Mario & Luigi: Paper Jam: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
mNo edit summary
Tag: Mobile edit
 
(383 intermediate revisions by more than 100 users not shown)
Line 1: Line 1:
{{Italic title}}
{{italic title}}
{{Infobox
{{about|the game for the [[Nintendo 3DS]]|the level from [[Super Mario Maker]] of the same name|[[Mario & Luigi: Paper Jam (level)]]}}
{{game infobox
|image=[[File:Mario & Luigi - Paper Jam - NOA Boxart.png|270px]]
|image=[[File:Mario & Luigi - Paper Jam - NOA Boxart.png|270px]]
|developer=[[AlphaDream|Alpha Dream]]<br>Switch Entertainment Inc.<br>Digital Works Entertainment<br>Will Co., Ltd.<br>Sound Racer Ltd.
|developer=[[AlphaDream]]<br>Switch Entertainment Inc.<br>Digital Works Entertainment<br>Will Co., Ltd.<br>Sound Racer Ltd.
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|platforms=[[Nintendo 3DS]]
|platforms=[[Nintendo 3DS]]
|released={{releasedate|Japan|December 3, 2015|Europe|December 4, 2015|Australia|December 10, 2015|USA|January 22, 2016|South Korea|May 26, 2016}}
|release={{flag list|Japan|December 3, 2015|HK|December 3, 2015|ROC|December 3, 2015|Europe|December 4, 2015|Australia|December 10, 2015|USA|January 22, 2016|South Korea|May 26, 2016}}
|genre=Action, Role-Playing
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y|kr=y}}
|genre=[[Genre#Role-playing games|Role-playing]]
|modes=Single player
|modes=Single player
|ratings={{ratings|esrb=E|pegi=3|cero=A|usk=0}}
|ratings={{ratings|esrb=E|pegi=3|cero=A|usk=0|acb=g|grac=all}}
|media={{container|3ds=1|3dsdl=1}}
|format={{format|3ds=1|3dsdl=1}}
|input={{input|3ds=1}}
|input={{input|3ds=1}}
|serials={{flag list|Japan|CTR-AYNJ-JPN|USA|CTR-AYNE-USA}}
}}
}}
'''''Mario & Luigi: Paper Jam''''' (known as '''''Mario & Luigi RPG: Paper Mario MIX''''' in Japan and '''''Mario & Luigi: Paper Jam Bros.''''' in Europe and Australia) is a game in the [[Mario & Luigi (series)|''Mario & Luigi'' series]] for [[Nintendo 3DS]] that crosses over with the [[Paper Mario (series)|''Paper Mario'' series]]. The game uses the same graphics and engine as its [[Mario & Luigi: Dream Team|predecessor]] and revolves around Mario, Luigi, and Paper Mario trying to stop the two Bowsers from taking over the Mushroom Kingdom using their combined armies.
'''''Mario & Luigi: Paper Jam''''' (known as '''''Mario & Luigi: Paper Jam Bros.''''' in European languages) is an [[Genre#Role-playing games|RPG]] for the [[Nintendo 3DS]]. Being the fifth game in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series, it features a crossover with the ''[[Paper Mario (series)|Paper Mario]]'' series. As such, the game uses the same engine and some of the same graphics as [[Mario & Luigi: Dream Team|its predecessor]] and contains elements from ''[[Paper Mario: Sticker Star]]''. The plot revolves around [[Mario]], [[Luigi]], and [[Paper Mario (character)|Paper Mario]] trying to stop [[Bowser]] and [[Paper Bowser]] from taking over the [[Mushroom Kingdom]] using their combined armies. This is the second ''Mario & Luigi'' game for the Nintendo 3DS, as well as the final original game in the series to be developed by [[AlphaDream]]. The game required 3,444 blocks (440.8 MB) if downloaded from the [[Nintendo eShop]]; however, the game was removed from the service after its discontinuation on March 27, 2023, making it no longer possible for players to purchase the game, although players who purchased the title before this date can still play it as long as it is on their Nintendo 3DS system.


''Mario and Luigi: Paper Jam'' appears to be made up of elements from ''[[Mario and Luigi: Dream Team]]'' and  [[Paper Mario: Sticker Star]].
The second part of the game's name comes from the phrase "paper jam," which is a malfunction in a computer's printer or a photocopier or similar device occurring when sheets of paper become jammed inside, and "jam," an informal word for an issue or predicament. In regions using the title ''Mario & Luigi RPG'', games in the series would no longer be numbered starting with this game, instead using a subtitle.


==Story==
==Story==
{{rewrite|section=yes|it does not meet [[MarioWiki:Good Writing|good writing standards]]|08:20, 6 December 2015}}
[[File:MLPJ story01.png|thumb|left|]]
[[File:MLPJ story01.png|thumb|left|]]
{{MoreImages|section=yes}}
The story begins with [[Luigi]] and a [[Toad (species)|Toad]] entering the attic of [[Peach's Castle]], looking for the source of a draft. Luigi is spooked by a [[Scaredy Rat]] and ends up bumping a bookshelf when he sneezes, opening a [[mysterious book]] that contains the ''Paper Mario'' world. The Paper characters are released into the ''Mario & Luigi'' world, spreading across the Mushroom Kingdom. [[Paper Toad]]s are seen landing near Toad Villages, while [[Bowser]]'s minions begin to meet with their paper counterparts. [[Paper Peach]] remains at Peach's Castle with [[Princess Peach]], while [[Paper Bowser]], [[Paper Bowser Jr.]] and [[Paper Kamek]] meet and decide to team up with [[Bowser]], [[Bowser Jr.]] and [[Kamek]]. [[Mario]], Luigi and [[Starlow]] decide to help Paper Peach to find the Paper Toads spread across the Kingdom, as well as [[Paper Mario (character)|Paper Mario]]. They also meet up with [[Nabbit]], who steals most of the [[Bros. Attacks]] that the Toads had prepared, and [[Toadette]], who has taken interest in papercrafting and is inspired to make giant papercrafts with the help of the Paper Toads.
The story begins with Luigi and a Toad entering the attic of Peach's Castle, looking for the source of a draught. They soon find a hole above a bookcase, and Luigi investigates. Suddenly, the Toad gets chased by a [[Scaredy Rat]], which entered the room through the hole, and Toad leads the Scaredy Rat to Luigi, causing him to get scared and fall to the floor. The dust on the floor causes Luigi to sneeze, knocking him backwards into the bookcase. This causes [[Paper Mario book|a book]] to get knocked over and open, releasing the ''Paper Mario'' world within. This ultimately releases the Paper characters into the ''Mario & Luigi'' world, spreading across the Mushroom Kingdom. Luigi and Toad meet [[Paper Peach]], who introduces herself to Mario, Peach, and Starlow. Mario and Luigi agree to help Paper Peach seek out the Paper Toads spread across the Kingdom.


Meanwhile, Bowser meets Paper Bowser, who, after some disagreements, team up together and kidnap Peach and Paper Peach respectively. [[Bowser Jr.]] also meets his paper counterpart, [[Bowser Jr.#Paper Mario Sticker Star|Paper Bowser Jr.]], and, unlike Bowser and Paper Bowser, the two become friends. Additionally, Kamek and Paper Kamek meet and shortly begin to insult each other, which continues throughout the entire game.
[[File:3DS Mario LuigiPaperJam scrn05 E3.png|thumb|upright=1.1]]


After leaving Peach's Castle, Mario and Luigi venture through [[Sunbeam Plains]], where they come across several [[Goomba]]s and Paper Goombas. They eventually get cornered by a large group of Paper Goombas, who defeat the Mario Bros. Shortly afterwards, Paper Mario arrives to defeat the Paper Goombas and save Mario and Luigi. After the battle, Mario and Luigi unite with Paper Mario, and the newly-formed trio set off to find the Paper Toads.
Mario and Luigi head to [[Sunbeam Plains]], where they come across two [[Paper Goomba]]s, whom they defeat and leave [[Crinkle Goomba|one]] with a crease. This Goomba returns with reinforcements, and form a [[Goomba Wheel]] that defeats the Bros. Shortly afterwards, Paper Mario arrives, defeats the Paper Goombas and saves Mario and Luigi, who team up with Paper Mario to rescue the Paper Toads. However, the Bowser duo arrive at Peach's Castle and kidnap Princess Peach and Paper Peach, leaving behind [[Petey Piranha]] to stop them. After his defeat, the Mario trio head to [[Bowser's Castle]] to rescue the Princesses, but the way to [[Doop Doop Dunes]] is blocked by a [[Papercraft Goomba]]. Toadette arrives with [[Papercraft Mario]], which she built with the Paper Toads the Mario Trio rescued, to destroy the [[Papercraft Megacrinkle Goomba]] blockade, allowing the trio to access Doop Doop Dunes. As they approach Bowser's Castle beyond the dunes, the [[Big Pokey]] [[Tower Power Pokey|Duo]] knock them off a bridge into the [[Doop Doop Dunes Grotto]]. After rescuing some more Paper Toads, they build a trampoline to reach the Pokeys and fight them to escape the grotto. The trio are blocked yet again by the Kamek duo and their Papercraft Kamek, at which point the trio are given Papercraft Luigi to destroy it with. However, right as they are about to reach the castle, they are knocked out by [[cannonball]]s that also take down the bridge to the castle. [[Wendy]], [[Roy]], [[Larry]], and [[Ludwig]] arrive and order the [[Chargin' Chuck|Chargin' Chuck Corps]] to take them away to the [[Twinsy Tropics Dungeon]], and the Bowser Jr. duo arrive to collect the book that contained Paper Mario's world, which Luigi dropped after being hauled away.
The trio escape their cell, and battle their [[Hammer Bro]] wardens to retrieve their items and [[Command Block]]s. The creased Goomba from earlier returns locked in a cell, and he gives the trio [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]]s in exchange for freeing him. The trio find out the arrested Toads are being forced to mine [[Fire Ore]] by Bowser and Paper Bowser in order to make an "ultimate papercraft," and soon run into a gate with a round-shaped indent in the center, before proceeding to fight against Roy and Wendy to escape the dungeon. Meanwhile, the Bowser Jr. duo annoy the Kameks into giving them a vacation to Bowser's Villa on [[Mount Brrr]] and take the Princesses with them. They also try to tell the Bowser duo about the book containing the Paper Mario universe, but are ignored.


Soon after meeting Paper Mario, the trio learns of Bowser and Paper Bowser's kidnapping of Peach and Paper Peach, respectively. The Bowsers then arrive and return to their castle, sending [[Petey Piranha]] to attack the trio and slow their pursuit. After the group defeat Petey Piranha, they eventually reach the exit of Sunbeam Plains; which Paper Kamek blocks using a [[Papercraft Goomba]]. Toadette then arrives, and tells the group that she can help them pass the Papercraft Goomba, given that the trio can find some more Paper Toads first. After enough Paper Toads are rescued, Toadette creates [[Papercraft Mario]] to destroy the [[Papercraft Megacrinkle Goomba]] blockade, allowing the trio to access [[Doop Doop Dunes]].
The Mario trio, alongside the freed Toads find themselves stranded at [[Twinsy Tropics]]. The Paper Toads build a boat for everyone to return to Sunbeam Plains, and the trio returns to Peach's Castle, where [[Monologue Toad|a Toad]] tells them the Princesses were taken to Mount Brrr, which can be accessed through [[Gloomy Woods]]. Getting to the woods, the trio find new papercraft terrain that covers and changes the landscape, and even fight a paper version of [[Paper Petey Piranha|Petey Piranha]]. Arriving at the woods, they meet a starving [[Wiggler]] who claims to be the guardian of the forest. Paper Kamek soon appears to block the path with junk, which Wiggler considers littering. Feeding the Wiggler eleven berries and a [[Melon]] they win from a [[Yoshi (species)|Yellow Yoshi]] in a race, the Mario trio use him to break the blockades. The Kamek duo tries to hinder them, with Paper Kamek cursing Wiggler and forcing him to battle the team. After he is defeated and Wiggler is freed, Wiggler turns into a [[Flutter]] and flies them to Mount Brrr. At Mount Brrr, the source of paper terrain is revealed to be a summit base, where [[King Bob-omb]], [[Iggy]], [[Lemmy]], and [[Morton]] use the cannons to blast the land with papercraft. With the help of Toadette, the Mario trio make it to a Toad Village, where they prepare to build Papercraft Peach to combat [[Papercraft Bowser Jr.]] and save the princesses. However, after destroying Papercraft Bowser Jr., the Bowser Jr duo manage to escape with the Princesses and the book unharmed. They accidentally leave behind a Red Medallion, which opens the gate in Twinsy Tropics Dungeon. In order to go there, they cross Doop Doop Dunes again.


In the Dunes, the trio spot [[Bowser's Castle]] in the distance, which they must cross the desert to reach. On the way to Bowser's Castle, their progress is put to a halt by a [[Mega Pokey]] and the [[Tower Power Pokey|Paper Tower Power Pokey]] after climbing some quicksand. The trio regroup and learn the [[Trio Hammer]], and eventually reach the top of the quicksand stream again, this time crossing a bridge leading towards Bowser's Castle. However, the big Pokey duo stop them once again; attacking the bridge causing Mario and Co. to fall into [[Doop Doop Dunes Grotto]]. They soon find that in order to progress they must jump really high in order to defeat the Pokeys. Reaching another Toad Village; Mario, Luigi and Paper Mario rescue more Paper Toads for Toadette's workshop to create a [[trampoline]]. After using the trampoline to reach and defeat the two Pokeys, the group prepares to proceed, but are again blocked by the Kamek duo and their latest papercraft, [[Papercraft Kamek]]. Toadette once again arrives with the new [[Papercraft Luigi]], the trio defeats the Kamek duo and proceeds.
While crossing Doop Doop Dunes, they meet up with the Creased Goomba again and travel to the dungeon with him. Along the way, the Mario Trio are ambushed by the Chargin' Chuck Corps and defeat them. Upon reaching the dungeon, the Goomba betrays Mario and Co. to the [[Fire Bro]]s, who have taken over as wardens; taking the Red Medallion with him. After getting the medallion back, they open the gate which leads to Bowser's Castle, and fight Larry and Ludwig, who try to stop them. Inside Bowser's Castle, the trio encounter the Kamek Duo and their new [[Papercraft King Boo]], which Morton and Lemmy pilot. Luckily, Toadette arrives on time with [[Papercraft Yoshi]]. After the trio's Papercraft is victorious, Kamek kidnaps Toadette to prevent the production of more Papercrafts, and prepares to build his own ultimate [[Papercraft Bowser]] with the help of his paper form. The group begin searching for Toadette and rescue her shortly afterward. Meanwhile, the Princesses escape and greet the team, but are shortly caught by the Bowser Jr. duo. They initially mean to fight, but after showing the book to them, they realize that the trio had no idea they had the book, so they flee instead. The Mario trio chases them down, but are fooled with a fake book the Bowser Jr. duo uses to escape. After deciding to fight the trio, they are promptly beaten. The Bowser duo come in and, enraged by this, lift the castle into the sky, turning the castle into [[Neo Bowser Castle]]. Mario and co. escape the castle, leaving the book behind. As they head back to Peach's Castle the Bowser duo take their revenge by destroying Peach's Castle with cannonballs. Toadette realizes she can build a staircase with the Paper Toads from the summit of Mount Brrr to reach Neo Bowser Castle.


As they approach Bowser's Castle; Bowser decides to blast them with [[cannonball]]s. The first shot misses, but breaks the bridge leading to the Castle, and the second knocks out the trio. [[Wendy]], [[Roy]], [[Larry]], and [[Ludwig]] arrive to take them away to the [[Twinsy Tropics Dungeon]]. The Bowser Jrs. also arrive to collect the book that contained Paper Mario's world, which Luigi dropped after being hit with the second cannonball.  
The team begins to make their way through Gloomy Woods to get to Mount Brrr, but due to paper terrain blocking certain paths, end up on the haunted west side. Both Mario and Paper Mario are promptly kidnapped by [[King Boo]] and his [[Boo|minions]], leaving Luigi alone to find them. Luigi manages to find them, but he and Mario soon realize that "Paper Mario" is King Boo in disguise. Paper Mario is rescued and King Boo is defeated, and the trio meet up with Flutter once again, who flies the trio back to Mount Brrr. At Mount Brrr, the group rescues all the remaining Paper Toads to build the staircase, and proceed to venture to the summit of the mountain. At the Papercraft Base, King Bob-omb appears and proceeds to start a self destruction sequence, whom the trio defeat before the timer runs out. [[Lakitu]]s then arrive at the summit with a large delivery of Paper Toads to build a staircase to Neo Bowser Castle.


The trio wake to find themselves in a prison cell. After escaping their cell, they battle their [[Hammer Bro.]] wardens to retrieve their items and [[Command Block]]s. They then find out the arrested Toads are being forced to mine [[Fire Ore]] by Bowser and Paper Bowser. Also, in the dungeon, they learn the [[Trio Grab]] and find the Paper Goomba they fought in the Paper Mario tutorial, who gives them [[Battle Card]]s in exchange for freeing him. While in the dungeon, they notice a gate with a round-shaped indent in the centre, before proceeding to escape the dungeon. However, before the group can escape, they face off against Wendy and Roy. Meanwhile, the Bowser Jrs. annoy the Kameks into giving them a vacation to Bowser's [[Mount Brrr]] Villa. They take the caged Princess Peachs with them. They also try to tell Bowser about the book containing the Paper Mario universe, but he ignores them.
[[File:Victory parade ending M&LPJ.png|thumb|]]
At the castle, they find Toadette, who is defending Papercraft Mario, Luigi, Peach and Yoshi. However, the Kameks release their new Papercraft Bowser, which burns them all to a crisp. Toadette mourns the loss of her work, but then realizes that she could build a Papercraft out of the same material, Fire Ore, which she asks the trio to collect around the castle. The collected ore is used to assemble [[Papercraft Fire Mario]], which then defeats Papercraft Bowser. The Bowsers and Kameks try to stall the Mario trio by dissassembling the bridge to the rest of the castle. As the Mario trio reassembles it, Lemmy, Iggy, and Morton activate a timer that charges up the castle's main cannon for a final blow to destroy any remains of Peach's Castle. The Mario trio manages to break the cannon before proceeding to the final area.  


The group, alongside the freed Toads find themselves stranded at [[Twinsy Tropics]]. After collecting a few Paper Toads at a nearby Lakitu Info Center, they build a boat and, using Paper Mario as the sail, return to Sunbeam Plains. After returning to Peach's Castle, a group of Toads tells them they saw the Princesses at Mount Brrr, which can be accessed through [[Gloomy Woods]]. The trio then head back through Sunbeam Plains in order to progress to Gloomy Woods. Along the way, they encounter [[Paper Petey Piranha]], who blocks the way. Once the group defeat him, they progress onwards.
Before they can face the Bowsers, the Kamek Duo fights them, but are defeated. In the final corridor, the Bowser duo sends multiple waves of troops, including Goombas, Koopa Troopas, Spinies, Ninjis, Hammer Bros., Spikes, Shy Guys, Broozers, and finally the Koopalings to finish off the trio. They defeat them all and proceed to challenge Bowser and Paper Bowser themselves, who reveal they plan to trap the Bros. in the now empty book and burn it, both of them subtly hinting that they each wish to trap the other one in as well. After the Bowsers take enough damage, Paper Bowser merges with his entire paper army to create a suit of armor for Bowser; creating [[Shiny RoboBowser]]. However, this is not enough, and the trio successfully defeat them. Bowser is sent flying off of Neo Bowser Castle, and plummets to the ground. Paper Bowser makes one last attempt to grab the book, but Paper Mario makes it there first, and the trio seal him in it once more.


Arriving at [[Gloomy Woods]], they reach another Toad Village; where some Toads tell Mario and Co. to stay on the east side of the forest, because the west side is haunted. They also meet a starving [[Wiggler]] who claims to be the guardian of the forest. Paper Kamek soon appears to block the path with junk, which Wiggler considers littering. After feeding him a berry, he breaks some opening the way, but falls asleep short on food, blocking the way himself. After getting more berries from a Paper [[Paratroopa]], Wiggler requests a [[Melon]], which a nearby [[Yellow Yoshi]] has. After challenging the Yoshi to a race, they feed the melon to Wiggler. After breaking a couple of gates, with [[bomb]]s and even hitting Nabbit for another Bros. Attack, the team encounters the Kameks. Kamek initially fights the group, but is overpowered with bombs. Paper Kamek, however, possesses Wiggler, and forces him to battle the team. After he is defeated and Wiggler is freed, Wiggler turns into [[Flutter]] and flies them to Mount Brrr.
Back at Peach's Castle, with the Princesses and Toads gathered at the entrance, the group reunites with their friends. Toadette orchestrates a Papercraft parade, where they tour the lands bringing the terrain and enemies back to the paper world. Afterward, Peach, Mario and Luigi say goodbye to Paper Mario, Paper Peach and the Paper Toads who return to their world. The game ends with Mario and Luigi going off to stop Bowser's plans once again.


At Mount Brrr, the Bros. watch as [[King Bob-omb]], [[Iggy]], [[Lemmy]], and [[Morton]] shower the land with stronger enemies and new terrain. They learn the [[Trio Drill]], and, with the help of Toadette, the Bros. make it to a Toad Village, where they prepare to build a Papercraft to combat the Bowser Jrs. and save the princesses. However, even after [[Papercraft Bowser Jr.]] is defeated by the new [[Papercraft Peach]], the two Bowser Jrs. manage to escape with the Princesses and the book unharmed. They accidentally leave behind a Red Medallion, which opens the gate in Twinsy Tropics Dungeon. In order to go there, they cross Doop Doop Dunes again.
==Gameplay==
The overall gameplay is mostly similar to the previous ''Mario & Luigi'' games, though with the addition of a new party member alongside Mario and Luigi: Paper Mario. Players control Mario, Luigi, and Paper Mario simultaneously (Paper Mario using {{button|3ds|Y}}). Because the player now has two characters following after Mario, all three characters can be made to jump simultaneously with the {{button|3ds|X}} button, which also causes the three to flutter in the air briefly when held. By continuing to hold the button after jumping simultaneously, players can charge up a dash. All three characters also possess hammers. By using all three hammers in quick succession ({{button|3ds|A}}, {{button|3ds|B}}, and then {{button|3ds|Y}}), the trio unleashes a [[Trio Hammer]], or powerful shockwave, that can destroy large blocks. Other moves include the [[Trio Drill]], a reworked version of the [[Drill Bros.]]; the [[Trio Glider]], that acts like Mario's [[Plane Mode]] from ''[[Paper Mario: The Thousand-Year Door]]'', and the [[Trio Grab]], which can reach far distanced things and throw them.


While crossing Doop Doop Dunes, they encounter Nabbit twice, learning two more Bros. Attacks, and face off against the [[Chargin' Chuck|Chargin' Chuck Corps]] that arrested them and took them to the dungeon earlier. They then meet up with the Paper Goomba from the beginning of the game that they saved and travel to the dungeon with him. Here, the Paper Goomba betrays Mario and Co. to the [[Fire Bro]]s, who have taken over as wardens; taking the Red Medallion with him. After getting the medallion back, they open the gate which leads to Bowser's Castle. Before they can proceed to the castle, they fight [[Larry]] and [[Ludwig]], who try to stop them.
In battle, players control all three members of the group. Paper Mario, in a first for the series, fights alongside but independently from Mario and Luigi, unlike the Baby Bros. in ''[[Mario & Luigi: Partners in Time]]'', the only other installment to feature characters fighting alongside the Mario Bros. This allows the trio to take three actions in one turn. While Mario and Luigi control similarly to the way they did in ''[[Mario & Luigi: Dream Team]]'', Paper Mario's abilities set him apart from the other two. Paper Mario is able to create copies of himself as a battle command, which increase the damage he can do in his attacks: He can land as many jumps as he has copies, and when he uses his hammer, the copies split and target all enemies on the field. Paper Mario loses a copy for each hit he takes, but can replenish them on his turn before using another battle command. His jump dodge allows him to flutter, letting him briefly stay in the air longer than Mario and Luigi can.


Arriving at Bowser's Castle; Mario, Luigi and Paper Mario learn the [[Trio Glider]] before encountering the two Kameks and their new [[Papercraft King Boo]], piloted by [[Morton]] and [[Lemmy]]. Luckily, Toadette arrives on time with [[Papercraft Yoshi]]. After the trio's Papercraft is victorious, Kamek kidnaps Toadette to prevent the production of more Papercrafts, and prepares to build his own ultimate [[Papercraft Bowser]] with the help of his paper form. The group begin searching for Toadette and rescue her shortly afterward from a [[Fly Guy]], and also encounter the Bowser Jrs. on guard duty.  
Players are able to use [[Bros. Attack]]s with Mario and Luigi, working like they did in the previous games. In addition, a new variation of special attacks called [[Trio Attack]]s can be performed with Paper Mario. These attacks have all three members attack enemies with the [[Trio Attack Hammer]] to paperize them before executing the attacks.


Meanwhile, the Princesses escape and greet the team, but are shortly caught by the two Bowser Jrs. They initially mean to fight, but realize they forgot to hide the book, so they flee instead. Mario and Co. chase them down, and they hand over a fake book. This fools the team long enough for them to recapture the Princesses, but are promptly beaten by the trio. In their last moments, Bowser Jr. reflects on the fun he had with Paper Bowser Jr. and realizing that it was his fault they lost because he refused to destroy the book. The two Bowsers come in and mourn their loss, and Mario's team decide to escape the castle, leaving the book behind.
At certain points, the trio take part in Papercraft battles, which are the equivalent to the giant battles from the previous two games. Each time, they control different Papercraft characters, each with their own unique abilities, and each of the five battles end with a Papercraft Boss.


The group then find themselves back at Sunbeam Plains once again, and head back to Peach's Castle. Meanwhile, the Bowser duo take their revenge by destroying Peach's Castle with cannonballs, and flying their own castle above Mount Brrr using their newly-built rockets made of the Fire Ore the Toads mined. Toadette then realizes she can build a staircase with the Paper Toads from the summit of the mountain. She promises to meet the Mario Bros. there.
Another new addition are [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]]s, replacing the [[Badges|badge system]], also from the previous two games. The player creates a deck of 10 Battle Cards, one of which is played each turn. These range from boosting stats, dealing damage, or lowering an enemies stats or level. Each one needs a different amount of [[Star Point]]s to use. [[amiibo]] are compatible with the game, each giving the player a special set of support cards to use in battle. The cards reset once they all have been played.


The team begins to make their way through Gloomy Woods again to get to Mount Brrr, but end up on the haunted west side. Both Mario and Paper Mario are promptly kidnapped by [[King Boo]] and his [[Boo|minions]], leaving Luigi alone to find them. After a pep talk from Starlow and facing off against various puzzles, he finds Mario in a field of shadowy clones. After finding the real Mario, they proceed to rescue Paper Mario. Once they find him, they reunite; but after hearing eerie laughter, they realize that the Paper Mario they rescued was King Boo in disguise. They proceed to battle him, but halfway through he threatens to tear up the real Paper Mario, having a Paper Boo carry him in to prove his point. However, the Mario Bros. defeat the Paper Boo, and the three of them finish King Boo off, and continue through the woods. Soon, they encounter Roy in his Clown Car, who challenges them to a minigame. After defeating Roy; they then meet up with Flutter once again, who flies the trio back to Mount Brrr.
==Locations==
[[File:MLPJ overworld map.png|thumb|upright=1.66|]]


At Mount Brrr, the group rescues all the remaining Paper Toads to build the staircase, and proceed to venture to the summit using new paper terrain that has been produced. They meet many [[Lakitu|Lakitus]] investigating the falling Paper Terrain and Paper Enemies before reaching the fortress. Four Goombas and two Hammer Bros. corner them, but King Bob-omb soon appears and stops them from defeating the team. He states that even if they are defeated, word would still spread, and no one can know of his operation. He then proceeds to start a timer to the operation's self destruction, which would wipe out everyone nearby who could spread the word. The minions all flee, while Mario and Co. challenge and defeat him before the timer runs out; successfully preventing the explosion. Two Lakitus then arrive at the summit; with a large delivery of Paper Toads who build a staircase to the newly dubbed [[Neo Bowser Castle (Mario & Luigi: Paper Jam)|Neo Bowser Castle]]. If all the Paper Toads have been rescued; the extra Paper Toads then join the group as a new Bros. Attack for Mario; the [[Toad Trail]]. The group then ascends the Paper Toad staircase while dodging more cannonballs towards Neo Bowser Castle.
The game is set in an iteration of the Mushroom Kingdom. In the original Japanese version, as well as in the Dutch, Korean and Portuguese localizations, all locations other than Peach's and Bowser's castles have names reflecting the theme of doubleness. This is mostly ignored in the English versions.
 
