Bowser's Peculiar Peak: Difference between revisions
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{{ | {{board infobox | ||
|image=[[File:MPIT - Bowser's Peculiar Peak Intro.png|250px]] | |image=[[File:MPIT - Bowser's Peculiar Peak Intro.png|250px]] | ||
| | |appears_in=''[[Mario Party: Island Tour]]'' | ||
|theme=Volcanic | |theme=Volcanic | ||
|skill=2 | |skill=2 | ||
Line 9: | Line 9: | ||
|unlockable=Yes, by playing through all the boards, excluding [[Shy Guy's Shuffle City]], at least once. | |unlockable=Yes, by playing through all the boards, excluding [[Shy Guy's Shuffle City]], at least once. | ||
}} | }} | ||
'''Bowser's Peculiar Peak''' (known as '''Bowser's Bizarre Volcano''' in the British English version) is one of the seven boards in ''[[Mario Party: Island Tour]]'', unlocked by playing every other board, excluding [[Shy Guy's Shuffle City]], at least once. The objective of this board is the exact opposite of the objectives of all other boards in the game except [[Star-Crossed Skyway]]; it is a race against [[Bowser]], who hosts this board instead of [[Yellow Toad (character)|Yellow Toad]]. This board introduces [[Bowser Dice Block]]s which can hinder the player; if the player rolls doubles, they remain where they are | '''Bowser's Peculiar Peak''' (known as '''Bowser's Bizarre Volcano''' in the British English version) is one of the seven boards in ''[[Mario Party: Island Tour]]'', unlocked by playing every other board, excluding [[Shy Guy's Shuffle City]], at least once. The objective of this board is the exact opposite of the objectives of all other boards in the game except [[Star-Crossed Skyway]]; it is a race against [[Bowser]], who hosts this board instead of [[Yellow Toad (character)|Yellow Toad]]. This board introduces [[Bowser Dice Block]]s which can hinder the player; if the player rolls doubles, they remain where they are. | ||
The game starts out with everyone playing a minigame to decide who goes first. Once done, each player receives an extra Bowser Dice Block, with the lower-place players receiving the Bowser Dice Blocks with the higher numbers. The order during each turn also changes and is determined by the players' performance in the last minigame, with the 4th-place player going first, 3rd-place going second, etc. Once a player is 16 spaces or less from Bowser, at the start of the next round, Bowser adds seven [[Bowser Space]]s scattered across the board to make the game much more difficult. In addition, the player closest to Bowser is given the chance to pick the minigames. In the event of a tie for last, Bowser will randomly choose a player to select the minigames. When a player reaches Bowser, the player takes part in the Bowser Challenge where they need to roll a three or lower to avoid being knocked away. Players can still roll doubles to save themselves. When a player loses the Bowser Challenge and is knocked away, whoever is the farthest away from Bowser wins. | |||
The music used during this board is an arrangement of "Koopa's Road" from ''[[Super Mario 64]]''. | When the winner is presented, [[Lakitu]] is shown holding the player that got knocked away. | ||
The music used during this board is an arrangement of "[[Koopa's Road]]" from ''[[Super Mario 64]]''. | |||
==Description== | ==Description== | ||
*American English: ''First place is the worst place in this reverse race. Bowser is waiting for the "winner"!'' | *American English: ''First place is the worst place in this reverse race. Bowser is waiting for the "winner"!'' | ||
*British English: ''Whoever reaches the goal loses?! It's dangerous to move | *British English: ''Whoever reaches the goal loses?! It's dangerous to move forwards in Bowser's diabolical volcano!'' | ||
==Bowser Dice Blocks== | ==Bowser Dice Blocks== | ||
Line 23: | Line 25: | ||
==Minigame results== | ==Minigame results== | ||
{{ | {{MPIT results|Bowser's Peculiar Peak}} | ||
NOTE: The player who got first place cannot roll doubles, but can move a maximum of six spaces on the turn. | NOTE: The player who got first place cannot roll doubles, but still has the lowest average movement and can move a maximum of six spaces on the turn. | ||
When there are fewer players, the distribution is different: | When there are fewer players, the distribution is different: | ||
* When there are three players, first place gets a bronze Bowser Dice Block, second place gets a silver | * When there are three players, first place gets a bronze 1-2 Bowser Dice Block, second place gets a silver 1-3 Bowser Dice Block, and third place gets a gold 1-6 Bowser Dice Block. | ||
* When there are two players, first place gets a bronze Bowser Dice Block and second place gets a gold | * When there are two players, first place gets a bronze 1-2 Bowser Dice Block and second place gets a gold 1-6 Bowser Dice Block. | ||
