Pyoro: Difference between revisions

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In the ''WarioWare, Inc.: Mega Microgame$!'' and ''WarioWare Gold'' microgame [[Jumpin' Rope]], one of the characters who jumps resembles Pyoro.
In the ''WarioWare, Inc.: Mega Microgame$!'' and ''WarioWare Gold'' microgame [[Jumpin' Rope]], one of the characters who jumps resembles Pyoro.


====''WarioWare: Get It Together!''====
Pyoro's games are as follows:
Pyoro plays a significant role in a ''WarioWare'' game's story for the first time in ''[[WarioWare: Get It Together!]]''. He first appears in the opening as the main character of a newly released game titled ''Super Pyoro''. Later on, as the crew re-enters the game to rescue the missing members ([[Red (WarioWare series)|Red]], [[Master Mantis]], and [[Lulu]]), a large, brown monster with many eyes is briefly seen on [[WarioWare, Inc.]]'s game's screen. The crew discovers that the rest of the crew were kidnapped and imprisoned in the variety towers by the giant monster. After the crew saves each of them, the monster leaves behind a golden treasure which [[Penny]] assembles to create the [[Golden Watering Can]], which is then used to grow a [[beanstalk]] that leads to the skies. During the [[Showdown (level)|Showdown]], the crew encounters the monster, who attacks the crew with creatures resembling eyeballs. The crew defeats all of the eyes, leading the monster to reveal himself as a giant Pyoro. Eventually, the crew defeats Pyoro and he turns back to normal, with [[9-Volt]] recognizing him. Through Red's translation, Pyoro explains to the crew that he was interested in WarioWare, Inc.'s new game and wanted to play with them. When Wario asks Pyoro if there was any treasure, the bird reveals that he had nothing of value to offer to Wario, much to his dismay.
 
Pyoro joins the gang as the final playable character. He is controlled by walking left and right with {{button|switch|leftstick}}. Pressing and holding {{button|switch|a}} makes him extend his tongue diagonally, which ricochets off walls and can be used to interact with items and objects. Pyoro's tongue is useful in hitting and launching objects, completing microgames efficiently (e.g. [[Rock-a-Bye]], [[Spoke Too Soon]], two of 9 games considered a good fit). Some games feature targets positioned at a diagonal angle from the player, allowing them to easily reach targets without moving too much (e.g. [[Web Surfer]], [[Pop-Up Patrol]], two more good-fit games), and the ability for Pyoro's tongue to rebound off solid objects allows him to hit multiple targets quickly (e.g. [[Luigi's Mansion (microgame)|Luigi's Mansion]], another good fit). However, Pyoro's ability is the slowest out of any character, and the requirement to adjust his position before reaching a faraway target may cost the player time if they miss (e.g. [[Don't Waste the Paste]], [[Donkey Kong Country Returns (microgame)|Donkey Kong Country Returns]], two of 4 games considered a bad fit). Because he is unable to be controlled up or down, rings are featured in microgames that prioritize vertical movement. Pyoro can use his tongue to grab onto the rings and detach at any time, and has a higher form of control than the other characters that use rings, as he can not only move (compared to 18-Volt always staying still), but he can also have his movement controlled by the player (compared to 9-Volt's skateboard constantly moving without control). Pyoro has 89 microgames that deem him an average fit, and 55 that deem him a below-average fit, and 54 games that deem him an above-average fit.
 
Pyoro's appearance when defeated by a hazard is from his "death" sprite from his games. In the staff credits, the music that plays during Pyoro's portion is an arrangement of the music heard in Pyoro, Pyoro 2, PYORO R, and Pyoro S. Another variation closely resembling that of the first Pyoro game is also slightly audible when ''Super Pyoro'' is shown in the game's opening.
 
===''Super Smash Bros.'' series===
====''Super Smash Bros. for Wii U''====
Pyoro makes a cameo appearance in the background of the [[Gamer (stage)|Gamer]] stage in ''[[Super Smash Bros. for Wii U]]'', where there is a chance he appears as part of the stage in his "claymation" form from ''[[Game & Wario]]'' walking back and forth. He can be used to hide from [[5-Volt]].
 
====''Super Smash Bros. Ultimate''====
Pyoro appears in ''[[Super Smash Bros. Ultimate]]'' as an Advanced-type support [[Spirit (Super Smash Bros. Ultimate)|spirit]] that takes up one support slot when used. It provides the player with a [[Mr. Saturn]] at the start of a battle. In [[Super Smash Bros. Ultimate#Adventure|World of Light]], the spirit is located in the northern region of the Dark Realm. The spirit's battle has a red [[Yoshi]] as an opponent on the Battlefield form of the [[Balloon Fight (stage)|Balloon Fight]] stage. Pyoro also continues to make the occasional appearance on the Gamer stage.
{{br|left}}


==Pyoro's games==
{{columns|count=2|
*[[Pyoro (minigame)|Pyoro]] from ''[[WarioWare, Inc.: Mega Microgame$!]]''
*[[Pyoro (minigame)|Pyoro]] from ''[[WarioWare, Inc.: Mega Microgame$!]]''
*[[Pyoro 2]] from ''[[WarioWare, Inc.: Mega Microgame$!]]''
*[[Pyoro 2]] from ''[[WarioWare, Inc.: Mega Microgame$!]]''
Line 48: Line 35:
*[[Super Pyoro]] from ''[[WarioWare Gold]]''
*[[Super Pyoro]] from ''[[WarioWare Gold]]''
*[[Pyoro W]] from ''[[WarioWare: Move It!]]''
*[[Pyoro W]] from ''[[WarioWare: Move It!]]''
{{br}}
}}
 
====''WarioWare: Get It Together!''====
Pyoro plays a significant role in a ''WarioWare'' game's story for the first time in ''[[WarioWare: Get It Together!]]''. He first appears in the opening as the main character of a newly released game titled ''Super Pyoro''. Later on, as the crew re-enters the game to rescue the missing members ([[Red (WarioWare series)|Red]], [[Master Mantis]], and [[Lulu]]), a large, brown monster with many eyes is briefly seen on [[WarioWare, Inc.]]'s game's screen. The crew discovers that the rest of the crew were kidnapped and imprisoned in the variety towers by the giant monster. After the crew saves each of them, the monster leaves behind a golden treasure which [[Penny]] assembles to create the [[Golden Watering Can]], which is then used to grow a [[beanstalk]] that leads to the skies. During the [[Showdown (level)|Showdown]], the crew encounters the monster, who attacks the crew with creatures resembling eyeballs. The crew defeats all of the eyes, leading the monster to reveal himself as a giant Pyoro. Eventually, the crew defeats Pyoro and he turns back to normal, with [[9-Volt]] recognizing him. Through Red's translation, Pyoro explains to the crew that he was interested in WarioWare, Inc.'s new game and wanted to play with them. When Wario asks Pyoro if there was any treasure, the bird reveals that he had nothing of value to offer to Wario, much to his dismay.
 
Pyoro joins the gang as the final playable character. He is controlled by walking left and right with {{button|switch|leftstick}}. Pressing and holding {{button|switch|a}} makes him extend his tongue diagonally, which ricochets off walls and can be used to interact with items and objects. Pyoro's tongue is useful in hitting and launching objects, completing microgames efficiently (e.g. [[Rock-a-Bye]], [[Spoke Too Soon]], two of 9 games considered a good fit). Some games feature targets positioned at a diagonal angle from the player, allowing them to easily reach targets without moving too much (e.g. [[Web Surfer]], [[Pop-Up Patrol]], two more good-fit games), and the ability for Pyoro's tongue to rebound off solid objects allows him to hit multiple targets quickly (e.g. [[Luigi's Mansion (microgame)|Luigi's Mansion]], another good fit). However, Pyoro's ability is the slowest out of any character, and the requirement to adjust his position before reaching a faraway target may cost the player time if they miss (e.g. [[Don't Waste the Paste]], [[Donkey Kong Country Returns (microgame)|Donkey Kong Country Returns]], two of 4 games considered a bad fit). Because he is unable to be controlled up or down, rings are featured in microgames that prioritize vertical movement. Pyoro can use his tongue to grab onto the rings and detach at any time, and has a higher form of control than the other characters that use rings, as he can not only move (compared to 18-Volt always staying still), but he can also have his movement controlled by the player (compared to 9-Volt's skateboard constantly moving without control). Pyoro has 89 microgames that deem him an average fit, and 55 that deem him a below-average fit, and 54 games that deem him an above-average fit.
 
Pyoro's appearance when defeated by a hazard is from his "death" sprite from his games. In the staff credits, the music that plays during Pyoro's portion is an arrangement of the music heard in Pyoro, Pyoro 2, PYORO R, and Pyoro S. Another variation closely resembling that of the first Pyoro game is also slightly audible when ''Super Pyoro'' is shown in the game's opening.
 
===''Super Smash Bros.'' series===
Pyoro makes a few cameo appearances in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. In ''[[Super Smash Bros. for Wii U]]'', Pyoro appears in the background of the [[Gamer (stage)|Gamer]] stage, where there is a chance of him appearing as part of the stage in his "claymation" form from ''[[Game & Wario]]'' walking back and forth, and fighters can use him to hide from [[5-Volt]]. In ''[[Super Smash Bros. Ultimate]]'', aside from returning on the Gamer stage, Pyoro has his own an Advanced-type {{iw|smashwiki|support spirit}} that takes up one support slot when used, and provides the player with a [[Mr. Saturn]] at the start of a battle. In the game's {{iw|smashwiki|Adventure Mode: World of Light|World of Light}} mode, the [[Spirit (Super Smash Bros. Ultimate)|spirit]] is located in the northern region of {{iw|smashwiki|The Dark Realm}}, and spirit's battle has a red [[Yoshi]] as an opponent on the Battlefield form of the [[Balloon Fight (stage)|Balloon Fight]] stage.
{{br|left}}


==Profiles and statistics==
==Profiles and statistics==
Line 55: Line 53:
*'''Break Room description:''' "''The beak! The tongue! The legend! The star of the hottest game in Diamond City — "Super Pyoro" — couldn't resist making an appearance in Wario's game too.''"
*'''Break Room description:''' "''The beak! The tongue! The legend! The star of the hottest game in Diamond City — "Super Pyoro" — couldn't resist making an appearance in Wario's game too.''"


===''Super Smash Bros. Ultimate'' spirit===
===''Super Smash Bros. Ultimate''===
{| class=sortable align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial; font-size:85%;"
{{spirit
|-
|no=743
!rowspan=2 width=8%|Name
|name=Pyoro
!rowspan=2 class=unsortable width=10%|Image
|image=[[File:Pyoro-'n-Fruit.png|x100px]]
!rowspan=2 width=8%|Series / game
|series=''[[WarioWare (series)|WarioWare]]'' Series
!rowspan=2 width=5%|Type
|type={{iw|smashwiki|Support spirit|Support}}
!rowspan=2 width=5%|Class
|slots=1
!rowspan=2 width=8%|Strength / effect(s)
|class=Advanced
!rowspan=2 width=13%|How to obtain
|effects=[[Mr. Saturn]] Equipped
!colspan=4 width=40%|Spirit battle
|obtain={{iw|smashwiki|Adventure Mode: World of Light|World of Light}} ({{iw|smashwiki|The Dark Realm}}); {{iw|smashwiki|Spirit Board}}
|-
|opponents=[[Yoshi]]
!width=7%|Opponent(s)
|conditions='''Rule:''' Item: [[Deku Nut]]
!class=unsortable width=19%|Battle conditions
!width=7%|Stage
!width=7%|Song
|-
!Pyoro
|[[File:Pyoro-'n-Fruit.png|x100px]]
|''[[WarioWare (series)|WarioWare]]'' Series
|Support (1)
|Advanced
|[[Mr. Saturn]] Equipped
|World of Light (Dark Realm); Spirit Board
|[[Yoshi]]
|'''Rule:''' Item: [[Deku Nut]]
*The enemy is easily distracted by items
*The enemy is easily distracted by items
|[[Balloon Fight (stage)|Balloon Fight]] (Battlefield)
|stage={{iw|smashwiki|Balloon Fight}} ({{iw|smashwiki|Battlefield form|Battlefield}})
|WarioWare Inc.
|song=WarioWare Inc.
|}
}}


==Gallery==
==Gallery==
Line 101: Line 86:
|JapM=Pyoro
|JapM=Pyoro
|Jap2=PYORO <small>(prior to ''WarioWare: Get It Together!'')</small>
|Jap2=PYORO <small>(prior to ''WarioWare: Get It Together!'')</small>
|ChiS=飘落<br>''Piāoluò''<br>蹦罗<br>''Bèngluó'' <small>(since ''WarioWare: Get It Together!'')</small>
|ChiS=飘落
|ChiSM=Transliteration of "Pyoro"; literally means "drift down".<br><br>Transliteration of Pyoro
|ChiSR=Piāoluò
|ChiS2=蹦罗
|ChiS2R=Bèngluó <small>(since ''WarioWare: Get It Together!'')</small>
|ChiSM=Transliteration of "Pyoro"; literally means "drift down".
|ChiS2M=Transliteration of Pyoro
|ChiT=蹦羅
|ChiT=蹦羅
|ChiTR=Bèngluó
|ChiTR=Bèngluó

Revision as of 06:15, July 2, 2024

This article is about the recurring character in the WarioWare series. For the minigame from WarioWare, Inc.: Mega Microgame$! and WarioWare Gold, see Pyoro (minigame).
Pyoro
Pyoro artwork for WarioWare: Get It Together!
Pyoro as seen in WarioWare: Get It Together!
Species Bird
First appearance WarioWare, Inc.: Mega Microgame$! (2003)
Latest appearance WarioWare: Move It! (2023)
Latest portrayal Masanobu Matsunaga (2021-present)
“It's raining delicious beans! Don't let them go to waste.”
Pyoro, about his minigame Bird in Game & Wario

Pyoro is a recurring bird character in the WarioWare series. Pyoro stars in a series of successful video games and is the inspiration for Wario getting into game development, as the intro to WarioWare, Inc.: Mega Microgame$! shows Wario starting up WarioWare, Inc. after seeing a news report on the success of Pyoro's game. His name and design are a parody of Kyorochan, the mascot of the Japanese chocolate brand Choco-Ball.

He is playable in his own minigames in nearly every WarioWare game, most of which can be unlocked by playing every microgame at least once. He has quite a few abilities, including being able to extend his tongue (similar to Yoshi), shoot seeds at fast speeds, and stretch his beak. Although Pyoro was originally considered flightless, it is shown in WarioWare: Smooth Moves that he can fly. Pyoro must dispose of various falling beans either by eating them or shooting seeds at them or fend off evil insects that want to destroy Pyoro's flowers, home, etc.

Pyoro's color is primarily red in all WarioWare games, with the exception of Pyoro 2, where he is yellow. He also appears in yellow and green in the "Change Hands" and "Erase Data" options, respectively, in the Options menu in WarioWare: Touched! In WarioWare: Get It Together!, Pyoro can be customized to change into different colors in the Break Room.

There appears to be more than one of Pyoro's species, as a power-up in Pyoro S from WarioWare: Smooth Moves adds smaller "Pyoros" as backup, and Pyoro W from WarioWare: Move It! features a female Pyoro.

History

WarioWare series

A bird, maybe a kiwi, which resembles Pyoro, in Jumpin' Rope.
A bird, which resembles Pyoro, from the microgame Jumpin' Rope

Pyoro's games take advantage of the system on which they are played. For example, Pyoro S on WarioWare: Smooth Moves is used with the Wii Remote, and Pyoro T on WarioWare: Touched! is used with the touch screen. Besides being a game producer, Pyoro is also in charge of the Prize Machine in WarioWare: Twisted! Pyoro also has his own game for the Nintendo DSi's DSiWare channel, Bird & Beans. On the town bulletin board in WarioWare: Smooth Moves, he is referred to as "P". In Wario Kard, Pyoro is an enemy who only uses paper.

In the WarioWare, Inc.: Mega Microgame$! and WarioWare Gold microgame Jumpin' Rope, one of the characters who jumps resembles Pyoro.

Pyoro's games are as follows:

WarioWare: Get It Together!

Pyoro plays a significant role in a WarioWare game's story for the first time in WarioWare: Get It Together!. He first appears in the opening as the main character of a newly released game titled Super Pyoro. Later on, as the crew re-enters the game to rescue the missing members (Red, Master Mantis, and Lulu), a large, brown monster with many eyes is briefly seen on WarioWare, Inc.'s game's screen. The crew discovers that the rest of the crew were kidnapped and imprisoned in the variety towers by the giant monster. After the crew saves each of them, the monster leaves behind a golden treasure which Penny assembles to create the Golden Watering Can, which is then used to grow a beanstalk that leads to the skies. During the Showdown, the crew encounters the monster, who attacks the crew with creatures resembling eyeballs. The crew defeats all of the eyes, leading the monster to reveal himself as a giant Pyoro. Eventually, the crew defeats Pyoro and he turns back to normal, with 9-Volt recognizing him. Through Red's translation, Pyoro explains to the crew that he was interested in WarioWare, Inc.'s new game and wanted to play with them. When Wario asks Pyoro if there was any treasure, the bird reveals that he had nothing of value to offer to Wario, much to his dismay.

