Dropping lift: Difference between revisions

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{{distinguish|Drop Block}}
{{distinguish|Drop Block|falling block}}
{{item-infobox
{{item infobox
|image=[[File:SML Falling Block Sprite.png]]
|image=[[File:SML Falling Block Sprite.png|100px]]
|first_appearance=''[[Super Mario Land]]'' ([[List of games by date#1989|1989]])
|first_appearance=''[[Super Mario Land]]'' ([[List of games by date#1989|1989]])
}}
}}
'''Dropping blocks'''<ref>M. Arakawa. Nintendo ''Game Boy'' Player's Guide. Page 10. "'''''COIN ROOM''' It can be tough to reach this Coin Room. Stay on the moving platform and jump quickly from the dropping blocks to the pipe when the coast is clear.''"</ref>, also referred to as '''falling blocks'''<ref>M. Arakawa. Nintendo ''Game Boy'' Player's Guide. Page 9. "'''''CRUMBLING BRIDGE''' At the end of the World, you’ll have to leap quickly to make it across the bridge of falling blocks.''"</ref>, are [[Semisolid Platform|semisolid]] [[block]]s that appear in many levels of ''[[Super Mario Land]]''. The drop almost as soon as [[Mario]] lands on them. They tend to appear as minor inconveniences on the way to the upper part of the [[goal (Super Mario Land)|goal]], but later levels include them as obstacles to traverse [[pit]]s. The player must use good timing to [[jump]] from them, or dash across them. They are somewhat similar to the [[Donut Block|Donut Lift]]s introduced in ''[[Super Mario Bros. 3]]'', except they fall with little warning.
'''Dropping lifts''',<ref>{{cite|date=1991|publisher=Nintendo of America|language=en-us|title=Nintendo ''Game Boy'' Player's Guide|page=6|quote='''DROPPING LIFTS''' Dash across these lifts to make it to the upper exit door. If you hesitate, the lift will fall.}}</ref><ref>{{cite|date=1991|publisher=Nintendo of America|language=en-us|title=Nintendo ''Game Boy'' Player's Guide|page=8|quote='''HOP TO IT!''' It’s difficult to reach the upper exit of this World. You'll have to quickly hop up the small dropping lifts to make it.}}</ref><ref>{{cite|date=1991|publisher=Nintendo of America|language=en-us|title=Nintendo ''Game Boy'' Player's Guide|page=10|quote='''DON’T LOOK DOWN''' Don’t panic when you reach these dropping lifts. Jump carefully and accurately.}}</ref> also referred to as '''dropping blocks'''<ref>{{cite|date=1991|publisher=Nintendo of America|language=en-us|title=Nintendo ''Game Boy'' Player's Guide|page=10|quote='''COIN ROOM''' It can be tough to reach this Coin Room. Stay on the moving platform and jump quickly from the dropping blocks to the pipe when the coast is clear.}}</ref> or '''falling blocks''',<ref>{{cite|date=1991|publisher=Nintendo of America|language=en-us|title=Nintendo ''Game Boy'' Player's Guide|page=9|quote='''CRUMBLING BRIDGE''' At the end of the World, you’ll have to leap quickly to make it across the bridge of falling blocks.}}</ref><ref>{{cite|date=1991|publisher=Nintendo of America|language=en-us|title=Nintendo ''Game Boy'' Player's Guide|page=10|quote='''B BUTTON DASH''' Hold down the B Button to run over the falling blocks at the end of this World.}}</ref> are [[Semisolid Platform|semisolid block]]s that appear in many [[level]]s of ''[[Super Mario Land]]''. They drop almost as soon as [[Mario]] lands on them. They tend to appear as minor inconveniences on the way to the upper part of the [[goal (Super Mario Land)|goal]], but later levels include them as obstacles to traverse [[pit]]s. The player must use good timing to [[jump]] from them, or [[dash]] across them. They are somewhat similar to the [[Donut Block|Donut Lift]]s introduced in ''[[Super Mario Bros. 3]]'', except Donut Lifts are solid and give more warning before they drop.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=落ちる足場<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Land'' section, page 48.</ref>
|Jap=落ちる足場<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Land'' section|page=48|isbn=978-4-09-106569-8}}</ref>
|JapR=Ochiru Ashiba
|JapR=Ochiru Ashiba
|JapM=Falling Foothold
|JapM=Falling Foothold
|Ita=Pavimento che si apre quando ci si arriva sopra<ref>{{cite|title=''[[Super Mario Land]]'' Italian manual|page=12}}</ref>
|Ita2=Pavimento finto<ref>{{cite|title=''[[Super Mario Land]]'' (3DS - [[Virtual Console]]) Italian e-manual|page=13}}</ref>
|Ita3=Piattaforma cadente<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=48}}</ref>
|ItaM=Floor that opens when standing on it
|Ita2M=Fake floor
|Ita3M=Falling platform
}}
}}


