Stork Stop: Difference between revisions

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[[Image:YIDS_StorkStop.jpg|thumb|right|A '''Stork Stop'''.]]
[[File:YIDS_StorkStop.jpg|thumb|Artwork of a Stork Stop]]
'''Stork Stops''' are stop landmarks in the game ''[[Yoshi's Island DS]]''. When a [[Yoshi (species)|Yoshi]] steps on one the [[Stork]] will come and deliver another of the [[:Category:Babies|babies]]. Yoshi jumps up to the baby to switch. The baby the stork delivers changes simultaneously going from [[Baby Mario]] to [[Baby Peach]], then [[Baby DK]], [[Baby Wario]], then [[Baby Bowser]], and back to Baby Mario. The only time all 5 babies are available, though, is in Level 5-8, otherwise the babies missing are skipped in the order. Baby Wario is only available in Levels 3-5, 3-6, 3-7, 3-8, and 5-8, while Baby Bowser is only available in Levels 4-5, 4-6, 4-7, 4-8, and 5-8.
'''Stork Stops''' are stop landmarks in the game ''[[Yoshi's Island DS]]''. When a [[Yoshi (species)|Yoshi]] steps on one, the [[stork]] will come and deliver another of the [[:Category:Babies|babies]]. Yoshi jumps up to the baby to switch. The baby the stork delivers changes simultaneously going from [[Baby Mario]] to [[Baby Peach]], then [[Baby DK]], [[Baby Wario]], then [[Baby Bowser]], and back to Baby Mario. The only time all 5 babies are available, though, is in World 5-8, otherwise the babies missing are skipped in the order. Baby Wario is only available in Worlds 3-5, 3-6, 3-7, 3-8, and 5-8, while Baby Bowser is only available in Worlds 4-5, 4-6, 4-7, 4-8, and 5-8. If the ground or platform below a Stork Stop is destroyed, the Stork Stop will fall and relocate itself on the place where it lands.


Stork Stops do not appear initially until Level 1-5, but upon replaying the first four levels do appear in key spots (mostly to help get the Peach [[Character Coin]]s). When Baby Donkey Kong and Baby Wario appear in their first levels (2-1 and 3-5 respectively), the storyline follows that Yoshi is separated from the other babies and the Stork, and is forced to use only one baby, meaning any Stork Stops in the level do not appear until they are replayed again and Yoshi is reunited with the others. In Baby Bowser's first level (4-5), however, Yoshi does not get separated from the others, but still must complete the level with Baby Bowser only. In 2-1, only Baby Peach was separated from the others, but Yoshi cannot use Baby Mario until the level is cleared.
Stork Stops do not appear initially until World 1-5, but upon replaying the first four levels, do appear in key spots (mostly to help get [[character coin|Baby Peach Coin]]s). When Baby DK and Baby Wario appear in their first levels (2-1 and 3-5 respectively), the storyline follows that Yoshi is separated from the other babies and the stork, and is forced to use only one baby, meaning any Stork Stops in the level do not appear until they are replayed again and Yoshi is reunited with the others. In Baby Bowser's first level (4-5), however, Yoshi does not get separated from the others, but still must complete the level with Baby Bowser only. In 2-1, only Baby Peach was separated from the others, but Yoshi cannot use Baby Mario until the level is cleared.
==Trivia==
==Profiles and statistics==
*If the ground or platform below a Stork Stop is destroyed, the Stork Stop will fall and relocate itself on the place where it lands.
===''Super Smash Bros. Brawl''===
{{SSBB sticker
|name=Stork Stop
|image=[[File:Stork Stop Sticker.png|x100px]]
|game=''Yoshi's Island DS''
|effect=[PK] - Attack +12
|usable_by=[[smashwiki:Ness (SSBB)|Ness]], [[smashwiki:Lucas (SSBB)|Lucas]]
}}


<br clear=all>
==Gallery==
{{Yoshi's Island DS}}
<gallery>
[[Category:Yoshi Objects]]
Stork Stop red YIDS artwork.jpg|''Yoshi's Island DS'' artwork (red)
[[Category:Yoshi's Island DS]]
YIDS Stork Stop.png|''Yoshi's Island DS'' in-game sprite
[[Category:Super Smash Bros. Stickers]]
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=バスストップ<ref>「ヨッシーアイランドDS任天堂公式ガイドブック」 (''Yoshi's Island DS Nintendo Kōshiki Guidebook''). [[media:YIDS Shogakukan P21.jpg|Page 21]].</ref>
|JapR=Basu Sutoppu
|JapM=Bus Stop
|Ita=Fermata cigogna
|ItaM=Stork stop
}}
 
==References==
<references/>
 
{{YIDS}}
[[Category:Super Smash Bros. Brawl stickers]]
[[Category:Yoshi's Island DS objects]]

Latest revision as of 22:44, June 29, 2024

Concept artwork depicting a Stork Stop, embedded with the stork symbol, and under from above is the red arrow symbol indicating the stork will drop by, from  Yoshi's Island DS
Artwork of a Stork Stop

Stork Stops are stop landmarks in the game Yoshi's Island DS. When a Yoshi steps on one, the stork will come and deliver another of the babies. Yoshi jumps up to the baby to switch. The baby the stork delivers changes simultaneously going from Baby Mario to Baby Peach, then Baby DK, Baby Wario, then Baby Bowser, and back to Baby Mario. The only time all 5 babies are available, though, is in World 5-8, otherwise the babies missing are skipped in the order. Baby Wario is only available in Worlds 3-5, 3-6, 3-7, 3-8, and 5-8, while Baby Bowser is only available in Worlds 4-5, 4-6, 4-7, 4-8, and 5-8. If the ground or platform below a Stork Stop is destroyed, the Stork Stop will fall and relocate itself on the place where it lands.

Stork Stops do not appear initially until World 1-5, but upon replaying the first four levels, do appear in key spots (mostly to help get Baby Peach Coins). When Baby DK and Baby Wario appear in their first levels (2-1 and 3-5 respectively), the storyline follows that Yoshi is separated from the other babies and the stork, and is forced to use only one baby, meaning any Stork Stops in the level do not appear until they are replayed again and Yoshi is reunited with the others. In Baby Bowser's first level (4-5), however, Yoshi does not get separated from the others, but still must complete the level with Baby Bowser only. In 2-1, only Baby Peach was separated from the others, but Yoshi cannot use Baby Mario until the level is cleared.

Profiles and statistics[edit]

Super Smash Bros. Brawl[edit]

Sticker
Stork Stop
A Sticker of a Stork Stop in Super Smash Bros. Brawl.
Artwork from: Yoshi's Island DS
Effects in The Subspace Emissary: [PK] - Attack +12
Usable by: Ness, Lucas

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese バスストップ[1]
Basu Sutoppu
Bus Stop
Italian Fermata cigogna[?] Stork stop

References[edit]

  1. ^ 「ヨッシーアイランドDS任天堂公式ガイドブック」 (Yoshi's Island DS Nintendo Kōshiki Guidebook). Page 21.