Regen (Mario + Rabbids Sparks of Hope): Difference between revisions
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{{Italic title|Regen (''Mario + Rabbids Sparks of Hope'')}} | {{Italic title|Regen (''Mario + Rabbids Sparks of Hope'')}} | ||
[[File:MRSOH Regen.png|thumb|right|[[Mario]] being healed by Regen.]] | |||
'''Regen''' is a [[Spark (Mario + Rabbids Sparks of Hope)|Spark]] Power ability in ''[[Mario + Rabbids Sparks of Hope]]'', used in battle by the Spark [[Regenesis]]. It heals the Hero by a portion of their maximum HP. Initially, Regen heals the Hero for 20% of their maximum HP for two turns but its healing power and duration increases when Regenesis reaches LVLs 2, 3, and 5. Likewise, the cooldown initially lasts for five turns but is decreased by one turn when Ethering reaches LVL 4—to a minimum of four turns. | '''Regen''' is a [[Spark (Mario + Rabbids Sparks of Hope)|Spark]] Power ability in ''[[Mario + Rabbids Sparks of Hope]]'', used in battle by the Spark [[Regenesis]]. It heals the Hero by a portion of their maximum HP. Initially, Regen heals the Hero for 20% of their maximum HP for two turns but its healing power and duration increases when Regenesis reaches LVLs 2, 3, and 5. Likewise, the cooldown initially lasts for five turns but is decreased by one turn when Ethering reaches LVL 4—to a minimum of four turns. | ||
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==Statistics== | ==Statistics== |
Revision as of 13:14, May 16, 2023
Regen is a Spark Power ability in Mario + Rabbids Sparks of Hope, used in battle by the Spark Regenesis. It heals the Hero by a portion of their maximum HP. Initially, Regen heals the Hero for 20% of their maximum HP for two turns but its healing power and duration increases when Regenesis reaches LVLs 2, 3, and 5. Likewise, the cooldown initially lasts for five turns but is decreased by one turn when Ethering reaches LVL 4—to a minimum of four turns.
Statistics
Regen Duration: 2/2/2/3/3 turns - Cooldown: 5/4/4/4/4 turns | ||
---|---|---|
Spark LVL | Description | +LVL upgrade bonus |
1 | Once activated, a Hero regenerates 20% of their max HP at the start of the next 2 turns. (5 turns) | — |
2 | Once activated, a Hero regenerates 20% of their max HP at the start of the next 2 turns. (4 turns) | -1 Turn (Cooldown) (5 ▶ 4) |
3 | Once activated, a Hero regenerates 30% of their max HP at the start of the next 2 turns. (4 turns) | Regen +10% HP |
4 | Once activated, a Hero regenerates 30% of their max HP at the start of the next 3 turns. (4 turns) | +1 turn (Duration) (2 ▶ 3) |
5 | Once activated, a Hero regenerates 40% of their max HP at the start of the next 3 turns. (4 turns) | Regen +10% HP |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | リジェネヒーリング[?] Rijenehīringu |
Regenehealing; portmanteau of "regenesis" and "healing" | |
Italian | Recupero[?] | Recovery |