*[[Peach's Castle]]
When they arrive, Iggy taunts them and signals to the rest of the [[Koopalings]] that Mario, Luigi and Paper Mario have arrived. The group then encounters Nabbit for the final time, who is wanted for robbing Bowser. They engage in a chase, where the Mario Bros. can chase and fight Nabbit for coins, but also work with him to fight the [[Shy Guy|Shy Guys]], [[Chain Chomp|Chain Chomps]], and [[Broozer|Broozers]] chasing him. Afterwards, Nabbit leaves them with the remaining Bros. Attack as thanks. They then find Toadette, who is defending Papercraft Mario, Luigi, Peach and Yoshi. However, the Kameks release their new Papercraft Bowser, which burns them all to a crisp. Toadette mourns the loss of her work, but then realizes that she could build a Papercraft out of the same material, Fire Ore, which she asks the trio to collect around the castle.
*[[Sunbeam Plains]]
 
*[[Doop Doop Dunes]]
The first Fire Ore is already in Toadette's possession. The second is guarded by Bowser, Wendy, and Iggy who are in their Clown Cars. They are knocked out of the sky with Bombs by the group. In a last ditch effort, Morton attempts to blast down the final ore with cannonballs, which are deflect back at him. The ore is used to assemble [[Papercraft Fire Mario]], which then defeats Papercraft Bowser. In anger, the Bowsers and Kameks destroy the bridge to the rest of the castle, forcing the Mario Bros. to reassemble it. However, before they cross the reassembled bridge, Lemmy, Iggy, and Morton activate a timer that allows the castle's biggest cannon to charge up for a powerful final blow to destroy any remains of Peach's Castle, which the Princesses are reassembling. The Mario Bros. quickly break the cannon before proceeding.
**[[Doop Doop Dunes Grotto]]
 
*[[Twinsy Tropics]]
[[File:Papercraft Characters.jpg|thumb|right|]]
**[[Twinsy Tropics Dungeon]]
Before they can face the Bowsers, however, they fight the Kameks one final time. Despite their best efforts, the Mario Bros. defeat them. As they lay defeated, Kamek compliments his Paper counterpart, who shares his sentiments. He then states that he thought of him as a brother, albeit uglier; causing the two to engage in an insult match, before Mario and Luigi silence them. Bowser and Paper Bowser then command the Koopalings to finish off the Mario Bros. Wendy and Roy attack first; followed by Larry and Ludwig, and then finally Iggy, Lemmy, and Morton; who are all eventually defeated by the trio. They proceed to challenge Bowser and Paper Bowser themselves, who reveal they plan to trap the Bros. in the now empty book, whose contents became the Paper terrain that was shot across the land, leaving them in an empty abyss, which they plan to burn. However, both of them hint that they wish to trap the other one in with them. After a lengthy battle, Paper Bowser merges with his entire paper army to create a suit of armor for Bowser; creating [[Shiny RoboBowser]]. However, even this wasn't enough, as after the battle, Bowser is sent flying off of Neo Bowser Castle, and plummets to the ground. Paper Bowser makes one last attempt to grab the book, but Paper Mario makes it there first, and the trio lock him in it.
*[[Gloomy Woods]]
 
*[[Mount Brrr]]
Back at Peach's Castle, with the Princesses and Toads gathered at the entrance, the group reunites with their friends. Toadette orchestrates a Papercraft parade, where they tour the lands bringing the terrain and enemies back to the Paper World, meanwhile Nabbit steals Melons from the Yoshis in the audience. Afterward, Peach, Mario and Luigi say goodbye to Paper Mario, Paper Peach and the Paper Toads who return to their world. However, Bowser then falls from the sky and starts causing trouble again, and the game ends with Mario and Luigi going off to stop him once again.
*[[Bowser's Castle]]
 
*[[Neo Bowser Castle]]
==Gameplay==
The overall gameplay is mostly similar to the previous ''Mario & Luigi'' games, though with the addition of a new party member alongside Mario and Luigi, Paper Mario. Players control Mario, Luigi, and Paper Mario simultaneously (Paper Mario using {{button|3ds|Y}}). Because the player now has two characters following after Mario, all three characters can be made to jump simultaneously with the {{button|3ds|X}} button, which also causes the three to flutter in the air briefly when held. By continuing to hold the button after jumping simultaneously, players can charge up a dash. All three characters also possess hammers. By using all three hammers in quick succession ({{button|3ds|A}}, {{button|3ds|B}}, and then {{button|3ds|Y}}), the trio will unleash a [[Trio Hammer]], or powerful shockwave, that can destroy large blocks. Other moves include the [[Trio Drill]], a reworked version of the [[Drill Bro]]s; the [[Trio Airplane]], that acts like Mario's Paper Airplane from ''[[Paper Mario: The Thousand-Year Door]]'', and the [[Trio Grab]], which can reach far distanced things and throw them.
 
In battle, players control all three members of the group. Paper Mario, in a first for the series, fights alongside but independently from Mario and Luigi, unlike the Baby Bros. in ''[[Mario & Luigi: Partners in Time]]'', the only other installment to feature characters fighting alongside the Mario Bros. This allows the trio to take three actions in one turn. While Mario and Luigi control similarly to the way they did in ''[[Mario & Luigi: Dream Team]]'', Paper Mario's abilities set him apart from the other two. Paper Mario is able to create copies of himself as a battle command, which increase the damage he can do in his attacks: He can land as many jumps as he has copies, and when he uses his hammer, the copies will split and target all enemies on the field. Paper Mario loses a copy for each hit he takes, but can replenish them on his turn before using another battle command. His jump dodge allows him to flutter, letting him briefly stay in the air longer than Mario and Luigi can.
 
Players are able to use [[Bros. Attacks]] with Mario and Luigi, working like they did in previous games. In addition, a new variation of special attacks called [[Trio Attack]]s can be performed with Paper Mario. These attacks will have all three members attack enemies with a [[Trio Attack Hammer|giant cardboard hammer]] to paperize them before executing the attacks.
 
At certain points, the trio will take part in Papercraft battles, which are the equivalent to the giant battles from the previous two games. Each time, they'll control different Papercraft characters, each with their own unique abilities, and each of the five battles will end with a Papercraft Boss.
 
Another new addition are [[Battle Card]]s, replacing the [[Badges|badge system]], also from the previous two games. The player creates a deck of 10 Battle Cards, one of which will be played each turn. These range from boosting stats, dealing damage, or lowering an enemies stats or level. Each one needs a different amount of [[Star Points]] to use. [[amiibo]] are compatible with the game, each giving the player a special set of support cards to use in battle. The cards will reset once they've all been played.


==Special attacks==
==Special attacks==
Line 80: Line 76:
*[[Cannonball Chuck]]
*[[Cannonball Chuck]]
*[[Toad Trail]]
*[[Toad Trail]]
;Luigi
;Luigi
*[[Fire Flower]]
*[[Fire Flower]]
Line 106: Line 101:
==Characters==
==Characters==
===Playable===
===Playable===
====General====
*[[Mario]]
*[[Mario]]
**[[Paper Mario (character)|Paper Mario]]
*[[Luigi]]
*[[Luigi]]
*[[Mario#Paper Mario series|Paper Mario]]


====Papercraft Characters====
====Papercrafts====
*[[Papercraft Mario]] - Normal Papercraft with no advantages and middle range.
*[[Papercraft#Papercraft Mario|Papercraft Mario]] - Normal Papercraft with no advantages and middle range.
*[[Papercraft Luigi]] - Allows the player to use a Flying Hammer Attack, that can damage spiky enemies, such as Papercraft Pokeys.
**[[Papercraft#Papercraft Fire Mario|Papercraft Fire Mario]] - Allows the player to shoot [[fireball]]s.
*[[Papercraft Yoshi]] - Allows the player to use its tongue to grab poles, coins and floating enemies. The ground pound made by Papercraft Yoshi can stun enemies nearby and push buttons, but has a short range of attacking.
*[[Papercraft#Papercraft Luigi|Papercraft Luigi]] - Allows the player to use a Flying Hammer Attack, that can damage spiky enemies, such as Papercraft Pokeys.
*[[Papercraft Peach]] - Allows for a long hover in the air, and ground pound on other papercraft, with a long range of attack. Dashing with block enemy projectile.
*[[Papercraft#Papercraft Peach|Papercraft Peach]] - Allows for a long hover in the air, and ground pound on other papercraft, with a long range of attack. Dashing blocks enemy projectiles.
*[[Papercraft Fire Mario]] - Allows the player to shoot [[Fireball]]s.
*[[Papercraft#Papercraft Yoshi|Papercraft Yoshi]] - Allows the player to use its tongue to grab poles, coins, and floating enemies. The ground pound made by Papercraft Yoshi can stun enemies nearby and push buttons, but has a short range of attacking.


===Supporting===
===Supporting===
<div style="width: 500px; -webkit-column-count: 2; -moz-column-count: 2; column-count: 2;">
<div style="width: 500px; -webkit-column-count:2; -moz-column-count:2; column-count:2;">
*[[Princess Peach]]
*[[Princess Peach]]
*[[Princess Peach#Paper Mario series|Paper Peach]]
**[[Paper Peach]]
*[[Toad (species)|Toads]]
*[[Toad (species)|Toads]]
*[[Toad (species)#Paper Mario series|Paper Toads]]
**[[Paper Toad]]s
*[[Toadette]]
*[[Toadette]]
*[[Flutter]]
*[[Flutter]]
*[[Starlow]]
*[[Starlow]]
*[[Yoshi]]s
*[[Yoshi (species)|Yoshis]]
*[[Lakitu]]
*[[Lakitu]]
*[[Luigi#Paper Mario series|Paper Luigi]]
*[[Paper Luigi]]
*[[Delivery Toad]]
</div>
</div>


===Antagonist===
===Antagonists===
*[[Kamek]]
*[[Kamek]]
*[[Kamek#Paper Mario: Sticker Star|Paper Kamek]]
**[[Paper Kamek]]
*[[Bowser]]
*[[Bowser]]
*[[Bowser#Paper Mario series|Paper Bowser]]
**[[Paper Bowser]]
*[[Bowser Jr.]]
*[[Bowser Jr.]]
*[[Bowser Jr.#Paper Mario: Sticker Star|Paper Bowser Jr.]]
**[[Paper Bowser Jr.]]
*[[Koopalings]]
*[[Koopalings]]
*[[Scaredy Rat]]
*[[Scaredy Rat]]
*[[Nabbit]]
*[[Nabbit]]
*[[Goomba#Paper Mario Series|Paper Goomba]]
*[[Paper Goomba]]
*[[Crinkle Goomba]]


===Enemies===
===Cameos on Battle Cards===
====Both series====
*[[Baby Mario]]
<div style="width: 500px; -webkit-column-count: 2; -moz-column-count: 2; column-count: 2;">
*[[Baby Luigi]]
*[[Bob-omb]]
*[[Luiginoid]]s
*[[Boomerang Bro]]
*[[Baby Peach]]
*[[Broozer]]
*[[Princess Daisy]]
*[[Chain Chomp]]
*[[Rosalina]]
*[[Fire Bro]]
*[[Luma]]
*[[Goomba]]
*[[Captain Toad]]
*[[Hammer Bro]]
*[[Yellow Toad (character)|Yellow Toad]]
*[[Koopa Troopa]]
*[[Blue Toad (character)|Blue Toad]]
*[[Ninji]]
*[[Bubble Baby Yoshi]]
*[[Fire Piranha Plant]]
*[[Tail Bowser]]
*[[Shy Guy]]
*[[Antasma]]
*[[Spike]]
*[[Blooper]]
*[[Spiny]]
</div>


==Enemies==
{{Main|Mario & Luigi: Paper Jam bestiary}}
====''Mario & Luigi'' series====
====''Mario & Luigi'' series====
<div style="width: 500px; -webkit-column-count: 2; -moz-column-count: 2; column-count: 2;">
{|width=100% class=wikitable
*[[Ant Trooper]]
|-
*[[Biddybud]]
!Image
*[[Big Tail Goomba]]
!Name
*[[Bully]]
!Level
*[[Buzzy Beetle]]
![[Heart Point|HP]]
*[[Cheep Cheep]]
![[Experience Point|EXP]]
*[[Fly Guy]]
![[Coin]]s
*[[Horned Ant Trooper]]s
!Item Drop(s)
*[[Mecha-Koopa]]
!Location
*[[Monty Mole]]
|-
*[[Pokey]]
|align="center"|[[File:MLPJGoomba.png]]
*[[Sandmaargh]]
![[Goomba]]
*[[Urchin]]
|align="center"|2
</div>
|align="center"|8
|align="center"|3
|align="center"|3
|align="center"|Mushroom, 1-Up Mushroom
|[[Sunbeam Plains]], [[Paper Toad Rescue]], [[Final Smash (mission)|Final Smash]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJBiddybudStack.png]]
![[Biddybud]] (1)
|align="center"|3
|align="center"|7
|align="center"|2
|align="center"|1
|align="center"|1-Up Mushroom, So-so Boots
|[[Sunbeam Plains]], [[Paper Toad Rescue]]
|-
|align="center"|[[File:MLPJSpiny.png]]
![[Spiny]]
|align="center"|5
|align="center"|18
|align="center"|9
|align="center"|6
|align="center"|Nut
|[[Doop Doop Dunes]], [[Doop Doop Dunes Grotto]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJSandmaargh.png]]
![[Sandmaargh]]
|align="center"|6
|align="center"|39
|align="center"|20
|align="center"|11
|align="center"|Candy, Stache Gloves
|[[Doop Doop Dunes]], [[Doop Doop Dunes Grotto]], [[Desert Rescue Party]]
|-
|align="center"|[[File:MLPJFlyGuy.png]]
![[Fly Guy]] (1)
|align="center"|7
|align="center"|23
|align="center"|8
|align="center"|5
|align="center"|Mushroom, 1-Up Mushroom
|[[Desert Rescue Party]]
|-
|align="center"|[[File:MLPJHammerBro.png]]
![[Hammer Bro]] (1)
|align="center"|8
|align="center"|32
|align="center"|16
|align="center"|13
|align="center"|Super Mushroom, Steady Boots
|[[Twinsy Tropics Dungeon]], [[Stuff Retrieval]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJCheepCheep.png]]
![[Cheep Cheep]] (1)
|align="center"|11
|align="center"|49
|align="center"|27
|align="center"|20
|align="center"|1-Up Mushroom, POW Gloves
|[[Twinsy Tropics]], [[Tropical Paper Toad Hunt]]
|-
|align="center"|[[File:MLPJUrchin.png]]
![[Urchin]] (1)
|align="center"|12
|align="center"|25
|align="center"|85
|align="center"|165
|align="center"|Candy, LV 1 Character Card
|[[Twinsy Tropics]], [[Tropical Paper Toad Hunt]]
|-
|align="center"|[[File:MLPJKoopaTroopa.png]]
![[Koopa Troopa]]
|align="center"|10
|align="center"|49
|align="center"|26
|align="center"|18
|align="center"|Super Mushroom
|[[Twinsy Tropics]], [[Tropical Paper Toad Hunt]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJMontyMole.png]]
![[Monty Mole]] (1)
|align="center"|12
|align="center"|55
|align="center"|37
|align="center"|26
|align="center"|Super Nut, LV 1 Character Card
|[[Sunbeam Plains]]
|-
|align="center"|[[File:MLPJNinji.png]]
![[Ninji]]
|align="center"|13
|align="center"|70
|align="center"|44
|align="center"|30
|align="center"|Refreshing Herb, 1-Up Mushroom
|[[Gloomy Woods]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJPiranhaPlant.png]]
![[Fire Piranha Plant]]
|align="center"|15
|align="center"|104
|align="center"|60
|align="center"|40
|align="center"|Super Mushroom, Flame Hammer
|[[Gloomy Woods]]
|-
|align="center"|[[File:MLPJBully.png]]
![[Bully]]
|align="center"|17
|align="center"|131
|align="center"|80
|align="center"|50
|align="center"|Super Mushroom, POW Scarf
|[[Mount Brrr]]
|-
|align="center"|[[File:MLPJBuzzyBeetle.png]]
![[Buzzy Beetle]]
|align="center"|16
|align="center"|53
|align="center"|72
|align="center"|38
|align="center"|Supersyrup Jar, Shiny Battle Card
|[[Mount Brrr]]
|-
|align="center"|[[File:MLPJSpike.png]]
![[Spike]]
|align="center"|18
|align="center"|119
|align="center"|76
|align="center"|42
|align="center"|1-Up Mushroom, SPEED Scarf
|[[Doop Doop Dunes]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJPokey.png]]
![[Pokey]]
|align="center"|19
|align="center"|99
|align="center"|88
|align="center"|50
|align="center"|Super Candy, LV 1 Character Card
|[[Doop Doop Dunes]]
|-
|align="center"|[[File:MLPJCheepCheep.png]]
![[Cheep Cheep]] (2)
|align="center"|20
|align="center"|131
|align="center"|86
|align="center"|50
|align="center"|Ultra Mushroom, Shocking Hammer
|[[Twinsy Tropics]]
|-
|align="center"|[[File:MLPJUrchin.png]]
![[Urchin]] (2)
|align="center"|21
|align="center"|57
|align="center"|320
|align="center"|275
|align="center"|Super Candy, LV 2 Character Card
|[[Twinsy Tropics]]
|-
|align="center"|[[File:MLPJFireBro.png]]
![[Fire Bro]]
|align="center"|21
|align="center"|152
|align="center"|92
|align="center"|40
|align="center"|Ultra Mushroom, Shiny Battle Card
|[[Twinsy Tropics Dungeon]], [[Hunt for the Medallion]]
|-
|align="center"|[[File:MLPJHornedAntTrooper.png]]
![[Horned Ant Trooper]]
|align="center"|22
|align="center"|88
|align="center"|46
|align="center"|20
|align="center"|Ultra Nut, 1-Up DX
|[[Twinsy Tropics Dungeon]], [[Final Smash (mission)|Final Smash]]
|-
|align="center"|[[File:MLPJBoomerangBro.png]]
![[Boomerang Bro]]
|align="center"|24
|align="center"|180
|align="center"|116
|align="center"|55
|align="center"|Ultra Nut, LV 2 Character Card
|[[Bowser's Castle]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJBigTailGoomba.png]]
![[Big Tail Goomba]]
|align="center"|26
|align="center"|277
|align="center"|300
|align="center"|77
|align="center"|Ultra Candy, Filler Brooch DX
|[[Bowser's Castle]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJFlyGuy.png]]
![[Fly Guy]] (2)
|align="center"|31
|align="center"|158
|align="center"|175
|align="center"|40
|align="center"|Ultra Mushroom, 1-Up Mushroom
|[[Toadette in Trouble]], [[Fly Guy Flyby]], [[Paper Toad Shuffle]]
|-
|align="center"|[[File:MLPJHammerBro.png]]
![[Hammer Bro]] (2)
|align="center"|27
|align="center"|169
|align="center"|122
|align="center"|60
|align="center"|Refreshing Herb, Double 1-Up Mushroom
|[[Sunbeam Plains]]
|-
|align="center"|[[File:MLPJMontyMole.png]]
![[Monty Mole]] (2)
|align="center"|28
|align="center"|195
|align="center"|140
|align="center"|62
|align="center"|Max Syrup Jar, Shiny Battle Card
|[[Gloomy Woods]], [[Fly Guy Flyby]]
|-
|align="center"|[[File:MLPJShyGuy.png]]
![[Shy Guy]] (1)
|align="center"|30
|align="center"|200
|align="center"|96
|align="center"|45
|align="center"|Ultra Candy, Mushroom Amutlet
|[[Mount Brrr]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJBiddybudStack.png]]
![[Biddybud]] (2)
|align="center"|31
|align="center"|79
|align="center"|38
|align="center"|15
|align="center"|Max Mushroom, LV 2 Character Card
|[[Mount Brrr]]
|-
|align="center"|[[File:MLPJBroozer.png]]
![[Broozer]]
|align="center"|33
|align="center"|280
|align="center"|280
|align="center"|100
|align="center"|Max Nut, Crystal Boots
|[[Neo Bowser Castle]], [[Bad Nabbit]]
|-
|align="center"|[[File:MLPJMechakoopa.png]]
![[Mechakoopa]] (1)
|align="center"|34
|align="center"|176
|align="center"|190
|align="center"|70
|align="center"|Max Mushroom, Dark Hammer
|[[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJShyGuy.png]]
![[Shy Guy]] (2)
|align="center"|35
|align="center"|327
|align="center"|550
|align="center"|120
|align="center"|Ultra Candy, Shiny Battle Card
|[[Neo Bowser Castle]], [[Bad Nabbit]], [[Final Smash (mission)|Final Smash]]
|-
|align="center"|[[File:MLPJChainChomp.png]]
![[Chain Chomp]]
|align="center"|35
|align="center"|484
|align="center"|600
|align="center"|150
|align="center"|Max Syrup Jar, 1-Up Gloves DX
|[[Neo Bowser Castle]], [[Bad Nabbit]], [[Final Smash (mission)|Final Smash]]
|-
|align="center"|[[File:MLPJNabbit.png]]
![[Nabbit]]
|align="center"|36
|align="center"|9999
|align="center"|0
|align="center"|0
|align="center"|None
|[[Bad Nabbit]]
|-
|align="center"|[[File:MLPJMechakoopa.png]]
![[Mechakoopa]] (2)
|align="center"|35
|align="center"|182
|align="center"|0
|align="center"|0
|align="center"|None
|[[Bad Nabbit]]
|-
|align="center"|[[File:MLPJFlyGuy.png]]
![[Fly Guy]] (3)
|align="center"|34
|align="center"|187
|align="center"|200
|align="center"|50
|align="center"|Max Candy, 1-Up DX
|[[Final Smash (mission)|Final Smash]]
|}


====''Paper Mario'' series====
====''Paper Mario'' series====
<div style="width: 500px; -webkit-column-count: 2; -moz-column-count: 2; column-count: 2;">
<sup>S</sup> Indicates enemies which appear in stacks.
*[[Boo]]
=====Regular=====
*[[Dry Bones]]
{|width=100% class=wikitable
*[[Fuzzy]]
|-
*[[Koopa Paratroopa]]
!Image
*[[Paragoomba]]
!Name
*[[Scaredy Rat]]
!Level
*[[Shiny Bob-omb]]
![[Heart Point|HP]]
*[[Shiny Boomerang Bro]]
![[Experience Point|EXP]]
*[[Shiny Boo]]
![[Coin]]s
*[[Shiny Broozer]]
!Item Drop(s)
*[[Shiny Dry Bones]]
!Location
*[[Shiny Fire Bro]]
|-
*[[Shiny Fire Piranha Plant]]
|align="center"|[[File:MLPJPaperGoomba.png]]
*[[Shiny Fuzzy]]
![[Paper Goomba]]
*[[Shiny Goomba]]
|align="center"|2
*[[Shiny Hammer Bro]]
|align="center"|8
*[[Shiny Koopa Troopa]]
|align="center"|3
*[[Shiny Ninji]]
|align="center"|3
*[[Shiny Paragoomba]]
|align="center"|Syrup Jar, 1-Up Mushroom
*[[Shiny Scaredy Rat]]
|[[Sunbeam Plains]], [[Paper Toad Rescue]], [[Neo Bowser Castle]]
*[[Shiny Shy Guy]]
|-
*[[Shiny Sombrero Guy]]
|align="center"|[[File:MLPJPaperParatroopa.png]]
*[[Shiny Spear Guy]]
![[Paper Paratroopa]]<sup>S</sup>
*[[Shiny Spike]]
|align="center"|3
*[[Shiny Spiny]]
|align="center"|2
*[[Shiny Swoop]]
|align="center"|4
*[[Sombrero Guy]]
|align="center"|5
*[[Spear Guy]]
|align="center"|Nut, 1-Up Mushroom
*[[Swooper]]
|[[Sunbeam Plains]], [[Paper Toad Rescue]]
</div>
|-
|align="center"|[[File:MLPJPaperSpiny.png]]
![[Paper Spiny]]
|align="center"|5
|align="center"|18
|align="center"|10
|align="center"|6
|align="center"|Syrup Jar, LV 1 Character Card
|[[Doop Doop Dunes]], [[Doop Doop Dunes Grotto]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJPaperBob-omb.png]]
![[Paper Bob-omb]] (1)<sup>S</sup>
|align="center"|7
|align="center"|7
|align="center"|15
|align="center"|9
|align="center"|Mushroom, Double 1-Up Mushroom
|[[Doop Doop Dunes]], [[Desert Rescue Party]]
|-
|align="center"|[[File:MLPJPaperHammerBro.png]]
![[Paper Hammer Bro]] (1)
|align="center"|8
|align="center"|29
|align="center"|16
|align="center"|13
|align="center"|Supersyrup Jar, LV 1 Character Card
|[[Twinsy Tropics Dungeon]], [[Stuff Retrieval]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJPaperScaredyRat.png]]
![[Paper Scaredy Rat]]<sup>S</sup>
|align="center"|9
|align="center"|10
|align="center"|17
|align="center"|20
|align="center"|Refreshing Herb, Double 1-Up Mushroom
|[[Twinsy Tropics Dungeon]]
|-
|align="center"|[[File:MLPJPaperKoopaTroopa.png]]
![[Paper Koopa Troopa]]
|align="center"|10
|align="center"|49
|align="center"|29
|align="center"|18
|align="center"|Super Mushroom, Shiny Battle Card
|[[Twinsy Tropics]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJPaperBob-omb.png]]
![[Paper Bob-omb]] (2)<sup>S</sup>
|align="center"|12
|align="center"|14
|align="center"|32
|align="center"|25
|align="center"|Super Mushroom, Shiny Battle Card
|[[Sunbeam Plains]], [[Final Smash (mission)|Final Smash]]
|-
|align="center"|[[File:MLPJPaperNinji.png]]
![[Paper Ninji]]
|align="center"|13
|align="center"|70
|align="center"|49
|align="center"|30
|align="center"|Candy, LV 1 Character Card
|[[Gloomy Woods]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJPaperSpearGuy.png]]
![[Paper Spear Guy]]<sup>S</sup>
|align="center"|14
|align="center"|25
|align="center"|48
|align="center"|40
|align="center"|Super Nut, Shiny Character Card
|[[Gloomy Woods]], [[Fly Guy Flyby]]
|-
|align="center"|[[File:MLPJPaperSombreroGuy.png]]
![[Sombrero Guy|Paper Sombrero Guy]] (1)<sup>S</sup>
|align="center"|17
|align="center"|35
|align="center"|68
|align="center"|46
|align="center"|Super Candy, LV 1 Character Card
|[[Mount Brrr]]
|-
|align="center"|[[File:MLPJPaperSpike.png]]
![[Paper Spike]]
|align="center"|18
|align="center"|119
|align="center"|82
|align="center"|42
|align="center"|Boo Biscuit, LV 2 Character Card
|[[Doop Doop Dunes]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJPaperFirePiranhaPlant.png]]
![[Paper Fire Piranha Plant]]<sup>S</sup>
|align="center"|21
|align="center"|46
|align="center"|96
|align="center"|55
|align="center"|Ultra Mushroom, Shiny Battle Card
|[[Twinsy Tropics]]
|-
|align="center"|[[File:MLPJPaperFireBro.png]]
![[Paper Fire Bro]]
|align="center"|21
|align="center"|89
|align="center"|94
|align="center"|40
|align="center"|Super Candy, LV 2 Character Card
|[[Twinsy Tropics Dungeon]], [[Hunt for the Medallion]]
|-
|align="center"|[[File:MLPJPaperSwoop.png]]
![[Paper Swoop]]<sup>S</sup>
|align="center"|23
|align="center"|29
|align="center"|85
|align="center"|60
|align="center"|Ultrasyrup Jar, POW Scarf
|[[Twinsy Tropics Dungeon]]
|-
|align="center"|[[File:MLPJPaperBoomerangBro.png]]
![[Paper Boomerang Bro]]
|align="center"|24
|align="center"|120
|align="center"|120
|align="center"|55
|align="center"|Ultrasyrup Jar, Shocking Boots
|[[Bowser's Castle]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJPaperDryBones.png]]
![[Paper Dry Bones]]<sup>S</sup>
|align="center"|25
|align="center"|57
|align="center"|105
|align="center"|68
|align="center"|Ultra Mushroom, Shiny Battle Card
|[[Bowser's Castle]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJPaperParagoomba.png]]
![[Paper Paragoomba]] (1)
|align="center"|27
|align="center"|196
|align="center"|110
|align="center"|60
|align="center"|Ultrasyrup Jar, Shiny Battle Card
|[[Sunbeam Plains]]
|-
|align="center"|[[File:MLPJPaperHammerBro.png]]
![[Paper Hammer Bro]] (2)
|align="center"|27
|align="center"|169
|align="center"|126
|align="center"|60
|align="center"|Refreshing Herb, Double 1-Up Mushroom
|[[Sunbeam Plains]]
|-
|align="center"|[[File:MLPJPaperBoo.png]]
![[Paper Boo]] (1)<sup>S</sup>
|align="center"|28
|align="center"|68
|align="center"|150
|align="center"|80
|align="center"|Boo Biscuit, LV 2 Character Card
|[[Gloomy Woods]], [[Fly Guy Flyby]]
|-
|align="center"|[[File:MLPJPaperFuzzy.png]]
![[Paper Fuzzy]] (1)
|align="center"|18
|align="center"|194
|align="center"|150
|align="center"|80
|align="center"|Supersyrup Jar, 1-Up Mushroom
|[[Paper Toad Freeze-Out]]
|-
|align="center"|[[File:MLPJPaperShyGuy.png]]
![[Paper Shy Guy]]
|align="center"|30
|align="center"|158
|align="center"|102
|align="center"|45
|align="center"|1-Up Mushroom, Shiny Battle Card
|[[Mount Brrr]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJPaperBroozer.png]]
![[Paper Broozer]]
|align="center"|33
|align="center"|258
|align="center"|290
|align="center"|100
|align="center"|Ultra Candy, Shiny Battle Card
|[[Neo Bowser Castle]], [[Bad Nabbit]]
|-
|align="center"|[[File:MLPJPaperSombreroGuy.png]]
![[Sombrero Guy|Paper Sombrero Guy]] (2)<sup>S</sup>
|align="center"|33
|align="center"|78
|align="center"|175
|align="center"|90
|align="center"|Max Mushroom, Shiny Battle Card
|[[Neo Bowser Castle]], [[Bad Nabbit]]
|-
|align="center"|[[File:MLPJPaperChainChomp.png]]
![[Paper Chain Chomp]]
|align="center"|35
|align="center"|557
|align="center"|600
|align="center"|150
|align="center"|Max Syrup Jar, Counter Wear DX
|[[Neo Bowser Castle]], [[Bad Nabbit]], [[Final Smash (mission)|Final Smash]]
|-
|align="center"|[[File:MLPJPaperBoo.png]]
![[Paper Boo]] (2)<sup>S</sup>
|align="center"|33
|align="center"|78
|align="center"|0
|align="center"|0
|align="center"|None
|[[Bad Nabbit]]
|-
|align="center"|[[File:MLPJPaperParagoomba.png]]
![[Paper Paragoomba]] (2)
|align="center"|34
|align="center"|257
|align="center"|0
|align="center"|0
|align="center"|None
|[[Bad Nabbit]]
|-
|align="center"|[[File:MLPJPaperFuzzy.png]]
![[Paper Fuzzy]] (2)
|align="center"|35
|align="center"|436
|align="center"|155
|align="center"|100
|align="center"|Max Nut, Double 1-Up Mushroom
|[[Final Smash (mission)|Final Smash]]
|}
 
