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{{Infobox | title=BS Super Mario Collection
{{another language}}
|image =
{{italic title}}
{{game infobox
|image=
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]], [[St.GIGA]]
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]], [[St.GIGA]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|designer =
|release={{flag list|Japan|<br>Part 1 - 1997/12/28<br>Part 2 - 1998/01/04<br>Part 3 - 1998/01/11<br>Part 4 - 1998/01/18}}
|engine =
|genre=Platform
|released = {{releasedate|Japan}}<br>
|modes=Single player
Part 1 - 1997/12/28<br>
|ratings=
Part 2 - 1998/01/04<br>
|platforms=[[Super Nintendo Entertainment System|Super Famicom]]
Part 3 - 1998/01/11<br>
|format={{format|bsx=1}}
Part 4 - 1998/01/18
|input={{input|snes=1}}
|genre = Platform
|modes = Single player
|ratings =
|platforms = [[SNES|Super Famicom]]
|media = [[Satellaview]] Soundlink
|input = {{input|snes=1}}
}}
}}
'''''BS Super Mario Collection''''' is a remix of ''[[Super Mario All-Stars|Super Mario Collection]]'' for the [[Satellaview]], an add-on for the [[Super Nintendo Entertainment System|Super Famicom]]. The game was released in four installments. As the game played, streamed audio would enhance the gameplay experience with special music and voice acting featuring Japanese celebrities. Unfortunately, information on it is sparse and incomplete at this time. Its "companion title" is ''[[BS Super Mario USA]]''.


'''''BS Super Mario Collection''''' is a remix of ''[[Super Mario All-Stars|Super Mario Collection]]'' for the [[Satellaview]], an add-on for the [[SNES|Super Famicom]]. The game was released in four installments. As the game played, streamed audio would enhance the gameplay experience with special music and voice acting featuring Japanese celebrities. Unfortunately, information on it is sparse and incomplete at this time. Its "companion title" is ''[[BS Super Mario USA]]''.
==General differences/additions==
 
*There are new icons on the map screen:
==General Differences/Additions==
**A [[Fire Flower]] icon representing 「{{hover|なえのいえ|Nae no ie}}」 (Nae's house), which is hosted by a Satellaview Radio Personality Nae Yūki. Here, Mario can choose to activate 「{{hover|おばけモード|obake mōdo}}」 (ghost mode) which allows him to become [[Fire Mario]] once he exits the level if he is [[Small Mario|Small]] or [[Super Mario (form)|Super Mario]]. This in turn disables players from participating in rankings.
*There are new icons on the map screen: a [[Fire Flower]] icon, and a [[Coin Ship]] icon, which may have the same function as the original ships, but looks different.
**A [[Treasure Ship]] icon, which is unlocked when Mario finishes all available levels in the World.
*[[Toad's House]] is now just a screen where the [[player]] selects the treasure chest, rather than having [[Mario]] actually walk to the chest and open it.
*[[Toad House|Toad's House]] is now just a screen where the player selects the [[treasure chest]], rather than having [[Mario]] actually walk to the chest and open it.
*There is a timer in the bottom left of the screen that counts how long the game has been played.
*There is a timer in the bottom left of the screen that counts down to the end of a World cycle.
*At the beginning of each world, there is a list of all the levels, and a picture with dialog underneath it.
*At the beginning of each world, there is a list of all the levels, and a picture with dialog underneath it.
<br clear="all">
{{br}}
 
==Installment Info==


==Installment information==
Dai-1-shuu:
Dai-1-shuu:
''[[Super Mario Bros.]]'' - Mario transverses a unique overworld. He chooses from three initial levels in a world, then when the timer runs out he moves on to the castle. Saving Toad earns him the [[Spade Panel]] round with multiple continues, then the game moves on to the next world (presumably continuing to the end of the game). In the meantime, voice commentary is supplied by Mario and Yuuki Nae, a Satellaview Radio Personality.
''[[Super Mario Bros.]]'' - Mario traverses a unique overworld. He chooses from three initial levels in a world, then when the timer runs out he moves on to the [[castle]]. Saving [[Toad]] earns him the [[Spade Panel]] round with multiple continues, then the game moves on to the next world (If the player collects enough [[point]]s they will skip a world). Supposedly, Worlds [[World 1 (Super Mario Bros.)|1]], [[World 2 (Super Mario Bros.)|2]], [[World 3 (Super Mario Bros.)|3]], [[World 4 (Super Mario Bros.)|4]] and [[World 5 (Super Mario Bros.)|5]] are available. In the meantime, voice commentary is supplied by Mario, Nae Yūki and Toad.


