Touch Fuzzy, Get Dizzy: Difference between revisions

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(→‎Names in other languages: A.K.A 'Cotonou prout-prout...' in the SNES version of Yoshi's Island.)
 
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{{level
{{level infobox
|title=Touch Fuzzy, Get Dizzy
|title=Touch Fuzzy, Get Dizzy
|code=1-7
|code=1-7
|image=[[File:SMW2_TouchFuzzyGetDizzy.png]]
|image=[[File:SMW2YI TouchFuzzyGetDizzy.png]]
|game=''[[Super Mario World 2: Yoshi's Island]]'', ''Yoshi's Island: Super Mario Advance 3''
|game=''[[Super Mario World 2: Yoshi's Island]]'', ''[[Yoshi's Island: Super Mario Advance 3]]''
|notes=First level to feature [[Fuzzy (Super Mario World 2: Yoshi's Island)|Fuzzies]] as well as [[Marching Milde]]s and [[Tap-Tap]]s.
|before=[[Shy-Guys On Stilts|<<]]
|before=[[Shy-Guys On Stilts|<<]]
|after=[[Salvo The Slime's Castle|>>]]
|after=[[Salvo The Slime's Castle|>>]]
|track=Above Ground
|sample=[[File:SMW2YI Overworld.oga]]
}}
}}
'''Touch Fuzzy, Get Dizzy''' is the seventh level in World One found in the game ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Island: Super Mario Advance 3]]'', in which the player controls [[Red Yoshi]] for the first time. This level features the introduction of [[Tap-Tap]]s, trademark enemies to the Yoshi series, as well as [[Fuzzy (Super Mario World 2: Yoshi's Island)|Fuzzies]]. It also features a new mini-game and minor enemies such as [[Melon Bug]]s and [[Milde]]s.
'''Touch Fuzzy, Get Dizzy''' is the seventh level in [[World 1 (Super Mario World 2: Yoshi's Island)|World 1]] found in the game ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Island: Super Mario Advance 3]]''. This level features the introduction of [[Tap-Tap]]s, trademark enemies to the ''Yoshi'' franchise, as well as [[Fuzzy (Super Mario World 2: Yoshi's Island)|Fuzzies]]. It also features a new mini-game and minor enemies such as [[Milde]]s. This level's playable [[Yoshi (species)|Yoshi]] is the Red Yoshi.


==Overview==
==Overview==
The player starts off in a jungle area with some branches extending out of the ground, that act as platforms. These lead to some [[Tap-Tap]]s and a series of wooden platforms, with dirt near them. One of the dirt blocks contains a [[Key]], which unlocks a Door that allows the player to play a minigame. After the wooden platforms is the [[Middle Ring]]. Not long after the Middle Ring, the player will encounter [[Fuzzy (Super Mario World 2: Yoshi's Island)|Fuzzies]], which if touched will cause Yoshi to become dizzy and will affect his movement. After this section will be a platform, with two [[Marching Milde]]s, which leads to the next room.
[[File:DizzyYoshi.gif|thumb|left|240px|The world while Red Yoshi is dizzy.]]
[[Image:SMW2_TFGD.png|frame|left|The world while Yoshi is dizzy.]]
[[Yoshi (species)|Red Yoshi]] starts in a jungle area with some branches extending out of the ground, that act as platforms. These lead to some [[Tap-Tap]]s and a series of wooden platforms, with dirt near them. One of the dirt blocks contains a [[key]], which unlocks a Door that allows the player to play a minigame. After the wooden platforms are the [[Checkpoint Ring|Middle Ring]]. Not long after the Middle Ring, the player will encounter [[Fuzzy (Super Mario World 2: Yoshi's Island)|Fuzzies]], which if touched will cause Yoshi to become dizzy and will affect his movement. After this section will be a platform, with two [[Milde]]s, which leads to the next room.


In the next room are several platforms that go down when the player stands on them, if they [[Ground Pound]] them the platform gets destroyed, at the end of the room is the [[goal roulette]]. Above the branch extending out of the path is some dirt that contains a [[Spring Ball]], which is used to access a secret area. In the secret area are several [[Petal Guy]]s, [[Crazee Dayzee]]s, an [[Eggo-Dil]] and a [[Chomp Rock]]. The Chomp Rock needs to be used to reveal an invisible [[Winged Cloud]] that contains a seed that creates a [[Beanstalk]] that leads to some cloud platforms that have [[Red Coin]]s and another Winged Cloud on them.
In the next room are several platforms that go down when the player stands on them, if they [[Ground Pound]] them the platform gets destroyed, at the end of the room is the [[Goal Ring]]. Above the branch extending out of the path is some dirt that contains a [[Spring Ball]], which is used to access a secret area. In the secret area are several [[Petal Guy|Mufti Guy]]s, [[Crazee Dayzee]]s, an [[Eggo-Dil]], and a [[Chomp Rock]]. The Chomp Rock needs to be used to reveal an invisible [[Winged Cloud]] that contains a seed that creates a [[giant sunflower|beanstalk]] that leads to some cloud platforms that have [[Red Coin]]s and another Winged Cloud on them.
{{br|left}}