=====Shiny=====
{|width=100% class=wikitable
|-
!Image
!Name
!Level
![[Heart Point|HP]]
![[Experience Point|EXP]]
![[Coin]]s
!Item Drop(s)
!Location
|-
|align="center"|[[File:MLPJShinyPaperGoomba.png]]
![[Paper Goomba]]
|align="center"|6
|align="center"|11
|align="center"|9
|align="center"|12
|align="center"|Syrup Jar, 1-Up Mushroom
|[[Sunbeam Plains]], [[Paper Toad Rescue]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJShinyPaperParatroopa.png]]
![[Paper Paratroopa]]<sup>S</sup>
|align="center"|7
|align="center"|2
|align="center"|12
|align="center"|20
|align="center"|Nut, 1-Up Mushroom
|[[Sunbeam Plains]], [[Paper Toad Rescue]]
|-
|align="center"|[[File:MLPJShinyPaperSpiny.png]]
![[Paper Spiny]]
|align="center"|10
|align="center"|25
|align="center"|30
|align="center"|24
|align="center"|Syrup Jar, LV 1 Character Card
|[[Doop Doop Dunes]], [[Doop Doop Dunes Grotto]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJShinyPaperBob-omb.png]]
![[Paper Bob-omb]] (1)<sup>S</sup>
|align="center"|13
|align="center"|8
|align="center"|45
|align="center"|36
|align="center"|Mushroom, Double 1-Up Mushroom
|[[Doop Doop Dunes]], [[Desert Rescue Party]]
|-
|align="center"|[[File:MLPJShinyPaperHammerBro.png]]
![[Paper Hammer Bro]] (1)
|align="center"|14
|align="center"|40
|align="center"|56
|align="center"|52
|align="center"|Supersyrup Jar, LV 1 Character Card
|[[Twinsy Tropics Dungeon]], [[Stuff Retrieval]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJShinyPaperScaredyRat.png]]
![[Paper Scaredy Rat]]<sup>S</sup>
|align="center"|15
|align="center"|12
|align="center"|51
|align="center"|80
|align="center"|Refreshing Herb, Double 1-Up Mushroom
|[[Twinsy Tropics Dungeon]]
|-
|align="center"|[[File:MLPJShinyPaperKoopaTroopa.png]]
![[Paper Koopa Troopa]]
|align="center"|17
|align="center"|68
|align="center"|87
|align="center"|72
|align="center"|Super Mushroom, Shiny Battle Card
|[[Twinsy Tropics]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJShinyPaperBob-omb.png]]
![[Paper Bob-omb]] (2)<sup>S</sup>
|align="center"|19
|align="center"|16
|align="center"|96
|align="center"|100
|align="center"|Super Mushroom, Shiny Battle Card
|[[Sunbeam Plains]], [[Final Smash (mission)|Final Smash]]
|-
|align="center"|[[File:MLPJShinyPaperNinji.png]]
![[Paper Ninji]]
|align="center"|20
|align="center"|98
|align="center"|147
|align="center"|120
|align="center"|Candy, Shiny Battle Card
|[[Gloomy Woods]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJShinyPaperSpearGuy.png]]
![[Paper Spear Guy]]<sup>S</sup>
|align="center"|22
|align="center"|30
|align="center"|144
|align="center"|160
|align="center"|Super Nut, LV 1 Character Card
|[[Gloomy Woods]], [[Fly Guy Flyby]]
|-
|align="center"|[[File:MLPJShinyPaperSombreroGuy.png]]
![[Sombrero Guy|Paper Sombrero Guy]] (1)<sup>S</sup>
|align="center"|26
|align="center"|42
|align="center"|204
|align="center"|184
|align="center"|Super Candy, LV 1 Character Card
|[[Mount Brrr]]
|-
|align="center"|[[File:MLPJShinyPaperSpike.png]]
![[Paper Spike]]
|align="center"|27
|align="center"|166
|align="center"|246
|align="center"|168
|align="center"|Boo Biscuit, LV 2 Character Card
|[[Doop Doop Dunes]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJShinyPaperFirePiranhaPlant.png]]
![[Paper Fire Piranha Plant]]<sup>S</sup>
|align="center"|31
|align="center"|55
|align="center"|288
|align="center"|220
|align="center"|Ultra Mushroom, Shiny Battle Card
|[[Twinsy Tropics]]
|-
|align="center"|[[File:MLPJShinyPaperFireBro.png]]
![[Paper Fire Bro]]
|align="center"|31
|align="center"|133
|align="center"|282
|align="center"|160
|align="center"|Super Candy, LV 2 Character Card
|[[Twinsy Tropics Dungeon]], [[Hunt for the Medallion]]
|-
|align="center"|[[File:MLPJShinyPaperSwoop.png]]
![[Paper Swoop]]<sup>S</sup>
|align="center"|33
|align="center"|34
|align="center"|255
|align="center"|240
|align="center"|Ultrasyrup Jar, POW Scarf
|[[Twinsy Tropics Dungeon]]
|-
|align="center"|[[File:MLPJShinyPaperBoomerangBro.png]]
![[Paper Boomerang Bro]]
|align="center"|35
|align="center"|168
|align="center"|240
|align="center"|220
|align="center"|Ultrasyrup Jar, Shocking Boots
|[[Bowser's Castle]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJShinyPaperDryBones.png]]
![[Paper Dry Bones]]<sup>S</sup>
|align="center"|36
|align="center"|68
|align="center"|315
|align="center"|272
|align="center"|Ultra Mushroom, Shiny Battle Card
|[[Bowser's Castle]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJShinyPaperParagoomba.png]]
![[Paper Paragoomba]]
|align="center"|39
|align="center"|274
|align="center"|330
|align="center"|240
|align="center"|Ultrasyrup Jar, Shiny Battle Card
|[[Sunbeam Plains]]
|-
|align="center"|[[File:MLPJShinyPaperHammerBro.png]]
![[Paper Hammer Bro]] (2)
|align="center"|39
|align="center"|236
|align="center"|378
|align="center"|240
|align="center"|Refreshing Herb, Double 1-Up Mushroom
|[[Sunbeam Plains]]
|-
|align="center"|[[File:MLPJShinyPaperBoo.png]]
![[Paper Boo]]<sup>S</sup>
|align="center"|40
|align="center"|81
|align="center"|450
|align="center"|320
|align="center"|Boo Biscuit, LV 2 Character Card
|[[Gloomy Woods]], [[Fly Guy Flyby]]
|-
|align="center"|[[File:MLPJShinyPaperFuzzy.png]]
![[Paper Fuzzy]] (1)
|align="center"|27
|align="center"|271
|align="center"|150
|align="center"|80
|align="center"|Supersyrup Jar, 1-Up Mushroom
|[[Paper Toad Freeze-Out]]
|-
|align="center"|[[File:MLPJShinyPaperShyGuy.png]]
![[Paper Shy Guy]]
|align="center"|43
|align="center"|221
|align="center"|306
|align="center"|200
|align="center"|1-Up Mushroom, Shiny Battle Card
|[[Mount Brrr]], [[Neo Bowser Castle]]
|-
|align="center"|[[File:MLPJShinyPaperBroozer.png]]
![[Paper Broozer]]
|align="center"|46
|align="center"|361
|align="center"|870
|align="center"|400
|align="center"|Ultra Candy, Shiny Battle Card
|[[Neo Bowser Castle]], [[Bad Nabbit]]
|-
|align="center"|[[File:MLPJShinyPaperSombreroGuy.png]]
![[Sombrero Guy|Paper Sombrero Guy]] (2)<sup>S</sup>
|align="center"|46
|align="center"|93
|align="center"|525
|align="center"|360
|align="center"|Max Mushroom, Shiny Battle Card
|[[Neo Bowser Castle]], [[Bad Nabbit]]
|-
|align="center"|[[File:MLPJShinyPaperFuzzy.png]]
![[Paper Fuzzy]] (2)
|align="center"|49
|align="center"|610
|align="center"|465
|align="center"|200
|align="center"|Max Nut, Double 1-Up Mushroom
|[[Final Smash (mission)|Final Smash]]
|}


====Papercraft====
====Papercraft====
Line 217: Line 987:
*[[Spike]]
*[[Spike]]
*[[Mechakoopa]]
*[[Mechakoopa]]
*[[Spiked Ball]]
*[[Spike Ball|Spiked Ball]]
*[[Koopa Shell]]
*[[Koopa Shell]]
*[[Bob-omb]]
*[[Bob-omb]]
Line 227: Line 997:


===Bosses===
===Bosses===
{{Main|Mario & Luigi: Paper Jam bestiary}}
====Normal Bosses====
====Normal Bosses====
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"
{|width=100% class=wikitable
|-
|-
!Image
!Image
Line 243: Line 1,011:
![[File:MLPJPeteyPiranha.png]]
![[File:MLPJPeteyPiranha.png]]
![[Petey Piranha]]
![[Petey Piranha]]
|align="center"| 4
|align="center"|4
|align="center"| 143
|align="center"|143
|align="center"| 70
|align="center"|70
|align="center"| 100
|align="center"|100
|align="center"| Picnic Boots
|align="center"|Picnic Boots
|align="center"| [[Sunbeam Plains]]
|align="center"|[[Sunbeam Plains]]
|-
|-
![[File:MLPJBigPokey.png]] [[File:TowerPowerPokeyFullBody.png|65px]]
![[File:MLPJBigPokeyHead.png]][[File:MLPJPaperTowerPowerPokeyHead.png|50px]]
!Big [[Pokey]] & [[Tower Power Pokey|Paper Tower Power Pokey]]
![[Big Pokey]] [[Tower Power Pokey|Duo]]
|align="center"| 8
|align="center"|8
|align="center"| 144 (head), 16 (body segments)
|align="center"|Main<br>Both-144<br>Body segments<br>Both-16
|align="center"| 250
|align="center"|250
|align="center"| 170
|align="center"|170
|align="center"| Mix Badge, Thin Wear
|align="center"|[[Big Pokey]]-Mix Badge<br>[[Tower Power Pokey|Paper Tower Power Pokey]]-Thin Wear
|align="center"| [[Doop Doop Dunes Grotto]]
|align="center"|[[Doop Doop Dunes Grotto]]
|-
|-
![[File:MLPJRoy.png]] [[File:MLPJWendy.png]]
![[File:MLPJRoy.png]][[File:MLPJWendy.png]]
![[Roy Koopa|Roy]] & [[Wendy O. Koopa|Wendy]] (1st time)
![[Roy]] & [[Wendy]] (1)
|align="center"| 10
|align="center"|10
|align="center"| 343 (Roy) 294 (Wendy)
|align="center"|[[Roy]]-343<br>[[Wendy]]-294
|align="center"| 350
|align="center"|350
|align="center"| 220
|align="center"|220
|align="center"| Charge Wear, Fighter Hammer
|align="center"|[[Roy]]-Fighter Hammer<br>[[Wendy]]-Charge Wear
|align="center"| [[Twinsy Tropics Dungeon]]
|align="center"|[[Twinsy Tropics Dungeon]]
|-
|-
![[File:Petey_Piranha_PMSS.png|95px]]
![[File:MLPJPaperPeteyPiranha.png|100px]]
![[Paper Petey Piranha]]
![[Paper Petey Piranha]]
|align="center"| 13
|align="center"|13
|align="center"| 384
|align="center"|Main-384<br>Copy-34
|align="center"| 330
|align="center"|650
|align="center"| 650
|align="center"|330
|align="center"| Collector Wear
|align="center"|Collector Wear
|align="center"| [[Sunbeam Plains]]
|align="center"|[[Sunbeam Plains]]
|-
|-
![[File:MLPJWiggler.png|150px]]  
![[File:MLPJWiggler.png|150px]][[File:MLPJPaperKamek.png|75px]]
[[File:Kamek_PMSS_Sprite.png|75px]]
![[Paper Kamek|Rampaging]] [[Wiggler]]
![[Kamek#Paper Mario series|Paper Kamek]] (1st time) & [[Wiggler (Mario & Luigi: Paper Jam)|Wiggler]]
|align="center"|16
|align="center"| 16
|align="center"|[[Wiggler]]-660<br>[[Paper Kamek]]-440
|align="center"| 660 (Wiggler)<br/>440 (Paper Kamek)
|align="center"|900
|align="center"| 900
|align="center"|440
|align="center"| 440
|align="center"|POW Gloves
|align="center"| POW Gloves
|align="center"|[[Gloomy Woods]]
|align="center"| [[Gloomy Woods]]
|-
|-
![[File:MLPJCharginChuck.png]] [[File:MLPJCharginChuck.png]] [[File:MLPJCharginChuck.png]]
![[File:MLPJCharginChuck.png]][[File:MLPJCharginChuck.png]][[File:MLPJCharginChuck.png]]
![[Chargin' Chuck|Chargin' Chuck Corps]]
![[Chargin' Chuck|Chargin' Chuck Corps]]
|align="center"| 20
|align="center"|20
|align="center"| 105 (each)
|align="center"|105 each
|align="center"| 1600
|align="center"|1600
|align="center"| 550
|align="center"|550
|align="center"| Blunt Hammer
|align="center"|Blunt Hammer
|align="center"| [[Doop Doop Dunes]]
|align="center"|[[Doop Doop Dunes]]
|-
|-
![[File:MLPJLudwig.png]] [[File:MLPJLarry.png]]
![[File:MLPJLudwig.png]][[File:MLPJLarry.png]]
![[Ludwig von Koopa|Ludwig]] & [[Larry Koopa|Larry]] (1st time)
![[Ludwig]] & [[Larry]] (1)
|align="center"| 24
|align="center"|24
|align="center"| 975 (Ludwig) 825 (Larry)
|align="center"|[[Ludwig]]-975<br>[[Larry]]-825
|align="center"| 2140
|align="center"|2140
|align="center"| 660
|align="center"|660
|align="center"| Shocking Boots, Battle Card
|align="center"|[[Ludwig]]-Shocking Boots<br>[[Larry]]-Shiny Battle Card
|align="center"| [[Twinsy Tropics Dungeon]]
|align="center"|[[Twinsy Tropics Dungeon]]
|-
|-
![[File:MLPJBowserJr.png]] [[File:JrPMSS.png|55px]]
![[File:MLPJBowserJr.png]][[File:MLPJPaperBowserJr.png|58px]]
![[Bowser Jr.]] & [[Bowser Jr.#Paper Mario: Sticker Star|Paper Bowser Jr.]]
![[Bowser Jr.]] [[Paper Bowser Jr.|Duo]]
|align="center"| 27
|align="center"|27
|align="center"| 979 (Bowser Jr.) 1068 (Paper Bowser Jr.)
|align="center"|[[Bowser Jr.]]-979<br>[[Paper Bowser Jr.]]-1068
|align="center"| 2760
|align="center"|2760
|align="center"| 770
|align="center"|770
|align="center"| Iron-Ball Hammer DX, Knockout Draw Gloves
|align="center"|[[Bowser Jr.]]-Iron-Ball Hammer DX<br>[[Paper Bowser Jr.]]-Knockout Draw Gloves
|align="center"| [[Bowser's Castle]]
|align="center"|[[Bowser's Castle]]
|-
|-
![[File:MLPJKingBoo.png]]
![[File:MLPJKingBoo.png]]
![[King Boo]]
![[King Boo]]
|align="center"| 29
|align="center"|29
|align="center"| 1421
|align="center"|1421
|align="center"| 3250
|align="center"|3250
|align="center"| 880
|align="center"|880
|align="center"| Guard Wear DX
|align="center"|Guard Wear DX
|align="center"| [[Gloomy Woods]]
|align="center"|[[Gloomy Woods]]
|-
|-
![[File:MLPJKingBobomb.png]]
![[File:MLPJKingBobomb.png]]
![[King Bob-omb]]
![[King Bob-omb]]
|align="center"| 32
|align="center"|32
|align="center"| 1744
|align="center"|1744
|align="center"| 5500
|align="center"|5500
|align="center"| 990
|align="center"|990
|align="center"| Ironclad Wear
|align="center"|Ironclad Wear
|align="center"| [[Mount Brrr]]
|align="center"|[[Mount Brrr]]
|-
|-
![[File:MLPJKamek.png]] [[File:Kamek_PMSS_Sprite.png|75px]]
![[File:MLPJKamek.png]][[File:MLPJPaperKamek.png|80px]]
![[Kamek#Paper Mario series|Paper Kamek]] (2nd time) & [[Kamek]]
![[Kamek]] [[Paper Kamek|Duo]]
|align="center"| 36
|align="center"|36
|align="center"| 1853 (both)
|align="center"|Both-1853
|align="center"| 6000
|align="center"|6000
|align="center"| 1100
|align="center"|1100
|align="center"| Shocking Boots DX, Shiny Battle Card
|align="center"|[[Kamek]]-Shiny Battle Card<br>[[Paper Kamek]]-Shocking Boots DX
|align="center"| [[Neo Bowser Castle (Mario & Luigi: Paper Jam)|Neo Bowser Castle]]
|align="center"|[[Neo Bowser Castle]]
|-
|-
![[File:MLPJRoy.png]] [[File:MLPJWendy.png]]
![[File:MLPJRoy.png]][[File:MLPJWendy.png]]
![[Roy Koopa|Roy]] & [[Wendy O. Koopa|Wendy]] (2nd time)
![[Roy]] & [[Wendy]] (2)
|align="center"| 35
|align="center"|35
|align="center"| 1573 (Roy) 1452 (Wendy)
|align="center"|[[Roy]]-1573<br>[[Wendy]]-1452
|align="center"| 2950
|align="center"|2950
|align="center"| 900
|align="center"|900
|align="center"| Max Nut, Max Mushroom
|align="center"|[[Roy]]-Max Mushroom<br>[[Wendy]]-Max Nut
|align="center"| [[Neo Bowser Castle (Mario & Luigi: Paper Jam)|Neo Bowser Castle]]
|align="center"|[[Neo Bowser Castle]]
|-
|-
![[File:MLPJLudwig.png]] [[File:MLPJLarry.png]]
![[File:MLPJLudwig.png]][[File:MLPJLarry.png]]
![[Ludwig von Koopa|Ludwig]] & [[Larry Koopa|Larry]] (2nd time)
![[Ludwig]] & [[Larry]] (2)
|align="center"| 36
|align="center"|36
|align="center"| 1482 (Ludwig) 1359 (Larry)
|align="center"|[[Ludwig]]-1482<br>[[Larry]]-1359
|align="center"| 3150
|align="center"|3150
|align="center"| 900
|align="center"|900
|align="center"| Max Syrup Jar, Max Mushroom
|align="center"|[[Ludwig]]-Max Syrup Jar<br>[[Larry]]-Max Mushroom
|align="center"| [[Neo Bowser Castle (Mario & Luigi: Paper Jam)|Neo Bowser Castle]]
|align="center"|[[Neo Bowser Castle]]
|-
|-
![[File:MLPJLemmy.png]] [[File:MLPJMorton.png]] [[File:MLPJIggy.png]]  
![[File:MLPJLemmy.png]][[File:MLPJMorton.png]][[File:MLPJIggy.png]]  
![[Lemmy Koopa|Lemmy]], [[Morton Koopa, Jr.|Morton]], and [[Iggy Koopa|Iggy]]
![[Lemmy]], [[Morton]], & [[Iggy]]
|align="center"| 36
|align="center"|36
|align="center"| 692 (Lemmy), 865 (Morton), 790 (Iggy)
|align="center"|[[Lemmy]]-692<br>[[Morton]]-865<br>[[Iggy]]-790
|align="center"| 6300
|align="center"|6300
|align="center"| 1350
|align="center"|1350
|align="center"| LV2 Character Card, Golden Hammer, Shiny Battle Card
|align="center"|[[Lemmy]]-Shiny Battle Card<br>[[Morton]]-Golden Hammer<br>[[Iggy]]-LV2 Character Card
|align="center"| [[Neo Bowser Castle (Mario & Luigi: Paper Jam)|Neo Bowser Castle]]
|align="center"|[[Neo Bowser Castle]]
|-
|-
![[File:MLPJBowser.png]] [[File:BowserPMTTYD.png|100px]]
![[File:MLPJBowser.png]][[File:MLPJPaperBowser.png|100px]]
![[Bowser]] & [[Bowser#Paper Mario series|Paper Bowser]]
![[Bowser]] [[Paper Bowser|Duo]]
|align="center"| 38
|align="center"|38
|align="center"| 9999 (both)
|align="center"|Both-9999
|align="center"| None
|align="center"|0
|align="center"| None
|align="center"|0
|align="center"| None
|align="center"|None
|align="center"| [[Neo Bowser Castle (Mario & Luigi: Paper Jam)|Neo Bowser Castle]]
|align="center"|[[Neo Bowser Castle]]
|-
|-
![[File:Shiny_RoboBowser.jpg|140px]]
![[File:MLPJShinyRoboBowserArmor.png|140px]]
![[Shiny RoboBowser]]
![[Shiny RoboBowser]]
|align="center"| 40
|align="center"|40
|align="center"| 2145
|align="center"|Main-2145<br>Armor-650
|align="center"| None
|align="center"|0
|align="center"| None
|align="center"|0
|align="center"| None
|align="center"|None
|align="center"| [[Neo Bowser Castle (Mario & Luigi: Paper Jam)|Neo Bowser Castle]]
|align="center"|[[Neo Bowser Castle]]
|}
 
====Boss Battle Ring Bosses====
{|width=100% class=wikitable
|-
!Image
!Name
!Level
![[Heart Point|HP]]
![[Expert Challenges|Expert Challenge points]]
![[Expert Challenges|S-Rank Expert Challenge points]]
|-
![[File:MLPJPeteyPiranha.png]]
![[Petey Piranha]]
|align="center"|15
|align="center"|920
|align="center"|15
|align="center"|60
|-
![[File:MLPJBigPokeyHead.png]][[File:MLPJPaperTowerPowerPokeyHead.png|50px]]
![[Big Pokey]] [[Tower Power Pokey|Duo]]
|align="center"|18
|align="center"|Main<br>Both-648<br>Body segments<br>[[Big Pokey]]-76<br>[[Tower Power Pokey|Paper Tower Power Pokey]]-70
|align="center"|15
|align="center"|60
|-
![[File:MLPJPaperPeteyPiranha.png|100px]]
![[Paper Petey Piranha]]
|align="center"|23
|align="center"|Main-858<br>Copy-100
|align="center"|45
|align="center"|180
|-
![[File:MLPJWiggler.png|150px]][[File:MLPJPaperKamek.png|75px]]
![[Paper Kamek|Rampaging]] [[Wiggler]]
|align="center"|26
|align="center"|[[Wiggler]]-1471<br>[[Paper Kamek]]-1038
|align="center"|45
|align="center"|180
|-
![[File:MLPJCharginChuck.png]][[File:MLPJCharginChuck.png]][[File:MLPJCharginChuck.png]]
![[Chargin' Chuck|Chargin' Chuck Corps]]
|align="center"|30
|align="center"|189 each
|align="center"|90
|align="center"|360
|-
![[File:MLPJBowserJr.png]][[File:MLPJPaperBowserJr.png|58px]]
![[Bowser Jr.]] [[Paper Bowser Jr.|Duo]]
|align="center"|37
|align="center"|[[Bowser Jr.]]-1638<br>[[Paper Bowser Jr.]]-1764
|align="center"|90
|align="center"|360
|-
![[File:MLPJKingBoo.png]]
![[King Boo]]
|align="center"|39
|align="center"|1890
|align="center"|90
|align="center"|360
|-
![[File:MLPJKingBobomb.png]]
![[King Bob-omb]]
|align="center"|42
|align="center"|2312
|align="center"|90
|align="center"|360
|-
![[File:MLPJKamek.png]][[File:MLPJPaperKamek.png|80px]]
![[Kamek]] [[Paper Kamek|Duo]]
|align="center"|46
|align="center"|Both-2318
|align="center"|90
|align="center"|360
|-
|-
![[File:DryBowserPaperJam.png]]
![[File:DryBowserPaperJam.png]]
![[Dry Bowser]]
![[Dry Bowser]]
|align="center"| 48
|align="center"|48
|align="center"| 2880
|align="center"|2880
|align="center"| None
|align="center"|100
|align="center"| None
|align="center"|400
|align="center"| None
|align="center"| [[Arcade (Mario & Luigi: Paper Jam)#Boss Battle Ring|Arcade Boss Battle Ring]]
|}
|}


Line 403: Line 1,242:
*[[Papercraft Bowser]]
*[[Papercraft Bowser]]