Dai-2-shuu:
Dai-2-shuu:
N/A
''[[Super Mario Bros. 3]]'', exploring the worlds of which [[Grass Land|1]], [[Desert Land|2]] and [[Water Land|3]] are available.


Dai-3-shuu:
Dai-3-shuu:
''[[Super Mario Bros. 3]]'' - Mario again explores the worlds in this game with a timer.
''[[Super Mario Bros. 3]]'' - Mario again explores the worlds of which [[Giant Land|4]], [[Sky Land|5]] and [[Ice Land|6]] are available. The data for Dai-2-shuu is hidden in its files.<ref>[https://www.youtube.com/watch?v=TqTb_DeIq2g BS Super Mario Collection Dai-2-shuu is found and made playable]{{dead link}}</ref>


Dai-4-shuu:
Dai-4-shuu:
N/A
Said to be ''[[Super Mario Bros.: The Lost Levels]]'', with supposedly Worlds [[World 1 (Super Mario Bros.: The Lost Levels)|1]], [[World 2 (Super Mario Bros.: The Lost Levels)|2]], [[World 3 (Super Mario Bros.: The Lost Levels)|3]], [[World 4 (Super Mario Bros.: The Lost Levels)|4]] and [[World 5 (Super Mario Bros.: The Lost Levels)|5]] available.


==Release Date Info==
==Release date information==
Being episodic, ''BS Super Mario Collection'' was released on a weekly basis.
Being episodic, ''BS Super Mario Collection'' was released on a weekly basis. Info on the four releases is as follows:<ref>{{cite|deadlink=y|archive=web.archive.org/web/20170913170501/http://www.f3.dion.ne.jp/~kameb/satella/st_slg.htm|title=サウンドリンクゲーム一覧|language=ja|publisher=www.dion.ne.jp|accessdate=July 2, 2024}}</ref>
Info on the four releases; <ref>[http://www.f3.dion.ne.jp/~kameb/satella/st_slg.htm list of Satellaview Soundlink games, arranged in order of release date]</ref>


{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
{| style="text-align: center; width: 100%; margin: 0 auto" class=wikitable
|-style="background: #ABC;"
!width="20%"|Date/date range
!width="20%"|Date/Date Range
!width="40%"|Japanese
!width="40%"|Japanese
!width="40%"|English
!width="40%"|English
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|}
|}


The timeframe they initially broadcasted was likely 7PM.
The timeframe they initially broadcasted was likely 7PM. The programs may have re-aired a various number of times, but more in-depth schedules are necessary to know exactly how many.{{ref needed}}
The programs may have re-aired a various amount of times, but more indepth schedules are necessary to know exactly how many.


==Music==
==Music==
The Satellaview's Soundlink-capabilities allowed music to be streamed via Satellite radio. This game used this to enhance it's soundtrack with songs that could not be performed via the Super Famicom's soundchips.
{{rewrite-expand|include all licensed music choices}}
The Satellaview's Soundlink-capabilities allowed music to be streamed via Satellite radio. This game used this to enhance its soundtrack with songs that could not be performed via the Super Famicom's soundchips.


As the game played, music from [[Super Mario World (album)|the Super Mario World Soundtrack]] and [[Super Mario Bros. 1, 2, 3, Hop! Step! Jump!]] - as well as strangely-picked licensed music would play in place of standard Super Mario music.
As the game played, music from [[Super Mario World (album)|the ''Super Mario World'' soundtrack]] and ''[[Super Mario Bros. 1, 2, 3, Hop! Step! Jump!]]'' - as well as strangely-picked licensed music would play in place of standard Super Mario music.
Some of the licensed music choices include [http://en.wikipedia.org/wiki/The_Power_of_Love_(Huey_Lewis_and_the_News_song) "The Power of Love" by Huey Lewis and The News] and "[http://en.wikipedia.org/wiki/The_NeverEnding_Story_(song) The NeverEnding Story"]
Some of the licensed music choices include {{wp|The Power of Love (Huey Lewis and the News song)|"The Power of Love" by Huey Lewis and the News}} and "{{wp|The NeverEnding Story (song)|The NeverEnding Story}}".


