Jap2R=Rakkī Masu
|Jap2N= ''Mario Party 10''
|JapM=Lucky Space
|JapM=Lucky Space
|Jap2M=Lucky Space
|Dut=Geluksvakje
|DutM=Fortune space
|Fre=Case chance
|FreM=Luck Space
|Ger=Glücksfeld<ref>{{cite|language=de|date=2012|title=''Mario Party 9'' instruction booklet|page=9|publisher=Nintendo}}</ref>
|GerM=Luck Field
|Ita=Spazio buonasorte
|Ita2=Spazio imprevisto blu
|ItaM=Good Fortune Space
|Ita2M=Blu [[Event Space]]
|Por=Casa da sorte
|PorM=Lucky Space
|SpaA=Casilla de la suerte
|SpaA=Casilla de la suerte
|SpaAM=Lucky space
|SpaA2=Espacio de Suerte
|SpaAM=Lucky Space
|SpaA2M=Lucky Space
|SpaE=Casilla de Suerte
|SpaE=Casilla de Suerte
|SpaEM=Lucky Space
|SpaEM=Lucky Space
|Ita=Spazio Buonasorte
|ChiS=幸运格
|ItaM=Good Fortune Space
|ChiSR=Xìngyùn Gé
|Fra=Case chance
|ChiSM=Lucky Space
|FraM=Luck Space
|ChiT=幸運格
|Chi=幸運格
|ChiTR=Xìngyùn Gé
|ChiR=Xìngyùn Gé
|ChiTM=Lucky Space
|ChiM=Lucky Space
|Rus=Поле «Удача»
|RusR=Pole «Udacha»
}}
}}
==References==
<references/>
{{MP8}}
{{MP8}}
{{MP9}}
{{MP9}}
{{MPIT}}
{{MPIT}}
{{MP10}}
{{MP10}}
[[Category:Mario Party: Island Tour Spaces]]
{{SMP}}
[[Category:Mario Party 8 Spaces]]
{{MPS}}
[[Category:Mario Party 9 Spaces]]
{{SMPJ}}
[[Category:Mario Party 10 Spaces]]
[[Category:Mario Party 8 spaces]]
[[Category:Super Mario Party Spaces]]
[[Category:Mario Party 9 spaces]]
[[Category:Mario Party 10 spaces]]
[[Category:Mario Party: Island Tour spaces]]
[[Category:Mario Party Superstars spaces]]
[[Category:Super Mario Party spaces]]
[[Category:Super Mario Party Jamboree spaces]]
[[it:Spazio Buonasorte]]
[[it:Spazio Buonasorte]]

Latest revision as of 01:18, October 23, 2024

Lucky Space
Lucky Space
Artwork from Super Mario Party Jamboree
Purpose Awards the player who landed on it in some way (usually with Coins or Mini Stars).
First appearance Mario Party 8 (2007)
Latest appearance Super Mario Party Jamboree (2024)
“Here's a great spot to land on! The Lucky Space! It sends you down a secret path!”
MC Ballyhoo, Mario Party 8

The Lucky Space is a space appearing in the Mario Party series, first appearing in Mario Party 8. Each Lucky Space will transport the player to an otherwise inaccessible area (being a coin filled path) of the board, where they can usually expect to find a small area of Blue Spaces (with three coins) leading to a free Star (an exception made for Bowser's Warped Orbit, which instead leads the player to collect Bullet Candy or Bowser Candy from Candy Areas). At the end of the path, the player will return to the main board. In most cases, there is an unlimited number of Stars that players can receive from revisiting these paths (except Koopa's Tycoon Town, as that board has a fixed and limited number of attainable stars), or an unlimited number of Bullet Candy and Bowser Candy for the lucky area at Bowser's Warped Orbit.

In Mario Party 9 and Mario Party 10, each board has several Lucky Spaces. They reward players who land on them with either Mini Stars or Special Dice Blocks.

History[edit]

Mario Party 8[edit]

In Mario Party 8, every board except for Koopa's Tycoon Town has only one Lucky Space, the shape of which differs between boards. Each Lucky Space does something different depending on the board. The coins on each Lucky Space path only respawn when all players on the path have exited the area. However, the free star given at the end of such paths respawns each time a player earns one. Due to the Duel Battle and Star Battle Arena modes having different win requirements from Battle Royale and Tag Battle, Lucky Spaces are the only Spaces that do not appear in those modes.

In DK's Treetop Temple, if players land on the Lucky Space, they will ride a floating platform to a large coin area platform behind the main board. On the large platform is an area of Blue Spaces, each with three coins on them. At the end of the platform is a free Star and a Warp Pipe that will send players back to the start of the board.