==Enemies==
==Enemies==
*[[Melon Bug]]s
<gallery>
*[[Piranha Plant]]s
SMW2 Piranha Plant.png|[[Piranha Plant|Wild Piranha]]
*[[Tap-Tap]]s
SMW2YI Orange Tap-Tap sprite.png|[[Tap-Tap]] (orange)
*[[Shy Guy]]s
Taptapsprite.png|Tap-Tap (gray)
*[[Fuzzy (Super Mario World 2: Yoshi's Island)|Fuzzies]]
SMW2YI Red Shy Guy.png|[[Shy Guy|Shy-Guy]] (red)
*[[Fly Guy]]s
SMW2YI - Fuzzy.png|[[Fuzzy (Super Mario World 2: Yoshi's Island)|Fuzzy]]
*[[Milde]]s
SMW2 Fly Guy.png|[[Fly Guy]]
*[[Petal Guy]]s
Milde.png|[[Milde]]
*[[Crazee Dayzee]]s
SMW2 Mufti Guy yellow.png|[[Petal Guy|Mufti Guy]] (yellow)
*[[Eggo-Dil]]s
SMW2 Crazee Dayzee yellow.png|[[Crazee Dayzee]] (yellow)
CrazeeDayzee-SMW2.png|Crazee Dayzee (white)
SMW2 EggoDil.png|[[Eggo-Dil]]
</gallery>
 
==Helpers==
<gallery>
Melon Bug.png|[[Melon Bug]]
</gallery>
 
==Bonus Game shack Mini Battle==
<gallery>
SMW2 GatherCoins.png|[[Gather Coins]]
</gallery>
 
==Gallery==
<gallery>
Icon SMW2-YI - Touch Fuzzy, Get Dizzy.png|Level icon from ''Super Mario World 2: Yoshi's Island''
SMA3-TouchFuzzyGetDizzy-Icon.png|Level icon from ''Yoshi's Island: Super Mario Advance 3''
SMW2_TouchFuzzyGetDizzy.png|Screenshot from ''Yoshi's Island: Super Mario Advance 3''
</gallery>


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=さわるとふらふらワタボー
|Jap=さわるとふらふらワタボー
|JapR=Sawaru to Furafura Watabō
|JapR=Sawaru to Furafura Watabō
|JapM=Touch Fuzzy and Stagger
|JapM=Touch Fuzzy and Stagger
|Fra=Cotonou prout-prout... (''Super Mario World 2 : Yoshi's Island'') <br />Cotonou-les-Flots (''Yoshi's Island : Super Mario Advance 3'')
|Fre=Cotonou prout-prout... (''Super Mario World 2 : Yoshi's Island'')<br>Cotonou-les-Flots (''Yoshi's Island : Super Mario Advance 3'')
|FraM=From ''[[wikipedia:Cotonou|Cotonou]]'' (the capital of Benin) and ''Prout'' (parp)<br />From ''[[wikipedia:Cotonou|Cotonou]]'' (the capital of Benin) and ''[[wikipedia:Palavas-les-Flots|Palavas-les-Flots]]'' (a French commune)
|FreM=From ''Cotonou'' (Fuzzy's French name) and ''Prout'' (parp)<br>From ''Cotonou'' (Fuzzy's French name) and ''{{wp|Palavas-les-Flots}}'' (a French commune)
|Ger=Lustiges Sporen Drama
|Ger=Lustiges Sporen Drama
|GerM=Funny Spore Drama (Additonally, ''Lustiges Sporen Drama'' abbreviates to "[[wikipedia:Lysergic acid diethylamide|LSD]]", a nod to the psychedelic effects of bumping into a Fuzzy.)
|GerM=Funny Spore Drama (additionally, ''Lustiges Sporen Drama'' abbreviates to "{{wp|Lysergic acid diethylamide|LSD}}", a nod to the psychedelic effects of bumping into a Fuzzy)
|Spa=Maréate con Fuzzy...
|Spa=Maréate con Fuzzy...
|SpaM=Get Dizzy with Fuzzy...
|SpaM=Get Dizzy with Fuzzy...
|Ita=Urta Stordino e vai nel pallone
|Ita=Urta Stordino e vai nel pallone
|ItaM=Bumb Fuzzy, Go to the Ball (''andare in palla'' means "getting dizzy")
|ItaM=Bumb Fuzzy, Go to the Ball (''andare in palla'' means "getting dizzy")
|Chi=棉毛球的厲害/棉毛球的厉害
|Chi=棉毛球的厉害
|ChiR=Miánmáoqiú de lìhài
|ChiR=Miánmáoqiú de lìhài
|ChiM=Power of the Cotton Balls}}
|ChiM=Power of the Fuzzy}}