==References==
==References==
<references/>
<references/>
{{Blocks}}
{{Blocks}}
{{SML}}
{{SML}}
[[Category:Blocks]]
[[Category:Blocks]]
[[Category:Super Mario Land objects]]
[[Category:Super Mario Land objects]]

Latest revision as of 15:34, June 4, 2024

Not to be confused with Drop Block or falling block.
Dropping lift
A dropping lift
First appearance Super Mario Land (1989)

Dropping lifts,[1][2][3] also referred to as dropping blocks[4] or falling blocks,[5][6] are semisolid blocks that appear in many levels of Super Mario Land. They drop almost as soon as Mario lands on them. They tend to appear as minor inconveniences on the way to the upper part of the goal, but later levels include them as obstacles to traverse pits. The player must use good timing to jump from them, or dash across them. They are somewhat similar to the Donut Lifts introduced in Super Mario Bros. 3, except Donut Lifts are solid and give more warning before they drop.

Names in other languages[edit]

Language Name Meaning Notes
Japanese 落ちる足場[7]
Ochiru Ashiba
Falling Foothold
Italian Pavimento che si apre quando ci si arriva sopra[8] Floor that opens when standing on it
Pavimento finto[9] Fake floor
Piattaforma cadente[10] Falling platform

References[edit]

  1. ^ "DROPPING LIFTS Dash across these lifts to make it to the upper exit door. If you hesitate, the lift will fall." – 1991. Nintendo Game Boy Player's Guide. Nintendo of America (American English). Page 6.
  2. ^ "HOP TO IT! It’s difficult to reach the upper exit of this World. You'll have to quickly hop up the small dropping lifts to make it." – 1991. Nintendo Game Boy Player's Guide. Nintendo of America (American English). Page 8.
  3. ^ "DON’T LOOK DOWN Don’t panic when you reach these dropping lifts. Jump carefully and accurately." – 1991. Nintendo Game Boy Player's Guide. Nintendo of America (American English). Page 10.
  4. ^ "COIN ROOM It can be tough to reach this Coin Room. Stay on the moving platform and jump quickly from the dropping blocks to the pipe when the coast is clear." – 1991. Nintendo Game Boy Player's Guide. Nintendo of America (American English). Page 10.
  5. ^ "CRUMBLING BRIDGE At the end of the World, you’ll have to leap quickly to make it across the bridge of falling blocks." – 1991. Nintendo Game Boy Player's Guide. Nintendo of America (American English). Page 9.
  6. ^ "B BUTTON DASH Hold down the B Button to run over the falling blocks at the end of this World." – 1991. Nintendo Game Boy Player's Guide. Nintendo of America (American English). Page 10.
  7. ^ October 19, 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario Land section. Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 48.
  8. ^ Super Mario Land Italian manual. Page 12.
  9. ^ Super Mario Land (3DS - Virtual Console) Italian e-manual. Page 13.
  10. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 48.