World 2 (Super Mario 3D Land): Difference between revisions

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{{worldbox
{{italic title|id=yes}}
|title=World 2
{{world infobox
|image=[[File:World 2 - 3D Land.png|250px]]
|image=[[File:World 2 - 3D Land.png|250px]]
|app=''[[Super Mario 3D Land]]''
|game=''[[Super Mario 3D Land]]''
|lev=5
|levels=5
|before=[[World 1 (Super Mario 3D Land)|<<]]
|before=[[World 1 (Super Mario 3D Land)|<<]]
|after=[[World 3 (Super Mario 3D Land)|>>]]
|after=[[World 3 (Super Mario 3D Land)|>>]]
}}
}}
'''World 2''' is the second world explored in ''[[Super Mario 3D Land]]''. This world is a yellow field of flowers and clovers with many blocks, hills, and a mountain in the background. It has five levels, a [[Mystery Box]], and a [[Toad House]]. The boss of this world is Boom Boom. This is the only world to contain no locked levels.


'''World 2''' is the second world explored in ''[[Super Mario 3D Land]]''. This world is a yellow field with blocks, hills and a mountain in the background. It has five levels, a [[Mystery Box (Super Mario 3D Land)|Mystery Box]], and a [[Toad House]]. The boss of this world is Boom Boom.
The following enemies first appear in World 2:


==Levels==
{{columns|count=2|
===World 2-1===
====Layout====
[[File:2-1 SM3DL.png|thumb|200px|Tanooki Mario hitting a Goomba.]]
This level was one of the four courses featured in demo at E3 2011. Also, the level was based on World 1-1 from the TGS. In the first area, a pair of [[Binoculars]] that [[Mario]] can use to see [[Toad]] near the [[Flagpole]], some [[Goombas]], some dandelions (one of them hides a [[Super Mushroom]]; three [[? Block]]s and a [[Piranha Plant]] can be found.) In the next area, there are some [[Coin]]s and a [[Venus Fire Trap]] surrounded by two wood Goombas. The hero must turn to the left to find a [[Roulette Block]] and a gap and three moving platforms to go to the other side. If Mario goes to the far left, he will find a small path with three wood Goombas and a real [[Goomba]]. In the next area, there is a small mount with some coins. In the right side there is a [[P-Switch]] that collects 16 [[Rainbow Note]]s and a Warp Pipe. The [[Checkpoint Flag]] won't appear in the level. Soon, Mario must go up to the top of a castle. In the way, there are Goombas and Tail Goombas. Three trampoline platforms will send Mario to a [[Warp Box]]. It will warp the [[plumber]] to a tiny platform floating a bit far from the top of the castle. To reach there, he needs to press a ! panel to make several platforms in the direction of the Flagpole. When Mario lands on the castle, he can use more green reproducing platforms to reach a trampoline to grab the Flagpole's top.
 
====Star Medals====
*'''Star Medal 1''': It is given by Toad, after Mario finds him using the pair of binoculars. This Star Medal will land on the top of a small mount, near the start of the course.
*'''Star Medal 2''': Next to this mount, there is a pipe with a [[Piranha Plant]]. Mario must defeat it and enter in the [[Warp Pipe]]. He will be transported to an optical illusion room, where the medal is above a block.
*'''Star Medal 3''': In the far right of the first story of the castle, the Star Medal is visible a little behind the place where Mario is. To take it, he can [[Long Jump]] to it, fly with [[Tanooki Mario]] or back a little until find a way that leads to the medal.
 
===World 2-2===
====Layout====
[[File:Mario SM3DL2.png|thumb|200px|right|World 2-2.]]
[[File:2-2.jpg|thumb|200px|left|Mario in a small area in 2-2.]]
This level takes place in a dark underground area with [[Poisonous Water]] and a flashlight that spots Mario. There are two ways. Above, green panels are found and conduct to the regular way, that contains a Star Medal. Under it, there are two [[Paragoomba]]s and a [[Warp Pipe]], that leads to a small room with the word "3D" made of coins. The next area is mostly a pool of poison that Mario can cross only by the green panels. In this area, some [[? Block]]s and another Paragoomba are faced. At the end of the poison, Mario can use the [[Midway Flag]] and a reproducing coin. Soon after, another poison pond is found, this time, bigger than the first one. After that, Mario will reach a small area with a Warp Pipe that lead to the [[Flagpole]]. Mario can reach the top of it only by activating some green reproducing panels.
 
====Star Medals====
*'''Star Medal 1''': At the start of the level, it can be collected easily by going up on the first green panels. The Star Medal will be a bit behind the area.
*'''Star Medal 2''': Right after the Midway Flag, a hidden area exists in the ceiling. Mario can reach in the elevated area after the Midway Flag by a hole in the left part of the place.
*'''Star Medal 3''': On the outdoors final area, the wall in the left side have some Brick Blocks at the bottom part. Mario can break them with a somersault or [[Tanooki Mario]]'s tail. The Star Medal will be in a small corridor behind this blocks, where Mario must [[Wall Jump|wall jump]] in the far behind wall.
 