==Gallery==
==Gallery==
<center><gallery>
===Dai-1-Shuu===
File:Ss smb3-bsx next.gif|<center>[[Mario]] and [[Toad]] in a cutscene.
<gallery>
File:BSSMCToadHouse.jpg|<center>[[Toad's House]] screen.
BSXWorld1.png|The map of [[World 1 (Super Mario Bros.)|World 1]]
File:BSMCScreen.jpg|<center>Mario, [[Princess Peach]], and Toad speaking to a host.
BSXWorld2.png|The map of [[World 2 (Super Mario Bros.)|World 2]]
</gallery></center>
BSXWorld3.png|The map of [[World 3 (Super Mario Bros.)|World 3]]
</gallery>
 
===Dai-2-Shuu===
<gallery>
BSX2World1.png|The map of [[Grass Land|World 1]]
BSX2World2.png|The map of [[Desert Land|World 2]]
BSX2World3.png|The map of [[Water Land|World 3]]
</gallery>
 
===Dai-3-Shuu===
<gallery>
BSMCScreen.png|[[Mario]], [[Princess Peach]], and [[Toad]] speaking with Nae Yūki
BSMC Nae Yuuki.png|Alternate full artwork
BSXWorld4.png|The map of [[Giant Land|World 4]]
BSXWorld5.png|The map of [[Sky Land|World 5]]
BSXWorld6.png|The map of [[Ice Land|World 6]]
BS Super Mario Toad and Mario Screenshot.png|Mario and Toad in a cutscene
BSSMCToadHouse.png|[[Toad's House]] screen
</gallery>


==Relevant links==
===Dai-4-Shuu===
[http://superfamicom.org/blog/2008/05/wheres-the-rest-of-this-niconicodouga-bs-super-mario-collection-1/ A video of ''BS Super Mario Collection'' Dai-1-shuu's broadcast.] This shows some gameplay and the accompanying audio for one of the elusive episodes.
<gallery>
BSX4World1.png|The map of [[World 1 (Super Mario Bros.: The Lost Levels)|World 1]]
BSX4World2.png|The map of [[World 2 (Super Mario Bros.: The Lost Levels)|World 2]]
BSX4World3.png|The map of [[World 3 (Super Mario Bros.: The Lost Levels)|World 3]]
</gallery>


==References==
==References==
<references/>
<references/>
<br clear=all>
 
{{Mariogames}}
==External links==
{{TCRF}}
The following are gameplay videos:
*[https://www.youtube.com/watch?v=AeobWUOtu88 Episode 1]
*[https://www.youtube.com/watch?v=GspCo2olwcM Episode 2]
*[https://www.youtube.com/watch?v=t1dpuXJS0JM Episode 3]
*[https://www.youtube.com/watch?v=iXxY4MF77Gs Episode 4]
 
{{Super Mario games}}
{{SNES}}
{{SNES}}
[[Category:Mario Games]]
[[Category:Super Mario All-Stars|*]]
[[Category:Games]]
[[Category:Games]]
[[Category:Japan Only Games]]
[[Category:Japan-only games]]
[[Category:Super Nintendo Entertainment System Games]]
[[Category:1997 games]]
[[Category:Platforming Games]]
[[Category:1998 games]]
[[Category:Satellaview games]]
[[Category:Reissues]]
[[Category:Platforming games]]

Latest revision as of 17:00, December 8, 2024

The title of this article is official, but it comes from a non-English source. If an acceptable English name is found, then the article should be moved to the new title.