==Trivia==
==Trivia==
*<i>[[Super Paper Mario]]</i>'s Fuzzy-referencing [[Sammer Guy]], [[List of Sammer Guys#Staggering Dizzy Fuzzy|Staggering Dizzy Fuzzy]], states that "Touch Fuzzy, Get Dizzy" is an ancient prophecy.
*''[[Super Paper Mario]]''{{'}}s Fuzzy-referencing [[Sammer Guy]], [[List of Sammer Guys#Staggering Dizzy Fuzzy|Staggering Dizzy Fuzzy]], states that "Touch Fuzzy, Get Dizzy" is an ancient prophecy.
*Using a Melon Bug, players can get infinite 1-Ups by going to the pipe that Shy Guys jump out of and spitting the Melon Bug at the Shy Guys repeatedly.
*Using a [[Melon Bug]], players can get infinite 1-Ups by going to the pipe that Shy-Guys jump out of and spitting the Melon Bug at the Shy-Guys repeatedly.
*The Swedish band [https://sv.wikipedia.org/wiki/Dunderpatrullen Dunderpatrullen] (in Swedish) has a song that's called "Touch Fuzzy, Get Dizzy".
*The level's English title is referenced four times: by the aforementioned Sammer Guy; once in ''[[Yoshi's Woolly World]]'' with the level [[Feel Fuzzy, Get Clingy]]; in ''[[Mario Party: Star Rush]]'' with the [[minigame]] [[Dodge Fuzzy, Get Dizzy]]; and in ''[[New Super Mario Bros. U]]'' with the special [[Challenge Mode (New Super Mario Bros. U)|challenge]] [[Spin Jump, Get Dizzy]].
{{BoxTop}}
{{YI levels}}
{{YoshiLevels}}
[[Category:Jungles]]
{{YI}}
[[Category:Super Mario World 2: Yoshi's Island levels]]
[[Category:Yoshi Levels]]
[[Category:Yoshi's Island: Super Mario Advance 3 levels]]
[[Category:Yoshi Places]]
[[Category:Yoshi's Island]]
[[Category:Forests and Jungles]]
[[Category:Super Mario World 2: Yoshi's Island]]
[[Category:Yoshi's Island: Super Mario Advance 3]]

Latest revision as of 12:25, December 16, 2024

Level
Touch Fuzzy, Get Dizzy
Touch Fuzzy, Get Dizzy from Super Mario World 2: Yoshi's Island
Level code 1-7
Game Super Mario World 2: Yoshi's Island, Yoshi's Island: Super Mario Advance 3
Music track Above Ground
Music sample
<< Directory of levels >>

Touch Fuzzy, Get Dizzy is the seventh level in World 1 found in the game Super Mario World 2: Yoshi's Island and Yoshi's Island: Super Mario Advance 3. This level features the introduction of Tap-Taps, trademark enemies to the Yoshi franchise, as well as Fuzzies. It also features a new mini-game and minor enemies such as Mildes. This level's playable Yoshi is the Red Yoshi.

Overview[edit]

The world while Red Yoshi is dizzy.

Red Yoshi starts in a jungle area with some branches extending out of the ground, that act as platforms. These lead to some Tap-Taps and a series of wooden platforms, with dirt near them. One of the dirt blocks contains a key, which unlocks a Door that allows the player to play a minigame. After the wooden platforms are the Middle Ring. Not long after the Middle Ring, the player will encounter Fuzzies, which if touched will cause Yoshi to become dizzy and will affect his movement. After this section will be a platform, with two Mildes, which leads to the next room.

In the next room are several platforms that go down when the player stands on them, if they Ground Pound them the platform gets destroyed, at the end of the room is the Goal Ring. Above the branch extending out of the path is some dirt that contains a Spring Ball, which is used to access a secret area. In the secret area are several Mufti Guys, Crazee Dayzees, an Eggo-Dil, and a Chomp Rock. The Chomp Rock needs to be used to reveal an invisible Winged Cloud that contains a seed that creates a beanstalk that leads to some cloud platforms that have Red Coins and another Winged Cloud on them.

Enemies[edit]

Helpers[edit]

Bonus Game shack Mini Battle[edit]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese さわるとふらふらワタボー[?]
Sawaru to Furafura Watabō
Touch Fuzzy and Stagger
Chinese 棉毛球的厉害[?]
Miánmáoqiú de lìhài
Power of the Fuzzy
French Cotonou prout-prout... (Super Mario World 2 : Yoshi's Island)
Cotonou-les-Flots (Yoshi's Island : Super Mario Advance 3)
[?]
From Cotonou (Fuzzy's French name) and Prout (parp)
From Cotonou (Fuzzy's French name) and Palavas-les-Flots (a French commune)
German Lustiges Sporen Drama[?] Funny Spore Drama (additionally, Lustiges Sporen Drama abbreviates to "LSD", a nod to the psychedelic effects of bumping into a Fuzzy)
Italian Urta Stordino e vai nel pallone[?] Bumb Fuzzy, Go to the Ball (andare in palla means "getting dizzy")
Spanish Maréate con Fuzzy...[?] Get Dizzy with Fuzzy...

Trivia[edit]