===Cameos on Battle Cards===
==Items==
*[[Baby Mario]]
===Blocks and coins===
*[[Baby Luigi]]
{{content description
*[[Luiginoid]]s
|name1=[[? Block]]s
*[[Baby Peach]]
|image1=[[File:Question Block ML-DT.png|50px]]
*[[Princess Daisy]]
|description1=When struck, ? Blocks give out Coins and items. Sometimes they might have several Coins in them.
*[[Rosalina]]
|name2=Special ? Blocks, [[Bros. Block]]s and [[Rally Block]]s
*[[Luma]]
|image2=[[File:Special Question Block.png|100px]] [[File:Paper Jam Bros. Block.png|50px]] [[File:Paper Jam Rally Block.png|50px]]
*[[Captain Toad]]
|description2=Similiar to ? Blocks, but have multiple Coins in them every time.
*[[Yellow Toad (character)|Yellow Toad]]
|name3=[[M Block]]s, [[L Block]]s and [[P Block (Mario & Luigi: Paper Jam)|P Block]]s
*[[Blue Toad (character)|Blue Toad]]
|image3=[[File:MLDT M Block.png|50px]] [[File:MLDT L Block.png|50px]] [[File:P Block Sprite.png|50px]]
*[[Bubble Baby Yoshi]]
|description3=Red, green, and orange blocks that can only be struck with Mario, Luigi, and Paper Mario respectively.
*[[Fake Bowser]]
|name4=[[Coin]]s
*[[Antasma]]
|image4=[[File:Dream Team Coin.png|50px]] [[File:MLPJ5Coin.png|50px]] [[File:MLSS+BM10Coin.png|50px]] [[File:MLPJ50Coin.png|50px]] [[File:MLSSBM100Coin.png|50px]]
*[[Blooper]]
|description4=Found throughout the world, they serve as currency to allow Mario and Luigi to purchase things from shops.
|name5=[[! Block]]s
|image5=[[File:MLDT ! Block.png|50px]]
|description5=Blocks that cause events to happen and unlock new paths when struck.
}}
 
===Usable items===
{|width=100% class=wikitable style="text-align:center"
!width=10%"|Name
!width=3%"|Image
!Description
!Effects
|-
|align="center"|[[Mushroom]]
|[[File:M&LDT Mushroom.png]]
|colspan=2 align="center"|''Restores 30 HP (to a single bro).''
|-
|align="center"|[[Super Mushroom]]
|[[File:M&LDT Mushroom.png]]
|colspan=2 align="center"|''Restores 60 HP (to a single bro).''
|-
|align="center"|[[Ultra Mushroom]]
|[[File:M&LDT Mushroom.png]]
|colspan=2 align="center"|''Restores 100 HP (to a single bro).''
|-
|align="center"|[[Max Mushroom]]
|[[File:M&LDT Mushroom.png]]
|colspan=2 align="center"|''Restores 160 HP (to a single bro).''
|-
|align="center"|[[Nut]]
|[[File:M&LDT Nut.png]]
|colspan=2 align="center"|''Restores 15 HP (to all bros).''
|-
|align="center"|[[Super Nut]]
|[[File:M&LDT Nut.png]]
|colspan=2 align="center"|''Restores 30 HP (to all bros).''
|-
|align="center"|[[Ultra Nut]]
|[[File:M&LDT Nut.png]]
|colspan=2 align="center"|''Restores 50 HP (to all bros).''
|-
|align="center"|[[Max Nut]]
|[[File:M&LDT Nut.png]]
|colspan=2 align="center"|''Restores 80 HP (to all bros).''
|-
|align="center"|[[Syrup Jar]]
|[[File:M&LDT Syrup.png]]
|colspan=2 align="center"|''Restores 20 BP (to a single bro).''
|-
|align="center"|[[Supersyrup Jar]]
|[[File:M&LDT Syrup.png]]
|colspan=2 align="center"|''Restores 40 BP (to a single bro).''
|-
|align="center"|[[Ultrasyrup Jar]]
|[[File:M&LDT Syrup.png]]
|colspan=2 align="center"|''Restores 60 BP (to a single bro).''
|-
|align="center"|[[Max Syrup Jar]]
|[[File:M&LDT Syrup.png]]
|colspan=2 align="center"|''Restores 80 BP (to a single bro).''
|-
|align="center"|[[Candy (Mario & Luigi series)|Candy]]
|[[File:M&LDT Candy.png]]
|align="center"|''Restores a little bit of HP and BP (to a single bro).''
|align="center"|Restores 40% of a single bro's HP and BP.
|-
|align="center"|[[Super Candy]]
|[[File:M&LDT Candy.png]]
|align="center"|''Restores a decent amount of HP and BP (to a single bro).''
|align="center"|Restores 60% of a single bro's HP and BP.
|-
|align="center"|[[Ultra Candy]]
|[[File:M&LDT Candy.png]]
|align="center"|''Restores a solid chunk of HP and BP (to a single bro).''
|align="center"|Restores 80% of a single bro's HP and BP.
|-
|align="center"|[[Max Candy]]
|[[File:M&LDT Candy.png]]
|colspan=2 align="center"|''Completely restores both HP and BP (of a single bro).''
|-
|align="center"|[[1-Up Mushroom]]
|[[File:DreamTeam1up.png]]
|colspan=2 align="center"|''Revives a fallen party member with full HP.''
|-
|align="center"|[[1-Up DX|1-Up DX]]
|[[File:DreamTeam1up.png]]
|colspan=2 align="center"|''Revives a fallen party member with full HP.''
|-
|align="center"|[[Double 1-Up Mushroom]]
|[[File:Double1UpMushroom.png]]
|colspan=2 align="center"|''Revives two bros. at once with a limited amount of HP.''
|-
|align="center"|[[Refreshing Herb]]
|[[File:M&LDT Refreshing Herb.png]]
|colspan=2 align="center"|''Cures statuses like Char, Crumple and Trip.''
|-
|align="center"|[[Boo Biscuit]]
|[[File:M&LDT Boo Biscuit.png]]
|align="center"|''Grants damage immunity. Helps with dodge training!''
|align="center"|Temporarily turns Mario, Luigi and Paper Mario [[invisible]] for a short time.
|-
|}
 
===Beans===
{{main|List of drill spots in Mario & Luigi: Paper Jam}}
Beans return in Mario & Luigi: Paper Jam, acting the same way they did in both Mario & Luigi: Bowser's Inside Story and Mario & Luigi: Dream Team. Like in the previous two games, the number of beans collected in each area can be viewed in the menu, this time from the Collection screen. Beans are dug up from X-marked circular spots on the ground and walls, and can be collected with the Trio Drill ability on the overworld. Beans can also be obtained after passing the Know-it-all Toad quizzes. In addition to this, the Wellington Boots return and cause enemies to drop beans when defeated. Finally, countering Petey Piranha's chase attack may give a bean.
 
DX Beans also return. The Bad Nabbit mission gives the player these beans after each battle with Nabbit, and the Paper Broozers' barrel-throwing attack may sometimes cause one or more of these beans to appear when countered.
*[[File:Heart Bean.png]] '''Heart Beans:''' Pink beans that increase a bro's HP.
*[[File:Bros Bean.png]] '''Bros. Beans:''' Green beans that increase a bro's BP.
*[[File:Power Bean.png]] '''Power Beans:''' Orange beans that increase a bro's POW.
*[[File:Defence Bean.png]] '''Defense Beans:''' Silver beans that increase a bro's DEF.
*[[File:Speed Bean.png]] '''Speed Beans:''' Blue beans that increase a bro's SPEED.
*[[File:Stache Bean.png]] '''Stache Beans:''' Brown beans that increase a bro's STACHE.


==Items and objects==
==Objects==
<div style="width: 500px; -webkit-column-count: 2; -moz-column-count: 2; column-count: 2;">
*[[? Block]]
*[[Bean]]s
*[[Bomb Bud]]
*[[Coin]]s
*[[Burner]]
*[[Mushroom]]s
*[[Coin Block]]
*[[Candy]]
*[[Command Block]]
*[[Nuts]]
*[[Syrup Jar]]s
*[[Super Candy]]
*[[Super Mushrooms]]
*[[Supersyrup Jar]]s
*[[? Block]]s
*[[M Block]]s
*[[L Block]]s
*[[P Block]]s
*[[Copy Block]]
*[[Copy Block]]
*[[Ultra Candy]]
*[[Dash Panel]]
*[[Ultra Mushroom]]s
*[[Empty Block]]
*[[Ultrasyrup Jar]]s
*[[Fire Bar]]
*[[Max Candy]]
*[[Fire Ore]]
*[[Max Syrup Jar]]s
*[[Koopa Clown Car]]
*[[Max Mushroom]]s
*[[L Block]]
*[[Refreshing Herb]]s
*[[M Block]]
*[[1-Up Mushroom]]s
*[[P Block (Mario & Luigi: Paper Jam)|P Block]]
*[[Double 1-Up Mushroom]]s
*[[Paper Mario book]]
*[[1-Up Deluxe|1-Up DX]]s
*[[Paper trampoline]]
*[[Dash Socks]]
*[[Papercraft]]
*[[Boo Biscuit]]
*[[Recovery Block]]
</div>
*[[Red medallion]]
*[[Rock Block]]
*[[Spinny Flower]]
*[[Warp Pipe]]


==Status Aliments==
==Status ailments==
*[[Trip]]
*[[Trip]]
*[[Poison (status effect)|Poison]]
*[[Poison (status effect)|Poison]]
Line 460: Line 1,406:
*[[SPD-Up]]
*[[SPD-Up]]
*[[SPD-Down]]
*[[SPD-Down]]
*[[Fury]] (Bosses only)
*[[Crumpled]] (Paper characters only)
*[[Crumpled]] (Paper characters only)
*[[Creased]] (Paper Mario only)
*[[Creased]] (Paper Mario only)
==Locations==
[[File:MLPJ overworld map.png|thumb|300px|]]
*[[Peach's Castle]]
*[[Sunbeam Plains]]
*[[Gloomy Woods]]
*[[Mount Brrr]]
*[[Doop Doop Dunes]]
*[[Doop Doop Dunes Grotto]]
*[[Twinsy Tropics]]
*[[Twinsy Tropics Dungeon]]
*[[Bowser Castle|Bowser's Castle]]
*[[Neo Bowser Castle (Mario & Luigi: Paper Jam)|Neo Bowser Castle]]


==Sidequests==
==Sidequests==
===Lakitu Info Center===
===Lakitu Info Center===
{{main|Lakitu Info Center}}
{{main|Lakitu Info Center}}
[[File:MLPJLakituCenter.png|180px|thumb|right|Mario, Luigi and Paper Mario talking to a Lakitu in a Lakitu Info Center.]]
[[File:MLPJLakituCenter.png|thumb|Mario, Luigi and Paper Mario talking to a Lakitu in a Lakitu Info Center.]]
The Lakitu Info Center plays an important role in this game. It is a cloud-shaped building found in the various Toad Towns. The player can talk to two [[Lakitu]]s: the one on the right offers to play new missions whose goals are catching Paper Toads. The player must obtain a certain number of them to progress through the story. The one on the left lets the player replay already cleared missions (but also minigames like Toad Quizzes) and also try Hard Mode of some of them (which make a mission harder by doing things like adding or reducing timers). By clearing a mission for the first time (Hard Mode included) the player can earn Medals. Obtaining a set number of Medals gives an exclusive [[Battle Card]]. A pipe on the left of each building, which passage is freed once the player reaches the second Lakitu Center in [[Sunbeam Plains]], leads to the Arcade. Here, the player can buy Lakitea for 20 [[Coins]] (which fully heals the party) and play in the Boss Battle Ring, the Papercraft Battle Ring and the Attackathlon, which, respectively, lets the player face harder variants of the game's bosses, replay Papercraft battles and play extended, more complex versions of the [[Trio Attack]], and also get rated by their performance.
 
The Lakitu Info Center plays an important role in this game. It is a cloud-shaped building found in the various Toad Towns. The player can talk to two [[Lakitu]]s: the one on the right offers to play new missions whose goals are catching Paper Toads. The player must obtain a certain number of them to progress through the story. The one on the left lets the player replay already cleared missions (but also minigames like Toad Quizzes) and also try Hard Mode of some of them (which make a mission harder by doing things like adding or reducing timers). By clearing a mission for the first time (Hard Mode included) the player can earn Medals. Obtaining a set number of Medals gives an exclusive [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]]. A pipe on the left of each building, which passage is freed once the player reaches the second Lakitu Center in [[Sunbeam Plains]], leads to the Arcade. Here, the player can buy Lakitea for 20 [[Coin]]s (which fully heals the party) and play in the Boss Battle Ring, the Papercraft Battle Ring and the Attackathlon, which, respectively, lets the player face harder variants of the game's bosses, replay Papercraft battles and play extended, more complex versions of the [[Trio Attack]], and also get rated by their performance.


===Toad Quiz===
===Toad Quiz===
Five Toad scolars, found in Sunbeam Plains, Doop Doop Dunes, Twinsy Tropics and Mount Brrr, host quizzes with trivial questions mainly about the game's story and characters. To earn a one-time prize (3 [[Bean]]s of a certain kind) the player must answer 3 questions out of 5 correctly—however, there is not a time limit. If the player keeps giving right answers, they will also gain some Coins. The questions are picked randomly from a pool and their wrong answers may vary. From the afromentioned Lakitu Center the player can also play Hard Mode versions of the Toad Quizzes. While the answers are unchanged, the player must correctly answer to all 8 asked questions. To further increase the difficulty, the player must also face a 10 second timer for each question.<ref>tealmastergames, December 2nd 2015. [https://www.youtube.com/watch?v=RQNAG3bZThU#t=10m42s] ''YouTube''. Retrieved December 31st 2015.</ref>
Five Toad scholars, found in Sunbeam Plains, Doop Doop Dunes, Twinsy Tropics, Gloomy Woods, and Mount Brrr, host quizzes with trivial questions mainly about the game's story and characters. To earn a one-time prize (3 [[Bean]]s of a certain kind), the player must answer 3 questions out of 5 correctly—however, there is not a time limit. If the player keeps giving right answers, they also gain some Coins. The questions are picked randomly from a pool and their wrong answers may vary. From the aforementioned Lakitu Center the player can also play Hard Mode versions of the Toad Quizzes. While the answers are unchanged, the player must correctly answer to all 8 asked questions. To further increase the difficulty, the player must also face a 10-second timer for each question.


==Differences from other ''Mario & Luigi'' games==
==Differences from other ''Mario & Luigi'' games==
*The battle ring is different: there are no turn limits, bosses don't have a different color palette, and there is no fee to play.
*The battle ring is different: there are no turn limits, bosses do not have a different color palette, and there is no fee to play. However, the bosses are still stronger than they are in the main game.
*Mario and Luigi can use Bros. Attacks and Hammers in the very first battle.<ref name="paper-jam-battle">LETSPLAYmarkus (November 13, 2015). [https://youtu.be/dtYlbZVVSTA?t=13m12s <nowiki>MARIO & LUIGI: PAPER JAM BROS. # 02 ★ Zwei Welten prallen aufeinander! [HD | 60fps]</nowiki>]. ''Youtube''. Retrieved November 25, 2015. </ref>
*The first battle in the game is not against a boss and Luigi is also playable. Usually, for various contrived reasons (such as Luigi being asleep in ''[[Mario & Luigi: Bowser's Inside Story]]''), he is unplayable until later on. Additionally in the first battle, Mario and Luigi can use Bros. Attacks and Hammers. In the other games, they are unavailable until scripted events later on.
*Badges are replaced by [[Battle Card]]s.
*This is the first game to not use badges, as they are replaced with [[Battle Card (Mario & Luigi: Paper Jam)|Battle Card]]s.
*Luigi is the first playable character in this game.<ref name="peach's castle">Domtendo (November 13, 2015). [https://youtu.be/LEzxeGUuC6k?t=3m3s <nowiki>Let's Play MARIO & LUIGI PAPER JAM BROS. Part 1: Paper Mario und Mario & Luigi Crossover!</nowiki>]. ''Youtube''. Retrieved November 25, 2015.</ref>
*Luigi is the first playable character in this game.
*This game keeps the same graphics as its [[Mario & Luigi: Dream Team|predecessor]].  
*Hammers are available at the start.
*Bonus points can no longer be applied to stats upon leveling up.<ref>LETSPLAYmarkus (November 14, 2015). [https://youtu.be/lZYtHdrmhMc?t=10m20s <nowiki>MARIO & LUIGI: PAPER JAM BROS. # 03 ★ Bowser gegen Bowser! [HD | 60fps]</nowiki>]. ''Youtube''. Retrieved November 25, 2015.</ref>
*This game keeps the same graphics as its predecessor.
*Bonus points can no longer be applied to stats upon leveling up.
*Lakitu's role is changed in this game. Instead of adding bonus points to stats (upon leveling up), he now gives the trio quests where the Bros. can help rescue the Paper Toads when needed.
*Lakitu's role is changed in this game. Instead of adding bonus points to stats (upon leveling up), he now gives the trio quests where the Bros. can help rescue the Paper Toads when needed.
*The tutorials are optional.<ref>GameXplain (November 30, 2015). [https://www.youtube.com/watch?v=I1l2zYzaUMk Mario & Luigi: Paper Jam Bros. - Review Discussion w/ Nintendaan]. ''Youtube''. Retrieved November 30, 2015.</ref>
*The tutorials are optional, whereas in previous games, they are mandatory. This carries over into the later remakes.
*No new characters or enemies are introduced to the franchise.
*No new characters or enemies are introduced to the franchise (with the sole possible exception of [[Shiny RoboBowser]], although he is a fusion of two characters rather than a completely new character). Most of them originate from the mainline ''[[Super Mario (series)|Super Mario]]'' series.
*Toadsworth is absent.
*This is the first game where [[Toadsworth]] is completely absent.
*Bros. Attacks are obtained from Nabbit instead of [[Attack Piece]]s.
*This is the first game in which Bros. Attacks are obtained from a character (in this case, Nabbit) instead of [[Attack Piece]]s.
*There are seven ranks, more than ''Bowser's Inside Story''<nowiki>'</nowiki>s six and ''Dream Team''<nowiki>'</nowiki>s five. New ranks include the [[Boomerang Flower|Boomerang]] Rank and the [[Super Leaf|Leaf]] Rank.
*There are seven ranks, more than ''Bowser's Inside Story''{{'}}s six and ''Dream Team''{{'}}s five. New ranks include the [[Boomerang Flower|Boomerang]] Rank and the [[Super Leaf|Leaf]] Rank.
*There are optional crosshairs under the Bros. when an enemy is attacking, as well as a peculiar animation of the character to be attacked preparing to defend himself. This is most likely due to three characters being on the battlefield at once.
*There are optional crosshairs under the Bros. when an enemy is attacking, as well as a peculiar animation of the character to be attacked preparing to defend himself. This is most likely due to three characters being on the battlefield at once and the fact that usual enemy indicators (such as kicking a certain way or flashing an eye) would not work against three heroes.
*This is the first game in the series to have Items under categories in the player's bag.
*This is the first game in the series to have Items under categories in the player's bag. It also does not list key items or provide descriptions for them.
*This is the first game in the series to have the three main playable characters all take a turn in battle.
*This is the first game in the series to have the three main playable characters all take a turn in battle.
*Players can block attacks, similarly to the ''Paper Mario'' series.
*Players can block attacks by pressing {{button|3ds|x}} before the enemy hits them in an Emergency Block, similarly to the ''Paper Mario'' series. This carries over into the later remakes.
*In addition to jumping on enemies or pounding them with a hammer to deal early damage at the start of a battle like in past games, Mario and co. can also dash into battle due to the effects of the [[Dash Socks]].<ref>BeardBear (December 2, 2015). [https://www.youtube.com/watch?v=IRP33TQkOcU Mario & Luigi Paper Jam Walkthrough Part 5 | Doop Doop Dunes #2, Big Pokey Bosses & Papercraft Kamek]. ''Youtube''. Retrieved December 7, 2015.</ref>
*In addition to jumping on enemies or pounding them with a hammer to deal early damage at the start of a battle like in past games, Mario and co. can also dash into battle due to the effects of the [[Dash Socks]].
*The game's Japanese title is not followed by a number.
*Mario and Luigi do not gain the [[Spin Jump]] ability outside of battle.
*Mario and Luigi do not gain the [[Spin Jump]] ability outside of battle, as it is replaced with the [[Trio Move|Trio Grab]].
*This is the first and only game to have items other than [[bean]]s underground.
*This is the first game to have items other than beans underground.
*Unlike the previous two installments, in this game, the Bros. perform a fancy spin before landing the second jump in battle. Previously, they only landed straight down before backflipping off of the enemy.
*Unlike the previous two installments, in this game, the Bros. perform a fancy spin before landing the second jump in battle.
*Luigi is not referred to as Green Stache due to Bowser finally learning his name at the end of ''[[Mario & Luigi: Dream Team]]''.
*This is the first game to take place entirely in one kingdom and the second to have no portals to another world/kingdom/time.
*This is the only game in the series which does not feature the [[Beanish]] species at all.
*Luigi is not referred to as Green Stache, due to Bowser finally learning his name at the end of ''[[Mario & Luigi: Dream Team]]''.
*There are no [[Save Block]]s or [[Save Album]]s of any kind. The only way to save the game is by tapping the SAVE button in the lower left of the touch screen.
*This is the only game in the series which doesn't feature the [[Beanish]] species at all.
*There are no special locations where the Bros. can go depending on their [[rank]] as there were in ''Mario & Luigi: Bowser's Inside Story'' and ''Mario & Luigi: Dream Team''.
*There are no [[Save Block]]s or [[Save Album]]s of any kind. Players must save through the menu.
*There are no special locations where the bros can go depending on their rank.
*This is the first game in the series to not be released after a [[Paper Mario (series)|''Paper Mario'']] game.
*Command Blocks are slightly larger than the previous game, and the Bros. stand slightly more apart.
*Command Blocks are slightly larger than the previous game, and the Bros. stand slightly more apart.
==Pre-release and unused content==
[[File:3DS_Mario_LuigiPaperJam_scrn01_E3.png|thumb|right|200px|The brothers fighting Petey Piranha. Note how Battle Cards are present.]]
In the Nintendo Direct, the Kamek boss fight took place in Sunbeam Plains instead of Neo Bowser Castle. Screenshots also showed [[Koopa Troopa]]s and [[Paper Koopa Troopa]]s being fought in Sunbeam Plains. In the final version, they aren't encountered until Twinsy Tropics.
At E3, [[Battle Card]]s could seemingly be used as early as the Petey Piranha boss fight, where in the final game they are first used against Wendy and Roy. Also, the number over the cards (which shows the number of Star Points needed to use it) is written in a different color than in the final game (orange as opposed to yellow) and is about twice as small. Also in the demo, Paper Mario is able to create copies and perform another action in a single turn: this is normally only possible with a Star [[Rank]]-Up Bonus.
Paper Luigi was also once planned to be playable but was scrapped due to having four buttons to press making the game too difficult<ref>Akira Otani (February 5, 2016). [https://miiverse.nintendo.net/replies/AYMHAAACAAADVHk4lrtoHA Otani's response during the Miiting on Paper Jam]. ''Miiverse''. Retrieved February 13, 2016.</ref>.
==Glitches==
{{main|List of Mario & Luigi: Paper Jam glitches}}


==Staff==
==Staff==
{{main|List of Mario & Luigi: Paper Jam staff}}
{{main|List of Mario & Luigi: Paper Jam staff}}
The game is produced by Akira Otani, Toshiharu Izuno, and Yoshihiko Maekawa and directed by Shunsuke Kobayashi. The music for this game is by [[Yoko Shimomura]] with Will Co., Ltd providing the Papercraft battles.
The game was directed by Shunsuke Kobayashi and co-directed by Hiroyuki Kubota. Kobayashi worked as the field designer for ''Bowser's Inside Story'' and ''Dream Team'' while Kubota directed the former. The music for this game was composed by [[Yoko Shimomura]] who also worked on previous ''Mario & Luigi'' titles. The papercraft battles were developed by Will Co., Ltd. The game's producers were Akira Otani, Toshiharu Izuno, and Yoshihiko Maekawa.


==Development==
==Development==
In the past, the ''Mario & Luigi'' games primarily used two buttons, but the developers wanted to break new ground by making a third button active in combat. Characters were brainstormed until the developers thought of a second Mario, where the Paper Mario character would fit the third character role neatly. This implementation has then turn the idea of a crossover.<ref name="Miiting">[https://miiverse.nintendo.net/posts/AYMHAAACAAADVHk3QkSgUA Mario & Luigi: Paper Jam Miiting] (January 29, 2016) ''Nintendo.'' Retrieved February 8, 2016.</ref> Though Paper Luigi was considered to be the fourth character, the developers thought that adding a fourth button for a fourth character will be too difficult and complicated to enjoy the game.<ref name="Miiting"/> According to Kobayashi, the trickiest thing to implement in a crossover was to make Paper Mario, a main character, stand out.
In the past, the ''Mario & Luigi'' games primarily used two buttons, but the developers wanted to break new ground by making a third button active in combat. Characters were brainstormed until the developers thought of a second Mario, where the Paper Mario character would fit the third character role neatly. This implementation has then turn the idea of a crossover.<ref name="Miiting">{{cite|deadlink=y|archive=web.archive.org/web/20160320150632/https://miiverse.nintendo.net/posts/AYMHAAACAAADVHk3QkSgUA|title=Hello, and welcome to this Miiting, in which we interview game developers on Miiverse! I'm MariChan, and I'll be your host today! I'll be putting questions directly to the developers of the Mario & Luigi: Paper Jam game, based on the questions that you kindly submitted to us. Today, I have with me Akira Otani, a producer from Nintendo, and from AlphaDream, we have director Shunsuke Kobayashi, composer Yoko Shimomura, battle designer Jun Iwazaki, co-director Hiroyuki Kubota, 3D designer... There really are a lot of you here today!|author=マリチャン|language=en|accessdate=July 3, 2024|publisher=Miiverse}}</ref> Though Paper Luigi was considered to be the fourth character, the developers thought that adding a fourth button for a fourth character would be too difficult and complicated to enjoy the game.<ref name="Miiting"/> According to Kobayashi, the trickiest thing to implement in a crossover was to make Paper Mario, a main character, stand out.


Though the first draft of the story involved the characters going back and forth between the Mushroom Kingdom and the paper world with many twists to the narrative, the developers thought it was too complex and that no one will enjoy it, so that it was rewritten many times to be simplified, where greater emphasis was placed on the character interactions between each other.<ref name="Miiting"/> Though emphasis has been placed on Paper Mario to make him stand out, the developers wanted equal attention to all characters, where they mention that it was a "big job" to balance everything. The developers also mentioned interest in adding original characters to the plot, but decided against it since they already have many characters to work with, and it would be too challenging to fit them at an appropriate appearance in the story.<ref name="Miiting"/>
Though the first draft of the story involved the characters going back and forth between the Mushroom Kingdom and the paper world with many twists to the narrative, the developers thought it was too complex and that no one would enjoy it, so that it was rewritten many times to be simplified, where greater emphasis was placed on the character interactions between each other.<ref name="Miiting"/> Though emphasis has been placed on Paper Mario to make him stand out, the developers wanted equal attention to all characters, where they mention that it was a "big job" to balance everything. The developers also mentioned interest in adding original characters to the plot, but decided against it since they already have many characters to work with, and it would be too challenging to fit them at an appropriate appearance in the story.<ref name="Miiting"/>


When asked about the gameplay, battle designer Jun Iwasaki emphasized on narrowing the focus. His first thought was making use of three buttons, which were promptly brainstormed with lots of ideas on paper, until the developers chose the one that looked the best and tested them with a prototype.<ref name="Miiting"/> Hiroshi Ohata, the battle programmer, explained that battles are first created without animations and other visual effects. He has stated that they always make sure the gameplay is very responsive at a basic level, so they perform many experiments to test the gameplay elements. What works and what doesn't is based on people who playtest the game during development.
When asked about the gameplay, battle designer Jun Iwasaki emphasized on narrowing the focus. His first thought was making use of three buttons, which were promptly brainstormed with lots of ideas on paper, until the developers chose the one that looked the best and tested them with a prototype.<ref name="Miiting"/> Hiroshi Ohata, the battle programmer, explained that battles are first created without animations and other visual effects. He has stated that they always make sure the gameplay is very responsive at a basic level, so they perform many experiments to test the gameplay elements. What works and what doesn't is based on people who playtest the game during development.


[[Yoko Shimomura]], the composer for the game's music, felt that since Paper Mario is joining the battle, she opted for a lighter, more upbeat tune to the game's soundtrack. When asked which music is her favorite, she stated that her songs are "like her children" and is unable to choose one, though she did say that Mountaintop Secrets, the background music for Mount Brrr, "has a certain fantastical atmosphere that isn't usually found in the Mario world, and having the opportunity to put a song with that kind of feel into a Mario game is something that's quite unique to the Mario & Luigi series, I think."<ref name="Miiting"/>
[[Yoko Shimomura]], the composer for the game's music, felt that since Paper Mario is joining the battle, she opted for a lighter, more upbeat tune to the game's soundtrack. When asked which music is her favorite, she stated that her songs are "like her children" and is unable to choose one, though she did say that Mountaintop Secrets, the background music for Mount Brrr, "has a certain fantastical atmosphere that isn't usually found in the Mario world, and having the opportunity to put a song with that kind of feel into a ''Super Mario'' game is something that's quite unique to the ''Mario & Luigi'' series, I think."<ref name="Miiting"/>


Natsuko Kemi, the game's graphics designer, emphasized on the details of the animations and graphics on the characters. For example, Luigi's walk cycles is based off his walk cycles in ''[[Luigi's Mansion]]''.<ref name="Miiting"/>
Natsuko Kemi, the game's graphics designer, emphasized on the details of the animations and graphics on the characters. For example, Luigi's walk cycles is based off his walk cycles in ''[[Luigi's Mansion]]''.<ref name="Miiting"/>
==Profiles==
===[[Nintendo 3DS#Nintendo eShop|Nintendo 3DS eShop]]===
;American English version
<blockquote>''Paper Mario™ is jumping off the page and into the quirky adventures of Mario™ and Luigi™! Become a superstar team of Mario Bros. to take on quests, take down enemies, and untangle these two classic universes in this playful new entry in the Mario and Luigi RPG series.''
''The Mario & Luigi: Paper Jam game is the newest entry in the wild and popular Mario and Luigi RPG series. The denizens of Paper Mario are spilling out of the pages of a mysterious book and making mischief in the Mushroom Kingdom. You'll call on the talents of Mario, Luigi, and Paper Mario to solve puzzles, track Toads, chase Nabbit, race Yoshi™, and more in a variety of quests to separate and save the two worlds. Looking for a change of pace?...er, tempo? Challenge giant bosses using a combo of rhythm-based micro-games and an equally giant papercraft.''</blockquote>
;British English version
<blockquote>''Two Marios are better than one in Mario & Luigi: Paper Jam Bros., a comical RPG mash-up for Nintendo 3DS family systems! When two unique universes collide, Paper Mario jumps off the page and joins a super team of Mario Bros. Together, Mario, Luigi and Paper Mario must save the Mushroom Kingdom from the only thing more threatening than one Bowser: two Bowsers!''</blockquote>


==Reception==
==Reception==
''Mario & Luigi: Paper Jam'' has received generally positive reviews from professional critics, scoring a 76 based on 65 critics in Metacritic, although this contrasts somewhat with 8.4 user rating based on 52 users.<ref>[http://www.metacritic.com/game/3ds/mario-luigi-paper-jam Metacritic score for ''Mario & Luigi: Paper Jam''] ''Metacritic''. Retrieved December 5, 2015.</ref> and a 76.70% based on 44 reviews in GameRankings.<ref>[http://www.gamerankings.com/3ds/168675-mario-and-luigi-paper-jam/index.html Gamerankings score for ''Mario & Luigi: Paper Jam''] ''Gamerankings''. Retrieved December 5, 2015.</ref> General praise has been given out to the battle system, gameplay, and the humor, as well as removing the amount of tutorials present in the game's predecessor, ''Mario & Luigi: Dream Team'', though it has been criticized for the simple story and playing too safe for the franchise. Lee Garbutt from God is a Geek, writer of one of the more positive reviews, giving the game a 9/10, praised the game's battle combat and the humour though stated that the game was too simple for hardcore JRPG fans and the amiibo implementation was superfluous.<ref>Garbutt, Lee. (November 30, 2015). [http://www.godisageek.com/reviews/mario-and-luigi-paper-jam-bros-review/ Mario & Luigi: Paper Jam Bros. Review.] ''God is a Geek''. Retrieved December 1, 2015.</ref> Daan Koopman of Nintendo World report gave the game a 7.5/10. He called the game "cute" and praised the interactions between the characters, but criticized the pacing in the review, highlighting the Toad Rescue missions being the primary problem of being too excessive.<ref>Koopman, Daan. (November 30, 2015) [http://www.nintendoworldreport.com/review/41577/mario-n-luigi-paper-jam-bros-3ds-review Mario & Luigi: Paper Jam Bros. (3DS) Review] ''NintendoWorldReport''. Retrieved December 1, 2015.</ref> On a more critical note, Mark Brown of Pocket Gamer UK gave the game a 6/10, criticizing the game for being too safe and also lamenting the lack of a diverse cast of characters, and failing to live up to the standards set by preceding games, though he notes how some charm is left and that the gameplay is fun.<ref>Brown, Mark. (November 30, 2015) [http://www.pocketgamer.co.uk/r/3DS/Mario+%26+Luigi%3A+Paper+Jam/review.asp?c=68431 Mario & Luigi: Paper Jam Review] ''Pocket Gamer UK''. Retrieved December 1, 2015.</ref>
===Critical reception===
 
''Mario & Luigi: Paper Jam'' has received generally positive reviews from professional critics, scoring a 76 based on 65 critics on Metacritic<ref>{{cite|url=www.metacritic.com/game/mario-and-luigi-paper-jam|title=''Mario & Luigi: Paper Jam''|publisher=Metacritic|language=en|accessdate=July 3, 2024}}</ref> and a 76.70% based on 44 reviews in GameRankings.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20150906122450/http://www.gamerankings.com/3ds/168675-mario-and-luigi-paper-jam/index.html|title=''Mario & Luigi: Paper Jam''|language=en|publisher=GameRankings|accessdate=July 3, 2024}}</ref> General praise has been given out to the battle system, gameplay, and the humor, as well as removing the amount of tutorials present in the game's predecessor, ''Mario & Luigi: Dream Team'', though it has been criticized for the simple story and playing too safe for the franchise, as critics felt that the game lacked in originality in comparison to its predecessors, such as the lack of original characters outside of the paper characters, and that it didn't make enough use of its premise as a crossover with ''Paper Mario''. Lee Garbutt from God is a Geek, writer of one of the more positive reviews, giving the game a 9/10, praised the game's battle combat and the humor though stated that the game was too simple for hardcore JRPG fans and the amiibo implementation was superfluous.<ref>{{cite|language=en|author=Garbutt, Lee|date=November 30, 2015)|deadlink=y|archive=web.archive.org/web/20151201172039/http://www.godisageek.com/reviews/mario-and-luigi-paper-jam-bros-review|title=''Mario & Luigi: Paper Jam'' Bros. Review|publisher=God is a Geek|accessdate=July 3, 2024}}</ref> Daan Koopman of Nintendo World report gave the game a 7.5/10. He called the game "cute" and praised the interactions between the characters, but criticized the pacing in the review, highlighting the Toad Rescue missions being the primary problem of being too excessive.<ref>{{cite|author=Koopman, Daan|date=November 30, 2015|url=www.nintendoworldreport.com/review/41577/mario-n-luigi-paper-jam-bros-3ds-review|title=''Mario & Luigi: Paper Jam'' Bros. (3DS) Review|publisher=Nintendo World Report|accessdate=July 3, 2024}}</ref> On a more critical note, Mark Brown of Pocket Gamer UK gave the game a 6/10, criticizing the game for being too safe and also lamenting the lack of a diverse cast of characters, and failing to live up to the standards set by preceding games, though he notes how some charm is left and that the gameplay is fun.<ref>{{cite|language=en|author=Brown, Mark|date=November 30, 2015|url=www.pocketgamer.com/mario-luigi-paper-jam/mario-luigi-paper-jam-bros-a-paper-thin-experience|title=''Mario & Luigi: Paper Jam'' Review|publisher=Pocket Gamer|accessdate=July 3, 2024}}</ref>
{|cellpadding="4" style="float:left; border: 2px solid black; width:100%; font-size: 100%; text-align: center; margin:5px;" class="wikitable review_template"
{|class="wikitable reviews"
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
Line 552: Line 1,483:
|Comment
|Comment
|-
|-
|Nintendo 3DS
|[[Nintendo 3DS]]
|Daan Koopman, [http://www.nintendoworldreport.com/review/41577/mario-n-luigi-paper-jam-bros-3ds-review Nintendo World Report]
|Daan Koopman, [http://www.nintendoworldreport.com/review/41577/mario-n-luigi-paper-jam-bros-3ds-review Nintendo World Report]
|7.5/10
|7.5/10
Line 565: Line 1,496:
|Miguel Concepcion, [http://www.gamespot.com/reviews/mario-and-luigi-paper-jam-review/1900-6416344/ GameSpot]
|Miguel Concepcion, [http://www.gamespot.com/reviews/mario-and-luigi-paper-jam-review/1900-6416344/ GameSpot]
|6/10
|6/10
|align="left"|"''As a crossover that is already intriguing based on concept alone, it’s hard to blame Nintendo for playing it safe and predictable in its execution: undeniably adorable but bereft of genuine surprises or innovation.''"
|align="left"|"''As a crossover that is already intriguing based on concept alone, it's hard to blame Nintendo for playing it safe and predictable in its execution: undeniably adorable but bereft of genuine surprises or innovation.''"
|-
|-
|Nintendo 3DS
|Nintendo 3DS
|José Manuel Bringas, [http://es.ign.com/mario-and-luigi-paper-jam-3ds/98283/review/mario-luigi-paper-jam-bros-analisis-para-nintendo IGN Spain] (Spanish)
|José Manuel Bringas, [http://es.ign.com/mario-and-luigi-paper-jam-3ds/98283/review/mario-luigi-paper-jam-bros-analisis-para-nintendo IGN Spain] (Spanish)
|8/10
|8/10
|align="left"|"''One of the craziest crossovers ever seen in a videogame. Constantly changing the rhythm and showing new gameplay methods and with a hilarious plot. One of the best in their series. ''"
|align="left"|"''One of the craziest crossovers ever seen in a videogame. Constantly changing the rhythm and showing new gameplay methods and with a hilarious plot. One of the best in their series.''"
|-
|-
|Nintendo 3DS
|Nintendo 3DS
|Lee Garbutt, [http://www.godisageek.com/reviews/mario-and-luigi-paper-jam-bros-review/ God is a Geek]
|Lee Garbutt, [http://www.godisageek.com/reviews/mario-and-luigi-paper-jam-bros-review/ God is a Geek]
|9/10
|9/10
|align="left"|"''This game is in no way a revolution of what’s come before, but that doesn’t matter one bit – the mechanics are still as solid as they always were, the humour still makes my face ache from smiling, and not once did it ever outstay its welcome.''"
|align="left"|"''This game is in no way a revolution of what's come before, but that doesn't matter one bit – the mechanics are still as solid as they always were, the humour still makes my face ache from smiling, and not once did it ever outstay its welcome.''"
|-
|-
|Nintendo 3DS
|Nintendo 3DS
Line 595: Line 1,526:
|Dave Irwin, [http://www.thesixthaxis.com/2015/11/30/mario-luigi-paper-jam-bros-review/ TheSixthAxis]
|Dave Irwin, [http://www.thesixthaxis.com/2015/11/30/mario-luigi-paper-jam-bros-review/ TheSixthAxis]
|7/10
|7/10
|align="left"|"''Mario & Luigi: Paper Jam Bros. sadly falls flat on its face at the final hurdle, but is a light-hearted and hugely enjoyable romp up until that point. There are great nods to both Mario & Luigi RPG and Paper Mario franchises, and the three protagonists make a great team in this 3DS RPG. Questionable decisions around the use of Amiibo and the mini-game side-quests can’t be ignored, but the charm of Paper Jam Bros. can’t be understated.''"
|align="left"|"''Mario & Luigi: Paper Jam Bros. sadly falls flat on its face at the final hurdle, but is a light-hearted and hugely enjoyable romp up until that point. There are great nods to both Mario & Luigi RPG and Paper Mario franchises, and the three protagonists make a great team in this 3DS RPG. Questionable decisions around the use of Amiibo and the mini-game side-quests can't be ignored, but the charm of Paper Jam Bros. can't be understated.''"
|-
|-
|Nintendo 3DS
|Nintendo 3DS
|Alex Jones, [http://www.gamesradar.com/mario-luigi-paper-jam-bros-review/ GamesRadar+]
|Alex Jones, [http://www.gamesradar.com/mario-luigi-paper-jam-bros-review/ GamesRadar+]
|4/5
|4/5
|align="left"|"''If you’ve never played a Mario & Luigi game, this is the perfect on-boarding point. It’s got a hilarious script, near-flawless battling, and bucketfuls of charm.''"
|align="left"|"''If you've never played a Mario & Luigi game, this is the perfect on-boarding point. It's got a hilarious script, near-flawless battling, and bucketfuls of charm.''"
|-
|-
!colspan="4" style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
Line 613: Line 1,544:
|colspan=2|[http://www.gamerankings.com/3ds/168675-mario-and-luigi-paper-jam/index.html 76.70%]
|colspan=2|[http://www.gamerankings.com/3ds/168675-mario-and-luigi-paper-jam/index.html 76.70%]
|}
|}
{{br}}


==References to other games==
==Quotes==
*''[[Donkey Kong (game)|Donkey Kong]]'': One of the bros. upgrades upon leveling up to the higher ranks is known as "Jumpman" which could be a nod to this game as Mario's original name was Jumpman before being renamed.
{{main|List of Mario & Luigi: Paper Jam quotes}}
*''[[Super Mario Bros. 3]]'': A portion of the music for the battle against Bowser and Paper Bowser is taken from the [[Airship]] theme in this game.
*"''Oh, puh-lease! YOU'RE the knockoff!''" - [[Paper Bowser]]
*''Mario'' sports games: At one point, Paper Peach thinks about changing her hair into a pony tail, with Peach stating it is more fitting for sports, referencing her design in most sports games.
*"''One last thing: Be sure to save often, won't you?''" - [[Lakitu]]
*''[[Super Mario RPG: Legend of the Seven Stars]]'': The game ends with a parade of the characters going through the Mushroom Kingdom. Parts of the title and credits theme sound similar to the first eight notes of "[[Super Mario RPG Original Sound Version|Happy Adventure, Delightful Adventure]]". A Battle Card has the effect of possibly turning enemies into mushrooms, similarly to how some enemies could do the [[Mushroom (status effect)|same exact thing]] in this game, although turning them into mushrooms makes them eatable items rather than being a status effect.
*"''"I AM NOT A BEE!!''" - [[Starlow]]
*''[[Paper Mario]]'': The block ability originated from this game can be used as a "last resort" when counter-attacking in battles. The game utilizes Star Points for the Battle Card system, and these are similar in design to the ones found in Paper Mario. A [[melon]] is given to the bros. and Paper Mario by a Yellow Yoshi, which is a reference to what happens in [[Lavalava Island]]. Whenever a paper enemy gets defeated, it spins around and then explodes, like the enemies did in this game. One of the Expert Challenges is called "''Lucky Star''" which is a reference to this game's [[Lucky Star (Paper Mario)|item of the same name]]. Bowser's Castle rising out of the lava because of a platform underneath is very similar to when Bowser's Castle lifts Peach's Castle into the sky in this game. The record player that Paper Luigi listens to in the Music Player looks similar to the one found in [[Boo's Mansion]], and the music notes it produces are similar to the ones Paper Luigi produced when he sang at [[Mario's House]].
*"''I can't lose to these puny brats! I'm a king! I...I have a mustache! Oh. Right. So do they.''" - [[King Bob-omb]]
*''[[Mario & Luigi: Superstar Saga]]'': A cover of the battle theme from this game can be heard when Mario and Luigi are fighting. It's later replaced by a new battle theme called Mixed Up Scramble, when Paper Mario joins the party.<ref>LETSPLAYmarkus (November 15, 2015). [https://www.youtube.com/watch?v=F6PE6Rv9u9Q <nowiki>MARIO & LUIGI: PAPER JAM BROS. # 04 ★ Verstärkung durch Paper Mario! [HD | 60fps]</nowiki>]. ''Youtube''. Retrieved November 15, 2015.</ref> Also, when Mario is about to talk to the two Peaches at the start of ''Mario & Luigi: Paper Jam'', Luigi will occasionally jump and can be talked to, referencing him in [[Toad Town Square]]. HP recovery blocks from the Japanese version return. One of the attacks used by the [[Kamek]] duo is similar to the [[Border Jump]] from this game.
 
*''[[Super Mario Sunshine]]'': During the chase sequence with Petey Piranha, he uses an attack featuring the [[Graffiti|Goop]] from this game. Some of Wiggler's voice clips from this game are re-used during Petey Piranha's boss battle.
==Glitches==
*''[[Paper Mario: The Thousand Year Door]]'': Both the Paper Airplane and Paper abilities return from this game. The first time Paper Mario meets Mario, he performs a [[Spring Jump]]. Paper Mario's blocking and KO'd animations are the same as from this game. The way the trio gains Star Points by perfoming the attacks as good as possible is similar to how Paper Mario and his partners had to "appeal" to the audience to refill the special meter, by also performing the moves as good as possible and by posing stylishly. The stage where the characters stand when they gain EXP after a battle is similar to the one from the battles in this game, down to the yellow stripes on the border of the curtains when they level up.
{{main|List of Mario & Luigi: Paper Jam glitches}}
*''[[Mario & Luigi: Partners in Time]]'': A cover of the tutorial theme from this game can be heard, which in turn is an arrangement of the ''[[Super Mario Bros.]]'' theme. The energy beams which unlocks pipes return. The cloud platforms return as well. In Twinsy Tropics Dungeon, Starlow breaks the fourth wall saying to the player, "Back to the adventure", referencing [[Stuffwell]]'s catchphrase. The puzzle involving the three pearl statues in Twinsy Tropics is similar to the puzzle involving the four Dry Bones statues in [[Gritzy Desert]].
 
*''[[Super Paper Mario]]'': One of the Expert Challenges is called ''Super Paper Mario'', a nod to this game. Also, Paper Bowser's artwork seen at the end is from this game. A trio of Toads mention that "everyone's game will be over" right after they let Nabbit escape with the Bros. Attacks.
===Explore as Paper Mario alone===
*''[[Super Smash Bros. series]]'': There is a mission in Neo Bowser Castle that goes under the name [[Final Smash]].
{{damage|1}}
*''[[Mario & Luigi: Bowser's Inside Story]]'': A cover of Peach's Castle's theme from this game can be heard, which in turn is an arrangement of the same theme from ''[[Super Mario 64]]''.<ref name="peach's castle"/> King Boo's multiplying move resembles that of the [[Dark Star]].<ref>BeardBear (December 3, 2015). [https://www.youtube.com/watch?v=nuj0RKmBwcA&t=17m51s Mario & Luigi Paper Jam Walkthrough Part 20 | Gloomy Woods #3 & Boss King Boo]. Youtube. Retrieved December 4, 2015.</ref>When Roy and Wendy are fought, one of the moves they perform resembles the [[Koopa Corps]] special attack from this game.<ref>Tealgamemaster (December 4, 2015). [https://www.youtube.com/watch?v=nWDcQoROp1E Mario & Luigi: Paper Jam Bros. - Part 15: Roy & Wendy Boss Fight!]. ''Youtube''. Retrieved December 7, 2015.</ref>
[[File:ML PaperJam SoloPaperMario.jpg|thumb|Paper Mario in an area that should be inaccessable to him alone]]
*''[[New Super Mario Bros. Wii]]'': [[Iggy Koopa|Iggy]]'s pet [[Chain Chomp]] returns when fighting the Koopalings. Also, the invincibility theme is reused in the Papercraft Yoshi segment.
 
*''[[Super Mario 3D Land]]'': A rank appears based on the Boomerang Flower, as well as one based off of the Super Leaf's redesign from this game.
By moving down and left into the wall in the Sunbeam Plains Paper Mario only area at the right angle, the player can clip into the wall and take Paper Mario out of bounds. If he walks back to the main map, he is then able to wander off his own.
*''[[Paper Mario: Sticker Star]]'': Many of the elements from this game return. Thus, many graphics and enemies from this game and most of this game's background system is reused. When Paper Mario shows up for the first time, he jumps in the air and gets a yellow and white background, along with everything around him stopping for a second, similar to how characters are introduced in this game. One of the Toads in the Toad Village of Sunbeam Plains talks about wanting to become a traveling Toad, similarly to the disaster-prone [[Traveling Toad|one]] encountered in this game. Whenever a paper enemy is defeated, it turns gray, similar to how the enemies did if Paper Mario kept attacking them after their HP had reached 0 in this game. Cardboard coins return from the Paper Mario universe as they are dropped from defeated paper enemies. Moving the system around whenever a shiny Battle Card is present on the lower screen will cause the sparkle effect to move, depending on the angle the 3DS is held, the same exact thing that can be done with shiny stickers in this game.
 
*''[[Mario & Luigi: Dream Team]]'': The game runs on the same engine used in this game. As such, many of the game's graphics are reused, although some characters have received new animations. All of Mario and Luigi's battle animations are reused with the exception of new jumping in battle animations. One of the new Bros. Attacks, known as [[Mega Thwonk]], features Luigi as a giant, using the same model from the Giant Battles in this game. There are also two returning Bros. Attacks originally from ''Mario & Luigi: Dream Team''. Similar to giant battles, Papercraft battles allow players to win 4 items. The name [[Neo Bowser Castle]] is re-used. Bowser's theme in ''Paper Jam'' is a cover of his theme from this game, which in turn is an arrangement of the same theme from ''[[Mario & Luigi: Bowser's Inside Story]]''.
In this state, he can fight enemies, use/collect items, buy items, and access various areas via Warp Pipes, but cannot get through cutscenes or use Trio abilities. If the player talks to the Toad who sells them ? cards, after buying one, the game softlocks, as Mario is not there to say "Oh yeah!"
*''[[Super Mario 3D World]]'': Bullies retain their design from this game.
 
*[[Mario Kart (series)|''Mario Kart'' series]]: Character emblems from these games were used for Papercraft characters and Toads. Some of the Koopalings' voice clips are reused from ''[[Mario Kart 8]]''.
Note that certain parts of the game world cannot be entered or escaped by Paper Mario on his own. As a result, the player should not save the game while in one of these areas, since it makes the file unusable.
*''[[Captain Toad: Treasure Tracker]]'': Toadette often references her adventures in this game in her dialogue, even outright saying the game's title.


==References to other media==
===Stuck Papercraft Bowser===
*''[[Super Mario Adventures]]'': How Wendy summons the Charging Chucks is a reference to the same thing Wendy did in this comic.
If Papercraft Bowser is knocked over too near the edge of his arena, his body can get stuck in the wall. This makes him unable to move and his followers unable to pick him up. This lets the trio attack him without any fear of taking damage.


==Quotes==
==Pre-release and unused content==
{{main|List of Mario & Luigi: Paper Jam quotes}}
{{main|List of Mario & Luigi: Paper Jam pre-release and unused content}}
In the footage of the game shown at E3 2015, Battle Cards are shown to be available to the player as soon as Petey Piranha's battle as opposed to the battle with Wendy and Roy in the final game. The number graphics on the cards are also different, being orange instead of yellow.