BS Super Mario Collection
Developer Nintendo EAD, St.GIGA
Publisher Nintendo
Platform(s) Super Famicom
Release date Japan
Part 1 - 1997/12/28
Part 2 - 1998/01/04
Part 3 - 1998/01/11
Part 4 - 1998/01/18[?]
Genre Platform
Mode(s) Single player
Format
Super NES:
Satellaview soundlink
Input
Super NES:

BS Super Mario Collection is a remix of Super Mario Collection for the Satellaview, an add-on for the Super Famicom. The game was released in four installments. As the game played, streamed audio would enhance the gameplay experience with special music and voice acting featuring Japanese celebrities. Unfortunately, information on it is sparse and incomplete at this time. Its "companion title" is BS Super Mario USA.

General differences/additions[edit]

  • There are new icons on the map screen:
    • A Fire Flower icon representing 「なえのいえ」 (Nae's house), which is hosted by a Satellaview Radio Personality Nae Yūki. Here, Mario can choose to activate 「おばけモード」 (ghost mode) which allows him to become Fire Mario once he exits the level if he is Small or Super Mario. This in turn disables players from participating in rankings.
    • A Treasure Ship icon, which is unlocked when Mario finishes all available levels in the World.
  • Toad's House is now just a screen where the player selects the treasure chest, rather than having Mario actually walk to the chest and open it.
  • There is a timer in the bottom left of the screen that counts down to the end of a World cycle.
  • At the beginning of each world, there is a list of all the levels, and a picture with dialog underneath it.

Installment information[edit]

Dai-1-shuu: Super Mario Bros. - Mario traverses a unique overworld. He chooses from three initial levels in a world, then when the timer runs out he moves on to the castle. Saving Toad earns him the Spade Panel round with multiple continues, then the game moves on to the next world (If the player collects enough points they will skip a world). Supposedly, Worlds 1, 2, 3, 4 and 5 are available. In the meantime, voice commentary is supplied by Mario, Nae Yūki and Toad.

Dai-2-shuu: Super Mario Bros. 3, exploring the worlds of which 1, 2 and 3 are available.

Dai-3-shuu: Super Mario Bros. 3 - Mario again explores the worlds of which 4, 5 and 6 are available. The data for Dai-2-shuu is hidden in its files.[1]

Dai-4-shuu: Said to be Super Mario Bros.: The Lost Levels, with supposedly Worlds 1, 2, 3, 4 and 5 available.

Release date information[edit]

Being episodic, BS Super Mario Collection was released on a weekly basis. Info on the four releases is as follows:[2]

Date/date range Japanese English
1997/12/28~1998/01/03 BSスーパーマリオコレクション 第1週 BS Super Mario Collection Week 1
1998/01/04~1998/01/10 BSスーパーマリオコレクション 第2週 BS Super Mario Collection Week 2
1998/01/11~1998/01/17 BSスーパーマリオコレクション 第3週 BS Super Mario Collection Week 3
1998/01/18~1998/01/24 BSスーパーマリオコレクション 第4週 BS Super Mario Collection Week 4

The timeframe they initially broadcasted was likely 7PM. The programs may have re-aired a various number of times, but more in-depth schedules are necessary to know exactly how many.[citation needed]

Music[edit]

It has been requested that this article be rewritten and expanded to include more information. Reason: include all licensed music choices

The Satellaview's Soundlink-capabilities allowed music to be streamed via Satellite radio. This game used this to enhance its soundtrack with songs that could not be performed via the Super Famicom's soundchips.

As the game played, music from the Super Mario World soundtrack and Super Mario Bros. 1, 2, 3, Hop! Step! Jump! - as well as strangely-picked licensed music would play in place of standard Super Mario music. Some of the licensed music choices include "The Power of Love" by Huey Lewis and the News and "The NeverEnding Story".

Gallery[edit]

Dai-1-Shuu[edit]

Dai-2-Shuu[edit]

Dai-3-Shuu[edit]

Dai-4-Shuu[edit]

References[edit]

  1. ^ BS Super Mario Collection Dai-2-shuu is found and made playable[dead link]
  2. ^ サウンドリンクゲーム一覧. www.dion.ne.jp (Japanese). Archived September 13, 2017, 17:05:01 UTC from the original via Wayback Machine. Retrieved July 2, 2024.

External links[edit]

The following are gameplay videos: