Witch's Mansion Course: Difference between revisions

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{{conjecture}}
{{encyclopedia}}
{{levelbox
{{level infobox
|image=[[File:Pumpkin Zone Area 4 SML2.png]]
|image=[[File:Pumpkin Zone Area 4 SML2.png]]
|world=[[Pumpkin Zone]]
|world=[[Pumpkin Zone]]
|game=''[[Super Mario Land 2: 6 Golden Coins]]''
|game=''[[Super Mario Land 2: 6 Golden Coins]]''
|limit=500 seconds
|limit=500 seconds
|before=[[Pumpkin Zone Area 3|<<]]
|boss=[[Witch (boss)|Witch]]
|after=[[Pumpkin Zone Special Area 1|>>]]
|before=[[Pumpkin Zone Level 3|<<]]
|after=[[Mario's castle|**]]
|sample=[[File:SML2 Tree Zone 2.oga]]
}}
}}
'''Pumpkin Zone Area 4''' is the fourth and final level in the [[Pumpkin Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. The [[Witch (Super Mario Land 2: 6 Golden Coins)|Witch]] is fought at the end of this level.
'''Witch's Mansion Course'''<ref>{{cite|publisher=Dark Horse Books|title=''Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years''|page=77|date=October 23, 2018|language=en|isbn=978-1-50670-897-3}}</ref> is the fourth and final [[level]] of the [[Pumpkin Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. The [[Witch (boss)|Witch]] is fought at the end of this level.
 
==Layout==
==Layout==
The level starts out with four [[? Block]]s, a [[Pikku]], and a [[Piranha Plant]] in a [[Pipe]]. Next is an open area with two [[Boo]]s and a hanging cauldron. After that is another Boo and a few [[Tōsanbōru]], then another Pikku and a pipe [[Mario]] can go down to get to an area with cauldrons, a Boo, [[coin]]s, and two ? Blocks, which contain a [[Fire Flower]] and a [[1 UP Heart]], respectively. Mario must then go up the pipe and right to reach another open area with more cauldrons hanging over fire and six ? Blocks, one of which contains a [[carrot]]. At the end of this section is the [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]].
The level starts out with four [[? Block]]s, a [[Pikku]], and a [[Piranha Plant]] in a [[Warp Pipe|pipe]]. Next is an open area with two [[Boo]]s and a hanging cauldron. After that is another Boo and a few [[spiked ball (Pumpkin Zone)|spiked ball]]s, then another Pikku and a pipe [[Mario]] can go down to get to an area with cauldrons, a Boo, [[coin]]s, and two ? Blocks, which contain a [[Fire Flower]] and a [[1 UP Heart|1-Up Heart]], respectively. Mario must then go up the pipe and right to reach another open area with more cauldrons hanging over fire and six ? Blocks, one of which contains a [[Carrot]]. At the end of this section is the [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]].


The next section contains some Tōsanbōru and two [[Rerere]]. There is then a room filled with potions, some [[J-son]]s, and coins. After that are five pipes Mario can go down to get to J-sons and coins. There are [[Hidden Block]]s over the second pipe, as well as the fourth and fifth pipes, where a Fire Flower and a [[Moneybag (item)|Moneybag]] can be found, respectively. After this is one last Boo, followed by the pipe which takes Mario to the battle with the [[Witch (Super Mario Land 2: 6 Golden Coins)|Witch]].
The next section contains some spiked balls and two [[Rerere]]. There is then a room filled with potions, some [[Masked Ghoul]]s, and coins. After that are five pipes Mario can go down to get to Masked Ghouls and coins. There are [[Hidden Block]]s over the second pipe, as well as the fourth and fifth pipes, where a Fire Flower and a [[Moneybag (item)|Moneybag]] can be found, respectively. After this is one last Boo, followed by the pipe which takes Mario to the battle with the [[Witch (boss)|Witch]].


