Saucer Swarm: Difference between revisions
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{{minigame | {{minigame infobox | ||
| image = [[File:SaucerSwarm.png| | |image=[[File:SaucerSwarm.png|280px]]<br>Battle<br>[[File:SaucerSwarmDuel.png|280px]]<br>Duel | ||
| | |appears_in=''[[Mario Party 8]]'' | ||
| type = Battle | |type=Battle minigame<br>Duel minigame | ||
| | |time=30 seconds | ||
|record=20 points | |||
|track=Feelin' Cyber | |||
|sample=[[File:MP8 Feelin' Cyber.oga]] | |||
}} | }} | ||
'''Saucer Swarm''' is a Battle and Duel [[minigame]] in ''[[Mario Party 8]]''. | '''Saucer Swarm''' is a Battle and Duel [[minigame]] in ''[[Mario Party 8]]'', as well as a single-player minigame in [[Test for the Best]]. | ||
==Introduction== | ==Introduction== | ||
A large | A large [[UFO]] is seen overhead, releasing many smaller UFOs from underneath it. As the camera zooms down, the first player is shown riding a laser blaster as the aliens touch down on the ground in front of them. The screen then splits to reveal all players. | ||
==Gameplay== | ==Gameplay== | ||
The many small | The many small UFO-like aliens are trying to home in on the players' blasters and attack, so the players must shoot them to keep them at bay. Each UFO alien the player shoots is worth a [[point]]. An additional golden UFO alien who floats around erratically in the background is worth two points if shot. If an alien gets too close to the player, the latter is electrocuted and momentarily stunned. Whichever player(s) shoot(s) the most aliens win(s). If both players have the same score in the Duel variant, it ends in a tie; if they break the current record while doing so, it counts as a new record even though neither player won. This also applies to [[Swing Kings]]. | ||
==Ending== | ==Ending== | ||
[[File:SaucerSwarmEnd.png|thumb| | [[File:SaucerSwarmEnd.png|thumb|[[Luigi]] watches [[Wario]] get abducted.]] | ||
Winners perform their victory poses, while losers get abducted by the alien spaceship. Winners then watch the spaceship fly off. In the Battle variant, if everyone has the same score, everyone wins, and no one is abducted. In case of no one scoring or both players tying in the Duel variant, all the players are abducted by the alien spaceship. | |||
==Test for the Best== | |||
In Test for the Best, the player plays alone in this minigame and must shoot as many aliens as possible within 30 seconds. The scores required to earn a certain point total are as follows: | |||
{| class="wikitable" | |||
|- | |||
! Grade !! Points earned !! Score required in minigame (NTSC) || Score required in minigame (PAL) !! Title | |||
|- | |||
| '''A+''' || 1,000 || 52 saucers || 50 saucers || Titanium Defender | |||
|- | |||
| '''A''' || 900 || 48 saucers || 46 saucers || Silver Defender | |||
|- | |||
| '''B''' || 800 || 44 saucers || 42 saucers || Iron Defender | |||
|- | |||
| '''C''' || 700 || 40 saucers || 38 saucers || Average Defender | |||
|- | |||
| '''D''' || 600 || 36 saucers || 34 saucers || Sleepwalking Shooter | |||
|- | |||
| '''F''' || 0 || N/A || N/A || Spaced-out Shooter | |||
|} | |||
==Controls== | |||
*'''Wii Remote:''' Pivot | |||
*'''Buttons''' | |||
**{{button|wii|2}} – Shoot | |||
==In-game text== | ==In-game text== | ||
Line 22: | Line 48: | ||
* '''Hint''' – ''"An invader will stun you for a few seconds if it hits your base. Keep pivoting to survey the whole field!"'' | * '''Hint''' – ''"An invader will stun you for a few seconds if it hits your base. Keep pivoting to survey the whole field!"'' | ||
{{ | ==Names in other languages== | ||
{{MP8 | {{foreign names | ||
[[Category:Duel | |Ger=Kampf den Untertassen | ||
[[Category:Battle | |GerM=Battling the Saucers | ||
[[Category:Mario Party 8 | |Fre=Vaisseaux Spéciaux | ||
