Vs. Donkey Kong: Difference between revisions

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{{construction|user={{User|Alex95}}}}
{{lowercase title}}
{{Levelbox
{{level infobox
|title = Donkey Kong
|title = vs. Donkey Kong
|image =  
|image = [[File:MarioVsDKSwitchvsDonkeyKongMenu.jpg|250px]]
|code= BOSS
|code= BOSS (GBA)<br>Level DK (Switch)
|world=  
|world=
|game= ''[[Mario vs. Donkey Kong]]''
|game= ''[[Mario vs. Donkey Kong]]''<br>''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]])
|limit= 300
|limit= 300
|notes=
|before_alt=
|beforealt=
|before= [[Level 8-DK|<<]]
|before= [[Level 6-DK|<<]]
|after= [[Level 1-1+|>>]]
|after= [[Level 1-1+|>>]]
}}
}}
'''Donkey Kong''' (called '''BOSS''' in the pause menu) is the final level of the main worlds in ''[[Mario vs. Donkey Kong]]''. During a cutscene after the previous level, [[Donkey Kong]] kidnaps the [[Toad (species)|Toads]] and takes them up a building. [[Mario]] gives chase and the level begins.
'''vs. Donkey Kong''', also known as '''Level DK''' is the final level of the main worlds in ''[[Mario vs. Donkey Kong]]'' (where it is known as '''Donkey Kong''') and its [[Mario vs. Donkey Kong (Nintendo Switch)|remake]], immediately taking place after completion of [[Level 8-DK|Level 8-DK]] (Level 6-DK in the GBA version). During a cutscene after the previous level, [[Donkey Kong]] kidnaps the [[Toad (species)|Toad]]s and takes them up a building. [[Mario]] gives chase and the level begins.
 
In the [[Nintendo Switch]] remake, completion of vs. Donkey Kong for the first time will unlock the Expert levels as well as [[Time Attack (Mario vs. Donkey Kong for Nintendo Switch)|Time Attack]] for both regular levels and Expert levels.


==Overview==
==Overview==
Donkey Kong will begin by rolling down spiked [[Barrel]]s, occasionally rolling down a large Barrel, and press the three [[Color Switch]]es. These Color Switches will determine what color [[Key]] appears on the third level of platforms. The player needs to grab a Key and jump across platforms while dodging the barrels to unlock a Toad's cell of the corresponding color. Once a Toad is freed, it will move off the stage.  
Donkey Kong will begin by rolling down [[Spiked Barrel]]s, occasionally rolling down a large barrel, and press the three [[Color Switch]]es. These Color Switches will determine what color [[key]] appears on the third level of platforms. The player needs to grab a key and jump across platforms while dodging the barrels to unlock a Toad's cell of the corresponding color. Once a Toad is freed, it will move off the stage.  


When all three Toads are freed, the player then needs to continue dodging the Barrels. Once a large Barrel rolls off screen, the Toads will bring it back for the player to pick it up. The player needs to carry this large Barrel up to the top of the stage and then throw it at Donkey Kong, who will be knocked down to a lower platform. The player needs to repeat this process two more times, though Donkey Kong will roll Barrels out faster each time he is knocked down. After throwing a large Barrel at Donkey Kong a third time, he will grab onto the edge of the lowest platform and the Toads will jump on his fingers, causing Donkey Kong to fall off the building.
When all three Toads are freed, the player then needs to continue dodging the barrels. Once a large barrel rolls off screen, the Toads will bring it back for the player to pick it up. The player needs to carry this large barrel up to the top of the stage and then throw it at Donkey Kong, who will be knocked down to a lower platform. The player needs to repeat this process two more times, though Donkey Kong will roll barrels out faster each time he is knocked down. After throwing a large barrel at Donkey Kong a third time, he will grab onto the edge of the lowest platform and the Toads will jump on his fingers, causing Donkey Kong to fall off the building. In the remake, this cutscene was changed so the Toads are not involved and Donkey Kong slips from his grip on the building and falls down on his own, causing Mario and the Toads to look on in concern.


The credits of the game will then roll and another cinematic will play out afterward. Donkey Kong will fall into a truck containing [[Mini Mario (toy)|Mini Mario toys]]. The truck gets destroyed and the Mini Marios fly everywhere, with Donkey Kong sitting where the truck used to be. Mario comes down the building and wonders if Donkey Kong is okay, but Donkey Kong gets up and starts stuffing his sack with Mini Marios once again and runs off. Mario gives chase once more, and the Plus Levels begin.
The credits of the game will then roll and another cinematic will play out afterward. Donkey Kong will fall into a truck containing [[Mini Mario (toy)|Mini-Mario toys]]. The truck gets destroyed and the Mini-Marios fly everywhere, with Donkey Kong sitting where the truck used to be. Mario comes down the building and wonders if Donkey Kong is okay, but Donkey Kong gets up and starts stuffing his sack with Mini-Marios once again and runs off. Mario gives chase once more, and the Plus Levels begin.
 