==Enemies==
==Enemies==
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse" style="text-align: center"
{|class="wikitable sortable" style="text-align:center;border-collapse:separate"
!Sprite
!class=unsortable|Image
!Name
!Name
!Count
!Count
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|-
|-
|[[File:SML2Tosanboru.png]]
|[[File:SML2Tosanboru.png]]
|[[Tōsanbōru]]
|[[Spiked ball (Pumpkin Zone)|Spiked ball]]
|7
|7
|-
|-
|[[File:Broom.PNG]]
|[[File:SML2 Rerere.png]]
|[[Rerere]]
|[[Rerere]]
|2
|2
|-
|-
|[[File:Maskie.png]]
|[[File:Maskie.png]]
|[[J-son]]
|[[Masked Ghoul]]
|8
|8
|-
|-
|[[File:Witch-SML2.png]]
|[[File:Witch-SML2.png]]
|[[Witch (Super Mario Land 2: 6 Golden Coins)|Witch]]
|[[Witch (boss)|Witch]]
|1 (Boss)
|1 (boss)
|}
|}


==Level map==
==Level map==
{{Wide image|World 3-4 SML2.png|2816}}
{{Wide image|World 3-4 SML2.png|2816}}
==Names in other languages==
{{foreign names
|Jpn=魔女の家コース<ref>{{cite|language=ja|publisher=[[Shogakukan]]|title=「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins'')|page=66|isbn=4-09-102413-0|date=December 20, 1992}}</ref>
|JpnR=Majo no Ie Kōsu
|JpnM=Witch's House Course
|Ger=Hexenhaus-Level
|GerM=Witch House Level
|Ita=Casa della Strega<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=77}}</ref>
|ItaM=Witch House
}}
==References==
<references/>
{{SML2}}
{{SML2}}
[[Category:Super Mario Land 2: 6 Golden Coins Levels]]
[[Category:Ghost Houses]]
[[Category:Super Mario Land 2: 6 Golden Coins levels]]

Latest revision as of 16:29, March 1, 2025

The title of this article is from the English Super Mario Bros. Encyclopedia, which reportedly sourced some names from fan wikis.
If a higher-priority source is found, then the article should be moved to the new title.

Level
Witch's Mansion Course
Mario explores Witch's Mansion Course.
World Pumpkin Zone
Game Super Mario Land 2: 6 Golden Coins
Time limit 500 seconds
Boss Witch
Music sample
<< Directory of levels **

Witch's Mansion Course[1] is the fourth and final level of the Pumpkin Zone in Super Mario Land 2: 6 Golden Coins. The Witch is fought at the end of this level.

Layout[edit]

The level starts out with four ? Blocks, a Pikku, and a Piranha Plant in a pipe. Next is an open area with two Boos and a hanging cauldron. After that is another Boo and a few spiked balls, then another Pikku and a pipe Mario can go down to get to an area with cauldrons, a Boo, coins, and two ? Blocks, which contain a Fire Flower and a 1-Up Heart, respectively. Mario must then go up the pipe and right to reach another open area with more cauldrons hanging over fire and six ? Blocks, one of which contains a Carrot. At the end of this section is the Mid-Point Bell.

The next section contains some spiked balls and two Rerere. There is then a room filled with potions, some Masked Ghouls, and coins. After that are five pipes Mario can go down to get to Masked Ghouls and coins. There are Hidden Blocks over the second pipe, as well as the fourth and fifth pipes, where a Fire Flower and a Moneybag can be found, respectively. After this is one last Boo, followed by the pipe which takes Mario to the battle with the Witch.

Enemies[edit]

Image Name Count
A Pick, from Super Mario Land 2: 6 Golden Coins. Pikku 2
A Piranha Plant, from Super Mario Land 2: 6 Golden Coins. Piranha Plant 1
Boo Boo 5
Sprite of spiked ball from Super Mario Land 2: 6 Golden Coins Spiked ball 7
Rerere sprite from Super Mario Land 2: 6 Golden Coins Rerere 2
Masked Ghoul from Super Mario Land 2: 6 Golden Coins Masked Ghoul 8
The Witch in Super Mario Land 2: 6 Golden Coins Witch 1 (boss)

Level map[edit]

Witch's Mansion Course

Names in other languages[edit]

Language Name Meaning Notes
Japanese 魔女の家コース[2]
Majo no Ie Kōsu
Witch's House Course
German Hexenhaus-Level[?] Witch House Level
Italian Casa della Strega[3] Witch House

References[edit]

  1. ^ October 23, 2018. Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years. Dark Horse Books (English). ISBN 978-1-50670-897-3. Page 77.
  2. ^ December 20, 1992. 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins). Shogakukan (Japanese). ISBN 4-09-102413-0. Page 66.
  3. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 77.