==Gallery==
==Gallery==
{{morepic}}
{{main-gallery}}
<gallery>
<gallery>
Mario Luigi Paper Mario and Starlow.jpg|The main characters.
Mario Luigi Paper Mario and Starlow MLPJ group art.png|The two versions of [[Mario]] with [[Luigi]] and [[Starlow]].
Peach - Paper Peach MLPJ.png|The two versions of [[Princess Peach]]
Peach - Paper Peach MLPJ.png|The two versions of [[Princess Peach]]
File:Bowser and Paper Bowser - Paper Jam.jpg|The two versions of [[Bowser]]
Bowser and Paper Bowser MLPJ artwork.png|The two versions of [[Bowser]]
File:Bowser Jr - Paper jr MLPJ.png|The two versions of [[Bowser Jr.]]
Bowser Jr - Paper jr MLPJ.png|The two versions of [[Bowser Jr.]]
Mario & Luigi Paper Jam Logo.png|American logo
Kamek - Paper Kamek MLPJ.png|The two versions of [[Kamek]]
Mario & Luigi - Paper Jam Bros.svg|European and Australian logo
Toadette MLPJ.png|[[Toadette]]
Mario & Luigi Paper Mix - logo.png|Japanese logo
</gallery>
</gallery>
==Media==
{{main-media|List of Mario & Luigi: Paper Jam media|st=Music Player}}
{{media table
|file1=M&LPJ Mixed-Up Scramble.oga
|title1=Mixed-Up Scramble
|description1=The game's main battle theme
|length1=0:29
|file2=M&LPJ Steel Yourself.oga
|title2=Steel Yourself/Prepare Yourself
|description2=Plays during tutorials
|length2=0:29
|file3=M&LPJ Peach's Castle Theme.oga
|title3=Peach's Castle Theme
|description3=Plays in Peach's Castle
|length3=0:29
|file4=M&LPJ Springtime Breeze.oga
|title4=Springtime Breeze
|description4=Plays in Sunbeam Plains
|length4=0:29
}}
==References to other media==
*''[[Donkey Kong (game)|Donkey Kong]]'': One of the Rank-Up bonuses is called "Jump Man".
*''[[Super Mario Bros.]]'': After it is revealed that the Princess Peach duo are on Mount Brrr, the story text reads "Our princess is in another...prison?"
*''[[Super Mario Bros. 3]]'': A portion of the music for the battle against Bowser and Paper Bowser is taken from the [[Airship Theme]] from this game.
*''[[Super Mario Adventures]]'': How Roy summons the Charging Chucks is a reference to the same thing Wendy does in this comic.
*''[[Super Mario RPG: Legend of the Seven Stars]]'': The game ends with a parade of the characters going through the Mushroom Kingdom. Parts of the title and credits theme sound similar to the first eight notes of "[[Super Mario RPG Original Sound Version|Happy Adventure, Delightful Adventure]]". A Battle Card has the effect of possibly turning enemies into mushrooms, similarly to how some enemies could do the [[Mushroom (status effect)|same thing]] in this game, although they turn into consumable items rather than being afflicted with a status effect. The song "Mixed-Up Scramble" has a brief rearrangement of "Goodbye Geno" in the middle of the track.
*''[[Paper Mario]]'': The block ability originated from this game can be used as a "last resort" when counter-attacking in battles. The game utilizes Star Points for the Battle Card system, and these are similar in design to the ones found in Paper Mario. A [[melon]] is given to the bros. and Paper Mario by a Yellow Yoshi, which is a reference to what happens in [[Lavalava Island]]. Whenever a paper enemy gets defeated, it spins around and then explodes, like the enemies did in this game. One of the Expert Challenges is called "''Lucky Star''" which is a reference to this game's [[Lucky Star (Paper Mario)|item of the same name]]. Bowser's Castle rising out of the lava because of a platform underneath is very similar to when Bowser's Castle lifts Peach's Castle into the sky in this game. The record player that Paper Luigi listens to in the Music Player looks similar to the one found in [[Boo's Mansion]], and the music notes it produces are similar to the ones Paper Luigi produces when he sings at [[Mario Bros.' House|Mario's House]].
*''[[Luigi's Mansion]]'': Luigi's walk cycles are based on his walk cycles from this game.
*''[[Mario & Luigi: Superstar Saga]]'': A cover of the battle theme from this game is used before Paper Mario joins the party. When Mario is about to talk to the two Peaches at the start of the game, Luigi occasionally jumps and can be talked to, referencing him in [[Toad Town Square]]. HP recovery blocks from the Japanese version return. One of the attacks used by the [[Kamek]] duo is similar to the [[Border Jump]] minigame.
*''[[Super Mario Sunshine]]'': During the chase sequence with Petey Piranha, he uses an attack featuring the [[Graffiti|Goop]] from this game. Some of Wiggler's voice clips from this game are re-used during Petey Piranha's boss battle.
*''Super Mario'' sports games: At one point, Paper Peach thinks about changing her hair into a pony tail, with Peach stating it is more fitting for sports, referencing her design in most sports games after ''[[Mario Golf: Toadstool Tour]]''.
*''[[Paper Mario: The Thousand-Year Door]]'': Both the Paper Airplane and Paper abilities return from this game. The first time Paper Mario meets Mario, he performs a [[Spring Jump]]. Paper Mario's blocking and KO'd animations are the same as from this game. The way the trio gains Star Points by performing the attacks as good as possible is similar to how Paper Mario and his partners has to "appeal" to the audience to refill the special meter, by also performing the moves as good as possible and by posing stylishly. The stage where the characters stand when they gain EXP after a battle is similar to the one from the battles in this game, down to the yellow stripes on the border of the curtains when they level up.
*''[[Mario & Luigi: Partners in Time]]'': A cover of the tutorial theme from this game can be heard, which in turn is an arrangement of the [[Ground Theme (Super Mario Bros.)|Ground Theme]] from ''[[Super Mario Bros.]]'' The energy beams which unlocks pipes return. The cloud platforms return as well. In Twinsy Tropics Dungeon, Starlow breaks the [[fourth wall]] saying to the player, "Back to the adventure", referencing [[Stuffwell]]'s catchphrase. The puzzle involving the three pearl statues in Twinsy Tropics is similar to the puzzle involving the four Dry Bones statues in the [[Gritzy Desert]].
*''[[Super Paper Mario]]'': Paper Bowser's artwork seen at the end is from this game. Additionally, one of the Expert Challenges is called "Super Paper Mario!", referencing the title of this game.
*[[Super Smash Bros. (series)|''Super Smash Bros.'' series]]: There is a mission in Neo Bowser Castle that goes under the name [[Final Smash]].
*''[[Mario Kart Wii]]'': Some of [[Toadette]] and [[King Boo]]'s voice clips are reused.
*''[[Mario & Luigi: Bowser's Inside Story]]'': A cover of "[[Inside the Castle Walls]]" from this game can be heard, which in turn is an arrangement of the same theme from ''[[Super Mario 64]]''. Some of King Boo's attacks resemble those from the [[Dark Star]]. His multiplying move resembles that of the Dark Star and his fire breathing attack resembles the [[Dark Satellmite]]'s beam attack.<ref>{{cite|author=BeardBear|timestamp=17:51|date=December 3, 2015|url=www.youtube.com/watch?v=nuj0RKmBwcA&t=17m51s|title=''Mario & Luigi Paper Jam'' Walkthrough Part 20 {{!}}Gloomy Woods #3 & Boss King Boo|publisher=YouTube|accessdate=July 3, 2024}}</ref> When Roy and Wendy are fought, one of the moves they perform resembles the [[Koopa Corps]] special attack from this game.<ref>{{cite|author=Tealgamemaster|date=December 4, 2015|url=www.youtube.com/watch?v=nWDcQoROp1E|language=en|title=''Mario & Luigi: Paper Jam'' Bros. - Part 15: Roy & Wendy Boss Fight!|publisher=YouTube|accessdate=July 3, 2024}}</ref> In addition, Goombas attack in an identical manner to [[Goombule]]s and the Big Pokey has a similar attack to [[Calorite]]s, the latter of which can even be dodged in the exact same way if enough of its segments are missing. The smaller balloons in Luigi's [[Balloon Blast]] Bros. Attack resemble the special enzymes that appear inside the [[Giga-carrot]], complete with red, yellow, and blue variations.
*''[[New Super Mario Bros. Wii]]'': [[Iggy]]'s pet [[Chain Chomp]] returns when fighting the Koopalings. The [[Super Star (theme)|Super Star theme]] is reused in the Papercraft Yoshi segment.
*''[[Super Mario 3D Land]]'': A rank appears based on the Boomerang Flower, as well as one based off of the Super Leaf's redesign from this game.
*''[[Paper Mario: Sticker Star]]'': Many of the elements from this game return. Thus, many graphics and enemies from this game and most of this game's background system is reused. When Paper Mario shows up for the first time, he jumps in the air and gets a yellow and white background, along with everything around him stopping for a second, similar to how characters are introduced in this game. One of the Toads in the Toad Village of Sunbeam Plains talks about wanting to become a traveling Toad, similarly to the disaster-prone [[Traveling Toad|one]] encountered in this game. Whenever a paper enemy is defeated, it turns gray, similar to how the enemies do if Paper Mario keeps attacking them after their HP has reached 0 in this game. Cardboard coins return from the Paper Mario universe as they are dropped from defeated paper enemies. Moving the system around whenever a shiny Battle Card is present on the lower screen causes the sparkle effect to move, depending on the angle the 3DS is held, the same exact thing that can be done with shiny stickers in this game.
*[[The Year of Luigi]]: To encourage Luigi while he is alone in the [[Gloomy Woods]], Starlow mentions he had a year named after him.
*''[[Mario & Luigi: Dream Team]]'': The game runs on the same engine used in this game. As such, some of the game's graphics are reused, although most character sprites have been remade from scratch to match the new camera angle and have received new animations.<ref>''[[Mario & Luigi: Dream Team]]'' [[:image:MLDT Blue Toad sprite.png|Blue Toad sprite]]</ref><ref>''Mario & Luigi: Paper Jam'' [[:image:MLPJToadBlue.png|Blue Toad sprite]]</ref> All of Mario and Luigi's battle animations are reused with the exception of new jumping in battle animations. One of the new Bros. Attacks, known as [[Mega Thwonk]], features Luigi as a giant, using the same model from the Giant Battles in this game. There are also two returning Bros. Attacks originally from ''Mario & Luigi: Dream Team''. Similar to giant battles, Papercraft battles allow players to win 4 items. The name [[Neo Bowser Castle]] is re-used. Bowser's theme in ''Paper Jam'' is a cover of his theme from this game, which in turn is an arrangement of the same theme from ''Mario & Luigi: Bowser's Inside Story''.
*''[[Super Mario 3D World]]'': Bullies and Chargin' Chucks retain their design from this game.
*[[Mario Kart (series)|''Mario Kart'' series]]: Character emblems from these games are used for Papercraft characters and Toads. Some of the Koopalings' voice clips are reused from ''[[Mario Kart 8]]''.
*''[[Captain Toad: Treasure Tracker]]'': Toadette often references her adventures in this game in her dialogue, even outright saying the game's title - ''"I've tracked a few treasures in my day, sirs."'' Also, some of her quotes have been reused.
==References in later games==
*''[[Paper Mario: Color Splash]]'': The [[Koopalings]] get paper counterparts as foreshadowed by [[Roy|Roy Koopa]]. The characters retain their paper outlines in this game, and stacked enemies appear like in this game.
*''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'': This game's minigame music for [[Star 'Stache Smash]] is an arrangement of "Do It Now!". The Emergency Guard, Assist, and Easy Mode all return in this game each functioning the same.
*''[[Super Smash Bros. Ultimate]]'': The songs "Time's Running Out!", "Mixed-Up Scramble", and "Attack and Run!" appear in this game. Papercraft Mario makes an appearance as a [[Spirit (Super Smash Bros. Ultimate)|spirit]]. During [[List of Palutena's Guidance conversations#Piranha Plant|Palutena's Guidance]] for [[Piranha Plant]], Viridi mentions [[Paper Fire Piranha Plant]] and [[Paper Petey Piranha]].
*''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'': One of Bowser Jr.'s artwork is reused from this game.
*''[[Mario & Luigi: Brothership]]'': The brothers can flutter when dodging with jumps like Paper Mario when using the Easy-Peasy Counters Battle Plug, and [[Bomb Bud]]s return. In one sequence, Snoutlet asks if Mario or Luigi can "turn flat and slide through gaps", referencing Paper Mario's ability to slide between small spaces, both in this game itself and the overall ''[[Paper Mario (series)|Paper Mario]]'' series. The [[Yoo Who Cannon]]'s finisher resembling a giant bowling ball that strikes opponents resembles the rolling ball from [[Toad Trail]]'s finisher before executing an "Excellent" rating, albeit larger.


==Names in other languages==
==Names in other languages==
{{Foreignname
{{foreign names
|Jap=マリオ&ルイージRPG ペーパーマリオMIX
|Jap=マリオ&ルイージRPG ペーパーマリオMIX
|JapR=Mario ando Ruīji Ārupījī Pēpā Mario Mix
|JapR=Mario ando Ruīji Ārupījī Pēpā Mario MIX
|JapM=Mario & Luigi RPG: Paper Mario Mix
|JapM=Mario & Luigi RPG Paper Mario MIX
|SpaE=Mario & Luigi: Paper Jam Bros.
|SpaE=''Mario & Luigi: Paper Jam Bros.''
|SpaEM=-
|SpaA=''Mario & Luigi: Paper Jam''
|SpaA=Mario & Luigi: Paper Jam
|FreE=''Mario & Luigi: Paper Jam Bros.''
|SpaAM=-
|FreA=''Mario & Luigi: Paper Jam''
|FraE=Mario & Luigi: Paper Jam Bros.
|Ger=''Mario & Luigi: Paper Jam Bros.''
|FraEM=-
|Ita=''Mario & Luigi: Paper Jam Bros.''
|FraA=Mario & Luigi: Paper Jam
|Dut=''Mario & Luigi: Paper Jam Bros.''
|FraAM=-
|PorE=''Mario & Luigi: Paper Jam Bros.''
|Rus=''Mario & Luigi: Paper Jam Bros.''
|Kor=마리오&루이지 RPG 페이퍼 마리오 MIX
|Kor=마리오&루이지 RPG 페이퍼 마리오 MIX
|KorR=Mario aendeu Ruiji Areupiji Peipeo Mario Mikseu
|KorR=Mario aendeu Ruiji Areupiji Peipeo Mario Mikseu
|KorM=Same as Japanese title
|KorM=Mario & Luigi RPG: Paper Mario MIX
|ChiT=瑪利歐&路易吉RPG 紙片瑪利歐MIX<ref>{{cite|language=zh-hant|title=瑪利歐歷史|超級瑪利歐兄弟 35週年|任天堂|url=www.nintendo.com.hk/switch/mario/history/index.html|publisher=Nintendo of HK|accessdate=October 23, 2020}}</ref>
|ChiTR=Mǎlì'ōu & Lùyìjí RPG Zhǐpiàn Mǎlì'ōu Mix
|ChiTM=Mario & Luigi RPG: Paper Mario MIX
}}
}}


==Trivia==
==Trivia==
*Starlow references the [[Year of Luigi]] after Luigi is left alone in Gloomy Woods.
*This is the first game where dialogue between the [[Koopalings]] can be seen, the first ''Super Mario'' game published by Nintendo since the ''[[Mario Discovery Series]]'' to give spoken dialogue to the Koopalings and the first one since ''[[Mario & Luigi: Superstar Saga]]'' to call them "Koopalings" instead of "Bowser's Minions" in the British English version of the game.
*This is the first ''Mario'' game published by Nintendo since the [[Mario's Early Years! (series)|''Mario's Early Years!'' series]] to give spoken dialogue to the [[Koopalings]] and the first one since ''[[Mario & Luigi: Superstar Saga]]'' to call them "Koopalings" instead of "Bowser's Minions" in the British English version of the game.
*The top of the North American box art has a Paper Goomba in place of the fourth Paper Toad shown on the other international box art.
*If counted as a ''Paper Mario'' game, this game continues with the tradition of having a book at the game's opening, starting with ''[[Paper Mario: The Thousand-Year Door]]''. In this case, the book contains the ''Paper Mario'' universe.
*If Bowser's Castle and Neo Bowser Castle are considered the same location, then every major location is visited at least twice in the story.
*If the player doesn't move for a few seconds, Paper Mario will yawn. This is a reference to his sleepy nature when standing idle for long periods of time or listening to long stories in the ''Paper Mario'' games.
*In the world moves section of Guide, despite "Action Icons" and "Hammer" being listed as two separate tutorials, they are both the same tutorial, with some minor differences in Starlow's dialogue.


==References==
==References==
Line 682: Line 1,670:


==External links==
==External links==
*[http://www.marioandluigipaperjam.nintendo.com Official website]
{{NIWA|NWiki=1|StrategyWiki=1}}
*[http://www.nintendo.co.jp/3ds/aynj/index.html Official Japanese website]
{{TCRF}}
*[https://www.nintendo.co.jp/3ds/aynj/index.html Official Japanese website]
*[https://web.archive.org/web/20151114144019/http://marioandluigipaperjam.nintendo.com/ Official American English website]


{{BoxTop}}
{{M&LPJ}}
{{ML:PJ}}
{{Super Mario games}}
{{Mariogames}}
{{3DS}}
{{3DS}}
[[Category:Amiibo-compatible games]]
[[Category:Mario & Luigi: Paper Jam|*]]
[[Category:Games]]
[[Category:Games]]
[[Category:Nintendo 3DS games]]
[[Category:2015 games]]
[[Category:2015 games]]
[[Category:Mario Games]]
[[Category:2016 games]]
[[Category:RPGs]]
[[Category:Role-playing games]]
[[Category:Mario & Luigi: Paper Jam|*]]
[[Category:Crossover games]]
[[de:Mario & Luigi: Paper Jam Bros.]]
[[de:Mario & Luigi: Paper Jam Bros.]]
[[it:Mario & Luigi: Paper Jam Bros.]]
[[it:Mario & Luigi: Paper Jam Bros.]]

Latest revision as of 11:09, November 25, 2024

This article is about the game for the Nintendo 3DS. For the level from Super Mario Maker of the same name, see Mario & Luigi: Paper Jam (level).
Mario & Luigi: Paper Jam
Mario & Luigi - Paper Jam - NOA Boxart.png
For alternate box art, see the game's gallery.
Developer AlphaDream
Switch Entertainment Inc.
Digital Works Entertainment
Will Co., Ltd.
Sound Racer Ltd.
Publisher Nintendo
Platform(s) Nintendo 3DS
Release date Japan December 3, 2015[?]
HK December 3, 2015[?]
ROC December 3, 2015[?]
Europe December 4, 2015[?]
Australia December 10, 2015[?]
USA January 22, 2016[?]
South Korea May 26, 2016[?]
Language(s) English (United Kingdom)
English (United States)
French (France)
French (Canada)
German
Spanish (Spain)
Spanish (Latin America)
Italian
Dutch
Portuguese (Portugal)
Russian
Japanese
Korean
Genre Role-playing
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
CERO:A - All ages
ACB:G - General
USK:0 - All ages
GRAC:All - All ages
Mode(s) Single player
Format
Nintendo 3DS:
Game Card
Digital download
Input
Nintendo 3DS:
Serial code(s) Japan CTR-AYNJ-JPN
USA CTR-AYNE-USA

Mario & Luigi: Paper Jam (known as Mario & Luigi: Paper Jam Bros. in European languages) is an RPG for the Nintendo 3DS. Being the fifth game in the Mario & Luigi series, it features a crossover with the Paper Mario series. As such, the game uses the same engine and some of the same graphics as its predecessor and contains elements from Paper Mario: Sticker Star. The plot revolves around Mario, Luigi, and Paper Mario trying to stop Bowser and Paper Bowser from taking over the Mushroom Kingdom using their combined armies. This is the second Mario & Luigi game for the Nintendo 3DS, as well as the final original game in the series to be developed by AlphaDream. The game required 3,444 blocks (440.8 MB) if downloaded from the Nintendo eShop; however, the game was removed from the service after its discontinuation on March 27, 2023, making it no longer possible for players to purchase the game, although players who purchased the title before this date can still play it as long as it is on their Nintendo 3DS system.

The second part of the game's name comes from the phrase "paper jam," which is a malfunction in a computer's printer or a photocopier or similar device occurring when sheets of paper become jammed inside, and "jam," an informal word for an issue or predicament. In regions using the title Mario & Luigi RPG, games in the series would no longer be numbered starting with this game, instead using a subtitle.

Story[edit]

MLPJ story01.png

The story begins with Luigi and a Toad entering the attic of Peach's Castle, looking for the source of a draft. Luigi is spooked by a Scaredy Rat and ends up bumping a bookshelf when he sneezes, opening a mysterious book that contains the Paper Mario world. The Paper characters are released into the Mario & Luigi world, spreading across the Mushroom Kingdom. Paper Toads are seen landing near Toad Villages, while Bowser's minions begin to meet with their paper counterparts. Paper Peach remains at Peach's Castle with Princess Peach, while Paper Bowser, Paper Bowser Jr. and Paper Kamek meet and decide to team up with Bowser, Bowser Jr. and Kamek. Mario, Luigi and Starlow decide to help Paper Peach to find the Paper Toads spread across the Kingdom, as well as Paper Mario. They also meet up with Nabbit, who steals most of the Bros. Attacks that the Toads had prepared, and Toadette, who has taken interest in papercrafting and is inspired to make giant papercrafts with the help of the Paper Toads.

Mario & Luigi: Paper Jam screenshot.

Mario and Luigi head to Sunbeam Plains, where they come across two Paper Goombas, whom they defeat and leave one with a crease. This Goomba returns with reinforcements, and form a Goomba Wheel that defeats the Bros. Shortly afterwards, Paper Mario arrives, defeats the Paper Goombas and saves Mario and Luigi, who team up with Paper Mario to rescue the Paper Toads. However, the Bowser duo arrive at Peach's Castle and kidnap Princess Peach and Paper Peach, leaving behind Petey Piranha to stop them. After his defeat, the Mario trio head to Bowser's Castle to rescue the Princesses, but the way to Doop Doop Dunes is blocked by a Papercraft Goomba. Toadette arrives with Papercraft Mario, which she built with the Paper Toads the Mario Trio rescued, to destroy the Papercraft Megacrinkle Goomba blockade, allowing the trio to access Doop Doop Dunes. As they approach Bowser's Castle beyond the dunes, the Big Pokey Duo knock them off a bridge into the Doop Doop Dunes Grotto. After rescuing some more Paper Toads, they build a trampoline to reach the Pokeys and fight them to escape the grotto. The trio are blocked yet again by the Kamek duo and their Papercraft Kamek, at which point the trio are given Papercraft Luigi to destroy it with. However, right as they are about to reach the castle, they are knocked out by cannonballs that also take down the bridge to the castle. Wendy, Roy, Larry, and Ludwig arrive and order the Chargin' Chuck Corps to take them away to the Twinsy Tropics Dungeon, and the Bowser Jr. duo arrive to collect the book that contained Paper Mario's world, which Luigi dropped after being hauled away.

The trio escape their cell, and battle their Hammer Bro wardens to retrieve their items and Command Blocks. The creased Goomba from earlier returns locked in a cell, and he gives the trio Battle Cards in exchange for freeing him. The trio find out the arrested Toads are being forced to mine Fire Ore by Bowser and Paper Bowser in order to make an "ultimate papercraft," and soon run into a gate with a round-shaped indent in the center, before proceeding to fight against Roy and Wendy to escape the dungeon. Meanwhile, the Bowser Jr. duo annoy the Kameks into giving them a vacation to Bowser's Villa on Mount Brrr and take the Princesses with them. They also try to tell the Bowser duo about the book containing the Paper Mario universe, but are ignored.

The Mario trio, alongside the freed Toads find themselves stranded at Twinsy Tropics. The Paper Toads build a boat for everyone to return to Sunbeam Plains, and the trio returns to Peach's Castle, where a Toad tells them the Princesses were taken to Mount Brrr, which can be accessed through Gloomy Woods. Getting to the woods, the trio find new papercraft terrain that covers and changes the landscape, and even fight a paper version of Petey Piranha. Arriving at the woods, they meet a starving Wiggler who claims to be the guardian of the forest. Paper Kamek soon appears to block the path with junk, which Wiggler considers littering. Feeding the Wiggler eleven berries and a Melon they win from a Yellow Yoshi in a race, the Mario trio use him to break the blockades. The Kamek duo tries to hinder them, with Paper Kamek cursing Wiggler and forcing him to battle the team. After he is defeated and Wiggler is freed, Wiggler turns into a Flutter and flies them to Mount Brrr. At Mount Brrr, the source of paper terrain is revealed to be a summit base, where King Bob-omb, Iggy, Lemmy, and Morton use the cannons to blast the land with papercraft. With the help of Toadette, the Mario trio make it to a Toad Village, where they prepare to build Papercraft Peach to combat Papercraft Bowser Jr. and save the princesses. However, after destroying Papercraft Bowser Jr., the Bowser Jr duo manage to escape with the Princesses and the book unharmed. They accidentally leave behind a Red Medallion, which opens the gate in Twinsy Tropics Dungeon. In order to go there, they cross Doop Doop Dunes again.

While crossing Doop Doop Dunes, they meet up with the Creased Goomba again and travel to the dungeon with him. Along the way, the Mario Trio are ambushed by the Chargin' Chuck Corps and defeat them. Upon reaching the dungeon, the Goomba betrays Mario and Co. to the Fire Bros, who have taken over as wardens; taking the Red Medallion with him. After getting the medallion back, they open the gate which leads to Bowser's Castle, and fight Larry and Ludwig, who try to stop them. Inside Bowser's Castle, the trio encounter the Kamek Duo and their new Papercraft King Boo, which Morton and Lemmy pilot. Luckily, Toadette arrives on time with Papercraft Yoshi. After the trio's Papercraft is victorious, Kamek kidnaps Toadette to prevent the production of more Papercrafts, and prepares to build his own ultimate Papercraft Bowser with the help of his paper form. The group begin searching for Toadette and rescue her shortly afterward. Meanwhile, the Princesses escape and greet the team, but are shortly caught by the Bowser Jr. duo. They initially mean to fight, but after showing the book to them, they realize that the trio had no idea they had the book, so they flee instead. The Mario trio chases them down, but are fooled with a fake book the Bowser Jr. duo uses to escape. After deciding to fight the trio, they are promptly beaten. The Bowser duo come in and, enraged by this, lift the castle into the sky, turning the castle into Neo Bowser Castle. Mario and co. escape the castle, leaving the book behind. As they head back to Peach's Castle the Bowser duo take their revenge by destroying Peach's Castle with cannonballs. Toadette realizes she can build a staircase with the Paper Toads from the summit of Mount Brrr to reach Neo Bowser Castle.

The team begins to make their way through Gloomy Woods to get to Mount Brrr, but due to paper terrain blocking certain paths, end up on the haunted west side. Both Mario and Paper Mario are promptly kidnapped by King Boo and his minions, leaving Luigi alone to find them. Luigi manages to find them, but he and Mario soon realize that "Paper Mario" is King Boo in disguise. Paper Mario is rescued and King Boo is defeated, and the trio meet up with Flutter once again, who flies the trio back to Mount Brrr. At Mount Brrr, the group rescues all the remaining Paper Toads to build the staircase, and proceed to venture to the summit of the mountain. At the Papercraft Base, King Bob-omb appears and proceeds to start a self destruction sequence, whom the trio defeat before the timer runs out. Lakitus then arrive at the summit with a large delivery of Paper Toads to build a staircase to Neo Bowser Castle.

The final frame of the victory parade from Mario & Luigi: Paper Jam.

At the castle, they find Toadette, who is defending Papercraft Mario, Luigi, Peach and Yoshi. However, the Kameks release their new Papercraft Bowser, which burns them all to a crisp. Toadette mourns the loss of her work, but then realizes that she could build a Papercraft out of the same material, Fire Ore, which she asks the trio to collect around the castle. The collected ore is used to assemble Papercraft Fire Mario, which then defeats Papercraft Bowser. The Bowsers and Kameks try to stall the Mario trio by dissassembling the bridge to the rest of the castle. As the Mario trio reassembles it, Lemmy, Iggy, and Morton activate a timer that charges up the castle's main cannon for a final blow to destroy any remains of Peach's Castle. The Mario trio manages to break the cannon before proceeding to the final area.

Before they can face the Bowsers, the Kamek Duo fights them, but are defeated. In the final corridor, the Bowser duo sends multiple waves of troops, including Goombas, Koopa Troopas, Spinies, Ninjis, Hammer Bros., Spikes, Shy Guys, Broozers, and finally the Koopalings to finish off the trio. They defeat them all and proceed to challenge Bowser and Paper Bowser themselves, who reveal they plan to trap the Bros. in the now empty book and burn it, both of them subtly hinting that they each wish to trap the other one in as well. After the Bowsers take enough damage, Paper Bowser merges with his entire paper army to create a suit of armor for Bowser; creating Shiny RoboBowser. However, this is not enough, and the trio successfully defeat them. Bowser is sent flying off of Neo Bowser Castle, and plummets to the ground. Paper Bowser makes one last attempt to grab the book, but Paper Mario makes it there first, and the trio seal him in it once more.

Back at Peach's Castle, with the Princesses and Toads gathered at the entrance, the group reunites with their friends. Toadette orchestrates a Papercraft parade, where they tour the lands bringing the terrain and enemies back to the paper world. Afterward, Peach, Mario and Luigi say goodbye to Paper Mario, Paper Peach and the Paper Toads who return to their world. The game ends with Mario and Luigi going off to stop Bowser's plans once again.

Gameplay[edit]

The overall gameplay is mostly similar to the previous Mario & Luigi games, though with the addition of a new party member alongside Mario and Luigi: Paper Mario. Players control Mario, Luigi, and Paper Mario simultaneously (Paper Mario using Y Button). Because the player now has two characters following after Mario, all three characters can be made to jump simultaneously with the X Button button, which also causes the three to flutter in the air briefly when held. By continuing to hold the button after jumping simultaneously, players can charge up a dash. All three characters also possess hammers. By using all three hammers in quick succession (A Button, B Button, and then Y Button), the trio unleashes a Trio Hammer, or powerful shockwave, that can destroy large blocks. Other moves include the Trio Drill, a reworked version of the Drill Bros.; the Trio Glider, that acts like Mario's Plane Mode from Paper Mario: The Thousand-Year Door, and the Trio Grab, which can reach far distanced things and throw them.

In battle, players control all three members of the group. Paper Mario, in a first for the series, fights alongside but independently from Mario and Luigi, unlike the Baby Bros. in Mario & Luigi: Partners in Time, the only other installment to feature characters fighting alongside the Mario Bros. This allows the trio to take three actions in one turn. While Mario and Luigi control similarly to the way they did in Mario & Luigi: Dream Team, Paper Mario's abilities set him apart from the other two. Paper Mario is able to create copies of himself as a battle command, which increase the damage he can do in his attacks: He can land as many jumps as he has copies, and when he uses his hammer, the copies split and target all enemies on the field. Paper Mario loses a copy for each hit he takes, but can replenish them on his turn before using another battle command. His jump dodge allows him to flutter, letting him briefly stay in the air longer than Mario and Luigi can.

Players are able to use Bros. Attacks with Mario and Luigi, working like they did in the previous games. In addition, a new variation of special attacks called Trio Attacks can be performed with Paper Mario. These attacks have all three members attack enemies with the Trio Attack Hammer to paperize them before executing the attacks.

At certain points, the trio take part in Papercraft battles, which are the equivalent to the giant battles from the previous two games. Each time, they control different Papercraft characters, each with their own unique abilities, and each of the five battles end with a Papercraft Boss.

Another new addition are Battle Cards, replacing the badge system, also from the previous two games. The player creates a deck of 10 Battle Cards, one of which is played each turn. These range from boosting stats, dealing damage, or lowering an enemies stats or level. Each one needs a different amount of Star Points to use. amiibo are compatible with the game, each giving the player a special set of support cards to use in battle. The cards reset once they all have been played.

Locations[edit]

MLPJ overworld map.png

The game is set in an iteration of the Mushroom Kingdom. In the original Japanese version, as well as in the Dutch, Korean and Portuguese localizations, all locations other than Peach's and Bowser's castles have names reflecting the theme of doubleness. This is mostly ignored in the English versions.

Special attacks[edit]

Bros. Attacks[edit]

Mario
Luigi

Trio Attacks[edit]

Ranks[edit]

  • Mushroom Rank - Levels 1 to 5
  • Shell Rank - Levels 6 to 11
  • Boomerang Rank - Levels 12 to 18
  • Flower Rank - Levels 19 to 26
  • Leaf Rank - Levels 27 to 35
  • Star Rank - Levels 36 to 45
  • Rainbow Rank - Levels 46 to 100

Characters[edit]

Playable[edit]

Papercrafts[edit]

  • Papercraft Mario - Normal Papercraft with no advantages and middle range.
  • Papercraft Luigi - Allows the player to use a Flying Hammer Attack, that can damage spiky enemies, such as Papercraft Pokeys.
  • Papercraft Peach - Allows for a long hover in the air, and ground pound on other papercraft, with a long range of attack. Dashing blocks enemy projectiles.
  • Papercraft Yoshi - Allows the player to use its tongue to grab poles, coins, and floating enemies. The ground pound made by Papercraft Yoshi can stun enemies nearby and push buttons, but has a short range of attacking.