Pyoro joins the gang as the final playable character. He is controlled by walking left and right with Left Stick. Pressing and holding A Button makes him extend his tongue diagonally, which ricochets off walls and can be used to interact with items and objects. Pyoro's tongue is useful in hitting and launching objects, completing microgames efficiently (e.g. Rock-a-Bye, Spoke Too Soon, two of 9 games considered a good fit). Some games feature targets positioned at a diagonal angle from the player, allowing them to easily reach targets without moving too much (e.g. Web Surfer, Pop-Up Patrol, two more good-fit games), and the ability for Pyoro's tongue to rebound off solid objects allows him to hit multiple targets quickly (e.g. Luigi's Mansion, another good fit). However, Pyoro's ability is the slowest out of any character, and the requirement to adjust his position before reaching a faraway target may cost the player time if they miss (e.g. Don't Waste the Paste, Donkey Kong Country Returns, two of 4 games considered a bad fit). Because he is unable to be controlled up or down, rings are featured in microgames that prioritize vertical movement. Pyoro can use his tongue to grab onto the rings and detach at any time, and has a higher form of control than the other characters that use rings, as he can not only move (compared to 18-Volt always staying still), but he can also have his movement controlled by the player (compared to 9-Volt's skateboard constantly moving without control). Pyoro has 89 microgames that deem him an average fit, and 55 that deem him a below-average fit, and 54 games that deem him an above-average fit.

Pyoro's appearance when defeated by a hazard is from his "death" sprite from his games. In the staff credits, the music that plays during Pyoro's portion is an arrangement of the music heard in Pyoro, Pyoro 2, PYORO R, and Pyoro S. Another variation closely resembling that of the first Pyoro game is also slightly audible when Super Pyoro is shown in the game's opening.

Super Smash Bros. series

Pyoro makes a few cameo appearances in the Super Smash Bros. series. In Super Smash Bros. for Wii U, Pyoro appears in the background of the Gamer stage, where there is a chance of him appearing as part of the stage in his "claymation" form from Game & Wario walking back and forth, and fighters can use him to hide from 5-Volt. In Super Smash Bros. Ultimate, aside from returning on the Gamer stage, Pyoro has his own an Advanced-type support spirit that takes up one support slot when used, and provides the player with a Mr. Saturn at the start of a battle. In the game's World of Light mode, the spirit is located in the northern region of The Dark Realm, and spirit's battle has a red Yoshi as an opponent on the Battlefield form of the Balloon Fight stage.

Profiles and statistics

WarioWare: Get It Together! character description

  • Intro description: "The beak! The tongue! The legend! The star of Diamond City's hottest game couldn't resist Wario's game, it seems."
  • Break Room description: "The beak! The tongue! The legend! The star of the hottest game in Diamond City — "Super Pyoro" — couldn't resist making an appearance in Wario's game too."

Super Smash Bros. Ultimate

Spirit
#743 Pyoro
Pyoro, eating fruit Series/game WarioWare Series
Type Support
Slots 1
Class Advanced
Strength / effect(s) Mr. Saturn Equipped
How to obtain World of Light (The Dark Realm); Spirit Board
Spirit battle Opponent(s) Yoshi
Conditions

Rule: Item: Deku Nut

  • The enemy is easily distracted by items
Stage Balloon Fight (Battlefield)
Song WarioWare Inc.

Gallery

For this subject's image gallery, see Gallery:Pyoro.

Names in other languages

Language Name Meaning Notes
Japanese ピョロ[?]
Pyoro
Pyoro
PYORO (prior to WarioWare: Get It Together!)[?] -
Chinese (simplified) 飘落[?]
Piāoluò
Transliteration of "Pyoro"; literally means "drift down".
蹦罗[?]
Bèngluó (since WarioWare: Get It Together!)
Transliteration of Pyoro
Chinese (traditional) 蹦羅[?]
Bèngluó
Transliteration of Pyoro
Dutch Pyoro[?] -
French Pyoro[?] -
German Pyoro[?] -
Italian Pyoro[?] -
Korean PYORO[?] Pyoro
Portuguese Pyoro[?] -
Russian Пиоро[?]
Pioro
Pyoro
Spanish Pyoro[?] -