===World 2-3===
====Layout====
[[File:SM3DL23.png|thumb|200px|World 2-3.]]
This level takes place in an open blue sky. Mario starts in a platform shaped as himself in ''[[Super Mario Bros.]]''. There are three [[P-Switch]]es (two located at Mario's overalls' buttons, and the other in Mario's ear). Here, a [[Propeller Box]] can be found. Through some giant blocks, Mario will reach a pixelated [[Super Mushroom]] platform. Here, a P-Switch makes a line of coins to appear. In one of the mushroom's spots, there's a Brick Block hiding a spin trunk switch. Tapping it with Tanooki Mario's tail will cause the spot to rise and a [[Red Ring]] can be reached. Through some yellow and blue blocks with some Paragoombas, coins and a green [[Clock]], Mario will land in a [[Princess Peach]] 8-Bit platform. There's another spin trunk switch, which will raise Peach's dress stripe. Some [[Goomba]]s and [[Coin Coffer‎]]s are faced. Ahead, a Warp Box will lead the character to a grassy area, which a background that resembles the ''Super Mario Bros.'''s style. A classic half-pyramid is used to reach the Flagpole. Additionally, if Mario goes into the castle, he'll go into a hidden Warp Box which will take him into a pixelated [[1-Up Mushroom]] platform, which has a 1-Up Mushroom on it. After that, Mario should use another Warp Box to warp him back into the grassy area.
 
====Star Medals====
*'''Star Medal 1''': In the Mario's platform, the right foot part contains a Brick Block with a spin switch. Hitting it will make the platform rise until a Luigi platform and the foot will fit on a hole. The Star Medal is located there.
*'''Star Medal 2''': Between the Super Mushroom and Peach's platform, a Coin Ring can be seen with the Star Medal under it. Mario, using a Propleller Box, can grab the coin and fly back up to the block.
*'''Star Medal 3''': Mario must rise Peach's dress stripe. The Star Medal is floating on the far left.
{{br}}
 
===World 2-4===
====Layout====
[[File:SM3DL2-4.png|thumb|left|200px|World 2-4]]
[[File:Flippy platforms scene SM3DL.png|thumb|200px|right|Mario leaping from platforms.]]
The level starts in a small site made of wood cubes. In this place, a [[Reversible Platform]] is used to reach in the next area. After more wood cubes, Mario will find more Reversible Platforms and Hatchins. Ahead, he must cross even more Reversible Platforms, but now with [[Baddie Box]]es that release Goombas, spiked cubes and rotating spiked bars. In one of these platforms, there is a {{conjecturaltext|Rainbow ♪ Block}}. Near, Mario will face some rotating spiked bars above more platforms and another enemy box and a Hatchin. Now, next to the Flagpole, he can use one Reversible Platform to grab the top.
 
====Star Medals====
*'''Star Medal 1''': in the first section with enemy boxes, the Star Medal is floating behind some spiked blocks.
*'''Star Medal 2''': soon after this section, Mario will find a {{conjecturaltext|Rainbow ♪ Block}} that will send him to a [[Coin Heaven]]. In the end of the area, a Star Medal can be collected.
*'''Star Medal 3''': In the next Reversible Platforms area, Mario will find a [[Flying ? Block]]. Jumping over it is sufficient to grab a Star Medal in the midair.
 
==={{world|2|airship}}===
====Layout====
[[File:3DS SuperMario 4 scrn04 E3.png|thumb|200px|Mario fighting against Boom Boom.]]
It's the first [[Airship]] level of the game. It's also one of the E3 demo courses. Mario will land on an Airship with three [[Rocket Engine]]s and a tightrope, that connects it to another. A little behind, there is a flying [[Bill Blaster]] that shoots [[Bullet Bills]] toward the rope. In the next ship, Mario will face with three Bill Blasters, and a Warp Box. Mario must go up in other Airship, that contains a rectangular [[? Block]] that release three [[Coin]]s. Ahead, there are a [[Rocky Wrench]] and a Star Medal above it. Then, there is another flying Bill Blaster, but this time shoots [[Tail Bullet Bill]]s. In the next ship, Mario can enter in a [[Warp Pipe]] to battle with a [[Boom Boom]]. After hit his head three times, other Warp Pipe will lead him to the Airship with the [[Goal Pole]].
 
====Star Medals====
*'''Star Medal 1''': When Mario enters in the only Warp Box of the level, he must go on a small elevated area on the bonus Airship. There are a blue [[Clock]] and a [[Star Coin|Star Medal]].
*'''Star Medal 2''': There is a Star Medal above the [[Rocky Wrench]] in the third Airship. Mario must stomp the enemy to jump higher and collect the medal, or by doing a high wall-jump.
*'''Star Medal 3''': In the last ship, the plumber must fall down. Under, there is an area with coins and the third Star Medal. Upon entering the area the level will stop moving.
 
