Klubba: Difference between revisions
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{{ | {{distinguish|[[Clubba]]}} | ||
{{character | {{character infobox | ||
|image=[[ | |image=[[File:Klubba DKC2 artwork.png|200px]]<br>Artwork of Klubba in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | ||
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]]) | |||
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[1995]]) | |latest_appearance=[[Donkey Kong Country 2 (Game Boy Advance)|''Donkey Kong Country 2'']] ([[Game Boy Advance]]) ([[List of games by date#2004|2004]]) | ||
|species=[[Kremling]] | |species=[[Kremling]] | ||
}} | }} | ||
{{quote|Har! Har! Har! Y'must be jokin if I'm gonna let ye across fer that lousy loot!|Klubba|Donkey Kong Country 2: Diddy's Kong Quest}} | {{quote|Har! Har! Har! Y'must be jokin if I'm gonna let ye across fer that lousy loot!|Klubba|Donkey Kong Country 2: Diddy's Kong Quest}} | ||
'''Klubba''' is a large, muscular [[Kremling]] who operates [[Klubba's Kiosk]], a toll bridge to the [[Lost World (Donkey Kong Country 2)|Lost World]], in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. Klubba speaks in a stereotypical pirate accent, and uses typical pirate slang such as "matey". | |||
==History== | |||
===''Donkey Kong Country 2: Diddy's Kong Quest''=== | |||
[[File:Klubbas Kiosk DKC2.png|thumb|left|Klubba permitting the Kongs to enter the Lost World in ''Donkey Kong Country 2: Diddy's Kong Quest'']] | |||
In ''Donkey Kong Country 2: Diddy's Kong Quest'', Klubba was hired by [[King K. Rool|Kaptain K. Rool]] prevent others from entering the [[Lost World (Donkey Kong Country 2)|Lost World]].{{ref needed}} He is at a Klubba's Kiosk in every world from [[Crocodile Cauldron]] to lastly [[K. Rool's Keep]]. Klubba typically displays rough and protective behavior despite admitting to being miserable under K. Rool's leadership.<ref>{{cite|author=Klubba|quote=Kap'n K.Rool treats us rotten. I hope yer scupper his plans!|title=''Donkey Kong Country 2: Diddy's Kong Quest''}}</ref> He provides three options to them: "Pay 15 [[Kremkoin]]s", "Fight Him", and "Run Away". Klubba is greedy, since he only allows the Kongs to access the Lost World from a single payment of fifteen [[Kremkoin]]s per world. If the Kongs try to fight him, Klubba uses his cudgel to whack Diddy and Dixie out of his tollbooth, and back into the world map. The Kongs can decide to return to the world map without being attacked. After being paid, Klubba makes friendly comments and even offers to help the Kongs if they were to get into any trouble.<ref>{{cite|author=Klubba|quote=If yers get into any trouble, Klubba 'ere will 'elp ye out!|title=''Donkey Kong Country 2: Diddy's Kong Quest''}}</ref><ref>{{cite|quote=Step this way, friends! I've polished the bridge just for ye!|author=Klubba|title=''Donkey Kong Country 2: Diddy's Kong Quest''}}</ref> Klubba, like the other Kremlings are part of the [[Kremling Kuthroats]] class during the ending's Cast of Characters. | |||
Klubba greatly resembles [[Kudgel]], except his body is light green instead of gray. It is unknown if they have any relation to each other. One profile for Klubba is accompanied by a screenshot of Klubba's Kiosk as well as artwork of Kudgel.<ref>{{cite|title=''Nintendo Magazine System'' (AU) Issue #36|page=24|date=March 1996}}</ref> | |||
The [[Game Boy Advance]] [[Donkey Kong Country 2 (Game Boy Advance)|version]] added an optional minigame, [[Bag a Bug]] that involves Diddy or Dixie (depending on the lead Kong) attempting to collect fireflies while they avoid Klubba, who continually walks around the circular path, waiting to whack a Kong with his cudgel. | |||
===''Donkey Kong Land 2''=== | |||