==Bowser Blockade== | ==Bowser Blockade== | ||
When a player reaches the first Special Event Space, the player stops moving and Bowser shows up. A bomb and two detonators will show up in front of the player. One of them will make the bomb explode, and the other one will not. The player who picks the detonator that does not blow up the bomb is safe, and their turn ends. If a player picks the detonator that makes the bomb explode, the rest of the board is open and that player either keeps moving the amount of spaces left on their roll or rolls with their given Dice Blocks. | |||
==Bowser Challenge== | ==Bowser Challenge== | ||
[[File:BowserChallengeWario.png|thumb|Wario takes on the Bowser Challenge.]] | [[File:BowserChallengeWario.png|thumb|Wario takes on the Bowser Challenge.]] | ||
When a player reaches the goal, that player will be forced to participate in the dreaded Bowser Challenge. If the player rolls 1-3, they are safe for another turn. If the player rolls 4 or more, Bowser will fling the player far away, ending the game and giving that player last place. Although a player's first attempt at the Bowser Challenge ensures that only one Bowser Dice Block is used, subsequent attempts may force players to use multiple Bowser Dice Blocks, making the Bowser Challenge far more difficult to survive. However, players can stay safe if they roll doubles. | |||
{{br}} | {{br}} | ||
== Spaces == | == Spaces == | ||
{|border=1 | {|border=1 | ||
! | ! | ||
![[Green Space]]s | ![[Green Space]]s | ||
![[ | ![[Advance Space|Extra-Move Spaces]] | ||
![[Lucky Space]]s | ![[Lucky Space]]s | ||
![[Special Event Space|Dead-End Space]] | ![[Special Event Space|Dead-End Space]] | ||
Line 65: | Line 66: | ||
<gallery> | <gallery> | ||
MPIT - Bowser's Bizarre Volcano Intro.png|The title card for the board in the British English version | MPIT - Bowser's Bizarre Volcano Intro.png|The title card for the board in the British English version | ||
Bowser'sPeculiarPeakMap.png|Map of Bowser's Peculiar Peak | |||
</gallery> | </gallery> | ||
==Music== | ==Music== | ||
{{media table | {{media table | ||
| | |file1=MPIT Bowsers Peculiar Peak.oga | ||
|title1=Bowser's Peculiar Peak | |||
| | |length1=0:30 | ||
|length1= | |file2=MPIT Bowser Challenge.oga | ||
|title2=Bowser Challenge | |||
| | |length2=0:30 | ||
| | |||
|length2=0: | |||
}} | }} | ||
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|JapR=Abekobe! Kuppa Kazan | |JapR=Abekobe! Kuppa Kazan | ||
|JapM=Opposite! Bowser Volcano | |JapM=Opposite! Bowser Volcano | ||
| | |Fre=Volcan de Bowser | ||
| | |FreM=Bowser's Volcano | ||
|Ger=Bowsers verrückter Feuerberg | |Ger=Bowsers verrückter Feuerberg | ||
|GerM=Bowser's crazy fire mountain | |GerM=Bowser's crazy fire mountain | ||
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|SpaM=Bowser's Volcano | |SpaM=Bowser's Volcano | ||
|Ita=Vulcano di Bowser | |Ita=Vulcano di Bowser | ||
|ItaM=Bowser's Volcano | |ItaM=Bowser's Volcano; shared with [[Bowser Highlands]] | ||
|Dut=Bowsers Bizarre Vulkaan | |Dut=Bowsers Bizarre Vulkaan | ||
|DutM=Bowser's Bizarre Volcano | |DutM=Bowser's Bizarre Volcano | ||
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}} | }} | ||
{{Mario Party | ==Trivia== | ||
*When a player takes second place in a minigame, their character does their third-place animation instead of their second-place animation. | |||
*The mathematical odds of surviving the Bowser Challenge are as follows: | |||
**With a single Bowser Dice Block, the player has a 50% chance of survival. | |||
**With a 1-2 Bowser Dice Block, the player has a 33.3% chance of survival. | |||
**With a 1-3 Bowser Dice Block, the player has a 27.8% chance of survival. | |||
**With a 1-6 Bowser Dice Block, the player has a 22.2% chance of survival. | |||
{{Mario Party boards}} | |||
{{MPIT}} | {{MPIT}} | ||
[[Category:Mountains]] | [[Category:Mountains]] | ||
[[Category:Volcanic | [[Category:Volcanic areas]] | ||
[[Category:Mario Party: Island Tour | [[Category:Mario Party: Island Tour boards]] |
Latest revision as of 15:19, September 28, 2024
Bowser's Peculiar Peak | |
---|---|
Appears in | Mario Party: Island Tour |
Skill | |
Luck | |
Minigames | |
Time | 20-40 minutes |
Bowser's Peculiar Peak (known as Bowser's Bizarre Volcano in the British English version) is one of the seven boards in Mario Party: Island Tour, unlocked by playing every other board, excluding Shy Guy's Shuffle City, at least once. The objective of this board is the exact opposite of the objectives of all other boards in the game except Star-Crossed Skyway; it is a race against Bowser, who hosts this board instead of Yellow Toad. This board introduces Bowser Dice Blocks which can hinder the player; if the player rolls doubles, they remain where they are.
The game starts out with everyone playing a minigame to decide who goes first. Once done, each player receives an extra Bowser Dice Block, with the lower-place players receiving the Bowser Dice Blocks with the higher numbers. The order during each turn also changes and is determined by the players' performance in the last minigame, with the 4th-place player going first, 3rd-place going second, etc. Once a player is 16 spaces or less from Bowser, at the start of the next round, Bowser adds seven Bowser Spaces scattered across the board to make the game much more difficult. In addition, the player closest to Bowser is given the chance to pick the minigames. In the event of a tie for last, Bowser will randomly choose a player to select the minigames. When a player reaches Bowser, the player takes part in the Bowser Challenge where they need to roll a three or lower to avoid being knocked away. Players can still roll doubles to save themselves. When a player loses the Bowser Challenge and is knocked away, whoever is the farthest away from Bowser wins.
When the winner is presented, Lakitu is shown holding the player that got knocked away.
The music used during this board is an arrangement of "Koopa's Road" from Super Mario 64.
Description[edit]
- American English: First place is the worst place in this reverse race. Bowser is waiting for the "winner"!
- British English: Whoever reaches the goal loses?! It's dangerous to move forwards in Bowser's diabolical volcano!
Bowser Dice Blocks[edit]
One of the main gimmicks of the stage is that Bowser Dice Blocks are handed to players based on their performance in minigames. These blocks are added to the regular Dice Block rolled on each player's turn, increasing the amount of spaces they can potentially move on a turn (and thus, shortening the time it takes to reach Bowser). However, rolling doubles will prevent them from moving.
Minigame results[edit]
Minigame Results | |||
---|---|---|---|
First | N/A | ||
Second | 1 to 2 Bowser Dice Block | ||
Third | 1 to 3 Bowser Dice Block | ||
Fourth | 1 to 6 Bowser Dice Block |
NOTE: The player who got first place cannot roll doubles, but still has the lowest average movement and can move a maximum of six spaces on the turn.
When there are fewer players, the distribution is different:
- When there are three players, first place gets a bronze 1-2 Bowser Dice Block, second place gets a silver 1-3 Bowser Dice Block, and third place gets a gold 1-6 Bowser Dice Block.
- When there are two players, first place gets a bronze 1-2 Bowser Dice Block and second place gets a gold 1-6 Bowser Dice Block.
Bowser Blockade[edit]
When a player reaches the first Special Event Space, the player stops moving and Bowser shows up. A bomb and two detonators will show up in front of the player. One of them will make the bomb explode, and the other one will not. The player who picks the detonator that does not blow up the bomb is safe, and their turn ends. If a player picks the detonator that makes the bomb explode, the rest of the board is open and that player either keeps moving the amount of spaces left on their roll or rolls with their given Dice Blocks.
Bowser Challenge[edit]
When a player reaches the goal, that player will be forced to participate in the dreaded Bowser Challenge. If the player rolls 1-3, they are safe for another turn. If the player rolls 4 or more, Bowser will fling the player far away, ending the game and giving that player last place. Although a player's first attempt at the Bowser Challenge ensures that only one Bowser Dice Block is used, subsequent attempts may force players to use multiple Bowser Dice Blocks, making the Bowser Challenge far more difficult to survive. However, players can stay safe if they roll doubles.
Spaces[edit]
Green Spaces | Extra-Move Spaces | Lucky Spaces | Dead-End Space | Event Spaces | Challenge Area | Total | |
---|---|---|---|---|---|---|---|
Bowser's Peculiar Peak | 22 | 6 | 3 | 1 | 2 | 1 | 35 |
Gallery[edit]
Music[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | アベコベ! クッパかざん[?] Abekobe! Kuppa Kazan |
Opposite! Bowser Volcano | |
Dutch | Bowsers Bizarre Vulkaan[?] | Bowser's Bizarre Volcano | |
French | Volcan de Bowser[?] | Bowser's Volcano | |
German | Bowsers verrückter Feuerberg[?] | Bowser's crazy fire mountain | |
Italian | Vulcano di Bowser[?] | Bowser's Volcano; shared with Bowser Highlands | |
Portuguese | Vulcão do Bowser[?] | Bowser's Volcano | |
Spanish | Volcán de Bowser[?] | Bowser's Volcano |
Trivia[edit]
- When a player takes second place in a minigame, their character does their third-place animation instead of their second-place animation.
- The mathematical odds of surviving the Bowser Challenge are as follows:
- With a single Bowser Dice Block, the player has a 50% chance of survival.
- With a 1-2 Bowser Dice Block, the player has a 33.3% chance of survival.
- With a 1-3 Bowser Dice Block, the player has a 27.8% chance of survival.
- With a 1-6 Bowser Dice Block, the player has a 22.2% chance of survival.