Supporting[edit]

Antagonists[edit]

Cameos on Battle Cards[edit]

Enemies[edit]

Main article: Mario & Luigi: Paper Jam bestiary

Mario & Luigi series[edit]

Image Name Level HP EXP Coins Item Drop(s) Location
A Goomba's battle sprite from Mario & Luigi: Paper Jam. Goomba 2 8 3 3 Mushroom, 1-Up Mushroom Sunbeam Plains, Paper Toad Rescue, Final Smash, Neo Bowser Castle
A stack of Biddybuds in Mario & Luigi: Paper Jam. Biddybud (1) 3 7 2 1 1-Up Mushroom, So-so Boots Sunbeam Plains, Paper Toad Rescue
A Spiny's battle sprite from Mario & Luigi: Paper Jam Spiny 5 18 9 6 Nut Doop Doop Dunes, Doop Doop Dunes Grotto, Neo Bowser Castle
A Sandmaargh's battle sprite from Mario & Luigi: Paper Jam. Sandmaargh 6 39 20 11 Candy, Stache Gloves Doop Doop Dunes, Doop Doop Dunes Grotto, Desert Rescue Party
A Fly Guy's battle sprite from Mario & Luigi: Paper Jam. Fly Guy (1) 7 23 8 5 Mushroom, 1-Up Mushroom Desert Rescue Party
A Hammer Bro from Mario & Luigi: Paper Jam. Hammer Bro (1) 8 32 16 13 Super Mushroom, Steady Boots Twinsy Tropics Dungeon, Stuff Retrieval, Neo Bowser Castle
A Cheep Cheep from Mario & Luigi: Paper Jam. Cheep Cheep (1) 11 49 27 20 1-Up Mushroom, POW Gloves Twinsy Tropics, Tropical Paper Toad Hunt
An Urchin from Mario & Luigi: Paper Jam. Urchin (1) 12 25 85 165 Candy, LV 1 Character Card Twinsy Tropics, Tropical Paper Toad Hunt
A Koopa Troopa from Mario & Luigi: Paper Jam. Koopa Troopa 10 49 26 18 Super Mushroom Twinsy Tropics, Tropical Paper Toad Hunt, Neo Bowser Castle
A Monty Mole from Mario & Luigi: Paper Jam. Monty Mole (1) 12 55 37 26 Super Nut, LV 1 Character Card Sunbeam Plains
A Ninji from Mario & Luigi: Paper Jam. Ninji 13 70 44 30 Refreshing Herb, 1-Up Mushroom Gloomy Woods, Neo Bowser Castle
A Piranha Plant from Mario & Luigi: Paper Jam. Fire Piranha Plant 15 104 60 40 Super Mushroom, Flame Hammer Gloomy Woods
A Bully from Mario & Luigi: Paper Jam. Bully 17 131 80 50 Super Mushroom, POW Scarf Mount Brrr
A Buzzy Beetle from Mario & Luigi: Paper Jam. Buzzy Beetle 16 53 72 38 Supersyrup Jar, Shiny Battle Card Mount Brrr
A Spike from Mario & Luigi: Paper Jam. Spike 18 119 76 42 1-Up Mushroom, SPEED Scarf Doop Doop Dunes, Neo Bowser Castle
A Pokey from Mario & Luigi: Paper Jam. Pokey 19 99 88 50 Super Candy, LV 1 Character Card Doop Doop Dunes
A Cheep Cheep from Mario & Luigi: Paper Jam. Cheep Cheep (2) 20 131 86 50 Ultra Mushroom, Shocking Hammer Twinsy Tropics
An Urchin from Mario & Luigi: Paper Jam. Urchin (2) 21 57 320 275 Super Candy, LV 2 Character Card Twinsy Tropics
A Fire Bro from Mario & Luigi: Paper Jam. Fire Bro 21 152 92 40 Ultra Mushroom, Shiny Battle Card Twinsy Tropics Dungeon, Hunt for the Medallion
A Horned Ant Trooper from Mario & Luigi: Paper Jam. Horned Ant Trooper 22 88 46 20 Ultra Nut, 1-Up DX Twinsy Tropics Dungeon, Final Smash
A Boomerang Bro from Mario & Luigi: Paper Jam Boomerang Bro 24 180 116 55 Ultra Nut, LV 2 Character Card Bowser's Castle, Neo Bowser Castle
A Big Tail Goomba from Mario & Luigi: Paper Jam. Big Tail Goomba 26 277 300 77 Ultra Candy, Filler Brooch DX Bowser's Castle, Neo Bowser Castle
A Fly Guy's battle sprite from Mario & Luigi: Paper Jam. Fly Guy (2) 31 158 175 40 Ultra Mushroom, 1-Up Mushroom Toadette in Trouble, Fly Guy Flyby, Paper Toad Shuffle
A Hammer Bro from Mario & Luigi: Paper Jam. Hammer Bro (2) 27 169 122 60 Refreshing Herb, Double 1-Up Mushroom Sunbeam Plains
A Monty Mole from Mario & Luigi: Paper Jam. Monty Mole (2) 28 195 140 62 Max Syrup Jar, Shiny Battle Card Gloomy Woods, Fly Guy Flyby
A Shy Guy from Mario & Luigi: Paper Jam. Shy Guy (1) 30 200 96 45 Ultra Candy, Mushroom Amutlet Mount Brrr, Neo Bowser Castle
A stack of Biddybuds in Mario & Luigi: Paper Jam. Biddybud (2) 31 79 38 15 Max Mushroom, LV 2 Character Card Mount Brrr
A Broozer from Mario & Luigi: Paper Jam. Broozer 33 280 280 100 Max Nut, Crystal Boots Neo Bowser Castle, Bad Nabbit
A Mechakoopa from Mario & Luigi: Paper Jam. Mechakoopa (1) 34 176 190 70 Max Mushroom, Dark Hammer Neo Bowser Castle
A Shy Guy from Mario & Luigi: Paper Jam. Shy Guy (2) 35 327 550 120 Ultra Candy, Shiny Battle Card Neo Bowser Castle, Bad Nabbit, Final Smash
A Chain Chomp from Mario & Luigi: Paper Jam. Chain Chomp 35 484 600 150 Max Syrup Jar, 1-Up Gloves DX Neo Bowser Castle, Bad Nabbit, Final Smash
Nabbit in Mario & Luigi: Paper Jam. Nabbit 36 9999 0 0 None Bad Nabbit
A Mechakoopa from Mario & Luigi: Paper Jam. Mechakoopa (2) 35 182 0 0 None Bad Nabbit
A Fly Guy's battle sprite from Mario & Luigi: Paper Jam. Fly Guy (3) 34 187 200 50 Max Candy, 1-Up DX Final Smash

Paper Mario series[edit]

S Indicates enemies which appear in stacks.

Regular[edit]
Image Name Level HP EXP Coins Item Drop(s) Location
A Paper Goomba's battle sprite from Mario & Luigi: Paper Jam. Paper Goomba 2 8 3 3 Syrup Jar, 1-Up Mushroom Sunbeam Plains, Paper Toad Rescue, Neo Bowser Castle
A Paper Paratroopa's battle sprite from Mario & Luigi: Paper Jam. Paper ParatroopaS 3 2 4 5 Nut, 1-Up Mushroom Sunbeam Plains, Paper Toad Rescue
A Paper Spiny's battle sprite from Mario & Luigi: Paper Jam. Paper Spiny 5 18 10 6 Syrup Jar, LV 1 Character Card Doop Doop Dunes, Doop Doop Dunes Grotto, Neo Bowser Castle
A Paper Bob-omb's battle sprite from Mario & Luigi: Paper Jam. Paper Bob-omb (1)S 7 7 15 9 Mushroom, Double 1-Up Mushroom Doop Doop Dunes, Desert Rescue Party
A Paper Hammer Bro's battle sprite from Mario & Luigi: Paper Jam. Paper Hammer Bro (1) 8 29 16 13 Supersyrup Jar, LV 1 Character Card Twinsy Tropics Dungeon, Stuff Retrieval, Neo Bowser Castle
A Paper Scaredy Rat's battle sprite from Mario & Luigi: Paper Jam. Paper Scaredy RatS 9 10 17 20 Refreshing Herb, Double 1-Up Mushroom Twinsy Tropics Dungeon
A Paper Koopa Troopa's battle sprite from Mario & Luigi: Paper Jam. Paper Koopa Troopa 10 49 29 18 Super Mushroom, Shiny Battle Card Twinsy Tropics, Neo Bowser Castle
A Paper Bob-omb's battle sprite from Mario & Luigi: Paper Jam. Paper Bob-omb (2)S 12 14 32 25 Super Mushroom, Shiny Battle Card Sunbeam Plains, Final Smash
A Paper Ninji's battle sprite from Mario & Luigi: Paper Jam. Paper Ninji 13 70 49 30 Candy, LV 1 Character Card Gloomy Woods, Neo Bowser Castle
A Paper Spear Guy's battle sprite from Mario & Luigi: Paper Jam. Paper Spear GuyS 14 25 48 40 Super Nut, Shiny Character Card Gloomy Woods, Fly Guy Flyby
A Paper Sombrero Guy's battle sprite from Mario & Luigi: Paper Jam. Paper Sombrero Guy (1)S 17 35 68 46 Super Candy, LV 1 Character Card Mount Brrr
A Paper Spike's battle sprite from Mario & Luigi: Paper Jam. Paper Spike 18 119 82 42 Boo Biscuit, LV 2 Character Card Doop Doop Dunes, Neo Bowser Castle
A Paper Fire Piranha Plant's battle sprite from Mario & Luigi: Paper Jam. Paper Fire Piranha PlantS 21 46 96 55 Ultra Mushroom, Shiny Battle Card Twinsy Tropics
A Paper Fire Bro's battle sprite from Mario & Luigi: Paper Jam. Paper Fire Bro 21 89 94 40 Super Candy, LV 2 Character Card Twinsy Tropics Dungeon, Hunt for the Medallion
A Paper Swoop's battle sprite from Mario & Luigi: Paper Jam. Paper SwoopS 23 29 85 60 Ultrasyrup Jar, POW Scarf Twinsy Tropics Dungeon
A Paper Boomerang Bro's battle sprite from Mario & Luigi: Paper Jam. Paper Boomerang Bro 24 120 120 55 Ultrasyrup Jar, Shocking Boots Bowser's Castle, Neo Bowser Castle
A Paper Dry Bones's battle sprite from Mario & Luigi: Paper Jam. Paper Dry BonesS 25 57 105 68 Ultra Mushroom, Shiny Battle Card Bowser's Castle, Neo Bowser Castle
A Paper Paragoomba's battle sprite from Mario & Luigi: Paper Jam. Paper Paragoomba (1) 27 196 110 60 Ultrasyrup Jar, Shiny Battle Card Sunbeam Plains
A Paper Hammer Bro's battle sprite from Mario & Luigi: Paper Jam. Paper Hammer Bro (2) 27 169 126 60 Refreshing Herb, Double 1-Up Mushroom Sunbeam Plains
A Paper Boo's battle sprite from Mario & Luigi: Paper Jam. Paper Boo (1)S 28 68 150 80 Boo Biscuit, LV 2 Character Card Gloomy Woods, Fly Guy Flyby
A Paper Fuzzy's battle sprite from Mario & Luigi: Paper Jam. Paper Fuzzy (1) 18 194 150 80 Supersyrup Jar, 1-Up Mushroom Paper Toad Freeze-Out
A Paper Shy Guy's battle sprite from Mario & Luigi: Paper Jam. Paper Shy Guy 30 158 102 45 1-Up Mushroom, Shiny Battle Card Mount Brrr, Neo Bowser Castle
A Paper Broozer's battle sprite from Mario & Luigi: Paper Jam. Paper Broozer 33 258 290 100 Ultra Candy, Shiny Battle Card Neo Bowser Castle, Bad Nabbit
A Paper Sombrero Guy's battle sprite from Mario & Luigi: Paper Jam. Paper Sombrero Guy (2)S 33 78 175 90 Max Mushroom, Shiny Battle Card Neo Bowser Castle, Bad Nabbit
A Paper Chain Chomp's battle sprite from Mario & Luigi: Paper Jam. Paper Chain Chomp 35 557 600 150 Max Syrup Jar, Counter Wear DX Neo Bowser Castle, Bad Nabbit, Final Smash
A Paper Boo's battle sprite from Mario & Luigi: Paper Jam. Paper Boo (2)S 33 78 0 0 None Bad Nabbit
A Paper Paragoomba's battle sprite from Mario & Luigi: Paper Jam. Paper Paragoomba (2) 34 257 0 0 None Bad Nabbit
A Paper Fuzzy's battle sprite from Mario & Luigi: Paper Jam. Paper Fuzzy (2) 35 436 155 100 Max Nut, Double 1-Up Mushroom Final Smash
Shiny[edit]
Image Name Level HP EXP Coins Item Drop(s) Location
A Shiny Paper Goomba's battle sprite from Mario & Luigi: Paper Jam. Paper Goomba 6 11 9 12 Syrup Jar, 1-Up Mushroom Sunbeam Plains, Paper Toad Rescue, Neo Bowser Castle
A Shiny Paper Paratroopa's battle sprite from Mario & Luigi: Paper Jam. Paper ParatroopaS 7 2 12 20 Nut, 1-Up Mushroom Sunbeam Plains, Paper Toad Rescue
A shiny Paper Spiny's battle sprite from Mario & Luigi: Paper Jam. Paper Spiny 10 25 30 24 Syrup Jar, LV 1 Character Card Doop Doop Dunes, Doop Doop Dunes Grotto, Neo Bowser Castle
A shiny Paper Bob-omb's battle sprite from Mario & Luigi: Paper Jam. Paper Bob-omb (1)S 13 8 45 36 Mushroom, Double 1-Up Mushroom Doop Doop Dunes, Desert Rescue Party
A shiny Paper Hammer Bro's battle sprite from Mario & Luigi: Paper Jam. Paper Hammer Bro (1) 14 40 56 52 Supersyrup Jar, LV 1 Character Card Twinsy Tropics Dungeon, Stuff Retrieval, Neo Bowser Castle
A Shiny Paper Scaredy Rat's battle sprite from Mario & Luigi: Paper Jam. Paper Scaredy RatS 15 12 51 80 Refreshing Herb, Double 1-Up Mushroom Twinsy Tropics Dungeon
A Shiny Paper Koopa Troopa's battle sprite from Mario & Luigi: Paper Jam. Paper Koopa Troopa 17 68 87 72 Super Mushroom, Shiny Battle Card Twinsy Tropics, Neo Bowser Castle
A shiny Paper Bob-omb's battle sprite from Mario & Luigi: Paper Jam. Paper Bob-omb (2)S 19 16 96 100 Super Mushroom, Shiny Battle Card Sunbeam Plains, Final Smash
A Shiny Paper Ninji's battle sprite from Mario & Luigi: Paper Jam. Paper Ninji 20 98 147 120 Candy, Shiny Battle Card Gloomy Woods, Neo Bowser Castle
A Shiny Paper Spear Guy's battle sprite from Mario & Luigi: Paper Jam. Paper Spear GuyS 22 30 144 160 Super Nut, LV 1 Character Card Gloomy Woods, Fly Guy Flyby
A Shiny Paper Sombrero Guy's battle sprite from Mario & Luigi: Paper Jam. Paper Sombrero Guy (1)S 26 42 204 184 Super Candy, LV 1 Character Card Mount Brrr
A shiny Paper Spike's battle sprite from Mario & Luigi: Paper Jam. Paper Spike 27 166 246 168 Boo Biscuit, LV 2 Character Card Doop Doop Dunes, Neo Bowser Castle
A Shiny Paper Fire Piranha Plant's battle sprite from Mario & Luigi: Paper Jam. Paper Fire Piranha PlantS 31 55 288 220 Ultra Mushroom, Shiny Battle Card Twinsy Tropics
A shiny Paper Fire Bro's battle sprite from Mario & Luigi: Paper Jam. Paper Fire Bro 31 133 282 160 Super Candy, LV 2 Character Card Twinsy Tropics Dungeon, Hunt for the Medallion
A Shiny Paper Swoop's battle sprite from Mario & Luigi: Paper Jam. Paper SwoopS 33 34 255 240 Ultrasyrup Jar, POW Scarf Twinsy Tropics Dungeon
A shiny Paper Boomerang Bro's battle sprite from Mario & Luigi: Paper Jam. Paper Boomerang Bro 35 168 240 220 Ultrasyrup Jar, Shocking Boots Bowser's Castle, Neo Bowser Castle
A shiny Paper Dry Bones's battle sprite from Mario & Luigi: Paper Jam. Paper Dry BonesS 36 68 315 272 Ultra Mushroom, Shiny Battle Card Bowser's Castle, Neo Bowser Castle
A shiny Paper Paragoomba's battle sprite from Mario & Luigi: Paper Jam. Paper Paragoomba 39 274 330 240 Ultrasyrup Jar, Shiny Battle Card Sunbeam Plains
A shiny Paper Hammer Bro's battle sprite from Mario & Luigi: Paper Jam. Paper Hammer Bro (2) 39 236 378 240 Refreshing Herb, Double 1-Up Mushroom Sunbeam Plains
A shiny Paper Boo's battle sprite from Mario & Luigi: Paper Jam. Paper BooS 40 81 450 320 Boo Biscuit, LV 2 Character Card Gloomy Woods, Fly Guy Flyby
A shiny Paper Fuzzy's battle sprite from Mario & Luigi: Paper Jam. Paper Fuzzy (1) 27 271 150 80 Supersyrup Jar, 1-Up Mushroom Paper Toad Freeze-Out
A shiny Paper Shy Guy's battle sprite from Mario & Luigi: Paper Jam. Paper Shy Guy 43 221 306 200 1-Up Mushroom, Shiny Battle Card Mount Brrr, Neo Bowser Castle
A shiny Paper Broozer's battle sprite from Mario & Luigi: Paper Jam. Paper Broozer 46 361 870 400 Ultra Candy, Shiny Battle Card Neo Bowser Castle, Bad Nabbit
A Shiny Paper Sombrero Guy's battle sprite from Mario & Luigi: Paper Jam. Paper Sombrero Guy (2)S 46 93 525 360 Max Mushroom, Shiny Battle Card Neo Bowser Castle, Bad Nabbit
A shiny Paper Fuzzy's battle sprite from Mario & Luigi: Paper Jam. Paper Fuzzy (2) 49 610 465 200 Max Nut, Double 1-Up Mushroom Final Smash

Papercraft[edit]

Bosses[edit]

Normal Bosses[edit]

Image Name Level HP EXP Coins Item Drop(s) Location
Petey Piranha's battle sprite from Mario & Luigi: Paper Jam. Petey Piranha 4 143 70 100 Picnic Boots Sunbeam Plains
Big Pokey's head sprite from Mario & Luigi: Paper Jam.A Paper Tower Power Pokey's Head battle sprite from Mario & Luigi: Paper Jam. Big Pokey Duo 8 Main
Both-144
Body segments
Both-16
250 170 Big Pokey-Mix Badge
Paper Tower Power Pokey-Thin Wear
Doop Doop Dunes Grotto
Roy Koopa in Mario & Luigi: Paper Jam.Wendy O. Koopa in Mario & Luigi: Paper Jam. Roy & Wendy (1) 10 Roy-343
Wendy-294
350 220 Roy-Fighter Hammer
Wendy-Charge Wear
Twinsy Tropics Dungeon
A Paper Petey Piranha's battle sprite from Mario & Luigi: Paper Jam. Paper Petey Piranha 13 Main-384
Copy-34
650 330 Collector Wear Sunbeam Plains
Wiggler under the effect at Paper Kamek's power in Mario & Luigi: Paper Jam.A Paper Kamek's battle sprite from Mario & Luigi: Paper Jam. Rampaging Wiggler 16 Wiggler-660
Paper Kamek-440
900 440 POW Gloves Gloomy Woods
One of the Chargin' Chucks in Mario & Luigi: Paper Jam.One of the Chargin' Chucks in Mario & Luigi: Paper Jam.One of the Chargin' Chucks in Mario & Luigi: Paper Jam. Chargin' Chuck Corps 20 105 each 1600 550 Blunt Hammer Doop Doop Dunes
Ludwig von Koopa in Mario & Luigi: Paper Jam.Larry Koopa in Mario & Luigi: Paper Jam. Ludwig & Larry (1) 24 Ludwig-975
Larry-825
2140 660 Ludwig-Shocking Boots
Larry-Shiny Battle Card
Twinsy Tropics Dungeon
Bowser Jr. in his Junior Clown Car in Mario & Luigi: Paper Jam.A Paper Bowser Jr.'s battle sprite from Mario & Luigi: Paper Jam. Bowser Jr. Duo 27 Bowser Jr.-979
Paper Bowser Jr.-1068
2760 770 Bowser Jr.-Iron-Ball Hammer DX
Paper Bowser Jr.-Knockout Draw Gloves
Bowser's Castle
King Boo in Mario & Luigi: Paper Jam. King Boo 29 1421 3250 880 Guard Wear DX Gloomy Woods
King Bob-omb in Mario & Luigi: Paper Jam. King Bob-omb 32 1744 5500 990 Ironclad Wear Mount Brrr
Kamek as he appears in Mario & Luigi: Paper Jam.A Paper Kamek's battle sprite from Mario & Luigi: Paper Jam. Kamek Duo 36 Both-1853 6000 1100 Kamek-Shiny Battle Card
Paper Kamek-Shocking Boots DX
Neo Bowser Castle
Roy Koopa in Mario & Luigi: Paper Jam.Wendy O. Koopa in Mario & Luigi: Paper Jam. Roy & Wendy (2) 35 Roy-1573
Wendy-1452
2950 900 Roy-Max Mushroom
Wendy-Max Nut
Neo Bowser Castle
Ludwig von Koopa in Mario & Luigi: Paper Jam.Larry Koopa in Mario & Luigi: Paper Jam. Ludwig & Larry (2) 36 Ludwig-1482
Larry-1359
3150 900 Ludwig-Max Syrup Jar
Larry-Max Mushroom
Neo Bowser Castle
Lemmy Koopa in Mario & Luigi: Paper Jam.Morton Koopa Jr. in Mario & Luigi: Paper Jam.Iggy Koopa in Mario & Luigi: Paper Jam. Lemmy, Morton, & Iggy 36 Lemmy-692
Morton-865
Iggy-790
6300 1350 Lemmy-Shiny Battle Card
Morton-Golden Hammer
Iggy-LV2 Character Card
Neo Bowser Castle
Bowser in Mario & Luigi: Paper JamPaper Bowser's battle sprite from Mario & Luigi: Paper Jam. Bowser Duo 38 Both-9999 0 0 None Neo Bowser Castle
Shiny RoboBowser's Armor battle sprite from Mario & Luigi: Paper Jam. Shiny RoboBowser 40 Main-2145
Armor-650
0 0 None Neo Bowser Castle

Boss Battle Ring Bosses[edit]

Image Name Level HP Expert Challenge points S-Rank Expert Challenge points
Petey Piranha's battle sprite from Mario & Luigi: Paper Jam. Petey Piranha 15 920 15 60
Big Pokey's head sprite from Mario & Luigi: Paper Jam.A Paper Tower Power Pokey's Head battle sprite from Mario & Luigi: Paper Jam. Big Pokey Duo 18 Main
Both-648
Body segments
Big Pokey-76
Paper Tower Power Pokey-70
15 60
A Paper Petey Piranha's battle sprite from Mario & Luigi: Paper Jam. Paper Petey Piranha 23 Main-858
Copy-100
45 180
Wiggler under the effect at Paper Kamek's power in Mario & Luigi: Paper Jam.A Paper Kamek's battle sprite from Mario & Luigi: Paper Jam. Rampaging Wiggler 26 Wiggler-1471
Paper Kamek-1038
45 180
One of the Chargin' Chucks in Mario & Luigi: Paper Jam.One of the Chargin' Chucks in Mario & Luigi: Paper Jam.One of the Chargin' Chucks in Mario & Luigi: Paper Jam. Chargin' Chuck Corps 30 189 each 90 360
Bowser Jr. in his Junior Clown Car in Mario & Luigi: Paper Jam.A Paper Bowser Jr.'s battle sprite from Mario & Luigi: Paper Jam. Bowser Jr. Duo 37 Bowser Jr.-1638
Paper Bowser Jr.-1764
90 360
King Boo in Mario & Luigi: Paper Jam. King Boo 39 1890 90 360
King Bob-omb in Mario & Luigi: Paper Jam. King Bob-omb 42 2312 90 360
Kamek as he appears in Mario & Luigi: Paper Jam.A Paper Kamek's battle sprite from Mario & Luigi: Paper Jam. Kamek Duo 46 Both-2318 90 360
Dry Bowser, in Mario & Luigi: Paper Jam Dry Bowser 48 2880 100 400

Papercraft Bosses[edit]

Items[edit]

Blocks and coins[edit]

Image Name Description

? Block ? Blocks When struck, ? Blocks give out Coins and items. Sometimes they might have several Coins in them.
A Special ? Block in Mario & Luigi: Paper Jam A Bros. Block in Mario & Luigi: Paper Jam A Rally Block in Mario & Luigi: Paper Jam Special ? Blocks, Bros. Blocks and Rally Blocks Similiar to ? Blocks, but have multiple Coins in them every time.
An M Block in Mario & Luigi: Dream Team An L Block in Mario & Luigi: Dream Team A P Block in Mario & Luigi: Paper Jam M Blocks, L Blocks and P Blocks Red, green, and orange blocks that can only be struck with Mario, Luigi, and Paper Mario respectively.
Sprite of a Coin from Mario & Luigi: Dream Team. A 5 Gold Coin from Mario & Luigi: Paper Jam Sprite of a 10-Coin from Mario & Luigi: Superstar Saga + Bowser's Minions a 50 Gold Coin from Mario & Luigi: Paper Jam. A 100 Coin from Mario & Luigi: Superstar Saga + Bowser's Minions. Coins Found throughout the world, they serve as currency to allow Mario and Luigi to purchase things from shops.
A ! Block in Mario & Luigi: Dream Team ! Blocks Blocks that cause events to happen and unlock new paths when struck.

Usable items[edit]

Name Image Description Effects
Mushroom Icon for the Mushrooms in Mario & Luigi: Dream Team Restores 30 HP (to a single bro).
Super Mushroom Icon for the Mushrooms in Mario & Luigi: Dream Team Restores 60 HP (to a single bro).
Ultra Mushroom Icon for the Mushrooms in Mario & Luigi: Dream Team Restores 100 HP (to a single bro).
Max Mushroom Icon for the Mushrooms in Mario & Luigi: Dream Team Restores 160 HP (to a single bro).
Nut Icon for the Nuts in Mario & Luigi: Dream Team Restores 15 HP (to all bros).
Super Nut Icon for the Nuts in Mario & Luigi: Dream Team Restores 30 HP (to all bros).
Ultra Nut Icon for the Nuts in Mario & Luigi: Dream Team Restores 50 HP (to all bros).
Max Nut Icon for the Nuts in Mario & Luigi: Dream Team Restores 80 HP (to all bros).
Syrup Jar Icon for the Syrup Jars in Mario & Luigi: Dream Team Restores 20 BP (to a single bro).
Supersyrup Jar Icon for the Syrup Jars in Mario & Luigi: Dream Team Restores 40 BP (to a single bro).
Ultrasyrup Jar Icon for the Syrup Jars in Mario & Luigi: Dream Team Restores 60 BP (to a single bro).
Max Syrup Jar Icon for the Syrup Jars in Mario & Luigi: Dream Team Restores 80 BP (to a single bro).
Candy Icon for the Candies in Mario & Luigi: Dream Team Restores a little bit of HP and BP (to a single bro). Restores 40% of a single bro's HP and BP.
Super Candy Icon for the Candies in Mario & Luigi: Dream Team Restores a decent amount of HP and BP (to a single bro). Restores 60% of a single bro's HP and BP.
Ultra Candy Icon for the Candies in Mario & Luigi: Dream Team Restores a solid chunk of HP and BP (to a single bro). Restores 80% of a single bro's HP and BP.
Max Candy Icon for the Candies in Mario & Luigi: Dream Team Completely restores both HP and BP (of a single bro).
1-Up Mushroom A 1-Up Mushroom from Mario & Luigi: Dream Team Revives a fallen party member with full HP.
1-Up DX A 1-Up Mushroom from Mario & Luigi: Dream Team Revives a fallen party member with full HP.
Double 1-Up Mushroom Double1UpMushroom.png Revives two bros. at once with a limited amount of HP.
Refreshing Herb Icon for the Refreshing Herb in Mario & Luigi: Dream Team Cures statuses like Char, Crumple and Trip.
Boo Biscuit Icon for the Boo Biscuit in Mario & Luigi: Dream Team Grants damage immunity. Helps with dodge training! Temporarily turns Mario, Luigi and Paper Mario invisible for a short time.

Beans[edit]

Main article: List of drill spots in Mario & Luigi: Paper Jam

Beans return in Mario & Luigi: Paper Jam, acting the same way they did in both Mario & Luigi: Bowser's Inside Story and Mario & Luigi: Dream Team. Like in the previous two games, the number of beans collected in each area can be viewed in the menu, this time from the Collection screen. Beans are dug up from X-marked circular spots on the ground and walls, and can be collected with the Trio Drill ability on the overworld. Beans can also be obtained after passing the Know-it-all Toad quizzes. In addition to this, the Wellington Boots return and cause enemies to drop beans when defeated. Finally, countering Petey Piranha's chase attack may give a bean.

