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{{minigame-infobox
{{minigame infobox
| image = [[File:ThrashandCrash 8.png|260px]]
|image=[[File:ThrashandCrash 8.png|260px]]
| appeared_in = ''[[Mario Party 8]]''
|appears_in=''[[Mario Party 8]]''
| type = 1-vs-3 mini-game
|type=1-vs.-3 minigame
| time = 30 seconds
|time=30 seconds
| song = All Messed Up
|track=All Messed Up
|sample=[[File:MP8 All Messed Up.oga]]
}}
}}
'''Thrash 'n' Crash''' is a 1-vs.-3 [[minigame]] in the game ''[[Mario Party 8]]''. In this minigame, three players on skateboards must try to avoid traps that are set off by the single player.
'''Thrash 'n' Crash''' is a 1-vs.-3 [[minigame]] in ''[[Mario Party 8]]''.


==Introduction==
==Introduction==
The three players will ride in on skateboards, while the single player follows them in a hovercraft.
The team players ride in on skateboards, while the solo player follows them in a flying vehicle.


==Gameplay==
==Gameplay==
The three players turn the [[Wii Remote]] forward, backward, left, or right to move and avoid traps. The single player points the remote at the screen and they must point on a trap with the A button to activate it. When one of the three players falls victim to a trap, they're out. These traps include barrels, [[Bullet Bill]]s, giant rolling wheels, as well as obstacles that are already set such as walls and [[Whomp]]s. If all three players are eliminated, the solo player wins. If at least one player survives the course, the team of three wins.
The team players ride skateboards down a lane and must turn {{button|wii|wiimote}} forward, backward, left, or right to move and avoid traps. The solo player, riding a flying vehicle behind the team, activates traps by pointing at them on the screen and pressing {{button|wii|a}} or {{button|wii|b}}. The traps include tumbling barrels, [[Bullet Bill]]s, and giant rolling wheels; walls and [[Whomp]]s also act as obstacles. Players who run into traps and obstacles are eliminated. The solo player wins if they eliminate all the team players. The team players win if at least one of them survives for 30 seconds.
 
Below is a list of all the obstacles that the team must avoid:
*Walls
*Stack of barrels – When activated, the barrels fall over and act as a wall for the team.
*Pipes – When one is activated, it fires a slow-moving Bullet Bill that explodes when it hits a team member.
*Wheels – When activated, they roll to the opposite side at a faster speed than a Bullet Bill. Wheels are capable of hitting multiple opponents, unlike Bullet Bills.
*Whomps – These stand in the way and act as walls. They cannot be activated by the solo player.


==Ending==
==Ending==
If the three players win, they will ride under a bridge that the single player stops at, and do a small victory pose.
If the group players win, they ride under a bridge that the solo player stops and does their losing pose at, and perform small victory poses. If the solo player wins, they float past the trio, leaving the trio behind, and perform a victory pose.
If the single player wins, they will float past the gate, leaving the three players behind, and do a victory pose.


==Controls==
==Controls==
===Shooter===
===Shooter===
* '''Wii Remote'''
* '''Wii Remote:''' Use the Pointer to move the cursor.
** Use the Pointer to move the cursor
* '''Buttons'''  
* '''Buttons'''
**{{button|wii|A}} '''/''' {{button|wii|B}} Activate trap
** {{button|wii|A}} '''/''' {{button|wii|B}} – Activate trap
 
===Survivors===
===Survivors===
* '''Wii Remote'''
* '''Wii Remote'''
** Move ahead/back
** Move ahead/back
** Move left/right
** Move left/right
* '''Buttons'''
* '''Buttons:''' None
** None


==In-game text==
==In-game text==
* '''Rules''' – ''"Three players try to survive a booby-trapped skateboard course. The solo player shoots traps to activate 'em!"''
* '''Rules''' – ''"Three players try to survive a booby-trapped skateboard course. The solo player shoots traps to activate 'em!"''
* '''Hint''' – ''"Looking for booby traps? Watch your cursor's color! On the run? Teamwork tip: Stay separated!"''
* '''Hint''' – ''"Looking for booby traps? Watch your cursor's color! On the run? Teamwork tip: Stay separated!"''
==Gallery==
<gallery>
MP8 P1 Activating Cursor.gif|Player 1's cursor
MP8 P2 Activating Cursor.gif|Player 2's cursor
MP8 P3 Activating Cursor.gif|Player 3's cursor
MP8 P4 Activating Cursor.gif|Player 4's cursor
Thrash 'n' Crash BG.png|Background
</gallery>


