Special 1-2: Difference between revisions
m (Text replacement - "{{SM3DL Levels}}" to "{{SM3DL levels}}") |
LinkTheLefty (talk | contribs) mNo edit summary |
||
Line 12: | Line 12: | ||
}} | }} | ||
'''Special 1-2''' is the the second level of [[Special 1]] in ''[[Super Mario 3D Land]]''. It is based off [[World 1-2 (Super Mario 3D Land)|World 1-2]]. The level also introduces the [[Cosmic Clone]]s, who will chase the player through the entire level. | '''Special 1-2''' is the the second level of [[Special 1]] in ''[[Super Mario 3D Land]]''. It is based off [[World 1-2 (Super Mario 3D Land)|World 1-2]]. The level also introduces the [[Cosmic Clone]]s, who will chase the player through the entire level. | ||
==Layout== | ==Layout== | ||
[[File:Cosmicmarioracesm3dl.png|thumb|left]] | [[File:Cosmicmarioracesm3dl.png|thumb|left]] | ||
The level is laid out similar to World 1-2. The player starts out in a corridor with a [[Spiny]], after jumping up the first platform the Cosmic Clone forms and starts chasing the player. The player must continue through the corridor and will soon reach an area with collapsible rock platforms, should the player fall down then there is a [[Warp Pipe]] that will warp the player to the platform before the rocks. The player will then continue through the corridor which contains many Spinies and spike platforms. After that the player will reach the [[Checkpoint Flag]]. The player will then continue through the corridor and reach an area filled with Spinies and rolling spikes. The player must then cross a bridge and jump on a | The level is laid out similar to World 1-2. The player starts out in a corridor with a [[Spiny]], after jumping up the first platform the Cosmic Clone forms and starts chasing the player. The player must continue through the corridor and will soon reach an area with collapsible rock platforms, should the player fall down then there is a [[Warp Pipe]] that will warp the player to the platform before the rocks. The player will then continue through the corridor which contains many Spinies and spike platforms. After that the player will reach the [[Checkpoint Flag]]. The player will then continue through the corridor and reach an area filled with Spinies and rolling spikes. The player must then cross a bridge and jump on a [[Mushroom Trampoline]], if the player goes to the left they receive a [[1-Up Mushroom]], if they go to the right then they go to the Warp Pipe which leads to the final area. In the final area there is a [[Super Star]] which can be used to destroy the Cosmic Clone. The player was to jump onto an ascending platform to reach the top of the [[Goal Pole]]. | ||
{{br|left}} | {{br|left}} | ||
Line 21: | Line 20: | ||
*'''Star Medal 1''': Located on a series of collapsible rock platforms. | *'''Star Medal 1''': Located on a series of collapsible rock platforms. | ||
*'''Star Medal 2''': In the path of a rolling spike. | *'''Star Medal 2''': In the path of a rolling spike. | ||
*'''Star Medal 3''': On a | *'''Star Medal 3''': On a Mushroom Trampoline over a pit. | ||
==Enemies== | ==Enemies== |
Revision as of 15:44, May 28, 2022
Level | |
---|---|
Special 1-2 | |
![]() | |
Level code | Special 1-2 |
World | Special 1 |
Game | Super Mario 3D Land |
Time limit | 400 seconds |
<< Directory of levels >> |
Special 1-2 is the the second level of Special 1 in Super Mario 3D Land. It is based off World 1-2. The level also introduces the Cosmic Clones, who will chase the player through the entire level.
Layout
The level is laid out similar to World 1-2. The player starts out in a corridor with a Spiny, after jumping up the first platform the Cosmic Clone forms and starts chasing the player. The player must continue through the corridor and will soon reach an area with collapsible rock platforms, should the player fall down then there is a Warp Pipe that will warp the player to the platform before the rocks. The player will then continue through the corridor which contains many Spinies and spike platforms. After that the player will reach the Checkpoint Flag. The player will then continue through the corridor and reach an area filled with Spinies and rolling spikes. The player must then cross a bridge and jump on a Mushroom Trampoline, if the player goes to the left they receive a 1-Up Mushroom, if they go to the right then they go to the Warp Pipe which leads to the final area. In the final area there is a Super Star which can be used to destroy the Cosmic Clone. The player was to jump onto an ascending platform to reach the top of the Goal Pole.
Star Medals
- Star Medal 1: Located on a series of collapsible rock platforms.
- Star Medal 2: In the path of a rolling spike.
- Star Medal 3: On a Mushroom Trampoline over a pit.