In ''Donkey Kong Land 2'', Klubba has only Klubba's Kiosk, accessed from the [[Crocodile Isle]] map, and he is placed on the left side instead of the right. Klubba has to be given a single payment of all 47 Kremkoins to access the entire Lost World. | |||
==Profiles== | |||
===''Donkey Kong Country 2: Diddy's Kong Quest''=== | |||
*'''Instruction booklet:''' ''His club should give you a clue about what might happen if you try to cross his bridge without paying the toll!''<ref>{{cite|publisher=Nintendo of America|language=en-us|title=''Donkey Kong Country 2: Diddy's Kong Quest'' manual|page=29|date=1995}}</ref> | |||
==Gallery== | |||
===Sprites=== | |||
<gallery> | |||
Klubba DKC2 sprite.png|''Donkey Kong Country 2: Diddy's Kong Quest'' | |||
Klubba DKL2 sprite.png|''Donkey Kong Land 2'' | |||
Klubba DKC2 GBA.png|''Donkey Kong Country 2'' (GBA) | |||
DKC2GBA Klubba Bag a Bug.png|''Donkey Kong Country 2'' (GBA, Bag a Bug) | |||
</gallery> | |||
===Screenshots=== | |||
<gallery> | |||
Klubba End Credits DKC2.png|''Donkey Kong Country 2: Diddy's Kong Quest'' end credits | |||
Klubbas Kiosk DKL2.png|thumb|''Donkey Kong Land 2'' | |||
Klubba End Credits DKL2.png|''Donkey Kong Land 2'' end credits | |||
Klubba's Kiosk DKC2 GBA.png|''Donkey Kong Country 2'' (Game Boy Advance) | |||
</gallery> | |||
== | ==Names in other languages== | ||
{{foreign names | |||
|Jap=クラッバ | |||
|JapR=Kurabba | |||
|JapM=Klubba; same as a [[Kosha|Kremling with a spiked club]] from ''[[Donkey Kong 64]]'' | |||
|Ita=Klubba<ref>{{cite|title=''Donkey Kong Country 2: Diddy's Kong Quest'' Italian manual|page=29}}</ref><ref>{{cite|title=''Donkey Kong Land 2'' Italian manual|page=25 and 28}}</ref> | |||
|Ita2=Kubba{{sic}}<ref>{{cite|title=''Donkey Kong Land 2'' Italian manual|page=14}}</ref> | |||
|Ita3=Pikkio | |||
|Ita3M=From ''picchiare'' ("to hit") | |||
|Spa=Klubba | |||
}} | |||
==Trivia== | ==Trivia== | ||
* | *During development of ''Donkey Kong Country 2'', Klubba was planned as the boss of the Lost World, before being replaced with a rematch with K. Rool. Remnants of the fight were reincorporated into the fight with Kudgel.<ref>{{cite|author=[[Gregg Mayles|Ghoulyboy]]|date=November 24, 2015|url=x.com/ghoulyboy/status/669287006674010113|title=A mixture of #DKC2is20 boss designs. More games need giant wasps and cutlasses as baddies.|publisher=X|accessdate=September 10, 2019|archive=web.archive.org/web/20210531044539/https://twitter.com/Ghoulyboy/status/669287006674010113}}</ref><ref>{{file link|Krocodile Kore concept.jpg|Concept artwork}}</ref> | ||
==References== | |||
<references/> | |||
< | {{Kremlings}} | ||
{{ | |||
{{DKC2}} | {{DKC2}} | ||
{{DKL2}} | {{DKL2}} | ||
[[Category:Kremlings]] | |||
[[Category:Kremling Krew]] | |||
[[Category: Kremlings]] | |||
[[Category: | |||
[[Category:Pirates]] | [[Category:Pirates]] | ||
[[Category:Donkey Kong allies]] | |||
[[Category:Donkey Kong Country 2: Diddy's Kong Quest characters]] | |||
[[Category:Donkey Kong Land 2 characters]] | |||
[[de:Klubba]] |
Latest revision as of 13:36, December 19, 2024
- Not to be confused with Clubba.
Klubba | |
---|---|
Artwork of Klubba in Donkey Kong Country 2: Diddy's Kong Quest | |
Species | Kremling |
First appearance | Donkey Kong Country 2: Diddy's Kong Quest (1995) |
Latest appearance | Donkey Kong Country 2 (Game Boy Advance) (2004) |
- “Har! Har! Har! Y'must be jokin if I'm gonna let ye across fer that lousy loot!”
- —Klubba, Donkey Kong Country 2: Diddy's Kong Quest
Klubba is a large, muscular Kremling who operates Klubba's Kiosk, a toll bridge to the Lost World, in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. Klubba speaks in a stereotypical pirate accent, and uses typical pirate slang such as "matey".