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Ger=Skateboard-Jagd
|Jap=スケボーでかけぬけろ
|GerM=Skateboard Chase}}
|JapR=Sukebō de kakenukero
{{BoxTop}}
|JapM=Run Through on a Skateboard
{{MP8 Minigames}}
|Kor=요리조리 스케이트보드
[[Category:1-vs-3 Minigames]]
|KorR=Yorijori Seukeiteubodeu
[[Category:Mario Party 8 Minigames]]
|KorM=Skateboard Here and There
|Spa=Circuito truncado
|SpaM=Truncated Circuit
|Ger=Skateboardjagd
|GerM=Skateboard Chase
|Fre=Pièges en Skate
|FreM=Skateboard Traps
|Ita=Skateboard
}}
 
==Trivia==
*If one of the veteran playable characters wins as the solo player, they will perform one of their secondary victory animations from the [[Nintendo GameCube|GameCube]]-era ''[[Mario Party (series)|Mario Party]]'' games (with [[Mario]]'s and [[Luigi]]'s being slightly different) instead of the new ones they received in this game. [[Blooper]] and [[Hammer Bro]] will perform their own new secondary victory animations as opposed to their normal ones. This is also the case in [[Surf's Way Up]].
 
{{MP8 minigames}}
[[Category:1-vs-3 minigames]]
[[Category:Mario Party 8 minigames]]

Latest revision as of 13:00, September 14, 2024

Thrash 'n' Crash
Thrash 'n' Crash from Mario Party 8
Appears in Mario Party 8
Type 1-vs.-3 minigame
Time limit 30 seconds
Music track All Messed Up
Music sample

Thrash 'n' Crash is a 1-vs.-3 minigame in Mario Party 8.

Introduction[edit]

The team players ride in on skateboards, while the solo player follows them in a flying vehicle.

Gameplay[edit]

The team players ride skateboards down a lane and must turn Wii Remote forward, backward, left, or right to move and avoid traps. The solo player, riding a flying vehicle behind the team, activates traps by pointing at them on the screen and pressing A Button or B Button. The traps include tumbling barrels, Bullet Bills, and giant rolling wheels; walls and Whomps also act as obstacles. Players who run into traps and obstacles are eliminated. The solo player wins if they eliminate all the team players. The team players win if at least one of them survives for 30 seconds.

Below is a list of all the obstacles that the team must avoid:

  • Walls
  • Stack of barrels – When activated, the barrels fall over and act as a wall for the team.
  • Pipes – When one is activated, it fires a slow-moving Bullet Bill that explodes when it hits a team member.
  • Wheels – When activated, they roll to the opposite side at a faster speed than a Bullet Bill. Wheels are capable of hitting multiple opponents, unlike Bullet Bills.
  • Whomps – These stand in the way and act as walls. They cannot be activated by the solo player.

Ending[edit]

If the group players win, they ride under a bridge that the solo player stops and does their losing pose at, and perform small victory poses. If the solo player wins, they float past the trio, leaving the trio behind, and perform a victory pose.

Controls[edit]

Shooter[edit]

  • Wii Remote: Use the Pointer to move the cursor.
  • Buttons
    • A Button / B Button – Activate trap

Survivors[edit]

  • Wii Remote
    • Move ahead/back
    • Move left/right
  • Buttons: None

In-game text[edit]

  • Rules"Three players try to survive a booby-trapped skateboard course. The solo player shoots traps to activate 'em!"
  • Hint"Looking for booby traps? Watch your cursor's color! On the run? Teamwork tip: Stay separated!"

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese スケボーでかけぬけろ[?]
Sukebō de kakenukero
Run Through on a Skateboard
French Pièges en Skate[?] Skateboard Traps
German Skateboardjagd[?] Skateboard Chase
Italian Skateboard[?] -
Korean 요리조리 스케이트보드[?]
Yorijori Seukeiteubodeu
Skateboard Here and There
Spanish Circuito truncado[?] Truncated Circuit

Trivia[edit]

  • If one of the veteran playable characters wins as the solo player, they will perform one of their secondary victory animations from the GameCube-era Mario Party games (with Mario's and Luigi's being slightly different) instead of the new ones they received in this game. Blooper and Hammer Bro will perform their own new secondary victory animations as opposed to their normal ones. This is also the case in Surf's Way Up.