|FreM=Special Ships (pun on ''vaisseau spatial'' (spaceship)) | |||
|Spa=Enjambre de platillos | |||
|SpaM=Saucer Swarm | |||
|Ita=Invasione UFO | |||
|ItaM=UFO Invasion | |||
|Jap=たおせインベーダー | |||
|JapR=Taose Inbēdā | |||
|JapM=Defeat the Invaders | |||
|Kor=침략자를 물리쳐라 ! | |||
|KorR=Chimlyagjaleul Mullichyeola ! | |||
|KorM=Defeat the Invaders! | |||
}} | |||
==Trivia== | |||
*The giant UFO model used in this minigame was reused in ''{{wp|Wii Play: Motion}}'' in the UFO stage of the Trigger Twist mode. | |||
{{MP8 minigames}} | |||
[[Category:Duel minigames]] | |||
[[Category:Battle minigames]] | |||
[[Category:Mario Party 8 minigames]] |
Latest revision as of 10:17, August 21, 2024
Saucer Swarm | |||
---|---|---|---|
Battle Duel | |||
Appears in | Mario Party 8 | ||
Type | Battle minigame Duel minigame | ||
Time limit | 30 seconds | ||
Initial record | 20 points | ||
Music track | Feelin' Cyber | ||
|
Saucer Swarm is a Battle and Duel minigame in Mario Party 8, as well as a single-player minigame in Test for the Best.
Introduction[edit]
A large UFO is seen overhead, releasing many smaller UFOs from underneath it. As the camera zooms down, the first player is shown riding a laser blaster as the aliens touch down on the ground in front of them. The screen then splits to reveal all players.
Gameplay[edit]
The many small UFO-like aliens are trying to home in on the players' blasters and attack, so the players must shoot them to keep them at bay. Each UFO alien the player shoots is worth a point. An additional golden UFO alien who floats around erratically in the background is worth two points if shot. If an alien gets too close to the player, the latter is electrocuted and momentarily stunned. Whichever player(s) shoot(s) the most aliens win(s). If both players have the same score in the Duel variant, it ends in a tie; if they break the current record while doing so, it counts as a new record even though neither player won. This also applies to Swing Kings.
Ending[edit]
Winners perform their victory poses, while losers get abducted by the alien spaceship. Winners then watch the spaceship fly off. In the Battle variant, if everyone has the same score, everyone wins, and no one is abducted. In case of no one scoring or both players tying in the Duel variant, all the players are abducted by the alien spaceship.
Test for the Best[edit]
In Test for the Best, the player plays alone in this minigame and must shoot as many aliens as possible within 30 seconds. The scores required to earn a certain point total are as follows:
Grade | Points earned | Score required in minigame (NTSC) | Score required in minigame (PAL) | Title |
---|---|---|---|---|
A+ | 1,000 | 52 saucers | 50 saucers | Titanium Defender |
A | 900 | 48 saucers | 46 saucers | Silver Defender |
B | 800 | 44 saucers | 42 saucers | Iron Defender |
C | 700 | 40 saucers | 38 saucers | Average Defender |
D | 600 | 36 saucers | 34 saucers | Sleepwalking Shooter |
F | 0 | N/A | N/A | Spaced-out Shooter |
Controls[edit]
- Wii Remote: Pivot
- Buttons
- – Shoot
In-game text[edit]
- Rules – "Shoot more of the incoming invaders than your rivals!"
- Hint – "An invader will stun you for a few seconds if it hits your base. Keep pivoting to survey the whole field!"
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | たおせインベーダー[?] Taose Inbēdā |
Defeat the Invaders | |
French | Vaisseaux Spéciaux[?] | Special Ships (pun on vaisseau spatial (spaceship)) | |
German | Kampf den Untertassen[?] | Battling the Saucers | |
Italian | Invasione UFO[?] | UFO Invasion | |
Korean | 침략자를 물리쳐라 ![?] Chimlyagjaleul Mullichyeola ! |
Defeat the Invaders! | |
Spanish | Enjambre de platillos[?] | Saucer Swarm |
Trivia[edit]
- The giant UFO model used in this minigame was reused in Wii Play: Motion in the UFO stage of the Trigger Twist mode.