In Goomba's Booty Boardwalk, if players land on this board's Lucky Space, they will ride on a Dolphin and be transported to a small island west of the main path for free. On the island is a small area of Blue Spaces, each with three coins. At the end of the path is a huge Treasure Chest. Upon reaching him, players will meet the Goomba idols. They unwillingly give the character a star and then order some gulls to return the player to the main board, on top of the Lucky Space.

In King Boo's Haunted Hideaway, if players land on this board's Lucky Space, they will go upstairs to the second floor in the mansion. This Lucky Space area contains a small area of Blue Spaces, each with three coins. At the end of the area is a Warp Pipe, which leads directly to King Boo. They still have to trade 10 coins for the star from King Boo, and King Boo will still shuffle the board if the Star is earned this way. If someone happens to be on the second floor when King Boo shuffles the board, they will be sent back to the start, making their progress a complete loss. Due to the randomized layout of the board, the Lucky Space can be located in any one of the main rooms (even though this board only has one Lucky Space at a time like every other board except for Koopa's Tycoon Town).

In Shy Guy's Perplex Express, landing on the Lucky Space will drop the player off at Payday Waystation, which is a one-way path consisting of five Blue Spaces, each with three coins. At the end of the path is a Shy Guy, who will give the player a free star. Two other Shy Guys will then return the player to the back of the train via a handcar.

Luigi lands on the Lucky Space in Koopa's Tycoon Town
A Koopa offering Luigi a ride to one of the Lucky Space paths.

Koopa's Tycoon Town has two Lucky Spaces, and each result in a Koopa Troopa pulling up in a car to take the player to a place in town where the road is "paved with gold". If the player lands on the Lucky Space on the west side of the board, the Koopa Troopa will take them to an area to the west of the board, while landing on the Lucky Space on the north side of the board will have them taken to an area east of the board. Both coin paths consist of an area of either four of five Blue Spaces, each with three coins. In the middle of each Lucky Space area is a three-star hotel that can be owned for a starting investment of only one coin. When the end of one of these areas is reached, the player will cross the road back to the main board. Neither Bowser nor Bandit can steal coins from either of these two hotels, which guarantees full ownership if 100 coins are invested, and Donkey Kong is only able to deposit into these hotels if all the main hotels already have 100 coins deposited into them by the player who landed on his space. However, if another player lands on the same Lucky Space, they can invest and possibly steal the hotel.

In Bowser's Warped Orbit, landing on the Lucky Space will cause a spaceship to land next to the player. It will open up revealing Captain Shy Guy, who takes the player to Shy Guy's Orbital Buffet. The buffet restaurant has a small area of Blue Spaces, each with three coins. The path does not lead to any Stars, unlike the Lucky Space on the other five boards. Instead, the player gets to collect three free pieces of either Bullet Candy or Bowser Candy by passing Candy Spaces before coming back to the Lucky Space.

Mario Party 9[edit]

Lucky Space
Lucky Space in Mario Party 9

Lucky Spaces also appear in Mario Party 9. In this game, they trigger different events based on where they are placed. If the Lucky Space is near a Blue Warp Pipe, then the player jumps into an area with Mini Star Spaces. The player then rolls a Dice Block, with a higher number leading to a Mini Star Space which gives out more Mini Stars. If the Lucky Space is in front of a Toad House, the player enters the Toad House and has a chance to get items by picking shuffling cards. Unlucky Spaces also appear and serve as a negative counterpart to Lucky Spaces. When the Captain lands on an Unlucky Space near a Red Warp Pipe, they are warped to an area with Mini Ztar Spaces.

On Blooper Beach, three of the Lucky Spaces towards the end of the board will trigger another event that causes Dolphins to appear taking the vehicle to Star Island (and the captain gets three Mini Stars on the way). The island, shaped as a star as its name implies, consists of a circular path made up of a Dash Space, three Dice Block Spaces and another Lucky Space. There are also two sets of three Mini Stars in between some of the spaces. The center of the island consists of ten Mini Stars. Players take turns attempting to land on the Lucky Space which allows the captain to obtain the ten Mini Stars in the center and return to the main path. The Dice Spaces here will never trigger an event (such as free Mini Stars) or a minigame. The island can be revisited as many times as the captain lands on the Lucky Spaces on the main path, which is infinite due to the placement of the Back Space just before the Bowser Gate.

Mario Party: Island Tour[edit]

Event Space from Mario Party: Island Tour
Lucky Space in Mario Party: Island Tour

Lucky Spaces (called Event Space (blue) in the British English version) return in Mario Party: Island Tour. On Perilous Palace Path, two Lucky Spaces appear, four and five spaces ahead of the Thwomp challenge. If the player lands on one of the two spaces, they will take the cannon and skip nine to ten spaces ahead. There are also two Lucky Spaces on Bowser's Peculiar Peak. Upon landing on one, the player can take the Warp Pipe and move a random number of spaces further away from Bowser, with numbers ranging from 1 to 6. When a player is 16 spaces or less from Bowser, the first one is changed to a Bowser Space.