History[edit]
Donkey Kong Country 2: Diddy's Kong Quest[edit]
In Donkey Kong Country 2: Diddy's Kong Quest, Klubba was hired by Kaptain K. Rool prevent others from entering the Lost World.[citation needed] He is at a Klubba's Kiosk in every world from Crocodile Cauldron to lastly K. Rool's Keep. Klubba typically displays rough and protective behavior despite admitting to being miserable under K. Rool's leadership.[1] He provides three options to them: "Pay 15 Kremkoins", "Fight Him", and "Run Away". Klubba is greedy, since he only allows the Kongs to access the Lost World from a single payment of fifteen Kremkoins per world. If the Kongs try to fight him, Klubba uses his cudgel to whack Diddy and Dixie out of his tollbooth, and back into the world map. The Kongs can decide to return to the world map without being attacked. After being paid, Klubba makes friendly comments and even offers to help the Kongs if they were to get into any trouble.[2][3] Klubba, like the other Kremlings are part of the Kremling Kuthroats class during the ending's Cast of Characters.
Klubba greatly resembles Kudgel, except his body is light green instead of gray. It is unknown if they have any relation to each other. One profile for Klubba is accompanied by a screenshot of Klubba's Kiosk as well as artwork of Kudgel.[4]
The Game Boy Advance version added an optional minigame, Bag a Bug that involves Diddy or Dixie (depending on the lead Kong) attempting to collect fireflies while they avoid Klubba, who continually walks around the circular path, waiting to whack a Kong with his cudgel.
Donkey Kong Land 2[edit]
In Donkey Kong Land 2, Klubba has only Klubba's Kiosk, accessed from the Crocodile Isle map, and he is placed on the left side instead of the right. Klubba has to be given a single payment of all 47 Kremkoins to access the entire Lost World.
Profiles[edit]
Donkey Kong Country 2: Diddy's Kong Quest[edit]
- Instruction booklet: His club should give you a clue about what might happen if you try to cross his bridge without paying the toll![5]
Gallery[edit]
Sprites[edit]
Screenshots[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クラッバ[?] Kurabba |
Klubba; same as a Kremling with a spiked club from Donkey Kong 64 | |
Italian | Klubba[6][7] | - | |
Kubba[sic][8] | |||
Pikkio[?] | From picchiare ("to hit") | ||
Spanish | Klubba[?] | - |
Trivia[edit]
- During development of Donkey Kong Country 2, Klubba was planned as the boss of the Lost World, before being replaced with a rematch with K. Rool. Remnants of the fight were reincorporated into the fight with Kudgel.[9][10]
References[edit]
- ^ "Kap'n K.Rool treats us rotten. I hope yer scupper his plans!" – Klubba. Donkey Kong Country 2: Diddy's Kong Quest.
- ^ "If yers get into any trouble, Klubba 'ere will 'elp ye out!" – Klubba. Donkey Kong Country 2: Diddy's Kong Quest.
- ^ "Step this way, friends! I've polished the bridge just for ye!" – Klubba. Donkey Kong Country 2: Diddy's Kong Quest.
- ^ March 1996. Nintendo Magazine System (AU) Issue #36. Page 24.
- ^ 1995. Donkey Kong Country 2: Diddy's Kong Quest manual. Nintendo of America (American English). Page 29.
- ^ Donkey Kong Country 2: Diddy's Kong Quest Italian manual. Page 29.
- ^ Donkey Kong Land 2 Italian manual. Page 25 and 28.
- ^ Donkey Kong Land 2 Italian manual. Page 14.
- ^ Ghoulyboy (November 24, 2015). A mixture of #DKC2is20 boss designs. More games need giant wasps and cutlasses as baddies.. X. Retrieved September 10, 2019. (Archived May 31, 2021, 04:45:39 UTC via Wayback Machine.)
- ^ Concept artwork
Kremlings | |
---|---|
Characters | Congazuma • Cranky K. Rool • Draglinger • General Klump • Giant Viking Kremling • Green Kroc • Jr. Klap Trap • Junklomp • K. Lumsy • Kalypso • Kaptain Skurvy • Kass • Kerozene • King K. Rool • King Kut Out • Kip • Klubba • Kleever • Kludge • Krunch • Krunch's mother • Krusha • Krushy • Kudgel • Kutlass • Mega Amp • Okusan • Quint Skurvy • Resident demon |
Species | Bazuka • Ghost • Kaboing • Kaboom • Kackle • Kannon • Kasplat • Klampon • Klank • Klaptrap • Klasp • Klinger • Kloak • Klobber • Klomp • Klump • Knocka • Kobble • Koin • Koindozer • Kopter • Kosha • Kracka • Krash • Kremling (boater) • Kremling cop • Krimp • Kritter • Kroc • Krockhead • Krook • Krumple • Kruncha • Krusha • Kuchuka • Kuff 'n' Klout • Kutlass • Re-Koil • Robokremling • Rock Kroc • Shroom • Skeleton Kremling • Skidda • Super Team goalie |