==Enemies introduced==
*[[Bullet Bill]]s
*[[Bullet Bill]]s
*[[Coin Coffer‎]]s
*[[Bill Blaster]]s
*[[Rocket Engine]]s
*[[Coin Coffer]]s
*[[Baddie Box]]es
*[[Spike Trap|Spike]]s
*[[Burner|Jet engine]]s
*[[Rocky Wrench]]es
*[[Rocky Wrench]]es
*[[Stingby]]s
*[[Stingby|Stingbies]]
*[[Tail Bullet Bill]]s
*[[Tail Bullet Bill]]s
*Boss: [[Boom Boom]]
}}


==Trivia==
The four possible contents of this world's [[Mystery Box]] are:
*The secret area with the coins in the shape of "3D" may be a reference to a secret area in ''[[Super Mario Bros. 3]]'' where the coins are in the shape of the number 3.
*A [[Fire Flower]], a [[Goomba Tower]], two Goombas high, and a [[Fire Piranha Plant]]. Defeating the enemies causes 15 [[Coin]]s and a [[Star Medal]] to appear.
*When Mario completes World 2-3, the original winning tune from ''Super Mario Bros.'' is played. This also plays at the end of Special 1-3.
*Two Fire Piranha Plants and a Fire Flower. Defeating the Fire Piranha Plants causes 15 Coins and a Star Medal to appear.
*Two [[Tail Goomba]]s and a [[Super Leaf]].
*A golden Mystery Box containing nine [[Wooden cutout|Goomba Board]]s, five of which contain [[1-Up Mushroom]]s and the others, Coins, a Fire Flower, and two Star Medals.
 
==Levels==
{{content description
|name1=[[World 2-1 (Super Mario 3D Land)|World 2-1]]
|image1=[[File:2-1 SM3DL.png|250px]]
|description1=An outside course that seems to take place around a castle. 
|name2=[[World 2-2 (Super Mario 3D Land)|World 2-2]]
|image2=[[File:Mario SM3DL2.png|250px]]
|description2=An underground course with [[Flip Panel (platform)|Flip Panel]]s that create a path.  
|name3=[[World 2-3 (Super Mario 3D Land)|World 2-3]]
|image3=[[File:SM3DL23.png|250px]]
|description3=A course in the sky with platforms designed to look like various sprites from ''[[Super Mario Bros.]]''
|name4=[[World 2-4 (Super Mario 3D Land)|World 2-4]]
|image4=[[File:SM3DL2-4.png|250px]]
|description4=An athletic course and the introduction of [[Red-Blue Panel]]s.
|name5={{world-link|2|airship3D|World 2-Airship (Super Mario 3D Land)}}
|image5=[[File:SM3DL Boom Boom W2.png|250px]]
|description5=The first [[Airship]] course of the game, with a first confrontation with [[Boom Boom]].
}}


==Media==
==Music==
{{Media
{{media table
|type1=audio
|file1=SM3DL-World 2.oga
|name1=SM3DL-World 2
|title1=[[Super Mario 3D Land]]
|pipe1=[[Super Mario 3D Land]]
|description1=World 2 Theme
|description1=World 2 Theme
|length1=0:50
|length1=0:30
}}
}}
<br clear=all>
 
==Trivia==
*The secret area with the coins in the shape of "3D" may be a reference to a secret area in ''[[Super Mario Bros. 3]]'' where the coins are in the shape of the number three.
*When Mario completes World 2-3, the original winning tune from ''Super Mario Bros.'' is played. This also plays at the end of [[Special 1-3]].
*World 5-2 was, during early builds, 2-5 as a reference to ''The Legend of Zelda'' series.
 
{{SM3DL levels}}
{{SM3DL}}
{{SM3DL}}
[[Category:Worlds]]
[[Category:Grasslands]]
[[Category:Places]]
[[Category:Super Mario 3D Land worlds]]
[[de:Welt 2 (Super Mario 3D Land)]]
[[it:Mondo 2 (Super Mario 3D Land)]]

Latest revision as of 20:03, June 30, 2024

World 2
World 2 in Super Mario 3D Land
Game Super Mario 3D Land
Level(s) 5
<< List of worlds >>

World 2 is the second world explored in Super Mario 3D Land. This world is a yellow field of flowers and clovers with many blocks, hills, and a mountain in the background. It has five levels, a Mystery Box, and a Toad House. The boss of this world is Boom Boom. This is the only world to contain no locked levels.

The following enemies first appear in World 2:

The four possible contents of this world's Mystery Box are:

Levels[edit]

Image Name Description

2-1 SM3DL.png World 2-1 An outside course that seems to take place around a castle.
Mario running World 2-2 An underground course with Flip Panels that create a path.
SM3DL23.png World 2-3 A course in the sky with platforms designed to look like various sprites from Super Mario Bros.
SM3DL2-4.png World 2-4 An athletic course and the introduction of Red-Blue Panels.
SM3DL Boom Boom W2.png World 2-Airship The first Airship course of the game, with a first confrontation with Boom Boom.

Music[edit]

Help:MediaHaving trouble playing?

Trivia[edit]

  • The secret area with the coins in the shape of "3D" may be a reference to a secret area in Super Mario Bros. 3 where the coins are in the shape of the number three.
  • When Mario completes World 2-3, the original winning tune from Super Mario Bros. is played. This also plays at the end of Special 1-3.
  • World 5-2 was, during early builds, 2-5 as a reference to The Legend of Zelda series.