Mario Party 10[edit]

Lucky Space from Mario Party 10Heart version of the Lucky Space from Mario Party 10
Lucky Spaces in Mario Party (left) and Bowser Party (right) in Mario Party 10

Lucky Spaces return in Mario Party 10. In Mario Party mode, they usually allow the player to hit one of three Brick Blocks containing two, four, or six Mini Stars, but the events can vary depending on the board, though they will always allow the player to obtain Mini Stars. In Bowser Party mode, they allow the player to hit one of three Brick Blocks containing zero, one, or two Hearts for each player.

Super Mario Party[edit]

Lucky Space in Super Mario Party
Lucky Space in Super Mario Party

Lucky Spaces return in Super Mario Party, and appear as green spaces with an image of a four-leafed clover. In this game, when a player lands on a Lucky Space, a list of five possible events appears that are spun through and the player stops the spinning to choose an event. If the player is in 3rd or 4th place (or on the losing team in the case of Partner Party), then the player is more likely to have the more beneficial events, such as receiving 5 coins instead of 3. The following is a list of possible options a player can get upon spinning the wheel:

  • Receive (3 or 5) coins.
  • Receive (7 or 10) coins. This event is exclusive to Kamek's Tantalizing Tower.
  • Make a rival lose (5 or 10) coins.
  • Make the rival team lose (5 or 10) coins.: This event is exclusive to Partner Party.
  • Receive a Dash Mushroom
  • Receive several Dash Mushrooms: This fills the player's inventory with up to 3 Dash Mushrooms.
  • Receive a Golden Dash Mushroom
  • Receive several Golden Dash Mushrooms: This fills the player's inventory with up to 3 Golden Dash Mushrooms.
  • Steal one ally from a rival: This event is exclusive to Mario Party.
  • Make coins rain around you.: This event is exclusive to Partner Party.
  • Steal an ally from the rival team: This event is exclusive to Partner Party.

Mario Party Superstars[edit]

Lucky Spaces appear in Mario Party Superstars, retaining the image of the four-leafed clover from Super Mario Party but being blue instead of green. They are much more common in this game, replacing approximately a quarter of Blue Spaces from the original versions of the boards. The following is a list of possible options a player can get upon spinning the wheel:[1]

Lucky Spaces will not give items in the final turn.

Super Mario Party Jamboree[edit]

This section is referring to a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this section may need major rewriting.
This notice should be removed after a month has passed since the game was first released.

Lucky Spaces return in Super Mario Party Jamboree with identical functionality to Mario Party Superstars. A minor visual change was made to the clover, changing the color from white to green. They are less common on the returning board Mario's Rainbow Castle, making up closer to one seventh of the total number of spaces than to one fifth like other boards. Lucky Spaces will only give coins in the final turn. One of the following events will occur when landing on a Lucky Space during Party Rules:[2][3]

If the game is set to Pro Rules, the player will instead receive either a Double Dice or 10 coins according to the player's choice.[4] If it is the final turn, the player automatically receives 10 coins.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ラッキースペース[?]
Rakkī supēsu
Lucky Space
ラッキーマス[?]
Rakkī Masu
Mario Party 10
Chinese (simplified) 幸运格[?]
Xìngyùn Gé
Lucky Space
Chinese (traditional) 幸運格[?]
Xìngyùn Gé
Lucky Space
Dutch Geluksvakje[?] Fortune space
French Case chance[?] Luck Space
German Glücksfeld[5] Luck Field
Italian Spazio buonasorte[?] Good Fortune Space
Spazio imprevisto blu[?] Blu Event Space
Portuguese Casa da sorte[?] Lucky Space
Russian Поле «Удача»[?]
Pole «Udacha»
-
Spanish (NOA) Casilla de la suerte[?] Lucky Space
Espacio de Suerte[?]
Spanish (NOE) Casilla de Suerte[?] Lucky Space

References[edit]

  1. ^ Nintendo. (June 15, 2021). Mario Party Superstars - Nintendo Treehouse: Live | E3 2021 YouTube. Retrieved August 30, 2021.
  2. ^ Mario Party Legacy. (September 9, 2024). 10 Minutes of Super Mario Party Jamboree - Gameplay Preview YouTube. Retrieved on October 10, 2024.
  3. ^ GaplekBehemoth. Over 45 Minutes of New Super Mario Party Jamboree Footage & Screenshots!. YouTube. Retrieved on October 11, 2024.
  4. ^ Nintendo Life (October 2, 2024). 10+ New Details in Mario Party Jamboree. YouTube. Retrieved on October 11, 2024.
  5. ^ 2012. Mario Party 9 instruction booklet. Nintendo (German). Page 9.