DX Beans also return. The Bad Nabbit mission gives the player these beans after each battle with Nabbit, and the Paper Broozers' barrel-throwing attack may sometimes cause one or more of these beans to appear when countered.

  • Heart bean item Heart Beans: Pink beans that increase a bro's HP.
  • Sprite of the Bros Bean item from Mario & Luigi: Dream Team Bros. Beans: Green beans that increase a bro's BP.
  • Power bean item Power Beans: Orange beans that increase a bro's POW.
  • Defence bean item Defense Beans: Silver beans that increase a bro's DEF.
  • Speed bean item Speed Beans: Blue beans that increase a bro's SPEED.
  • Stache bean item Stache Beans: Brown beans that increase a bro's STACHE.

Objects[edit]

Status ailments[edit]

Sidequests[edit]

Lakitu Info Center[edit]

Main article: Lakitu Info Center
Mario, Luigi, and Paper Mario talking to Lakitu in a Lakitu Info Center in Mario & Luigi: Paper Jam
Mario, Luigi and Paper Mario talking to a Lakitu in a Lakitu Info Center.

The Lakitu Info Center plays an important role in this game. It is a cloud-shaped building found in the various Toad Towns. The player can talk to two Lakitus: the one on the right offers to play new missions whose goals are catching Paper Toads. The player must obtain a certain number of them to progress through the story. The one on the left lets the player replay already cleared missions (but also minigames like Toad Quizzes) and also try Hard Mode of some of them (which make a mission harder by doing things like adding or reducing timers). By clearing a mission for the first time (Hard Mode included) the player can earn Medals. Obtaining a set number of Medals gives an exclusive Battle Card. A pipe on the left of each building, which passage is freed once the player reaches the second Lakitu Center in Sunbeam Plains, leads to the Arcade. Here, the player can buy Lakitea for 20 Coins (which fully heals the party) and play in the Boss Battle Ring, the Papercraft Battle Ring and the Attackathlon, which, respectively, lets the player face harder variants of the game's bosses, replay Papercraft battles and play extended, more complex versions of the Trio Attack, and also get rated by their performance.

Toad Quiz[edit]

Five Toad scholars, found in Sunbeam Plains, Doop Doop Dunes, Twinsy Tropics, Gloomy Woods, and Mount Brrr, host quizzes with trivial questions mainly about the game's story and characters. To earn a one-time prize (3 Beans of a certain kind), the player must answer 3 questions out of 5 correctly—however, there is not a time limit. If the player keeps giving right answers, they also gain some Coins. The questions are picked randomly from a pool and their wrong answers may vary. From the aforementioned Lakitu Center the player can also play Hard Mode versions of the Toad Quizzes. While the answers are unchanged, the player must correctly answer to all 8 asked questions. To further increase the difficulty, the player must also face a 10-second timer for each question.

Differences from other Mario & Luigi games[edit]

  • The battle ring is different: there are no turn limits, bosses do not have a different color palette, and there is no fee to play. However, the bosses are still stronger than they are in the main game.
  • The first battle in the game is not against a boss and Luigi is also playable. Usually, for various contrived reasons (such as Luigi being asleep in Mario & Luigi: Bowser's Inside Story), he is unplayable until later on. Additionally in the first battle, Mario and Luigi can use Bros. Attacks and Hammers. In the other games, they are unavailable until scripted events later on.
  • This is the first game to not use badges, as they are replaced with Battle Cards.
  • Luigi is the first playable character in this game.
  • Hammers are available at the start.
  • This game keeps the same graphics as its predecessor.
  • Bonus points can no longer be applied to stats upon leveling up.
  • Lakitu's role is changed in this game. Instead of adding bonus points to stats (upon leveling up), he now gives the trio quests where the Bros. can help rescue the Paper Toads when needed.
  • The tutorials are optional, whereas in previous games, they are mandatory. This carries over into the later remakes.
  • No new characters or enemies are introduced to the franchise (with the sole possible exception of Shiny RoboBowser, although he is a fusion of two characters rather than a completely new character). Most of them originate from the mainline Super Mario series.
  • This is the first game where Toadsworth is completely absent.
  • This is the first game in which Bros. Attacks are obtained from a character (in this case, Nabbit) instead of Attack Pieces.
  • There are seven ranks, more than Bowser's Inside Story's six and Dream Team's five. New ranks include the Boomerang Rank and the Leaf Rank.
  • There are optional crosshairs under the Bros. when an enemy is attacking, as well as a peculiar animation of the character to be attacked preparing to defend himself. This is most likely due to three characters being on the battlefield at once and the fact that usual enemy indicators (such as kicking a certain way or flashing an eye) would not work against three heroes.
  • This is the first game in the series to have Items under categories in the player's bag. It also does not list key items or provide descriptions for them.
  • This is the first game in the series to have the three main playable characters all take a turn in battle.
  • Players can block attacks by pressing X Button before the enemy hits them in an Emergency Block, similarly to the Paper Mario series. This carries over into the later remakes.
  • In addition to jumping on enemies or pounding them with a hammer to deal early damage at the start of a battle like in past games, Mario and co. can also dash into battle due to the effects of the Dash Socks.
  • Mario and Luigi do not gain the Spin Jump ability outside of battle.
  • This is the first and only game to have items other than beans underground.
  • Unlike the previous two installments, in this game, the Bros. perform a fancy spin before landing the second jump in battle. Previously, they only landed straight down before backflipping off of the enemy.
  • Luigi is not referred to as Green Stache due to Bowser finally learning his name at the end of Mario & Luigi: Dream Team.
  • This is the only game in the series which does not feature the Beanish species at all.
  • There are no Save Blocks or Save Albums of any kind. The only way to save the game is by tapping the SAVE button in the lower left of the touch screen.
  • There are no special locations where the Bros. can go depending on their rank as there were in Mario & Luigi: Bowser's Inside Story and Mario & Luigi: Dream Team.
  • Command Blocks are slightly larger than the previous game, and the Bros. stand slightly more apart.

Staff[edit]

Main article: List of Mario & Luigi: Paper Jam staff

The game was directed by Shunsuke Kobayashi and co-directed by Hiroyuki Kubota. Kobayashi worked as the field designer for Bowser's Inside Story and Dream Team while Kubota directed the former. The music for this game was composed by Yoko Shimomura who also worked on previous Mario & Luigi titles. The papercraft battles were developed by Will Co., Ltd. The game's producers were Akira Otani, Toshiharu Izuno, and Yoshihiko Maekawa.

Development[edit]

In the past, the Mario & Luigi games primarily used two buttons, but the developers wanted to break new ground by making a third button active in combat. Characters were brainstormed until the developers thought of a second Mario, where the Paper Mario character would fit the third character role neatly. This implementation has then turn the idea of a crossover.[1] Though Paper Luigi was considered to be the fourth character, the developers thought that adding a fourth button for a fourth character would be too difficult and complicated to enjoy the game.[1] According to Kobayashi, the trickiest thing to implement in a crossover was to make Paper Mario, a main character, stand out.

Though the first draft of the story involved the characters going back and forth between the Mushroom Kingdom and the paper world with many twists to the narrative, the developers thought it was too complex and that no one would enjoy it, so that it was rewritten many times to be simplified, where greater emphasis was placed on the character interactions between each other.[1] Though emphasis has been placed on Paper Mario to make him stand out, the developers wanted equal attention to all characters, where they mention that it was a "big job" to balance everything. The developers also mentioned interest in adding original characters to the plot, but decided against it since they already have many characters to work with, and it would be too challenging to fit them at an appropriate appearance in the story.[1]

When asked about the gameplay, battle designer Jun Iwasaki emphasized on narrowing the focus. His first thought was making use of three buttons, which were promptly brainstormed with lots of ideas on paper, until the developers chose the one that looked the best and tested them with a prototype.[1] Hiroshi Ohata, the battle programmer, explained that battles are first created without animations and other visual effects. He has stated that they always make sure the gameplay is very responsive at a basic level, so they perform many experiments to test the gameplay elements. What works and what doesn't is based on people who playtest the game during development.

Yoko Shimomura, the composer for the game's music, felt that since Paper Mario is joining the battle, she opted for a lighter, more upbeat tune to the game's soundtrack. When asked which music is her favorite, she stated that her songs are "like her children" and is unable to choose one, though she did say that Mountaintop Secrets, the background music for Mount Brrr, "has a certain fantastical atmosphere that isn't usually found in the Mario world, and having the opportunity to put a song with that kind of feel into a Super Mario game is something that's quite unique to the Mario & Luigi series, I think."[1]

Natsuko Kemi, the game's graphics designer, emphasized on the details of the animations and graphics on the characters. For example, Luigi's walk cycles is based off his walk cycles in Luigi's Mansion.[1]

Profiles[edit]

Nintendo 3DS eShop[edit]

American English version

Paper Mario™ is jumping off the page and into the quirky adventures of Mario™ and Luigi™! Become a superstar team of Mario Bros. to take on quests, take down enemies, and untangle these two classic universes in this playful new entry in the Mario and Luigi RPG series. The Mario & Luigi: Paper Jam game is the newest entry in the wild and popular Mario and Luigi RPG series. The denizens of Paper Mario are spilling out of the pages of a mysterious book and making mischief in the Mushroom Kingdom. You'll call on the talents of Mario, Luigi, and Paper Mario to solve puzzles, track Toads, chase Nabbit, race Yoshi™, and more in a variety of quests to separate and save the two worlds. Looking for a change of pace?...er, tempo? Challenge giant bosses using a combo of rhythm-based micro-games and an equally giant papercraft.

British English version

Two Marios are better than one in Mario & Luigi: Paper Jam Bros., a comical RPG mash-up for Nintendo 3DS family systems! When two unique universes collide, Paper Mario jumps off the page and joins a super team of Mario Bros. Together, Mario, Luigi and Paper Mario must save the Mushroom Kingdom from the only thing more threatening than one Bowser: two Bowsers!

Reception[edit]

Critical reception[edit]

Mario & Luigi: Paper Jam has received generally positive reviews from professional critics, scoring a 76 based on 65 critics on Metacritic[2] and a 76.70% based on 44 reviews in GameRankings.[3] General praise has been given out to the battle system, gameplay, and the humor, as well as removing the amount of tutorials present in the game's predecessor, Mario & Luigi: Dream Team, though it has been criticized for the simple story and playing too safe for the franchise, as critics felt that the game lacked in originality in comparison to its predecessors, such as the lack of original characters outside of the paper characters, and that it didn't make enough use of its premise as a crossover with Paper Mario. Lee Garbutt from God is a Geek, writer of one of the more positive reviews, giving the game a 9/10, praised the game's battle combat and the humor though stated that the game was too simple for hardcore JRPG fans and the amiibo implementation was superfluous.[4] Daan Koopman of Nintendo World report gave the game a 7.5/10. He called the game "cute" and praised the interactions between the characters, but criticized the pacing in the review, highlighting the Toad Rescue missions being the primary problem of being too excessive.[5] On a more critical note, Mark Brown of Pocket Gamer UK gave the game a 6/10, criticizing the game for being too safe and also lamenting the lack of a diverse cast of characters, and failing to live up to the standards set by preceding games, though he notes how some charm is left and that the gameplay is fun.[6]

Reviews
Release Reviewer, Publication Score Comment
Nintendo 3DS Daan Koopman, Nintendo World Report 7.5/10 "A very cute game, but pacing problems prevent the game from achieving excellence."
Nintendo 3DS Jared Petty, IGN 5.9/10 "Creases mar what should have been a beautiful origami of a game."
Nintendo 3DS Miguel Concepcion, GameSpot 6/10 "As a crossover that is already intriguing based on concept alone, it's hard to blame Nintendo for playing it safe and predictable in its execution: undeniably adorable but bereft of genuine surprises or innovation."
Nintendo 3DS José Manuel Bringas, IGN Spain (Spanish) 8/10 "One of the craziest crossovers ever seen in a videogame. Constantly changing the rhythm and showing new gameplay methods and with a hilarious plot. One of the best in their series."
Nintendo 3DS Lee Garbutt, God is a Geek 9/10 "This game is in no way a revolution of what's come before, but that doesn't matter one bit – the mechanics are still as solid as they always were, the humour still makes my face ache from smiling, and not once did it ever outstay its welcome."
Nintendo 3DS Alex Seedhouse, Nintendo Insider 9/10 "With unwavering charm, this resoundingly action-packed quest for the superstar trio succeeds on all fronts. There's little to criticise in Mario & Luigi: Paper Jam Bros., an epic collision that results in a Mushroom Kingdom mash-up of near perfection."
Nintendo 3DS Conor McMahon, Nintendo Life 8/10 "Mario & Luigi: Paper Jam Bros. totally succeeds as an accessible, entertaining and lengthy crossover for fans and newcomers alike. It introduces a solid list of worthy new mechanics, particularly building upon the battle system in some exciting new ways, and breaking exploration up with random quests. It's more of a mini RPG than ever, but doesn't quite nail it when it comes to environmental design and storytelling. In the end it's Paper Jam's simplicity that makes it a great starting point and an easy recommendation, but also holds it back from taking full advantage of more dimensions than ever before."
Nintendo 3DS Mark Brown, Pocket Gamer UK 6/10 "When you're in battle, Paper Jam Bros reminds us why we've spent countless hours with both Paper Mario and Mario & Luigi games. But everything else feels like a pale imitation of two, once great games."
Nintendo 3DS Dave Irwin, TheSixthAxis 7/10 "Mario & Luigi: Paper Jam Bros. sadly falls flat on its face at the final hurdle, but is a light-hearted and hugely enjoyable romp up until that point. There are great nods to both Mario & Luigi RPG and Paper Mario franchises, and the three protagonists make a great team in this 3DS RPG. Questionable decisions around the use of Amiibo and the mini-game side-quests can't be ignored, but the charm of Paper Jam Bros. can't be understated."
Nintendo 3DS Alex Jones, GamesRadar+ 4/5 "If you've never played a Mario & Luigi game, this is the perfect on-boarding point. It's got a hilarious script, near-flawless battling, and bucketfuls of charm."
Aggregators
Compiler Platform / Score
Metacritic 76
GameRankings 76.70%

Quotes[edit]

Main article: List of Mario & Luigi: Paper Jam quotes
  • "Oh, puh-lease! YOU'RE the knockoff!" - Paper Bowser
  • "One last thing: Be sure to save often, won't you?" - Lakitu
  • ""I AM NOT A BEE!!" - Starlow
  • "I can't lose to these puny brats! I'm a king! I...I have a mustache! Oh. Right. So do they." - King Bob-omb

Glitches[edit]

Main article: List of Mario & Luigi: Paper Jam glitches

Explore as Paper Mario alone[edit]

Warning! Performing this action may corrupt your game's save file.

The "Play as Solo Paper Mario" glitch in Mario & Luigi: Paper Jam
Paper Mario in an area that should be inaccessable to him alone

By moving down and left into the wall in the Sunbeam Plains Paper Mario only area at the right angle, the player can clip into the wall and take Paper Mario out of bounds. If he walks back to the main map, he is then able to wander off his own.

In this state, he can fight enemies, use/collect items, buy items, and access various areas via Warp Pipes, but cannot get through cutscenes or use Trio abilities. If the player talks to the Toad who sells them ? cards, after buying one, the game softlocks, as Mario is not there to say "Oh yeah!"

Note that certain parts of the game world cannot be entered or escaped by Paper Mario on his own. As a result, the player should not save the game while in one of these areas, since it makes the file unusable.

Stuck Papercraft Bowser[edit]

If Papercraft Bowser is knocked over too near the edge of his arena, his body can get stuck in the wall. This makes him unable to move and his followers unable to pick him up. This lets the trio attack him without any fear of taking damage.

Pre-release and unused content[edit]

Main article: List of Mario & Luigi: Paper Jam pre-release and unused content

In the footage of the game shown at E3 2015, Battle Cards are shown to be available to the player as soon as Petey Piranha's battle as opposed to the battle with Wendy and Roy in the final game. The number graphics on the cards are also different, being orange instead of yellow.

Gallery[edit]

For this subject's image gallery, see Gallery:Mario & Luigi: Paper Jam.

Media[edit]

For a complete list of media for this subject, see List of Mario & Luigi: Paper Jam media. For this subject's sound test, see Music Player.
Audio.svg Mixed-Up Scramble - The game's main battle theme
File infoMedia:M&LPJ Mixed-Up Scramble.oga
0:29
Audio.svg Steel Yourself/Prepare Yourself - Plays during tutorials
File infoMedia:M&LPJ Steel Yourself.oga
0:29
Audio.svg Peach's Castle Theme - Plays in Peach's Castle
File infoMedia:M&LPJ Peach's Castle Theme.oga
0:29
Audio.svg Springtime Breeze - Plays in Sunbeam Plains
File infoMedia:M&LPJ Springtime Breeze.oga
0:29
Help:MediaHaving trouble playing?

References to other media[edit]

  • Donkey Kong: One of the Rank-Up bonuses is called "Jump Man".
  • Super Mario Bros.: After it is revealed that the Princess Peach duo are on Mount Brrr, the story text reads "Our princess is in another...prison?"
  • Super Mario Bros. 3: A portion of the music for the battle against Bowser and Paper Bowser is taken from the Airship Theme from this game.
  • Super Mario Adventures: How Roy summons the Charging Chucks is a reference to the same thing Wendy does in this comic.
  • Super Mario RPG: Legend of the Seven Stars: The game ends with a parade of the characters going through the Mushroom Kingdom. Parts of the title and credits theme sound similar to the first eight notes of "Happy Adventure, Delightful Adventure". A Battle Card has the effect of possibly turning enemies into mushrooms, similarly to how some enemies could do the same thing in this game, although they turn into consumable items rather than being afflicted with a status effect. The song "Mixed-Up Scramble" has a brief rearrangement of "Goodbye Geno" in the middle of the track.
  • Paper Mario: The block ability originated from this game can be used as a "last resort" when counter-attacking in battles. The game utilizes Star Points for the Battle Card system, and these are similar in design to the ones found in Paper Mario. A melon is given to the bros. and Paper Mario by a Yellow Yoshi, which is a reference to what happens in Lavalava Island. Whenever a paper enemy gets defeated, it spins around and then explodes, like the enemies did in this game. One of the Expert Challenges is called "Lucky Star" which is a reference to this game's item of the same name. Bowser's Castle rising out of the lava because of a platform underneath is very similar to when Bowser's Castle lifts Peach's Castle into the sky in this game. The record player that Paper Luigi listens to in the Music Player looks similar to the one found in Boo's Mansion, and the music notes it produces are similar to the ones Paper Luigi produces when he sings at Mario's House.
  • Luigi's Mansion: Luigi's walk cycles are based on his walk cycles from this game.
  • Mario & Luigi: Superstar Saga: A cover of the battle theme from this game is used before Paper Mario joins the party. When Mario is about to talk to the two Peaches at the start of the game, Luigi occasionally jumps and can be talked to, referencing him in Toad Town Square. HP recovery blocks from the Japanese version return. One of the attacks used by the Kamek duo is similar to the Border Jump minigame.
  • Super Mario Sunshine: During the chase sequence with Petey Piranha, he uses an attack featuring the Goop from this game. Some of Wiggler's voice clips from this game are re-used during Petey Piranha's boss battle.
  • Super Mario sports games: At one point, Paper Peach thinks about changing her hair into a pony tail, with Peach stating it is more fitting for sports, referencing her design in most sports games after Mario Golf: Toadstool Tour.
  • Paper Mario: The Thousand-Year Door: Both the Paper Airplane and Paper abilities return from this game. The first time Paper Mario meets Mario, he performs a Spring Jump. Paper Mario's blocking and KO'd animations are the same as from this game. The way the trio gains Star Points by performing the attacks as good as possible is similar to how Paper Mario and his partners has to "appeal" to the audience to refill the special meter, by also performing the moves as good as possible and by posing stylishly. The stage where the characters stand when they gain EXP after a battle is similar to the one from the battles in this game, down to the yellow stripes on the border of the curtains when they level up.
  • Mario & Luigi: Partners in Time: A cover of the tutorial theme from this game can be heard, which in turn is an arrangement of the Ground Theme from Super Mario Bros. The energy beams which unlocks pipes return. The cloud platforms return as well. In Twinsy Tropics Dungeon, Starlow breaks the fourth wall saying to the player, "Back to the adventure", referencing Stuffwell's catchphrase. The puzzle involving the three pearl statues in Twinsy Tropics is similar to the puzzle involving the four Dry Bones statues in the Gritzy Desert.
  • Super Paper Mario: Paper Bowser's artwork seen at the end is from this game. Additionally, one of the Expert Challenges is called "Super Paper Mario!", referencing the title of this game.
  • Super Smash Bros. series: There is a mission in Neo Bowser Castle that goes under the name Final Smash.
  • Mario Kart Wii: Some of Toadette and King Boo's voice clips are reused.
  • Mario & Luigi: Bowser's Inside Story: A cover of "Inside the Castle Walls" from this game can be heard, which in turn is an arrangement of the same theme from Super Mario 64. Some of King Boo's attacks resemble those from the Dark Star. His multiplying move resembles that of the Dark Star and his fire breathing attack resembles the Dark Satellmite's beam attack.[7] When Roy and Wendy are fought, one of the moves they perform resembles the Koopa Corps special attack from this game.[8] In addition, Goombas attack in an identical manner to Goombules and the Big Pokey has a similar attack to Calorites, the latter of which can even be dodged in the exact same way if enough of its segments are missing. The smaller balloons in Luigi's Balloon Blast Bros. Attack resemble the special enzymes that appear inside the Giga-carrot, complete with red, yellow, and blue variations.
  • New Super Mario Bros. Wii: Iggy's pet Chain Chomp returns when fighting the Koopalings. The Super Star theme is reused in the Papercraft Yoshi segment.
  • Super Mario 3D Land: A rank appears based on the Boomerang Flower, as well as one based off of the Super Leaf's redesign from this game.
  • Paper Mario: Sticker Star: Many of the elements from this game return. Thus, many graphics and enemies from this game and most of this game's background system is reused. When Paper Mario shows up for the first time, he jumps in the air and gets a yellow and white background, along with everything around him stopping for a second, similar to how characters are introduced in this game. One of the Toads in the Toad Village of Sunbeam Plains talks about wanting to become a traveling Toad, similarly to the disaster-prone one encountered in this game. Whenever a paper enemy is defeated, it turns gray, similar to how the enemies do if Paper Mario keeps attacking them after their HP has reached 0 in this game. Cardboard coins return from the Paper Mario universe as they are dropped from defeated paper enemies. Moving the system around whenever a shiny Battle Card is present on the lower screen causes the sparkle effect to move, depending on the angle the 3DS is held, the same exact thing that can be done with shiny stickers in this game.
  • The Year of Luigi: To encourage Luigi while he is alone in the Gloomy Woods, Starlow mentions he had a year named after him.
  • Mario & Luigi: Dream Team: The game runs on the same engine used in this game. As such, some of the game's graphics are reused, although most character sprites have been remade from scratch to match the new camera angle and have received new animations.[9][10] All of Mario and Luigi's battle animations are reused with the exception of new jumping in battle animations. One of the new Bros. Attacks, known as Mega Thwonk, features Luigi as a giant, using the same model from the Giant Battles in this game. There are also two returning Bros. Attacks originally from Mario & Luigi: Dream Team. Similar to giant battles, Papercraft battles allow players to win 4 items. The name Neo Bowser Castle is re-used. Bowser's theme in Paper Jam is a cover of his theme from this game, which in turn is an arrangement of the same theme from Mario & Luigi: Bowser's Inside Story.
  • Super Mario 3D World: Bullies and Chargin' Chucks retain their design from this game.
  • Mario Kart series: Character emblems from these games are used for Papercraft characters and Toads. Some of the Koopalings' voice clips are reused from Mario Kart 8.
  • Captain Toad: Treasure Tracker: Toadette often references her adventures in this game in her dialogue, even outright saying the game's title - "I've tracked a few treasures in my day, sirs." Also, some of her quotes have been reused.

References in later games[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese マリオ&ルイージRPG ペーパーマリオMIX[?]
Mario ando Ruīji Ārupījī Pēpā Mario MIX
Mario & Luigi RPG Paper Mario MIX
Chinese (traditional) 瑪利歐&路易吉RPG 紙片瑪利歐MIX[11]
Mǎlì'ōu & Lùyìjí RPG Zhǐpiàn Mǎlì'ōu Mix
Mario & Luigi RPG: Paper Mario MIX
Dutch Mario & Luigi: Paper Jam Bros.[?] -
French (NOA) Mario & Luigi: Paper Jam[?] -
French (NOE) Mario & Luigi: Paper Jam Bros.[?] -
German Mario & Luigi: Paper Jam Bros.[?] -
Italian Mario & Luigi: Paper Jam Bros.[?] -
Korean 마리오&루이지 RPG 페이퍼 마리오 MIX[?]
Mario aendeu Ruiji Areupiji Peipeo Mario Mikseu
Mario & Luigi RPG: Paper Mario MIX
Portuguese (NOE) Mario & Luigi: Paper Jam Bros.[?] -
Russian Mario & Luigi: Paper Jam Bros.[?] -
Spanish (NOA) Mario & Luigi: Paper Jam[?] -
Spanish (NOE) Mario & Luigi: Paper Jam Bros.[?] -


Trivia[edit]

  • This is the first game where dialogue between the Koopalings can be seen, the first Super Mario game published by Nintendo since the Mario Discovery Series to give spoken dialogue to the Koopalings and the first one since Mario & Luigi: Superstar Saga to call them "Koopalings" instead of "Bowser's Minions" in the British English version of the game.
  • The top of the North American box art has a Paper Goomba in place of the fourth Paper Toad shown on the other international box art.
  • If Bowser's Castle and Neo Bowser Castle are considered the same location, then every major location is visited at least twice in the story.
  • In the world moves section of Guide, despite "Action Icons" and "Hammer" being listed as two separate tutorials, they are both the same tutorial, with some minor differences in Starlow's dialogue.

References[edit]

  1. ^ a b c d e f g マリチャン. Hello, and welcome to this Miiting, in which we interview game developers on Miiverse! I'm MariChan, and I'll be your host today! I'll be putting questions directly to the developers of the Mario & Luigi: Paper Jam game, based on the questions that you kindly submitted to us. Today, I have with me Akira Otani, a producer from Nintendo, and from AlphaDream, we have director Shunsuke Kobayashi, composer Yoko Shimomura, battle designer Jun Iwazaki, co-director Hiroyuki Kubota, 3D designer... There really are a lot of you here today!. Miiverse (English). Archived March 20, 2016, 15:06:32 UTC from the original via Wayback Machine. Retrieved July 3, 2024.
  2. ^ Mario & Luigi: Paper Jam. Metacritic (English). Retrieved July 3, 2024.
  3. ^ Mario & Luigi: Paper Jam. GameRankings (English). Archived September 6, 2015, 12:24:50 UTC from the original via Wayback Machine. Retrieved July 3, 2024.
  4. ^ Garbutt, Lee (November 30, 2015)). Mario & Luigi: Paper Jam Bros. Review. God is a Geek (English). Archived December 1, 2015, 17:20:39 UTC from the original via Wayback Machine. Retrieved July 3, 2024.
  5. ^ Koopman, Daan (November 30, 2015). Mario & Luigi: Paper Jam Bros. (3DS) Review. Nintendo World Report. Retrieved July 3, 2024.
  6. ^ Brown, Mark (November 30, 2015). Mario & Luigi: Paper Jam Review. Pocket Gamer (English). Retrieved July 3, 2024.
  7. ^ BeardBear (December 3, 2015). Mario & Luigi Paper Jam Walkthrough Part 20 |Gloomy Woods #3 & Boss King Boo (17:51). YouTube. Retrieved July 3, 2024.
  8. ^ Tealgamemaster (December 4, 2015). Mario & Luigi: Paper Jam Bros. - Part 15: Roy & Wendy Boss Fight!. YouTube (English). Retrieved July 3, 2024.
  9. ^ Mario & Luigi: Dream Team Blue Toad sprite
  10. ^ Mario & Luigi: Paper Jam Blue Toad sprite
  11. ^ 瑪利歐歷史|超級瑪利歐兄弟 35週年|任天堂. Nintendo of HK (Traditional Chinese). Retrieved October 23, 2020.

External links[edit]