Universal Marionette: Difference between revisions
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{{minigame | {{minigame infobox | ||
|image = [[File:Universal Marionette. | |image=[[File:WWSM Universal Marionette.png|250px]]<br>''WarioWare: Smooth Moves''<br>[[File:WWG Universal Marionette.png|250px]]<br>''WarioWare Gold'' | ||
| | |appears_in=''[[WarioWare: Smooth Moves]] | ||
|type=[[Mona]] | |type=[[Mona]] (''Smooth Moves'')<br>[[Wario|Wario (Twist)]] (''Gold'') | ||
|info=''"Move my strings to deflect the onslaught of my mortal enemy: the evil watermelon. This is a simple request from a | |intro=''Deflect!'' (''Smooth Moves'')<br>''Deflect!'' / ''Fit in!'' (''Gold'') | ||
|controls="The Handlebar" | |info=''"Move my strings to deflect the onslaught of my mortal enemy: the evil watermelon. This is a simple request from a humble puppet."'' (''Smooth Moves'')<br>''"The sad truth is you'll never be me. But you can be a puppet of me. Just as good, right?"'' (''Gold'') | ||
|controls={{button|3ds|tilt}} – Control (''Gold'') | |||
|form="The Handlebar" (''Smooth Moves'') | |||
|clear=20 (''Gold'') | |||
|track=Fresh Produce | |||
}} | }} | ||
'''Universal Marionette''' is | '''Universal Marionette''' is one of [[Mona]]'s [[microgame]]s in ''[[WarioWare: Smooth Moves]]'' and returns in ''[[WarioWare Gold]]'' as one of the Twist League's Intro Games. The background in both versions is a reference to {{wp|Leonardo da Vinci}}'s drawing "{{wp|Vitruvian Man}}". | ||
==Gameplay== | ==Gameplay== | ||
The player must deflect the [[ | The player must deflect the [[watermelon]]s aiming at the marionette's head with the marionette's limbs. The player loses if the watermelon hits the marionette's head. | ||
''' | ===''WarioWare: Smooth Moves''=== | ||
If the player loses, the watermelon that hit the marionette knocks the marionette's head off and replaces it. | |||
*'''1st level difficulty''': The player must deflect 2 watermelons. | |||
*'''2nd level difficulty''': The player must deflect 4 watermelons. | |||
*'''3rd level difficulty''': The player must deflect 6 watermelons. | |||
''' | ===''WarioWare Gold''=== | ||
The marionette is designed after Wario. If lost, the marionette tilts to the side and spins out. | |||
*'''1st level difficulty''': The player must deflect 2 watermelons. | |||
*'''2nd level difficulty''': The player must deflect 3 watermelons. | |||
*'''3rd level difficulty''': The player must either deflect 4 watermelons, or adjust the marionette to fit in a storage case. | |||
' | ==Names in other languages== | ||
{{Foreign names | |||
|Jap=あやつりにんぎょう | |||
|JapR=Ayatsuri Ningyō | |||
|JapM=Marionette | |||
|Fre=Qui tire les ficelles ? | |||
|FreM=Who's pulling the strings? | |||
|Ita=Storia di una marionetta | |||
|ItaM=Story of a marionette | |||
}} | |||
{{Mona's microgames}} | |||
' | {{Wario's microgames}} | ||
{{WWSM microgames}} | |||
{{WarioWare: Smooth Moves | {{WWG microgames}} | ||
[[Category: | [[Category:WarioWare: Smooth Moves microgames]] | ||
[[Category:WarioWare Gold microgames]] |
Revision as of 15:58, May 5, 2023
Universal Marionette | |
---|---|
WarioWare: Smooth Moves WarioWare Gold | |
Appears in | WarioWare: Smooth Moves |
Type | Mona (Smooth Moves) Wario (Twist) (Gold) |
Command(s) | Deflect! (Smooth Moves) Deflect! / Fit in! (Gold) |
Info | "Move my strings to deflect the onslaught of my mortal enemy: the evil watermelon. This is a simple request from a humble puppet." (Smooth Moves) "The sad truth is you'll never be me. But you can be a puppet of me. Just as good, right?" (Gold) |
Controls | – Control (Gold) |
Form(s) | "The Handlebar" (Smooth Moves) |
Points to clear | 20 (Gold) |
Music track | Fresh Produce |
Universal Marionette is one of Mona's microgames in WarioWare: Smooth Moves and returns in WarioWare Gold as one of the Twist League's Intro Games. The background in both versions is a reference to Leonardo da Vinci's drawing "Vitruvian Man".
Gameplay
The player must deflect the watermelons aiming at the marionette's head with the marionette's limbs. The player loses if the watermelon hits the marionette's head.
WarioWare: Smooth Moves
If the player loses, the watermelon that hit the marionette knocks the marionette's head off and replaces it.
- 1st level difficulty: The player must deflect 2 watermelons.
- 2nd level difficulty: The player must deflect 4 watermelons.
- 3rd level difficulty: The player must deflect 6 watermelons.
WarioWare Gold
The marionette is designed after Wario. If lost, the marionette tilts to the side and spins out.
- 1st level difficulty: The player must deflect 2 watermelons.
- 2nd level difficulty: The player must deflect 3 watermelons.
- 3rd level difficulty: The player must either deflect 4 watermelons, or adjust the marionette to fit in a storage case.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | あやつりにんぎょう[?] Ayatsuri Ningyō |
Marionette | |
French | Qui tire les ficelles ?[?] | Who's pulling the strings? | |
Italian | Storia di una marionetta[?] | Story of a marionette |