==Gallery==
===''Mario vs. Donkey Kong''===
<gallery>
MVDK World DK.png|Level select screen
MVDK Donkey Kong Stage 1.png|Top half of the stage
MVDK Donkey Kong Stage 2.png||Bottom half of the stage
</gallery>
 
===''Mario vs. Donkey Kong'' (Nintendo Switch)===
<gallery>
MarioVsDKSwitchLevelDK 1.jpg|The starting point of the boss fight
MarioVsDKSwitchLevelDK_2.jpg|Freeing the yellow [[Toad (species)|Toad]]
MarioVsDKSwitchLevelDK_3.jpg|Mario about to unlock the cage containing the blue Toad
MarioVsDKSwitchLevelDK_4.jpg|The Toads carry a large barrel for Mario to use
MarioVsDKSwitchLevelDK_5.jpg|[[Donkey Kong]] takes a hit from one of the large barrels
MarioVsDKSwitchLevelDK_6.jpg|Donkey Kong is finally defeated
MarioVsDKSwitchLevelDK_7.jpg|Mario and the Toads look in concern as Donkey Kong seemingly plummets to his doom
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=ドンキーコング
|JapR=Donkī Kongu
|JapM=Donkey Kong
|ChiS=咚奇刚
|ChiSR=Dōngqí Gāng
|ChiSM=Donkey Kong
|ChiT=咚奇剛
|ChiTR=Dōngqí Gāng
|ChiTM=Donkey Kong
|Dut=Donkey Kong
|Fre=Donkey Kong
|Ita=Donkey Kong
|Kor=동키콩
|KorR=Dongki Kong
|KorM=Donkey Kong
|Spa=Donkey Kong
}}


{{MVDK Levels}}
{{MVDK}}
[[Category:Final Bosses]]
{{MVDK levels}}
[[Category:Mario vs. Donkey Kong Worlds]]
[[Category:Mario vs. Donkey Kong worlds]]
[[Category:Mario vs. Donkey Kong levels]]

Latest revision as of 17:28, October 19, 2024

Level
vs. Donkey Kong
Screenshot of Vs. Donkey Kong's level select screen from the Nintendo Switch version of Mario vs. Donkey Kong
Level code BOSS (GBA)
Level DK (Switch)
Game Mario vs. Donkey Kong
Mario vs. Donkey Kong (Nintendo Switch)
Time limit 300
<< Directory of levels >>

vs. Donkey Kong, also known as Level DK is the final level of the main worlds in Mario vs. Donkey Kong (where it is known as Donkey Kong) and its remake, immediately taking place after completion of Level 8-DK (Level 6-DK in the GBA version). During a cutscene after the previous level, Donkey Kong kidnaps the Toads and takes them up a building. Mario gives chase and the level begins.

In the Nintendo Switch remake, completion of vs. Donkey Kong for the first time will unlock the Expert levels as well as Time Attack for both regular levels and Expert levels.

Overview[edit]

Donkey Kong will begin by rolling down Spiked Barrels, occasionally rolling down a large barrel, and press the three Color Switches. These Color Switches will determine what color key appears on the third level of platforms. The player needs to grab a key and jump across platforms while dodging the barrels to unlock a Toad's cell of the corresponding color. Once a Toad is freed, it will move off the stage.

When all three Toads are freed, the player then needs to continue dodging the barrels. Once a large barrel rolls off screen, the Toads will bring it back for the player to pick it up. The player needs to carry this large barrel up to the top of the stage and then throw it at Donkey Kong, who will be knocked down to a lower platform. The player needs to repeat this process two more times, though Donkey Kong will roll barrels out faster each time he is knocked down. After throwing a large barrel at Donkey Kong a third time, he will grab onto the edge of the lowest platform and the Toads will jump on his fingers, causing Donkey Kong to fall off the building. In the remake, this cutscene was changed so the Toads are not involved and Donkey Kong slips from his grip on the building and falls down on his own, causing Mario and the Toads to look on in concern.

The credits of the game will then roll and another cinematic will play out afterward. Donkey Kong will fall into a truck containing Mini-Mario toys. The truck gets destroyed and the Mini-Marios fly everywhere, with Donkey Kong sitting where the truck used to be. Mario comes down the building and wonders if Donkey Kong is okay, but Donkey Kong gets up and starts stuffing his sack with Mini-Marios once again and runs off. Mario gives chase once more, and the Plus Levels begin.

Gallery[edit]

Mario vs. Donkey Kong[edit]

Mario vs. Donkey Kong (Nintendo Switch)[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ドンキーコング[?]
Donkī Kongu
Donkey Kong
Chinese (simplified) 咚奇刚[?]
Dōngqí Gāng
Donkey Kong
Chinese (traditional) 咚奇剛[?]
Dōngqí Gāng
Donkey Kong
Dutch Donkey Kong[?] -
French Donkey Kong[?] -
Italian Donkey Kong[?] -
Korean 동키콩[?]
Dongki Kong
Donkey Kong
Spanish Donkey Kong[?] -